NOTE IMDb
8,6/10
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MA NOTE
Ajouter une intrigue dans votre langueAs a malady known as the Blight ravages the land of Valisthea and its realms plunge into war, Clive Rosfield, the firstborn son of the Archduke of Rosaria, sets out on a dark, dangerous jour... Tout lireAs a malady known as the Blight ravages the land of Valisthea and its realms plunge into war, Clive Rosfield, the firstborn son of the Archduke of Rosaria, sets out on a dark, dangerous journey to revenge following a tragedy.As a malady known as the Blight ravages the land of Valisthea and its realms plunge into war, Clive Rosfield, the firstborn son of the Archduke of Rosaria, sets out on a dark, dangerous journey to revenge following a tragedy.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 4 BAFTA Awards
- 4 victoires et 13 nominations au total
Ben Starr
- Clive Rosfield
- (English version)
- (voix)
- …
Susannah Fielding
- Jill Warrick
- (English version)
- (voix)
Megumi Han
- Jill Warrick
- (voix)
- …
Charlotte McBurney
- Young Jill
- (English version)
- (voix)
Jonathan Case
- Joshua Rosfield
- (English version)
- (voix)
Logan Hannan
- Young Joshua
- (English version)
- (voix)
Ralph Ineson
- Cidolfus Telamon
- (English version)
- (voix)
Stewart Clarke
- Dion Lesage
- (English version)
- (voix)
Nina Yndis
- Benedikta Harman
- (English version)
- (voix)
Alex Lanipekun
- Hugo Kupka
- (English version)
- (voix)
Avis à la une
This game should have been marketed as a system seller for the PlayStation 5 because it shows what the console is truly capable of. There were so many moments where my jaw hit the floor while watching and playing parts of this games sequences, boss fights and cinematics. Adding to that praise a truly mesmerising soundtrack, this game is simply one of the all time greats from all things technical.
The only bad marks it gets is how it builds a very interesting and in depth story of politics, wars and regicide from all different angles but then almost drops this to focus on the more mythic and other worldly elements of its story. I feel like the story chiefs were caught in a tug of war between grounded political intrigue and remembering this is a Final Fantasy game and therefore needs a cosmic entity to define the whole picture.
While this isn't necessarily a bad thing, I do think more could have been done to have the games multiple antagonists have more of an impact on our hero's actions and 'destiny' than they did. They end up being stepping stones, only to be rendered narratively obsolete by there being a bridge further down river. But really, come the end of the game there are numerous call backs that make it not too much of an egregious misstep.
The only other criticism is a nitpick, as mentioned at the start, this game is a technical marvel, but to its detriment at times as there are so many particle effects, flashes and chaos happening on screen that, if you're using multiple abilities at the same time, it can become extremely difficult to tell what on earth is going on on your screen. Certain abilities had me turning my camera to an upward angle so I could see what the enemy was doing as I was charging up a latent power that took up much needed space. Also considering the enemies also have their own particle effects and attacks that leave impacts on the ground, it's a confusing and chaotic melee on screen. Thankfully the combat is extremely fun and intense so again, it's a nitpick.
The strength of this game quite rightly is the technical flexing it pulls off with ease. I had zero crashes which is extremely impressive considering everything that can be happening everywhere, all at once on my screen. Unforgettable boss battles and brilliant performances from all casts members. This is a one of a kind fantasy epic and I will always look back on it with excitement.
The only bad marks it gets is how it builds a very interesting and in depth story of politics, wars and regicide from all different angles but then almost drops this to focus on the more mythic and other worldly elements of its story. I feel like the story chiefs were caught in a tug of war between grounded political intrigue and remembering this is a Final Fantasy game and therefore needs a cosmic entity to define the whole picture.
While this isn't necessarily a bad thing, I do think more could have been done to have the games multiple antagonists have more of an impact on our hero's actions and 'destiny' than they did. They end up being stepping stones, only to be rendered narratively obsolete by there being a bridge further down river. But really, come the end of the game there are numerous call backs that make it not too much of an egregious misstep.
The only other criticism is a nitpick, as mentioned at the start, this game is a technical marvel, but to its detriment at times as there are so many particle effects, flashes and chaos happening on screen that, if you're using multiple abilities at the same time, it can become extremely difficult to tell what on earth is going on on your screen. Certain abilities had me turning my camera to an upward angle so I could see what the enemy was doing as I was charging up a latent power that took up much needed space. Also considering the enemies also have their own particle effects and attacks that leave impacts on the ground, it's a confusing and chaotic melee on screen. Thankfully the combat is extremely fun and intense so again, it's a nitpick.
