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IMDbPro

Halo: Reach

  • Jeu vidéo
  • 2010
  • M
NOTE IMDb
8,6/10
8,3 k
MA NOTE
Jamie Hector, Hakeem Kae-Kazim, Sunil Malhotra, Alona Tal, and Freddy Bosche in Halo: Reach (2010)
Halo: Reach
Lire trailer1:34
2 Videos
12 photos
ActionAventureScience-fictionInvasion extraterrestreScience fiction spatiale

Ajouter une intrigue dans votre langueA highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.

  • Réalisation
    • Marcus Lehto
  • Scénario
    • Peter O'Brien
    • Robert McLees
    • Eric Osborne
  • Casting principal
    • Freddy Bosche
    • Alona Tal
    • Jamie Hector
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,6/10
    8,3 k
    MA NOTE
    • Réalisation
      • Marcus Lehto
    • Scénario
      • Peter O'Brien
      • Robert McLees
      • Eric Osborne
    • Casting principal
      • Freddy Bosche
      • Alona Tal
      • Jamie Hector
    • 12avis d'utilisateurs
    • 3avis des critiques
  • Voir les informations de production sur IMDbPro
    • Nomination aux 3 BAFTA Awards
      • 2 victoires et 6 nominations au total

    Vidéos2

    Halo: Reach
    Trailer 1:34
    Halo: Reach
    Halo: Reach Defiant Map Pack
    Trailer 2:05
    Halo: Reach Defiant Map Pack
    Halo: Reach Defiant Map Pack
    Trailer 2:05
    Halo: Reach Defiant Map Pack

    Photos11

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    + 8
    Voir l'affiche

    Rôles principaux45

    Modifier
    Freddy Bosche
    • Carter
    • (voix)
    Alona Tal
    Alona Tal
    • Kat
    • (voix)
    Jamie Hector
    Jamie Hector
    • Emile
    • (voix)
    Hakeem Kae-Kazim
    Hakeem Kae-Kazim
    • Jorge
    • (voix)
    • (as Hakeem Kae Kazin)
    Sunil Malhotra
    Sunil Malhotra
    • Jun
    • (voix)
    Jen Taylor
    Jen Taylor
    • Halsey
    • (voix)
    • …
    Pat Duke
    Pat Duke
    • Holland
    • (voix)
    Carole Ruggier
    Carole Ruggier
    • Auntie Dot
    • (voix)
    Pete Stacker
    • Keyes
    • (voix)
    • …
    Marcella Lentz-Pope
    Marcella Lentz-Pope
    • Sara
    • (voix)
    Philip Anthony-Rodriguez
    Philip Anthony-Rodriguez
    • Noble Six - Male
    • (voix)
    • (as Philip Anthony Rodriguez)
    Amanda Philipson
    Amanda Philipson
    • Noble Six - Female
    • (voix)
    • (as Amanda Phillipson)
    Jon Huertas
    Jon Huertas
    • Trooper 1
    • (voix)
    Greg Grunberg
    Greg Grunberg
    • Trooper 2
    • (voix)
    Patrick Gallagher
    Patrick Gallagher
    • Trooper 3
    • (voix)
    Zachary Levi
    Zachary Levi
    • Trooper 4
    • (voix)
    Ron Livingston
    Ron Livingston
    • Trooper 5
    • (voix)
    Courtenay Taylor
    Courtenay Taylor
    • Female Trooper 1
    • (voix)
    • Réalisation
      • Marcus Lehto
    • Scénario
      • Peter O'Brien
      • Robert McLees
      • Eric Osborne
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs12

    8,68.2K
    1
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    8
    9
    10

    Avis à la une

    10specialpills

    Incredible, beautiful masterpiece of a game

    I just beat the game after 4 hours so granted, game play is not long but what Bungie did was condense over a dozen hours of tedious "busy work" missions and BS into just several hours of pure excellence--which is what I'd rather have than an empty but long game. The plot was genius and incorporated everything from previous Halo games in a sophisticated, implicit manner that felt like it merged perfectly with this game. Online multi-player is also fantastic with new add-ons like active cameo, sprint, jet pack, bubble shield, etc. (I love jet pack). Also the graphics and physics engine are impeccable and bring both multi-player and campaign alive with realistic, open environments. I bought the game today (9/18) after an extensive debate between preordering CoD Black Ops or buying Reach as I was on a budget. I am so happy that I chose Reach and do not regret it for a second. I know I won't get bored with this game for months to come.
    9Analog_Devotee

    Awesome!

