NOTE IMDb
8,8/10
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MA NOTE
Ajouter une intrigue dans votre langueSet in the 26th century, the story follows engineer Isaac Clarke on a mission to repair the USG Ishimura, a mining spaceship that has been overrun by undead creatures called Necromorphs.Set in the 26th century, the story follows engineer Isaac Clarke on a mission to repair the USG Ishimura, a mining spaceship that has been overrun by undead creatures called Necromorphs.Set in the 26th century, the story follows engineer Isaac Clarke on a mission to repair the USG Ishimura, a mining spaceship that has been overrun by undead creatures called Necromorphs.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 5 nominations au total
Chris Wu
- Aidan Chen
- (voix)
T.J. Ramini
- Jacob Temple
- (voix)
Skyler Mowatt
- Additional Cast
- (voix)
- (as Skylar Mowatt)
Avis à la une
Exceedingly faithful to the original with a demonstrated understanding of the work, but not afraid to take chances with the story and mechanics in a way that flesh out and support the narrative. Everything from the original is here in terms of story, mechanics, and visuals but they've all been enhanced or lightly expanded to cover questions, gaps, or bring in-line features introduced later in the series. This isn't just a fan service pop-out or self-insert re-write, this is dead space done better with tools that weren't available and light narrative hindsight. The only detections I have are exceedingly minor and, ultimately, inconsequential in the face of this project's excellence.
The original Dead Space 2008 game was an instant horror classic. The story, the characters, the gameplay, the setting and the script all contributed to one of the best and most memorable horror games ever made. The remake not only recaptured all of this, but also developed on it to make an even better experience.
The remake included segments that improved the horror value and then changed certain segments that were deemed the original games faults and so improved the gameplay and pacing. The loading screens being removed helped with this as we never get a chance to relax, allowing the horror atmosphere to intensify for the viewer or gamer.
I was really impressed with this remake which was a shock as I was concerned that this would have been a worser version of the original game. In fact, it was better! The added side missions and cinematics also helped create even more curiosity towards the main plot, which for me, made the overall story far more satisfying.
This game was a clear example that even the best games can be improved. It was nice to see an old classic be revived and brought back to life! I hope Dead Space 2 gets a remake too!
The remake included segments that improved the horror value and then changed certain segments that were deemed the original games faults and so improved the gameplay and pacing. The loading screens being removed helped with this as we never get a chance to relax, allowing the horror atmosphere to intensify for the viewer or gamer.
I was really impressed with this remake which was a shock as I was concerned that this would have been a worser version of the original game. In fact, it was better! The added side missions and cinematics also helped create even more curiosity towards the main plot, which for me, made the overall story far more satisfying.
This game was a clear example that even the best games can be improved. It was nice to see an old classic be revived and brought back to life! I hope Dead Space 2 gets a remake too!
Motive has taken on the momentous task of bringing a classic back to life and they utterly nail it, crafting a faithful game that tweaks just enough to unsettle returning and new players alike. The atmosphere is thick, the sound and creature designs are on point, and its graphical update sets the bloody and visceral standard for survival horror in 2023.
EA made a massive mistake ending this series, one of many massive mistakes it made after getting the single-player formula right so many times, but, hopefully, Dead Space: Remake shows them the passion and creativity that gamers lust for, and, hopefully, Dead Space has returned from the dead space EA left it in.
EA made a massive mistake ending this series, one of many massive mistakes it made after getting the single-player formula right so many times, but, hopefully, Dead Space: Remake shows them the passion and creativity that gamers lust for, and, hopefully, Dead Space has returned from the dead space EA left it in.
I decided to give this game another shot, and while it isn't as good as the remake of Resident Evil 2 and 3 I do have to say that on its own it's actually a great game, I can deal with the small changes made, such as upping the graphics and giving Isaac a speaking role which he didn't have in the original, the aiming mechanic is weird but not a deal breaker, if EA does decide to remake 2 and 3 which I hope they do this is a game they can look back on and improve on what's already made it great, again I think it's a great game, it's better to not compare it to other games that have received the remake treatment which it seems to be happening a lot more often, it's definitely better than The Callisto Protocol, which tried to be like this but failed in many of those aspects.
I never write reviews for games on here usually, but seeing as Sony doesn't allow reviews at their place I thought I'd come here as I feel very strongly about it.
This is a faithful update indeed, the only thing it does is add to the original and that is rare these days, most remakes butcher the original and leave a scar on precious memories (I'm looking at you Saint's Row reboot)
Anyhoo, I first played DS on PC, on that EA Origin thingy, but I knew about the game for years not long after it's first release, just could never get it until many moons passed, so I got the trilogy and played thru. What an experience! I loved it, the creepy ship, the monsters, the story, all fabulous, then barely 2 years later I hear about the remaster and I'm thinking....'uh oh this can't be good' but I'll now willingly eat my words as it has proven me super wrong.
Another year is so passed until the release in January 2023 and I'm looking and hoping it's gong to be everything it was. It sure is, and more! This is a labour of love by the team, they've remade it inch by inch and added side missions and a new game plus. Not to mention the beautiful visual upgrade and the eerie sounds of the ship now in full stereo!
If you love Dead Space please add this to your library, you shall never regret it, I promise!!
This is a faithful update indeed, the only thing it does is add to the original and that is rare these days, most remakes butcher the original and leave a scar on precious memories (I'm looking at you Saint's Row reboot)
Anyhoo, I first played DS on PC, on that EA Origin thingy, but I knew about the game for years not long after it's first release, just could never get it until many moons passed, so I got the trilogy and played thru. What an experience! I loved it, the creepy ship, the monsters, the story, all fabulous, then barely 2 years later I hear about the remaster and I'm thinking....'uh oh this can't be good' but I'll now willingly eat my words as it has proven me super wrong.
Another year is so passed until the release in January 2023 and I'm looking and hoping it's gong to be everything it was. It sure is, and more! This is a labour of love by the team, they've remade it inch by inch and added side missions and a new game plus. Not to mention the beautiful visual upgrade and the eerie sounds of the ship now in full stereo!
If you love Dead Space please add this to your library, you shall never regret it, I promise!!
Le saviez-vous
- AnecdotesGunner Wright reprises his role as Isaac Clarke, having assumed the role in Dead Space 2 (2011) and Dead Space 3 (2013). Isaac was a silent protagonist in the original Dead Space (2008), he only responded with grunts and nods, the few words he said were when he cursed while stomping enemies, Isaac's curses, grunts and screams were voiced by Max Shippee. For the remake Motive Studio altered the story to have Isaac talk and be a more engaging character that aligned with the sequels.
- GaffesIn the USM Valor's weapons bay, a sign incorrectly uses the word "ordinance" instead of ordnance.
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