The strength of this game quite rightly is the technical flexing it pulls off with ease. I had zero crashes which is extremely impressive considering everything that can be happening everywhere, all at once on my screen. Unforgettable boss battles and brilliant performances from all casts members. This is a one of a kind fantasy epic and I will always look back on it with excitement.
I have played hundreds of games in my lifetime and this is the best thusfar. What a combination of the things that made FF7 great and an epic movie, you get to play yourself. The only thing for me that comes somewhat close is The Witcher 3, but this is so much more epic (visually and in total). If you're reading this, to decide whether you should buy it... let this be your signal. Enjoy, you won't be disappointed!
And for all the people who always want to look for the negatives or points of improvement.. yes, the hp gating is not ideal, but it doesn't matter, because it makes sure the story stays up, despite exp and ap farms... and yes, the itemization could be better, including the whole buying and selling system, which is now to linear and simple compared to games like WoW.. and yes, the game offers a lack of customization.. but if you are bothered by all these things, you are missing the point.. you are playing a movie.. you are in control for some parts, but never was it intended for you to be able to change the whole movie.. just sit back and enjoy this awesome ride :-)
And for all the people who always want to look for the negatives or points of improvement.. yes, the hp gating is not ideal, but it doesn't matter, because it makes sure the story stays up, despite exp and ap farms... and yes, the itemization could be better, including the whole buying and selling system, which is now to linear and simple compared to games like WoW.. and yes, the game offers a lack of customization.. but if you are bothered by all these things, you are missing the point.. you are playing a movie.. you are in control for some parts, but never was it intended for you to be able to change the whole movie.. just sit back and enjoy this awesome ride :-)
I wanted to write this review on the eve of it's two-year anniversary. I was truly captivated by Final Fantasy XVI, particularly by its darker, more mature narrative. The story delves into complex themes of power, betrayal, and sacrifice, creating a gritty atmosphere that sets it apart from previous entries. For example, the intense scenes involving the political machinations and inner conflicts of the characters amplify this darker tone, making the story feel both compelling and emotionally charged.
The character development in the game mirrors elements from Game of Thrones, with deeply layered characters navigating morally ambiguous situations. Clive's transformation from a driven soldier to a more layered and conflicted hero is particularly admirable, reminiscent of the nuanced character arcs seen in the iconic series. The intricate relationships and betrayals further add to the realism and depth of the narrative.
Visually, the game is breathtaking. The attention to scenery and the action-packed graphics are nothing short of spectacular. Each environment feels alive and meticulously crafted-from the lush, vivid landscapes to the detailed cityscapes. The dynamic combat sequences are fluid and exhilarating, making every boss fight feel epic and immersive. The visuals truly elevate the gaming experience to a cinematic level.
The voice acting also deserves praise. The cast nailed their roles, bringing authenticity and emotion to every line. For instance, the lead's somber yet fierce delivery during pivotal moments added weight and engagement, pulling players deeper into the story.
I loved Final Fantasy XVI so much that I initially played it on my PS5, enjoying the base game, the DLC, and even trying out New Game+ to experience the story from a fresh perspective. Its immersive world and engaging gameplay left such an impression that I recently re-bought it on Steam just to stream it and share my philosophical input on the game's themes, characters, and narrative intricacies. It's rare for a game to inspire such a dual-layered experience for me.
However, the game isn't without its flaws. One area where it struggled was in the direction, likely affected by the studio's simultaneous development of two AAA titles. It sometimes felt like the game's pacing and narrative focus were compromised, with certain sequences feeling rushed or underdeveloped, hinting that the studio's priorities might have been split.
Overall, Final Fantasy XVI is a visually stunning, narratively rich, and emotionally resonant experience-despite some developmental challenges. It's a must-play for fans of darker stories and epic adventures.
The character development in the game mirrors elements from Game of Thrones, with deeply layered characters navigating morally ambiguous situations. Clive's transformation from a driven soldier to a more layered and conflicted hero is particularly admirable, reminiscent of the nuanced character arcs seen in the iconic series. The intricate relationships and betrayals further add to the realism and depth of the narrative.
Visually, the game is breathtaking. The attention to scenery and the action-packed graphics are nothing short of spectacular. Each environment feels alive and meticulously crafted-from the lush, vivid landscapes to the detailed cityscapes. The dynamic combat sequences are fluid and exhilarating, making every boss fight feel epic and immersive. The visuals truly elevate the gaming experience to a cinematic level.
The voice acting also deserves praise. The cast nailed their roles, bringing authenticity and emotion to every line. For instance, the lead's somber yet fierce delivery during pivotal moments added weight and engagement, pulling players deeper into the story.
