Dans un futur proche, les condamnés à mort sont forcés de se battre dans un environnement de type Doom. Convict Kable, contrôlé par Simon, un adolescent joueur hors-pair, doit survivre à tre... Tout lireDans un futur proche, les condamnés à mort sont forcés de se battre dans un environnement de type Doom. Convict Kable, contrôlé par Simon, un adolescent joueur hors-pair, doit survivre à trente parties pour être libéré.Dans un futur proche, les condamnés à mort sont forcés de se battre dans un environnement de type Doom. Convict Kable, contrôlé par Simon, un adolescent joueur hors-pair, doit survivre à trente parties pour être libéré.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire au total
Ludacris
- Humanz Brother
- (as Chris 'Ludacris' Bridges)
Joseph D. Reitman
- Board Op
- (as Joe Reitman)
Avis à la une
At one point during this film my girlfriend commented that it "looked just like Modern Warfare 2" – a game she has seen me play all too much and all too frequently. Indeed it does look very much like a FPS at times and this is the point of what is essentially the concept of The Running Man updated for the modern world of online gaming and living other lives out via the internet. Although the idea is far-fetched in terms of controlling people and indeed killing them, it is not a huge step for a fantasy film and it stays close to the world of Second Life, The Sims and the Call of Duty online shooter franchise. So, to my mind, this film had potential to be relevant, interesting, insightful or at least have loads of good action.
The problem is that, while it does a very small amount of all those things, it doesn't really do anything particularly well. The makers/writers clearly know the world they are entering here (witness a fat man "playing" a hot woman online, or a soldier tea-bagging a fallen enemy in the middle of all the action) but they don't seem to have an opinion on it all or, if they do, then it doesn't come across very well in the writing. I say this because the social commentary here is minimal. OK there are certain things shown that are exaggerated versions of where we now are but that in itself is not enough to count – there is no opinion behind it, nothing for the viewer to think about either then or later on that evening. This leaves the action to carry the film.
On this front the film is "OK" as it has noise and a sort of plot for us to follow. Problem is that the way both are delivered actually detracts rather than enhances. I get the idea – the rapid editing and regular "static" touches to the footage meant to suggest the world of broadcast and online media. Problem is that it is all too frantic and too excessive to really engage. The "Second Life" sections are just too OTT to not seem daft and it doesn't feel like an established online game but rather everyone enjoying the novelty of it (which is not where this part of the film is). Again the hot pants, regular nudity and general female sexuality is all part of the gaming world but done to excess like it is here it spoils things a bit rather than being a fair observation – it feels the film is overdoing it on purpose to play to these viewers. Similarly the action is hampered by two things. Firstly the same frantic editing makes it all too chaotic and too hard to get into in terms of being an action movie. The second thing to note is that by being so close to a FPS in terms of look it forgets that generally video games are best when played and actually make for pretty dull viewing when you're waiting for your turn. The action scenes are mostly "so-so" where really these should have been the place where the viewer is "gotten into the film". Perhaps the style worked with Crank because the whole film was nonsense but here the concept doesn't suit it.
The cast were maybe attracted by the concept hoping for more intelligence but nobody has much to do. Butler remains to be nothing more than a solid presence to me – not sure why he is seen as a big star lead all of a sudden but here we are. He is OK I guess but his performance cannot find the humanity or comment that is lacking from the script. More irritating is the way Hall is wasted. So great in Six Feet Under and Dexter, he has very little to work with here – although he still works with it well. Sedgwick is equally wasted while Ludicrous appears to have done all his stuff in about two days and has no character to speak of. Crews is a physical presence but again his part in the film is so poorly thought out that he might as well not be there. Nobody really excels here and it is all about the delivery – which sadly isn't great either.
Overall Gamer is a distraction that works on that level but never gets close to the potential it has. At moments it seems like it will be excessive craziness like Crank was – but it doesn't ever follow through on that (even if it does produce a great moment for Pysch fans). It has a concept that suggests social commentary but doesn't have anything to say. Finally it sells itself as an action movie but is put together in such a way that the action doesn't have a flow to it that draws the viewer in. For all it offers Gamer is sadly average at best – distracting and short but that's about the height of the praise I can offer it.
