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IMDbPro

Demon's Souls

  • Jeu vidéo
  • 2020
  • M
NOTE IMDb
8,3/10
1,9 k
MA NOTE
Demon's Souls (2020)
In Demon's Souls, venture into the fog-ridden kingdom of Boletaria. Here, death is not the end, and again the challenge seems insurmountable. But this dark world draws you in nonetheless, with its sumptuous sights and chilling sounds.
Lire trailer4:28
6 Videos
29 photos
ActionAventureFantaisieHorreur

Ajouter une intrigue dans votre langueA remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).

  • Réalisation
    • Hidetaka Miyazaki
    • Gavin Moore
  • Casting principal
    • Evetta Muradasilova
    • Ella Funnell-Dale
    • Peter Marinker
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,3/10
    1,9 k
    MA NOTE
    • Réalisation
      • Hidetaka Miyazaki
      • Gavin Moore
    • Casting principal
      • Evetta Muradasilova
      • Ella Funnell-Dale
      • Peter Marinker
    • 9avis d'utilisateurs
    • 2avis des critiques
  • Voir les informations de production sur IMDbPro
    • Nomination aux 1 BAFTA Award
      • 1 nomination au total

    Vidéos6

    Official PS5 Gameplay Reveal Trailer
    Trailer 4:28
    Official PS5 Gameplay Reveal Trailer
    Demon's Souls (Accolade Spot)
    Trailer 0:31
    Demon's Souls (Accolade Spot)
    Demon's Souls (Accolade Spot)
    Trailer 0:31
    Demon's Souls (Accolade Spot)
    Demon's Souls (Gameplay Trailer)
    Trailer 4:15
    Demon's Souls (Gameplay Trailer)
    Demon's Souls
    Trailer 1:40
    Demon's Souls
    Demon's Souls: The Music of Demon's Souls
    Trailer 3:08
    Demon's Souls: The Music of Demon's Souls
    Demon's Souls (Launch Trailer)
    Trailer 0:59
    Demon's Souls (Launch Trailer)

    Photos29

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    + 25
    Voir l'affiche

    Rôles principaux81

    Modifier
    Evetta Muradasilova
    • Maiden in Black
    • (voix)
    Ella Funnell-Dale
    • Monumental
    • (voix)
    Peter Marinker
    Peter Marinker
    • Old King Allant
    • (voix)
    Clare Corbett
    Clare Corbett
    • Maiden Astraea
    • (voix)
    • …
    Dino Kelly
    Dino Kelly
    • Garl Vinland
    • (voix)
    Tom Chapman
    Tom Chapman
    • Ostrava of Boletaria
    • (voix)
    Michael Carter
    Michael Carter
    • Biorr of the Twin Fangs
    • (voix)
    • …
    Sean Barrett
    • Old King Doran
    • (voix)
    • …
    Anthony Howell
    Anthony Howell
    • Puppeteer
    • (voix)
    • …
    Jenny Funnell
    Jenny Funnell
    • Yuria the Witch
    • (voix)
    • …
    Jonathan Kydd
    Jonathan Kydd
    • Freke's Apprentice
    • (voix)
    • …
    Jonathan Keeble
    Jonathan Keeble
    • Saint Urbain
    • (voix)
    • …
    Rupert Holliday-Evans
    Rupert Holliday-Evans
    • Graverobber Blige
    • (voix)
    • …
    Chris Reilly
    Chris Reilly
    • Stockpile Thomas
    • (voix)
    William Vanderpuye
    • Patches the Hyena
    • (voix)
    Emma Tate
    • Executioner Miralda
    • (voix)
    • …
    Togo Igawa
    Togo Igawa
    • Satsuki
    • (voix)
    Anna Koval
    Anna Koval
    • Mephistopheles
    • (voix)
    • Réalisation
      • Hidetaka Miyazaki
      • Gavin Moore
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs9

    8,31.9K
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    Avis à la une

    10WALDINHO90

    A masterpiece classic

    Demon's Souls was my first introduction to the Souls genre on the PS3, and although it was fantastic, the graphics felt outdated even for its time. I was among the many players hoping for a remake, so when Bluepoint announced they were reworking this classic, I was thrilled-and they certainly delivered. The remake on PS5 is visually stunning, easily one of the best-looking games on the console, with beautiful textures and smooth 60 FPS that elevate the experience while making gameplay feel just a bit easier than the original.

    Bluepoint stayed faithful to the original design, with only a few tweaks, such as improved rolling mechanics that make dodging smoother and battles slightly easier. Some boss fights, like the spider, may be a bit more challenging, but overall, the difficulty feels balanced, making it an accessible entry point for newcomers to the Souls series.

    The level design, enemy variety, and unforgettable boss battles remain top-tier, showcasing Demon's Souls as one of the best in the RPG genre. My only wish was for Bluepoint to address some elements, like the dragon boss fight, which could have benefited from updates seen in later Souls games. But ultimately, this remake remains a faithful restoration of a masterpiece. If you haven't experienced Demon's Souls yet, now is the perfect time.
    8fh147

    brighter World lower suttity

    The first part of this review is my opinion on the original PS3 game, in the second have when is about the PS5 version.

    Demon souls is one of the more unique and interesting game. It is not balanced at all and has some weird ideas, but they are so interesting that I keep going back to the game because it has not been done in other games. What is done in this one.