I loved Final Fantasy XVI so much that I initially played it on my PS5, enjoying the base game, the DLC, and even trying out New Game+ to experience the story from a fresh perspective. Its immersive world and engaging gameplay left such an impression that I recently re-bought it on Steam just to stream it and share my philosophical input on the game's themes, characters, and narrative intricacies. It's rare for a game to inspire such a dual-layered experience for me.
However, the game isn't without its flaws. One area where it struggled was in the direction, likely affected by the studio's simultaneous development of two AAA titles. It sometimes felt like the game's pacing and narrative focus were compromised, with certain sequences feeling rushed or underdeveloped, hinting that the studio's priorities might have been split.
Overall, Final Fantasy XVI is a visually stunning, narratively rich, and emotionally resonant experience-despite some developmental challenges. It's a must-play for fans of darker stories and epic adventures.
I may have jumped to conclusions and reviewed the title too early. I will say however that it starts out eye gouging-like slow and generic. However, after more thorough and longer gameplay, it wasn't as bad as my last review had made it out to be.
Once you do open up the world a bit as you progress through the story, it does become rather enticing and "spacious." I am not used to the base infrastructure used in the FFXVI title, so it threw me off.
As I progressed the world opened up, and the story improved dramatically.
I am changing my rating from a six to an eight.
I do standby a lot of the negatives mentioned in my old review below.
Still not GOTY material.
8/10
------- OLD REVIEW BELOW -------
I am not impressed with the iconic titles being released lately. It all seems either like they're in experiment mode, or just becoming developmently lazy.
Seven hours in and the story is great so far, but it just doesn't seem like a main Final Fantasy entry.
1) No open World
This was mentioned in early development, but I didn't expect it to be this restricted. It seems like it's so linear that your items give you no joy when obtaining them. A lot of Final Fantasy games are based on discovery, with their witty activities and sidequests. Speaking of, the sidequests have absolutely no meaning or purposeful chain that affects anything in the story.
2) Leveling System
This leveling system is grossly generic. You have very little to actually level your character in, except one skill wheel with a handful of skills. Then, you have one for your nonhuman npcs and abilities, which is also generic.
I do not get the joy out of this Final Fantasy as I did previous ones. This game just comes off as flat out lazy to me.
If they would've combined somewhat of an openish world with this storyline, and implemented more Final Fantasy characteristics, this could've easily been GOTY material. I am disappointed.
Once you do open up the world a bit as you progress through the story, it does become rather enticing and "spacious." I am not used to the base infrastructure used in the FFXVI title, so it threw me off.
As I progressed the world opened up, and the story improved dramatically.
I am changing my rating from a six to an eight.
I do standby a lot of the negatives mentioned in my old review below.
Still not GOTY material.
8/10
------- OLD REVIEW BELOW -------
I am not impressed with the iconic titles being released lately. It all seems either like they're in experiment mode, or just becoming developmently lazy.
Seven hours in and the story is great so far, but it just doesn't seem like a main Final Fantasy entry.
1) No open World
This was mentioned in early development, but I didn't expect it to be this restricted. It seems like it's so linear that your items give you no joy when obtaining them. A lot of Final Fantasy games are based on discovery, with their witty activities and sidequests. Speaking of, the sidequests have absolutely no meaning or purposeful chain that affects anything in the story.
2) Leveling System
This leveling system is grossly generic. You have very little to actually level your character in, except one skill wheel with a handful of skills. Then, you have one for your nonhuman npcs and abilities, which is also generic.
I do not get the joy out of this Final Fantasy as I did previous ones. This game just comes off as flat out lazy to me.
If they would've combined somewhat of an openish world with this storyline, and implemented more Final Fantasy characteristics, this could've easily been GOTY material. I am disappointed.
Okay, this game is amazing. My favorite Final Fantasy games are 7 and 14. This is much more darker and mature. It's very, very brutal. But i love it. Story is emotional rollercoaster, combat is so amazing, world is big, music is one of the best i have ever heard. Soken is on fire!! There also many amazing characters. Clive is a very strong character, but my favorite is Cid and Jill. And of course Torgal. Such a good boy. Graphics and visuals, top notch, and voice acting is so good too. Anyway, time will tell if this is a best Final Fantasy game. Right now, for me it is!! Thank you Business Unit III, Yoshi-P and Square Enix. Masterpiece 10/10.
Le saviez-vous
- AnecdotesBen Starr suffered the loss of his father during acting for XVI, and used that to help convey Clive's emotions through the game.
- ConnexionsFeatured in PlayStation State of Play: Final Fantasy XVI (2023)
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