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Après avoir tenté de sauver un homme sur les rails du métro, deux adolescents se réveillent dans une pièce dominée par une mystérieuse sphère noire qui les envoie traquer et tuer des extrate... Tout lireAprès avoir tenté de sauver un homme sur les rails du métro, deux adolescents se réveillent dans une pièce dominée par une mystérieuse sphère noire qui les envoie traquer et tuer des extraterrestres se cachant sur Terre.Après avoir tenté de sauver un homme sur les rails du métro, deux adolescents se réveillent dans une pièce dominée par une mystérieuse sphère noire qui les envoie traquer et tuer des extraterrestres se cachant sur Terre.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire et 1 nomination au total
Avis à la une
If you think that only Hollywood is tapping deep into comic book source material for its films, well they're not alone, with the Japanese also digging deep into its rich manga culture for adaptations to bring to the silver screen. It's taken Gantz quite some time to reach our shores given that the concluding sequel had already been aired weeks ago and we're only getting the first installment, but as I say it's always better late than never. Based upon the original works by Hiroya Oku, Gantz is a science fiction fantasy film that posed a lot more questions than it answered, and really asks that you put aside nagging thoughts and accept things for what they are at face value until the second film rolls along.
We're introduced to the teenagers Masaru Kato (the popular Kenichi Matsuyama) and Kei Kurono (Kazunari Ninomiya) who meet by chance at a subway station, once best friends with the latter always standing up for the former. They get involved in rescuing a man who had fallen onto the train tracks, but in the process get themselves killed, yet transported into some sparse apartment room together with strangers, all of whom had their life expired, and a huge black orb to whom they owe their temporal lives to. Here's where a lot of questions get tossed up as to the origins of the orb, and some thick existential queries - are they really dead, or operating on a separate limbo plane, or are really just dreaming - but put all of these aside to just soak up the ground rules that the characters have to engage in, and the set action sequences that come with the territory.
To help make the narrative a little bit more palatable, treat it as an extreme version of Men in Black, where a randomly selected group of apparently dead folks get topped up into an existing team, all of whom are given exo-skeleton suits to power up and weapons fit to kill aliens who walk this earth. Gantz, the orb within which houses a comatosed bald man communicating via a console on the orb, summons the players, sets the mission objectives, and teleports them into the thick of the action. Survive, and you get to live another day. Die, and you'll stay dead permanently. With a catch of course, where a Gantz summoned player earn meagre points in a mission (in addition to getting insulted), and a 100 points allows one to either wipe one's memory and go back to the "real world" not remembering a single thing when serving Gantz, or opting to resurrect a fallen comrade.
The first hour or so is spent learning the ground rules, and what better way than to be thrown into the deep end of the pool in an effort to immerse both the characters and audience in double quick time. Our main protagonists with their different perspectives and values often come up clashing against once another in their ideals, but when push comes to shove it's a life and death issue should they choose not to cooperate with each other, and with others in the same boat, unless of course one decides to use the clueless newbies as fodder.
The story's made more interesting with this particular contrast between the two leads, one being very reluctant to shed more blood and taking it upon himself to ensure that the newbies are properly briefed and told of the risks involved, often being ridiculed, while the other sees his new life under Gantz as an opportunity to rise up and be the hero he's meant to be, since in real life he's a zero this presents him a chance to answer what would be his calling in life, bordering on arrogance and partaking in riskier maneuvers. But alas given the need to cram everything into a slightly more than two hour film, you can bet that plenty of characterization and development got thrown out of the window, and subplot casualties include the romances between Kato and buxomy Kei Kishimoto (Natsuna Watanabe), and that of Kurono and fellow student and manga enthusiast Tae Kojima (Yuriko Yoshitaka), whom I suspect will have a much larger role in the concluding film.