The problem is that, while it does a very small amount of all those things, it doesn't really do anything particularly well. The makers/writers clearly know the world they are entering here (witness a fat man "playing" a hot woman online, or a soldier tea-bagging a fallen enemy in the middle of all the action) but they don't seem to have an opinion on it all or, if they do, then it doesn't come across very well in the writing. I say this because the social commentary here is minimal. OK there are certain things shown that are exaggerated versions of where we now are but that in itself is not enough to count – there is no opinion behind it, nothing for the viewer to think about either then or later on that evening. This leaves the action to carry the film.
On this front the film is "OK" as it has noise and a sort of plot for us to follow. Problem is that the way both are delivered actually detracts rather than enhances. I get the idea – the rapid editing and regular "static" touches to the footage meant to suggest the world of broadcast and online media. Problem is that it is all too frantic and too excessive to really engage. The "Second Life" sections are just too OTT to not seem daft and it doesn't feel like an established online game but rather everyone enjoying the novelty of it (which is not where this part of the film is). Again the hot pants, regular nudity and general female sexuality is all part of the gaming world but done to excess like it is here it spoils things a bit rather than being a fair observation – it feels the film is overdoing it on purpose to play to these viewers. Similarly the action is hampered by two things. Firstly the same frantic editing makes it all too chaotic and too hard to get into in terms of being an action movie. The second thing to note is that by being so close to a FPS in terms of look it forgets that generally video games are best when played and actually make for pretty dull viewing when you're waiting for your turn. The action scenes are mostly "so-so" where really these should have been the place where the viewer is "gotten into the film". Perhaps the style worked with Crank because the whole film was nonsense but here the concept doesn't suit it.
The cast were maybe attracted by the concept hoping for more intelligence but nobody has much to do. Butler remains to be nothing more than a solid presence to me – not sure why he is seen as a big star lead all of a sudden but here we are. He is OK I guess but his performance cannot find the humanity or comment that is lacking from the script. More irritating is the way Hall is wasted. So great in Six Feet Under and Dexter, he has very little to work with here – although he still works with it well. Sedgwick is equally wasted while Ludicrous appears to have done all his stuff in about two days and has no character to speak of. Crews is a physical presence but again his part in the film is so poorly thought out that he might as well not be there. Nobody really excels here and it is all about the delivery – which sadly isn't great either.
Overall Gamer is a distraction that works on that level but never gets close to the potential it has. At moments it seems like it will be excessive craziness like Crank was – but it doesn't ever follow through on that (even if it does produce a great moment for Pysch fans). It has a concept that suggests social commentary but doesn't have anything to say. Finally it sells itself as an action movie but is put together in such a way that the action doesn't have a flow to it that draws the viewer in. For all it offers Gamer is sadly average at best – distracting and short but that's about the height of the praise I can offer it.
I saw a work-in-progress screening of GAME last night. It blew me away. The premise is intriguing, the action is outstanding - not a boring minute in the film. I am not a fan of Gerard Butler in general, I find his acting terribly limited, but he was fine. Logan Lerman and Michael C. Hall were great and there is a musical number in the film that is pure genius. Made me want to stand up and cheer. The whole film is like an explosion right in your face. Everything is over the top - the style, the violence, the story. It is a real fun ride while being incredible edgy and dark. There is also quite a bit of social criticism layered in there, dealing with voyeurism, cocooning, the culture of video games. Leaving the theater I didn't know if I wanted to rush home and get my XBox going or never play a video game again. Great job, Neveldine/Taylor! Can't wait to see it again with all the special effects done!
The premise of this movie is great, the plot is good, but the execution is terrible. The action scenes are horrible to watch, the camera cuts every 0,2 seconds, I felt like I was gonna have a seizure in the first 5 minutes. I get the idea behind using this sort of frantic camerawork too convey the sense of chaos that the characters are living trough, and it worked out great in the Crank movies (i thought the director(s) might have been inspired by those, turns out they made them) because it was just a tad bit more subtle. Those films conveyed the energy and insanity of their story and character in a perfect way, but the directors chose to turn up the intensity a couple notches too many here, and it spoils the fun. It's too bad, because it could have been a great flick, I actually cared for the story for a bit, but about 2/3 in I just couldn't watch anymore. I am positive however, that the last part wouldn't have redeemed anything, but it just might have given me a stroke at the age of 32.
