NOTE IMDb
9,1/10
23 k
MA NOTE
Un homme est envoyé dans la ville volante de Columbia pour trouver une fille disparue. Cependant, à son arrivée, il découvre que la ville, ses habitants et son objectif ne sont pas tous ce q... Tout lireUn homme est envoyé dans la ville volante de Columbia pour trouver une fille disparue. Cependant, à son arrivée, il découvre que la ville, ses habitants et son objectif ne sont pas tous ce qu'ils semblaient être.Un homme est envoyé dans la ville volante de Columbia pour trouver une fille disparue. Cependant, à son arrivée, il découvre que la ville, ses habitants et son objectif ne sont pas tous ce qu'ils semblaient être.
- Réalisation
- Scénario
- Casting principal
- Victoire aux 1 BAFTA Award
- 23 victoires et 28 nominations au total
Troy Baker
- Booker DeWitt
- (voix)
Courtnee Draper
- Elizabeth
- (voix)
Laura Bailey
- Lady Comstock
- (voix)
- …
Kimberly Brooks
- Daisy Fitzroy
- (voix)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (voix)
- …
Bill Lobley
- Jeremiah Fink
- (voix)
Anthony Brophy
- Dockworker
- (voix)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (voix)
- (as TC Carson)
Avis à la une
This is by far the best game that i have ever played. I have never played any other Bioshock game then Infinite, but now things changed. After years of having my brother talking about how good the original Bioshock was i felt extremely tempted to try Infinite. I bought the game and i would never in the world imagine that i would be left willing to easily pay 500$ for it instead of the 60$. Much like a painting on the wall this is a classic and it is so extremely good that i could hang the physical game up on the wall just to get reminded of the wonderful story this game has to offer. To get these feelings from playing a game is very rare and extremely beautiful. You will be in despair sometimes, you might get slightly depressed, you will fall in love, you will be scared. You will build up an emotional bond between Elisabeth that just makes you want her to be OK and safe.
I am very unfamiliar with FPS games and i don't play very much. However, this game catches your attention within minutes and you just can stop playing until its finished. I can almost guarantee you that you will be left with questions and a kind of enlightenment after this finishing the game. However as many other have agreed on. It will take more then one run to truly understand everything. It's not very different from movies such as Inception (even if this is not a movie), which you might wanna see 2 times to fully understand the story.
I am left as a Ken Levine fan and i am also left almost crying. These games are so rare and i have never seen anything like it in my entire life and i really, truly hope that i will see more creations of Ken Levine. He said in an interview that after the release he would go on a long vacation. 6 years in making the game, well... He truly deserves it.
There is no words that can describe how much i recommend this game. It is a masterpiece and i have never seen anything like it. I finished the game 4 days ago and that rush you get after finishing it is still here.
Ken Levine and everyone involved in this game. I hope they earned a lot of money because they totally deserved it! Love to them!
A+++
I am very unfamiliar with FPS games and i don't play very much. However, this game catches your attention within minutes and you just can stop playing until its finished. I can almost guarantee you that you will be left with questions and a kind of enlightenment after this finishing the game. However as many other have agreed on. It will take more then one run to truly understand everything. It's not very different from movies such as Inception (even if this is not a movie), which you might wanna see 2 times to fully understand the story.
I am left as a Ken Levine fan and i am also left almost crying. These games are so rare and i have never seen anything like it in my entire life and i really, truly hope that i will see more creations of Ken Levine. He said in an interview that after the release he would go on a long vacation. 6 years in making the game, well... He truly deserves it.
There is no words that can describe how much i recommend this game. It is a masterpiece and i have never seen anything like it. I finished the game 4 days ago and that rush you get after finishing it is still here.
Ken Levine and everyone involved in this game. I hope they earned a lot of money because they totally deserved it! Love to them!
A+++
I have played many games in the past to completion and Bioshock infinite is one of the few that has completely mind fudged me with its brilliance.
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
Going in, I was expecting great things: the first Bioshock was one of the best games I'd ever played, including the best heel-turn I'd ever seen. And with all of the hype, I was expecting to be let down. Luckily, I was not. Bioshock Infinite manages to deliver on every single level, often simultaneously, to produce a truly remarkable gaming experience.
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
I have played the first two Bioshocks. The first one I enjoyed although I thought somethings were frustrating and it dragged on. The second Bioshock I did not enjoy. It was too short and too much like the first one. Well this game takes a completely different turn on the series and it becomes an absolutely incredible game. You play as Booker, a troubled man sent to the floating city of Columbia to "bring us the girl and wipe away the debt". What seems like a simple rescue mission turns into an extremely complex story, as you learn more about Booker, Elizabeth (the girl who you go to Columbia to get) and Comstock, the prophet of Columbia. Overall, the story is fantastic, it keeps you on your toes and has a huge plot twist ending that will leave your jaw dropped. The game play is what you should expect from Bioshock, with guns and vigors, blasting away enemies. This game is a lot more fast paced with tons of more combat than the first two Bioshocks. Some people may not enjoy that, but I loved it. The guns and vigors are all super fun to use. The musical score is great, the characters are great. Everything about this game is great, so go purchase it now, because it's better than the first two Bioshocks.
Le saviez-vous
- AnecdotesDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- GaffesSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Citations
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Crédits fousSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConnexionsEdited into Bioshock: The Collection (2016)
- Bandes originalesEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
Meilleurs choix
Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
Détails
- Couleur
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant