Mario Kart Wii
- Jeu vidéo
- 2008
- Tous publics
NOTE IMDb
8,4/10
5,1 k
MA NOTE
Ajouter une intrigue dans votre langueMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types... Tout lireMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.Mario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.
- Nomination aux 2 BAFTA Awards
- 2 victoires et 3 nominations au total
Charles Martinet
- Mario
- (voix)
- …
Samantha Kelly
- Princess Peach
- (voix)
- (as Sam Kelly)
- …
Deanna Mustard
- Princess Daisy
- (voix)
- …
Kenny James
- Bowser
- (voix)
- …
Caety Sagoian
- Bowser Jr.
- (voix)
Mercedes Rose
- Rosalina
- (voix)
- (as Mercedez Rose)
Katsumi Suzuki
- Diddy Kong
- (voix)
Kazumi Totaka
- Yoshi
- (voix)
- …
Ayumi Nagao
- Mii
- (voix)
Fumihiro Okabayashi
- Mii
- (voix)
Hitomi Hirose
- Mii
- (voix)
Katsuhiro Harasawa
- Mii
- (voix)
Takuya Satô
- Mii
- (voix)
Tomo Adachi
- Mii
- (voix)
Tomoyuki Higuchi
- Mii
- (voix)
Yûko Kaida
- Mii
- (voix)
- (as Yuko Kaida)
Avis à la une
Yeah that may not be an original opinion but can you blame me? Mario Kart Wii introduced so many new gameplay features such as bikes, 12 racers, tricks and coin runners, what more could you ask for? Better graphics maybe but it never bothered me that much when the track selection is PHENOMENAL. Coconut Mall, Koopa Cape, Wario's Gold Mine, Maple Treeway, Mushroom Gorge, DK Summit, Toad's Factory, Grumble Volcano, Bowser's Castle, Rainbow Road, all of these are just amazing! It has plenty of ways to contrrol to. The Wii remote which you steer left and right to turn you vehicle, the pro-controller which I don't have to explain but the third is my favourite Mario Kart control scheme, the Wii remote and nunchuck. This works so well and I even use to separate Joy-Cons sometimes when I'm playing Mario Kart 8 Deluxe, but it doesn't work as well. And while I admit that game is technically better I will always prefer Mario Kart Wii over any game in the series!
This was the MarioKart my generation will grow up to love and always cherish! Motion Control and Tricking changed the game for all the MarioKarts that came after. It is fun, has an amazing track selection, probably the best character rooster ever, and still visually holds up! The Wii was a revolutionary counsel, but this was a game that anyone can pick up and enjoy! 10/10 hands down!
Mario Kart Wii was the 5th installment of the Mario Kart Franchise, and did not fail to impress. Firstly, the game looks phenomonal, second best in the series in my opinion, of course Mario Kart 8 being its better (Visual wise). Also, Mario Kart Wii has some of my favourite tracks of all time! One of them being Coconut Mall, which is my personal favourite track of all time. Coconut mall has you drive around... Well, a mall! The track is very fast paced, and there are multiple routes you can take to make the replayability factor on this track even better! The music is awesome, and this track really shows off the trick mechanic where you can trick off a fountain in the mall, ramps in the car park and off the edges of the escalators. Mario Kart Wii also introduced us to some of the greatest characters of all time like Funky Kong and Dry Bowser, Funky Kong definitely being the most used character in the whole roster. I also really like how you have to play well in order to unlock these incredible characters. However, there are some cons to Mario Kart Wii which prevented me from giving it a perfect score. The grand prix mode can be way to chaotic with all the unnecessary items. Items like the blue shell, the pow block, the giant mushroom, and the infamous thunder cloud are completely uneccessary items. The blue shell is acquired by people at the middle of the race so like 6th and 7th. It doesn't benefit them or help them at all, the only person it helps is second place! The pow block is stupid because you can trick when the pow block sends you in the air, the giant mushroom is just a star that lasts not as long as the star and the thundercloud is the first item that doesn't help you. You get a thundercloud over your head and you must pass it on to another player before the timer runs out and strikes you and turns you... Little. Also, people downgrade their socre on mario kart wii because of motion controls. In all honesty, motion controls was a cool idea, and after all, the wii is a family friendly console, so the majority wont be caring as much about world records. Also, you can use nunchucks, the gamecube controller and the classic wii controller. Now, I will admit that the Wii didn't explain the alternatives to play the game as well as they shouldv'e, as I was using tilt controls until just a few weeks ago as I was having a sencond look at the game, but regardless of this, Mario Kart Wii was a really solid game and no one can change my mind. Also, sorry for not talking about any of the other modes like battle mode, I'm just regarding the mode that everyone plays, grand prix, sorry all you hardcore fans!
The SNES Mario Kart was an instant favorite as me and one other friend would face each other on battle mode. I used to record these events and we would watch and even that was fun. The vs. mode on that one... well it was fun but the controls suck. It's best recommended to use Toad or Koopa, which is weird, because Mario should be the main man to use... hence MARIO Kart.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
Its a decent Mario Kart game, not their best work in Mario Kart. Its one of the worst Mario Kart game, its a huge dissapointment to Mario Kart Double Dash that was really great game. Mario kart Wii feels like a step back. I like the graphic more in Double Dash, the textures.
But stilll Mario Kart Wii is a decent game with good feelings.
But stilll Mario Kart Wii is a decent game with good feelings.
Le saviez-vous
- AnecdotesWhile riding on the Moonview Highway track, some of the trucks are transporting items from other race tracks. For example, milk from Moo Moo Meadows.
- GaffesPrincess Peach's hair is supposed to be tied in a ponytail as intended. In the game's opening cutscene and on the victory screens after the ending credits, she has her hair down.
- ConnexionsFeatured in ScrewAttack's Top 10s: Top 10 Games to Buy Besides Halo 3 (2007)
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