Ajouter une intrigue dans votre langueA U.S. Marine captain unravels a mysterious conspiracy while investigating a time anomaly on a remote island in former Soviet Union.A U.S. Marine captain unravels a mysterious conspiracy while investigating a time anomaly on a remote island in former Soviet Union.A U.S. Marine captain unravels a mysterious conspiracy while investigating a time anomaly on a remote island in former Soviet Union.
- Réalisation
- Scénario
- Casting principal
Nolan North
- James Devlin
- (voix)
Tara Sands
- Katya
- (voix)
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I remember first reading about Singularity and not really giving it much thought. Such a shame, because this title stands out as one of the best games to be released in 2010, and arguably one of the best first-person shooters of the PS3 era. If you're a fan of *Half-Life* and *BioShock*, you'll feel right at home with this one.
Like many gamers, I waited for it to go on sale before I finally committed to buying *Singularity*, but in retrospect, it deserved to be purchased at full retail price.
The game kicks off with a somewhat uninspiring prologue, but hang in there; things truly get exciting once you start gaining your powers. The gameplay progressively becomes more engaging, transforming into a linear adventure with a handful of different endings shaped largely by choices made toward the end.
You take on the role of a silent protagonist who is trying to escape a mysterious island where a singularity has taken place. As the story unfolds, you gain the ability to manipulate both time and gravity, which adds a thrilling layer to combat as you face off against enemy soldiers and grotesque creatures. One of your abilities allows you to control projectile weapons, while others grant you time-bending capabilities. The standout feature is the seamless transition between the 50s and 60s eras thanks to your powers, something that feels quite impressive, especially for a 2010 title on a console as old as the PS3. It's clear that this game had an influence on later titles like *Titanfall 2*.
Your arsenal consists of a mix of familiar guns and more sci-fi-inspired weaponry, all of which feel satisfying to use alongside your powers. The enemies are primarily Russian soldiers, making encounters entertaining. You'll also face off against mutants and monsters, whose designs may be a bit on the bland side, yet the combat remains fun. The sound effects and weightiness of the weapons create an immersive experience.
Graphically, I found the game to be a tad blurry on the PS3, but that didn't detract from the overall fast-paced enjoyment. The game runs about 10 hours long, but with constant action and plot twists, it feels lengthier without any drawn-out bloat.
Without giving away too much of the story, I can tell you that this is a time travel sci-fi action game, and if that sounds like your cup of tea, then you owe it to yourself to play *Singularity*.
It's quite unfortunate that this gem didn't receive the recognition it deserved, and I'd love to see a sequel or a remake someday. With Microsoft now owning the IP, there's a glimmer of hope, but I'm not holding my breath.
In conclusion, I'd confidently rate this game as a 10/10. If you haven't experienced *Singularity*, now is the perfect time to dive in!
Like many gamers, I waited for it to go on sale before I finally committed to buying *Singularity*, but in retrospect, it deserved to be purchased at full retail price.
The game kicks off with a somewhat uninspiring prologue, but hang in there; things truly get exciting once you start gaining your powers. The gameplay progressively becomes more engaging, transforming into a linear adventure with a handful of different endings shaped largely by choices made toward the end.
You take on the role of a silent protagonist who is trying to escape a mysterious island where a singularity has taken place. As the story unfolds, you gain the ability to manipulate both time and gravity, which adds a thrilling layer to combat as you face off against enemy soldiers and grotesque creatures. One of your abilities allows you to control projectile weapons, while others grant you time-bending capabilities. The standout feature is the seamless transition between the 50s and 60s eras thanks to your powers, something that feels quite impressive, especially for a 2010 title on a console as old as the PS3. It's clear that this game had an influence on later titles like *Titanfall 2*.
Your arsenal consists of a mix of familiar guns and more sci-fi-inspired weaponry, all of which feel satisfying to use alongside your powers. The enemies are primarily Russian soldiers, making encounters entertaining. You'll also face off against mutants and monsters, whose designs may be a bit on the bland side, yet the combat remains fun. The sound effects and weightiness of the weapons create an immersive experience.
Graphically, I found the game to be a tad blurry on the PS3, but that didn't detract from the overall fast-paced enjoyment. The game runs about 10 hours long, but with constant action and plot twists, it feels lengthier without any drawn-out bloat.
Without giving away too much of the story, I can tell you that this is a time travel sci-fi action game, and if that sounds like your cup of tea, then you owe it to yourself to play *Singularity*.
It's quite unfortunate that this gem didn't receive the recognition it deserved, and I'd love to see a sequel or a remake someday. With Microsoft now owning the IP, there's a glimmer of hope, but I'm not holding my breath.
In conclusion, I'd confidently rate this game as a 10/10. If you haven't experienced *Singularity*, now is the perfect time to dive in!
This game was a great game, and I don't understand why it wasn't popular. I played this game and almost peed my plants for the first five levels. The story is compelling, and with a time manipulator on my wrist, I felt like a mini god. The game play was much like call of duty, with time traveling and aliens. The voice acting, while good, was easily forgettable. But the game itself was not forgettable. It made me regret not picking up ammo, or not saving my time traveling powers for later use, because it would punish you if you didn't. I found myself, though, completely unimpressed with the endings (yes there are more than one). It seemed to swallow itself all at once and just end. But the story driven campaign makes you want to try the different endings. And while the graphics were great, they were not black ops level. Overall, this game is an entertaining game about time travel in a different light, and is a hidden masterpiece under an unknown name...
I may be jumping the gun - only a nth through this game - but the simlarities are far more than the software houses.
It blends the steam punk style of Wolfenstein and the action of CALL OF DUTY.
It drops the player in the deep end and spins out a solid yarn.
The only draw back is it linear - but refer to the CALL OF DUTY comment.
This deserves more attention than it will get, mainly because of games such as the suck fest that was Wolfenstein.
The puzzles are in keeping with the time travel shenanigans and the look and feel goes beyond the Unreal engine as time travel commences.
Jolly extra premo good.
It blends the steam punk style of Wolfenstein and the action of CALL OF DUTY.
It drops the player in the deep end and spins out a solid yarn.
The only draw back is it linear - but refer to the CALL OF DUTY comment.
This deserves more attention than it will get, mainly because of games such as the suck fest that was Wolfenstein.
The puzzles are in keeping with the time travel shenanigans and the look and feel goes beyond the Unreal engine as time travel commences.
Jolly extra premo good.
This game is up there with my all time favourites. It's got mutated humans, evil commies and a time manipulation device. It's a bit linear but who cares, I loved every scary, jump scaring, holy crap where did that come from moment of it. I hadn't played it for a good few years but decided to dust off my 360 and I'm glad I did as I'd forgotten how bloody good it was. Like one other reviewer said, I can't believe it's not more popular.
Le saviez-vous
- GaffesThe backwards "R" is actually pronounced as "ya." In the Cyrillic alphabet, the letter R is represented by the letter P.
- Versions alternativesTo avoid being indexed by the BPjM in Germany, the game's German release was modified to reduce the blood and remove the gore as a result. Some cutscenes were also edited to tone down the violence too.
- ConnexionsFeatured in Sage Reviews: Singularity (2010)
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