    This is probably one of the most addictive first person shooters out there... My buddies and I spent countless nights up in the midst of firefights. In my opinion, this is the best in the franchise. Still holds up incredibly well!
    9battylife

    More of the same, even if the same is what we've come to love.

    Halo Reach is a prequel to the original Halo trilogy, taking place on the planet Reach, which is destroyed before the events of Halo 1. The story follows Nobel Team an elite group of super soldiers who attempt to fend off the vicious Covenant, a group of genocidal aliens. You play as Nobel Six the teams most recant edition. Most games have your character as the star and your teammates as the supporting characters. Reach is the opposite. Your character is quiet, never removes his/her helmet and is completely customizable. You never even get a name, your just referred to as "Six". Your character is more of an observer to the story as apposed to a character. Nobel Team is the real star and you will get to know your teammates as you go through various missions with them. The team is likable and you will find yourself growing attached to them. The game succeeds in presenting a very bleak story. As much as you do, no matter how hard you try, deep down you know Reach will fall.

    Gameplay is what you expect from Halo. Weapons are varied, enemies are tough and smart, and your teammates are indestructible but fail to shift the tide of battle. The new editions come in armor abilities and space battles. Armor abilities are special abilities that you can pick up and reuse as much as you like so long as they remain charged. They are as simple as sprint or roll to as complex as cloaking or hologram. Having the right one in the right situation can literally be the difference between life and death. Space battles are the other new edition and work well even though they are a very small part of the game.

    The multi-player is the real draw to Reach and you will not be disappointed. You're offered up a bevy of new maps including Powerhouse, Sword base and Boneyard as well as a re-imagined blood gulch. You're also given new game types such as Invasion, head hunter and various forms of racing. If there is one draw back to the multi-player it is that there is no longer any form of ramification for leaving matches early, making deserters very common, but this could easily be fixed with an update.

    All in all this is the same Halo you've come to love, with a few improvements. If you weren't a fan before this probably won't change your mind, but if you're craving more Halo don't wait, suit up and prepare for Reaches final stand.
    9raycowie2003

    This game seriously has everything – good campaign, forge and tons of fun game types.

    My best friend and I have always been Halo fans and this new game once again reminds us why. In true Halo form, the graphics are amazing. They draw the player into the game and enhance the experience.

    We love the multi-player and ranks, plus the game has really good music. This game seriously has everything – good campaign, forge and tons of fun game types.

    I honestly think that you are missing out if you don't play this! Yes, it is another Halo – but it is the beginning of the story! Of course you can read it online, but it's definitely not the same as playing it and seeing it all unfold.
    10carnagebladeproductions

    It's not that good...

    Well, wow, i'm doing a review of this game... and i don't like it. At all. No matter what anyone says, the critically acclaimed Halo series only had 2 good games , Halo: Combat Evolved and Halo O.D.S.T. If you want to know why i like those games and none of the other games of the series, just check those out on I.M.D.B for my review on those games. Really, i think they got too full of themselves, and wanted to give the player, TOO MUCH. That's the HUGE issue with this game. Too much unnecessary bullshit that pubescent boys like to use online. The campaign is just downright awful, really, one of the worst storyline that an acclaimed title can give. Really? Did they just think that going online is the only thing that matters to gamers? Well, for the most part, yes and no. You complete things like beating the game on legendary to unlock some armor, but that's it. but my point is, even if i wanted to, i still couldn't grasp the meaning of the game. Overall, i think that this is once again a ridiculous add-on to the series of games. 5/10

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Final Halo game made by Bungie, the creators of Halo.
    • Gaffes
      Many of the firearms featured in the game - both Human and Covenant - never existed before the first Halo game, yet made their first introductions in later Halo games, even though Reach is a prequel to the first Halo. Bungie stated that the weapons were "lost" afterwords. The DMR was a prototype for the Battle Rifle
    • Citations

      Carter: Spartans never die Jorge, they're just missing in action.

    • Connexions
      Edited into Red vs. Blue (2003)
    • Bandes originales
      Never Surrender
      Halo 2 Soundtrack "Never Surrender" appears courtesy of Niles Rogers and Nataraj

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    Détails

    Modifier
    • Date de sortie
      • 14 septembre 2010 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Site officiel
      • Official site
    • Langues
      • Anglais
      • Hongrois
    • Société de production
      • Bungie Software
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

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    • Couleur
      • Color
    • Mixage
      • Dolby Digital

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