    This game is not really about combat. It's about outsmarting your enemies using dirty tricks and whatever you can to get to the end. New fromsoftware game feels like a combat game where bosses are primary reason you play it but is this it's the world design. It's the enemies on the way, it's all the little tricks. They used to kill you. It's just a journey through a disgusting and Beautiful World.

    Because this game was seen at a failure of when it was developed it. Got to do all the weirdest things because it's already a failure. Why not go all out with the weird ideas and they did some of them are really unfail but they are so interesting that I had to play its and see words going.

    Sad thing is the Combat doesn't feel good. It is kind of sad and it is workable. I mean I completed the game but it never gets a satisfying feeling of killing enemies because there reaction just didn feel good and the Combat has no pois mechanic so it doesn't matter how heavy my armor is I'm gonna get hits stunt .

    But even if the boss fights aren't fun to fight they are so imaginative and varied every one of them has a unique gimmick and mechanic to make them interesting to fight and the maiden astraea fights because of the music is gonna be in my mind the rest of my life.

    It one of the most beautiful flawed game I have played.

    Now begins the PS5 part

    The combat has been improved. It feels good. Because there is a good really good feedback system still no pois, but what can you do is a fateful remake but graphics look good and are realistic and I think they are bad match for this game.

    So here's the problem I really loved the original game and I think the murky PS3 graphics adds a lot to it and bomb and the music just more subtle in this one. Ps5 have much more epic sounding music which I think is a bad fit to demon Souls and sound effects. It's just more of an event that's happening. Original filled way more subtle.

    It's weird to say this but the original had a better art style and lots more character decisions make sense like the Demons being all black or you cannot even see what the Faces really are because they so low detail but that just adds to the mystery of the game this game puts a bright spots on all those parts and that takes away the mystery.

    What playing the game is more fun so if you are after a more satisfying game fill? Even if the aftertaste is not as good as the original.
    9Matrix_Gaming

    Being new to Soulsborne games I wasn't sure if I was going to love this one. But I was captivated from start to finish.

    I'm also going to be honest and say that about 5 hours in, I thought about giving up and snapping my disc in half. But I persevered, and about 10-15 hours in something just clicked.

    I became more patient, learned how to effectively beat the enemies, and started having fun.

    The atmosphere it created and the Incredible detail in the worlds, buildings, terrain and enemies (especially the bosses) really astounded me.

    For me, it was hard and unforgiving. It's not a game I could say I can relax to. But it is a game that, when things are going well, is the most rewarding that I've ever played.
    9lanycera

    Review from a beginner.

    This was actually my first Souls game and I loved every second of playing it. The graphics are absolutely stunning, the voice acting great, the gameplay satisfying and the bosses are just...so cool.

    It was much less hard than I expected, to be honest. Especially as the royalty class which made this game much more accessible for me as a "souls noob"; and you could indeed outlevel certain areas in the sense that normal mobs were much easier to beat - with a bit of soul grinding.

    The only small complaints I'd give are:

    • relatively short (I was at 31hrs with 3 optional mini bosses missing)
    • lack of armor & loot variety for my desire to customise
    • no option to sell items, just store
    • lack of integrated lore and cutscenes (even finding letters or similar would've been great)
    • no warning that past the last boss the NG+ automatically starts, so I missed out on 3 optional encounters.


    I know this is very true to the original, but addressing these points would've elevated my rating to a 10.

    Die-hard fans might be outraged, but going back from this to now Dark Souls 3 really feels like a frustrating step backwards. The graphics and art of the game are just not great, especially considering it was released three years after the Witcher 3.

    The combat feels clunky, and I have many many more deaths. Replaying and traversing of areas feels stale especially compared to Demon Souls by FromSoftware. I'm excited for their next game, an original IP & not a remake!
    9reimanna

    Review from a souls vet

    After completing every dark souls game, Bloodborne, Sekiro, and Elden Ring. Demon's Souls was the last on my list to try, and boy did it live up to my expectations. Visually this is probably the most beautiful game I've seen in my life, mechanically it runs so smoothly and has some of the most fluid movements I've seen in a souls game aside from Sekiro. The animations, sound design, lighting, and boss designs are just a couple things I can go on about. But my main thing was the atmosphere. Every area had its own unique feeling. The Valley of Defilement felt hopeless and terrifying, like you were in a hole you knew you would die in. While Boletaria castle felt like you just missed the era of a kingdom in its prime, fallen to demons who feasted on the souls of the living. You play as a slayer who traveled to these lands for the same reason a lot of others did. To kill these demons and take their souls, as the power of a demon's soul is beyond that of human imagination. The game does an excellent job at truly making you feel like you're the last sane person left in this dreary hellscape. However depending on how you play, even you may not be sane.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      The very final level in the Boletarian Palace (4-4) features a new shortcut that was not in the original game but is a logical extension. There are threads online from 2009-2010 asking why there is no shortcut in the final level.
    • Citations

      Yuria the Witch: Heavens, you... You... came to... save me? Thank you.

      Yuria the Witch: No, I'm fine. With a little rest, I can soon walk.

    • Connexions
      Featured in Retail Reviews: PlayStation 5 Reaction (2020)

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    Détails

    Modifier
    • Date de sortie
      • 12 novembre 2020 (Japon)
    • Pays d’origine
      • Japon
      • États-Unis
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • 恶魔之魂
    • Sociétés de production
      • Bluepoint Games
      • SIE Japan Studio
      • From Software
    • Voir plus de crédits d'entreprise sur IMDbPro

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