In a not too distant future, the world is obsessed with "Slayers", a game that allows it's players to control real death row inmates in a real world gaming environment. If they win a certain amount of games, the inmate receives a full pardon. The star inmate is Kable. He's won more games than any other "Slayer" has even come close to, and he's close to getting out. However, the game's billionaire creator, Ken Castle, has no intention of letting that happen.
Mixing elements of The Running Man with bizarre game-playing scenarios, outlandish events and a sizable chunk of social commentary, Gamer is an interesting if not always successful little action picture. The commentary on things such as people living reality through game-play and the depths to which society will sink for entertainment are on the mark. Aside from "Slayers", Castle also created an earlier game called "Society", which is sort of like "Sim City", only with real people. Gamers control people in the game and make them do whatever disgusting act they want, such as burning themselves, sex fantasies and the like. I personally felt these were the most effective segments in the film, including a perfect use of the song, "The Bad Touch".
Michael C. Hall was a big draw for me, as he is terrific on one of my favorite TV shows, Dexter. As expected, he was the standout among the cast. His Ken Castle is an over-the-top megalomaniacal nut case, and I enjoyed every moment he was on screen. Alas, he wasn't on screen as often as I expected going in. We naturally get much more of Gerard Butler, who isn't much of an actor from what I've seen. He's tolerable here, but nothing special. We also get a few smaller roles for the likes of Kyra Sedgwick, Pathology's Milo Ventimiglia, Terry Crews, who feels out of place in a non-comedic role, and terrific Drag Me to Hell actress, Alison Lohman.
The action itself is underwhelming, as it suffers from the all too common quick cutting/shaky cam routine. I have to admit, that doesn't bother me as often as it does most people, but it did here. There's also one ridiculous scene involving Kable filling up a truck's fuel tank with something other than fuel. Regardless, while a flawed film, it does have some solid material to offer. It just could have been wrapped a little tighter.
Mixing elements of The Running Man with bizarre game-playing scenarios, outlandish events and a sizable chunk of social commentary, Gamer is an interesting if not always successful little action picture. The commentary on things such as people living reality through game-play and the depths to which society will sink for entertainment are on the mark. Aside from "Slayers", Castle also created an earlier game called "Society", which is sort of like "Sim City", only with real people. Gamers control people in the game and make them do whatever disgusting act they want, such as burning themselves, sex fantasies and the like. I personally felt these were the most effective segments in the film, including a perfect use of the song, "The Bad Touch".
Michael C. Hall was a big draw for me, as he is terrific on one of my favorite TV shows, Dexter. As expected, he was the standout among the cast. His Ken Castle is an over-the-top megalomaniacal nut case, and I enjoyed every moment he was on screen. Alas, he wasn't on screen as often as I expected going in. We naturally get much more of Gerard Butler, who isn't much of an actor from what I've seen. He's tolerable here, but nothing special. We also get a few smaller roles for the likes of Kyra Sedgwick, Pathology's Milo Ventimiglia, Terry Crews, who feels out of place in a non-comedic role, and terrific Drag Me to Hell actress, Alison Lohman.
The action itself is underwhelming, as it suffers from the all too common quick cutting/shaky cam routine. I have to admit, that doesn't bother me as often as it does most people, but it did here. There's also one ridiculous scene involving Kable filling up a truck's fuel tank with something other than fuel. Regardless, while a flawed film, it does have some solid material to offer. It just could have been wrapped a little tighter.
My movie philosophy: don't blame a movie for not being what it's not meant to be.
To enjoy a movie, you don't need the movie to be amazing, great, or even good (sometimes). You just need to know what you should expect.