Surprisingly there is plenty of bloody violence and gore peppered throughout the film, sticking close to the treatment as in the manga and anime, with only the gratuitous nudity in the source materials being toned down by quite a bit in the live action movie. Computer generated graphics are the order of the day, as plenty of futuristic weapons got produced, in addition to the skin tight exo-skeleton suit. Villainous aliens take on different looks, from robots with awkward mobility, to inhabiting statues of Buddhas that give rise to one of the largest action sequences in the film that came complete with high casualty and property damage.
Undoubtedly a special effects extravaganza, Gantz is ultimately half a film, and I am looking forward to the concluding episode to wrap up the open questions posed here. After all, the sequel's subtitle is Perfect Answer, so I'm really hoping for that to happen. Stay tuned during and after the closing credits for that trailer to the sequel, and tell me if that doesn't pique your interest even more, so much so that like me I'm putting that anime DVD collection on my wish list. Recommended!
We're introduced to the teenagers Masaru Kato (the popular Kenichi Matsuyama) and Kei Kurono (Kazunari Ninomiya) who meet by chance at a subway station, once best friends with the latter always standing up for the former. They get involved in rescuing a man who had fallen onto the train tracks, but in the process get themselves killed, yet transported into some sparse apartment room together with strangers, all of whom had their life expired, and a huge black orb to whom they owe their temporal lives to. Here's where a lot of questions get tossed up as to the origins of the orb, and some thick existential queries - are they really dead, or operating on a separate limbo plane, or are really just dreaming - but put all of these aside to just soak up the ground rules that the characters have to engage in, and the set action sequences that come with the territory.
To help make the narrative a little bit more palatable, treat it as an extreme version of Men in Black, where a randomly selected group of apparently dead folks get topped up into an existing team, all of whom are given exo-skeleton suits to power up and weapons fit to kill aliens who walk this earth. Gantz, the orb within which houses a comatosed bald man communicating via a console on the orb, summons the players, sets the mission objectives, and teleports them into the thick of the action. Survive, and you get to live another day. Die, and you'll stay dead permanently. With a catch of course, where a Gantz summoned player earn meagre points in a mission (in addition to getting insulted), and a 100 points allows one to either wipe one's memory and go back to the "real world" not remembering a single thing when serving Gantz, or opting to resurrect a fallen comrade.
The first hour or so is spent learning the ground rules, and what better way than to be thrown into the deep end of the pool in an effort to immerse both the characters and audience in double quick time. Our main protagonists with their different perspectives and values often come up clashing against once another in their ideals, but when push comes to shove it's a life and death issue should they choose not to cooperate with each other, and with others in the same boat, unless of course one decides to use the clueless newbies as fodder.
The story's made more interesting with this particular contrast between the two leads, one being very reluctant to shed more blood and taking it upon himself to ensure that the newbies are properly briefed and told of the risks involved, often being ridiculed, while the other sees his new life under Gantz as an opportunity to rise up and be the hero he's meant to be, since in real life he's a zero this presents him a chance to answer what would be his calling in life, bordering on arrogance and partaking in riskier maneuvers. But alas given the need to cram everything into a slightly more than two hour film, you can bet that plenty of characterization and development got thrown out of the window, and subplot casualties include the romances between Kato and buxomy Kei Kishimoto (Natsuna Watanabe), and that of Kurono and fellow student and manga enthusiast Tae Kojima (Yuriko Yoshitaka), whom I suspect will have a much larger role in the concluding film.
Surprisingly there is plenty of bloody violence and gore peppered throughout the film, sticking close to the treatment as in the manga and anime, with only the gratuitous nudity in the source materials being toned down by quite a bit in the live action movie. Computer generated graphics are the order of the day, as plenty of futuristic weapons got produced, in addition to the skin tight exo-skeleton suit. Villainous aliens take on different looks, from robots with awkward mobility, to inhabiting statues of Buddhas that give rise to one of the largest action sequences in the film that came complete with high casualty and property damage.
