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Ajouter une intrigue dans votre langueBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath... Tout lireBlack Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
- Nomination aux 6 BAFTA Awards
- 2 victoires et 10 nominations au total
Mark Takeshi Ota
- Sun Wukong
- (voix)
- …
Steven Pacey
- The Old Monkey
- (voix)
- …
Gordon Cooper
- Guangzhi
- (voix)
Kris Laudrum
- Ma Tianba (Horse Guai)
- (voix)
- (as Kris W. Laudrum)
- …
Ashley Alymann
- Yuan Shoucheng
- (voix)
- …
Jeremy Ang Jones
- Guangmou
- (voix)
- …
Kerry Shale
- Shen Monkey
- (voix)
- …
Vincent Lai
- Whiteclad Noble
- (voix)
- …
Jonathan Keeble
- Elder Jinchi
- (voix)
- …
Steve Chusak
- Black Wind King
- (voix)
- …
Millie Hikasa
- Guanyin
- (voix)
- …
Kay Eluvian
- Headless Monk
- (voix)
- …
Jim Johnson
- Xu Dog
- (voix)
Ben Wong
- Tiger's Acolyte
- (voix)
- (as Benjamin Wong)
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First off it runs awful on ps5
Im getting under 15 fps in some of these boss fights That can be patched I guess tho.
The game itself is not good, not necessarily bad but definitely not good. The level design is really bad, levels are invisible hallways that pretty much boil down to a series of straight lines, in these levels are a very small number of boring enemies that die in a single hit and borderline can't even hurt you. Exploration is simply walking down paths in a straight line till you find some more crafting materials. Yay.
The controls on ps5 feel very unresponsive as well, specially the one to heal, if say 30% of the time when I press left bumper to heal nothing happens then I press it again and can heal. This is with full stamina and having flasks left so idk what's going on
But okay what bout the bosses
I've done 20 so far and not a single one was particularly memorable, they are extremely easy and mechanically simple and I feel incredibly let down so far.
Obviously I'm not done yet, I might drop it but I spent $70 so I'm probably gonna finish it. Who knows Mabey it gets much better later on but as it stands the fps is unexpectedly bad for a modern console and that alone makes it not worth playing let alone the many many other flaws.
Oh and the story / dialogue is so cringe.
Im getting under 15 fps in some of these boss fights That can be patched I guess tho.
The game itself is not good, not necessarily bad but definitely not good. The level design is really bad, levels are invisible hallways that pretty much boil down to a series of straight lines, in these levels are a very small number of boring enemies that die in a single hit and borderline can't even hurt you. Exploration is simply walking down paths in a straight line till you find some more crafting materials. Yay.
The controls on ps5 feel very unresponsive as well, specially the one to heal, if say 30% of the time when I press left bumper to heal nothing happens then I press it again and can heal. This is with full stamina and having flasks left so idk what's going on
But okay what bout the bosses
I've done 20 so far and not a single one was particularly memorable, they are extremely easy and mechanically simple and I feel incredibly let down so far.
Obviously I'm not done yet, I might drop it but I spent $70 so I'm probably gonna finish it. Who knows Mabey it gets much better later on but as it stands the fps is unexpectedly bad for a modern console and that alone makes it not worth playing let alone the many many other flaws.
Oh and the story / dialogue is so cringe.
Black Myth: Wukong was a letdown. It ran poorly with noticeable ghosting and low visual quality. Combat wasn't broken, but it felt boring-mostly light or heavy attacks with the occasional ability. The perfect dodge effect looked cool, but fights lacked variety and depth. The story didn't pull me in, and I found myself not caring about what was happening. Voice acting felt off. Despite the hype, it came off as unpolished and forgettable. I also found navigation frustrating at times-I often wasn't sure where to go or what to do next. Overall i didn't enjoy my time in that game and i wont be playing it again.
I first came across this game while watching faze jev and thought it looked extremely dope, the details on the bosses and every thing and I got hooked immediately. Your quest of the game is to get all the six relics that wukong had left behind after his passing (not a spoiler it's in the first scene). The game takes you on 6 chapters that are all unique and with different bosses. And I was very amazed by how they did the rat king and his brother. It has to have one of the most badass bosses I have ever seen in a game. The game isn't that hard although my hand and desktop that now has a big hole in it says different. I would say that this game has a difficulty of more god of war/elden ring
The biggest problem I had with this game is the frame rate drops on some of the bosses. As an example the secret boss in chapter 5 was extremely hard due to the frame rate. I play on ps5 and I have never had this problem before on any other game, so this was a big bummer for me.
But still and excellent game and had very fun beating it and recommend it to anyone up to a challenge!
The biggest problem I had with this game is the frame rate drops on some of the bosses. As an example the secret boss in chapter 5 was extremely hard due to the frame rate. I play on ps5 and I have never had this problem before on any other game, so this was a big bummer for me.
But still and excellent game and had very fun beating it and recommend it to anyone up to a challenge!
Hands down one of the best games of the year! After the let downs of earlier this year, it was definitely a breath of fresh air. You may have heard this, but it's kind of a cross between God of War with souls-like elements. It takes a few min to figure stuff out, and when you have it down, they add a new thing in. So it's always growing in the options you can access. Death is very forgiving, and even aids you on your journey. The scenery is absolutely beautiful. I think one of my favorite parts though is the journal or compendium. It shares myths regarding the yaoguai you come across, and that helps build the story.
We don't need game, but a pioneer to slash and tear the fake mask of political right!
To the game itself, it had been immersing my soul! I could even dream of it without being misled to think the monsters(or Yao Mo Gui Guai?) exist for real! It controlled at a degree under the Analog Horror! I can use a hard stick to hit through the hardest rock of defense, defeating the bosses all the way with failures but without punishment!
It's a fine proganda of Chinese culture, a hard impact on those trying to mess up the Chinese society, believing that Chinese can make 3A game with full purpose, spreading cultural confidence!
To the game itself, it had been immersing my soul! I could even dream of it without being misled to think the monsters(or Yao Mo Gui Guai?) exist for real! It controlled at a degree under the Analog Horror! I can use a hard stick to hit through the hardest rock of defense, defeating the bosses all the way with failures but without punishment!
It's a fine proganda of Chinese culture, a hard impact on those trying to mess up the Chinese society, believing that Chinese can make 3A game with full purpose, spreading cultural confidence!
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- AnecdotesThis game is recognized as the first AAA game from China.
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