So what do you expect from gamer? If you want gore, violence, blood, nudity...go ahead and see it. If you want Gerald Butler running around shooting people, fighting people, baring his muscles and looking tough like action heroes do, go ahead and see it. If you want Michael C. Hall playing an evil guy trying to take over the world, and baring his muscles, and even showing off his Broadway background a little bit, go ahead and see it. (but you'd be a little disappointed since he shows up less than you'd expect as this is quite a short movie, only 1.5 hours). Even if you want to see some hot lesbian actions probably imagined by very non-lesbian people, or a cute teenage boy who probably isn't supposed to do anything other than being a cute teenage boy...go ahead and see it.
But If you want go in and find some surprise- and twist-filled plot, some complicated multi-layer character development, or some brilliant insight into society or even humanity, then no, don't go see Gamer.
The problem is, if you are really expecting the later things I mentioned, I think it's partially you fault that you are going to spend one and a half hour of your precious time sitting in a theater suffering from this movie and then hate it with a passion. Because really, those aren't what Gamer is meant to be, even though some people may actually believe that they are.
The reality is that while not what many would call a great (or even good) movie, Gamer could be thoroughly enjoyed, as long as you know what it should be. Because I think it's everything it set out to be. You just need to (maybe grudgingly) accept what it's supposed to be and either enjoy it for what it is, or realize that it's not a movie for your high level of intelligence and ignore it completely.
To enjoy a movie, you don't need the movie to be amazing, great, or even good (sometimes). You just need to know what you should expect.
So what do you expect from gamer? If you want gore, violence, blood, nudity...go ahead and see it. If you want Gerald Butler running around shooting people, fighting people, baring his muscles and looking tough like action heroes do, go ahead and see it. If you want Michael C. Hall playing an evil guy trying to take over the world, and baring his muscles, and even showing off his Broadway background a little bit, go ahead and see it. (but you'd be a little disappointed since he shows up less than you'd expect as this is quite a short movie, only 1.5 hours). Even if you want to see some hot lesbian actions probably imagined by very non-lesbian people, or a cute teenage boy who probably isn't supposed to do anything other than being a cute teenage boy...go ahead and see it.
But If you want go in and find some surprise- and twist-filled plot, some complicated multi-layer character development, or some brilliant insight into society or even humanity, then no, don't go see Gamer.
The problem is, if you are really expecting the later things I mentioned, I think it's partially you fault that you are going to spend one and a half hour of your precious time sitting in a theater suffering from this movie and then hate it with a passion. Because really, those aren't what Gamer is meant to be, even though some people may actually believe that they are.
The reality is that while not what many would call a great (or even good) movie, Gamer could be thoroughly enjoyed, as long as you know what it should be. Because I think it's everything it set out to be. You just need to (maybe grudgingly) accept what it's supposed to be and either enjoy it for what it is, or realize that it's not a movie for your high level of intelligence and ignore it completely.
Le saviez-vous
- AnecdotesThe film takes place in 2034.
- Gaffes(at around 1 min) Another mistake of writing "kable" using Arabic letters is that they are not connected. In languages where Arabic letters are used for writing, letters of a word should be connected otherwise it is not readable (or very difficult to read).
- Versions alternativesGerman theatrical version was cut by ca. 1 minute to secure a "Not under 18" rating. This was done by distributor Universum before submitting the film to the FSK. The cut version was also released on Blu-ray/DVD. Another DVD version was created for retail chains, this version lacks ca. 11 minutes and is rated "Not under 16". A few weeks after the release of these versions, the uncut version was submitted to the FSK which rated it "Not under 18", too. Since the rating scale for home video is higher than for theatrical releases, the uncut version would have gotten that rating for theatrical release as well, thus it was completely unnecessary to create a cut version in the first place.
- ConnexionsEdited into 5 Second Movies: Gamer (2009)
- Bandes originalesSweet Dreams (Are Made of This)
Written by Annie Lennox and David A. Stewart (as David Allan Stewart)
Performed by Marilyn Manson
Courtesy of Interscope Records
Under license from Universal Music Enterprises
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Détails
Box-office
- Budget
- 50 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 20 534 907 $US
- Week-end de sortie aux États-Unis et au Canada
- 9 156 057 $US
- 6 sept. 2009
- Montant brut mondial
- 40 828 540 $US
- Durée1 heure 35 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1
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