Undoubtedly a special effects extravaganza, Gantz is ultimately half a film, and I am looking forward to the concluding episode to wrap up the open questions posed here. After all, the sequel's subtitle is Perfect Answer, so I'm really hoping for that to happen. Stay tuned during and after the closing credits for that trailer to the sequel, and tell me if that doesn't pique your interest even more, so much so that like me I'm putting that anime DVD collection on my wish list. Recommended!
Japanese movies were often innovative, groundbreaking, trend-setting, also for the western movie industry. This declined during the last 10 - 15 years, that may (towards I tend to believe) or may not caused by the growing occurrence of Anime movies, often Manga-based. Therefore, Asian quality movies are now coming more from other countries.
'Gantz' has its origins in a popular 'Seinen' Manga (for adults), which were in Japan also successful as Anime series. It starts up with a mystery. A few people are rematerialized in a room after their obvious death. The machinery responsible for their resurrection uses unimaginable technology, but orders them to fight against so-called 'Aliens', and to gain points like in an ordinary video-game. Confronted with their first mission the people react different, some of them are killed, but most of them are completely disturbed.
Until the first mission the movie is (from a western point of view) intriguing; effects and design ideas are announcing a decent mystery/sf experience, if the audience isn't aware of the Manga/Anime.
That lasts about 10, maybe 15 minutes, until one realizes, that any further impressing film experience will not happen. If you know the Manga or the Anime series, you know that the movie won't bring any deeper insights than disturbed people, hesitating to pull the trigger even when it goes for their (second) life, and Aliens mostly waiting for being destroyed between cheesy dialogs. Most of the Anime's sexual content and language is absent in the movie; but not the inexplicable behavior of the participants, both human or alien (or director/writer/producer).
Furthermore, there is no real mystery, as one, who is not familiar with the 'Gantz' Manga, may hope. It's simple simple simple. The machine is for playing the game, it's not something between the realms of death and life, it's no matter of Karma or God or the Devil. It's a machine built for a game, built by someone, and this someone isn't even a computer nerd version of an AVP predator. So, there is no revelation, no development. There isn't even a noticeable story anymore.
Between the fights the survivors are released to the real world, so they may continue their lost life, until they are transferred to the next mission, where new dead people arrive mostly to be killed because of their freezing despair (women) or dumbness (men). The real-life part of the characters between the missions is mostly lengthened and could have been cut with very little effect.
If someone would argue, that there are insights shown to the abysms of human behavior or the illness of the society, or something that goes one millimeter deeper than Video Game Shooting, I could not disagree more than to that. I would accept it for 'Gamer', but not 'Gantz'.
Overall, the movie could have been cut to some 75 min. length, and as a result it would be slightly entertaining for an audience with an IQ greater 70.
People who expect a decent Japanese movie, will be deeply disappointed. There is a CGI quality to mention, but asides from the flawed plot, there is too much overacting and screaming, to keep the level at least in the B class.
'Gantz' has its origins in a popular 'Seinen' Manga (for adults), which were in Japan also successful as Anime series. It starts up with a mystery. A few people are rematerialized in a room after their obvious death. The machinery responsible for their resurrection uses unimaginable technology, but orders them to fight against so-called 'Aliens', and to gain points like in an ordinary video-game. Confronted with their first mission the people react different, some of them are killed, but most of them are completely disturbed.
Until the first mission the movie is (from a western point of view) intriguing; effects and design ideas are announcing a decent mystery/sf experience, if the audience isn't aware of the Manga/Anime.
That lasts about 10, maybe 15 minutes, until one realizes, that any further impressing film experience will not happen. If you know the Manga or the Anime series, you know that the movie won't bring any deeper insights than disturbed people, hesitating to pull the trigger even when it goes for their (second) life, and Aliens mostly waiting for being destroyed between cheesy dialogs. Most of the Anime's sexual content and language is absent in the movie; but not the inexplicable behavior of the participants, both human or alien (or director/writer/producer).
Furthermore, there is no real mystery, as one, who is not familiar with the 'Gantz' Manga, may hope. It's simple simple simple. The machine is for playing the game, it's not something between the realms of death and life, it's no matter of Karma or God or the Devil. It's a machine built for a game, built by someone, and this someone isn't even a computer nerd version of an AVP predator. So, there is no revelation, no development. There isn't even a noticeable story anymore.
Between the fights the survivors are released to the real world, so they may continue their lost life, until they are transferred to the next mission, where new dead people arrive mostly to be killed because of their freezing despair (women) or dumbness (men). The real-life part of the characters between the missions is mostly lengthened and could have been cut with very little effect.
If someone would argue, that there are insights shown to the abysms of human behavior or the illness of the society, or something that goes one millimeter deeper than Video Game Shooting, I could not disagree more than to that. I would accept it for 'Gamer', but not 'Gantz'.
Overall, the movie could have been cut to some 75 min. length, and as a result it would be slightly entertaining for an audience with an IQ greater 70.
People who expect a decent Japanese movie, will be deeply disappointed. There is a CGI quality to mention, but asides from the flawed plot, there is too much overacting and screaming, to keep the level at least in the B class.
I'm a fan of the original anime, though I never got around to actually reading the manga. I loved the brutality and tragedy of the original anime, so this movie had quite a different feel to it overall.
I liked the changes they made to adapt the story to a movie. There was a lot of back story with the characters that had to be ignored or compressed, but when you're focusing on 2-3 characters in 2 hours, that is to be expected.
Overall I liked the special effects, the casting was pretty good, and although I'm not sure about the changes in the ending they made, i'm OK with what they've done to make this into an interesting sci-fi movie that is worth watching.
I liked the changes they made to adapt the story to a movie. There was a lot of back story with the characters that had to be ignored or compressed, but when you're focusing on 2-3 characters in 2 hours, that is to be expected.
Overall I liked the special effects, the casting was pretty good, and although I'm not sure about the changes in the ending they made, i'm OK with what they've done to make this into an interesting sci-fi movie that is worth watching.
If you like Shinsuke Sato's prominent works such as Alice in Borderland and Kingdom, you'll love "Gantz", especially given its earlier production compared to those. A visually striking sci-fi action film that explores profound themes amidst its intense action sequences and impressive visual effects. The movie investigates existential questions about life, death, and the nature of humanity, delivering exhilarating action scenes from its talented cast, led by Kazunari Ninomiya and Kenichi Matsuyama. It's still worth noting that the film's graphic violence and gore might narrow its potential audience appeal.
I did not read the manga, but I did watch the entire anime a few years back. The anime had 2 full seasons to tell the story, the movie had just two hours. So clearly while it is not as rich as the anime, the movie does a very good job given the time restriction.
I had no expectations when I started to watch it, however after 15 minutes I was a believer, and even if I didn't know the story, still a pretty decent movie. Very nice FX and a high quality production to it.
As fiction flicks goes, it is not for everybody, but If you like the theme and/or anime/manga culture, go for it for sure. And the sequel is already in the works, so we will get our Gantz fix soon enough.
I had no expectations when I started to watch it, however after 15 minutes I was a believer, and even if I didn't know the story, still a pretty decent movie. Very nice FX and a high quality production to it.
As fiction flicks goes, it is not for everybody, but If you like the theme and/or anime/manga culture, go for it for sure. And the sequel is already in the works, so we will get our Gantz fix soon enough.
Le saviez-vous
- AnecdotesThe first song in the credits is in German. The lyrics consist only of the four words "Kämpfe gegen die Aliens!" ("Fight against the aliens!").
- ConnexionsEdited into Another Gantz (2011)
- Bandes originalesKitte no Nai Okurimono
by Seiji Tanaka
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- How long is Gantz?Alimenté par Alexa
Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langue
- Aussi connu sous le nom de
- Gantz au commencement
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 22 000 000 $US (estimé)
- Montant brut mondial
- 40 568 961 $US
- Durée2 heures 10 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1
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