Alors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derr... Tout lireAlors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derrière cette guerre.Alors qu'une horde d'orques envahit la planète Azeroth en utilisant une porte magique, des héros humains et des Orques dissidents doivent tenter de mettre fin au mal absolu qui se cache derrière cette guerre.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 2 victoires et 3 nominations au total
Avis à la une
A pretty decent fantasy movie with all the necessary creatures, characters, stereotypes, stories, twists of plot, heroisms and falls from grace that make for a good movie of the genre. Top class if slightly unexceptional entertainment!!!
70U
I had no idea what was going on most of the time because I'm not particularly familiar with Warcraft's story. That being said, this is a decent movie, especially considering it's a video game franchise film...90% of the time video game films are very badly adapted to the screen.
There were several constraints that the movie had to work with. There was the already established Warcraft mythos and stories, there was the terrible stigma of game adaptations and finally there was the matter of so many main CGI characters that had to look realistic, not like something Pixar or Disney designed. Given that, I was not expecting much.
Yet the movie exceeded all my expectations and gave me hope for the future. The story is something placed at the end of chapter III of the mythos and the beginning of chapter IV. In game, it is the story of Warcraft I, which was another bold move, considering the hordes (heh heh heh) of World of Warcraft players that weren't even born when that game was published. It pits the peaceful kingdom of Azeroth vs the war clans of the unknown Orc, fleeing from their dying world through a portal fueled by the very thing that destroyed it. A half human, half orc girl is instrumental in providing information about who the Orcs are, what they want and how they have reached the kingdom.
Characters were well developed, graphics were good, the script had few holes and the mature story was clearly well smoothed out. The only problem one could have is that it's just the first part in many, with the main conflict point resolved, but none for the character story lines.
Actors came from all kinds of TV series, Vikings, Preacher and Legends of Tomorrow to name a few. The only predominantly big screen actor out there was Ben Foster. It shows both the direction of cinema and TV blending together (and perhaps with games) and the fear of well established cinema actors getting caught in unsuccessful game adaptations. Perhaps with the success of this and - one may only hope - Assassin's Creed, things will begin to change.
Yet the movie exceeded all my expectations and gave me hope for the future. The story is something placed at the end of chapter III of the mythos and the beginning of chapter IV. In game, it is the story of Warcraft I, which was another bold move, considering the hordes (heh heh heh) of World of Warcraft players that weren't even born when that game was published. It pits the peaceful kingdom of Azeroth vs the war clans of the unknown Orc, fleeing from their dying world through a portal fueled by the very thing that destroyed it. A half human, half orc girl is instrumental in providing information about who the Orcs are, what they want and how they have reached the kingdom.
Characters were well developed, graphics were good, the script had few holes and the mature story was clearly well smoothed out. The only problem one could have is that it's just the first part in many, with the main conflict point resolved, but none for the character story lines.
Actors came from all kinds of TV series, Vikings, Preacher and Legends of Tomorrow to name a few. The only predominantly big screen actor out there was Ben Foster. It shows both the direction of cinema and TV blending together (and perhaps with games) and the fear of well established cinema actors getting caught in unsuccessful game adaptations. Perhaps with the success of this and - one may only hope - Assassin's Creed, things will begin to change.
First of all let me say that I never played Warcraft but I played other blizzard Games like Starcraft, Diablo and Overwatch. I enjoyed a lot this movie and want more, much more. I have to say that the movie is actually very good (not great, but very good). The CGI is awesome, they should as example to the next Hulk. The movie could be better? Yes, but honestly, this is probably the best adaptation of a video game. I had no problem to follow the story, the plot is simple (could be better). The names are very complicated to remember (lol). The orcs are the core of the movie, they are much more interesting them the humans in my opinion. I believe the director was so focused in have the CGI right that maybe he forgot the human actors. I don't understand why the "professional" critics were so harsh with this movie.
When the world of the Orcs Draenor is being destroyed by the evil fel magic that uses life-force, the powerful warlock Gul'dan creates a portal to the world of Azeroth and forms the Horde with members of the Orc clans. He also captures many prisoners to keep the portal. The king of Azeroth Llane Wrynn (Dominic Cooper) and his brother-in-law Anduin Lothar (Travis Fimmel) are informed by the apprentice of magician Khadgar (Ben Schnetzer) that he has found fel magic in dead bodies and the king decides to summon the Guardian of Tirisfal Medivh (Ben Foster) to protect his kingdom. Lothar and Khadgar head Kharazhan to meet Medivh and a shadow points a book to Khagdar and he takes it and hides. Anduin, Khadgar and Medivh and a group of soldiers are attacked by Orcs and they capture the slave Garona (Paula Patton), who is released by King Llane, and she shows the location of the portal. Garona is contacted by the Orc chief of a clan Durotan that wants to meet King Llane to stop the fel magic. Meanwhile Khadgar learns that the gate was opened with the help of someone in Azeroth. Shall King Lllane trust on Garona and Durotan? Whi might be the traitor?
"Warcraft" is a highly entertaining fantasy film with an abrupt beginning without development of the situation and characters. Most of the characters are unpleasant and non-charismatic. Maybe the fans of the video game have a big picture of Draenor and Azeroth. But the special effects are top-notch and the story is not bad. My vote is seven.
Title (Brazil): "Warcraft: O Primeiro Encontro de Dois Mundos" ("Warcraft: The First Encounter of Two Worlds")
"Warcraft" is a highly entertaining fantasy film with an abrupt beginning without development of the situation and characters. Most of the characters are unpleasant and non-charismatic. Maybe the fans of the video game have a big picture of Draenor and Azeroth. But the special effects are top-notch and the story is not bad. My vote is seven.
Title (Brazil): "Warcraft: O Primeiro Encontro de Dois Mundos" ("Warcraft: The First Encounter of Two Worlds")
Le saviez-vous
- AnecdotesDirector Uwe Boll contacted Blizzard about directing the film, but Blizzard refused. As quoted by MTV news Uwe Boll stated: "I got in contact with Paul Sams of Blizzard, and he said, 'We will not sell the movie rights, not to you... especially not to you. Because it's such a big online game success, maybe a bad movie would destroy that ongoing income, what the company has with it."
- GaffesShortly before facing off with Blackhand, two spotlights can be seen in Anduins eyes while he is shown in close-up.
- Crédits fousThe Blizzard Entertainment logo is made of ice, and features items/characters encased within: the runeblade Frostmourne from Warcraft III: Reign of Chaos (2002), Sarah Kerrigan from StarCraft II: Wings of Liberty (2010), Arthas Menethil from Warcraft III: Reign of Chaos (2002) and Tracer from Overwatch (2016).
- Versions alternativesAccording to director Duncan Jones, his directors cut runs 40 minutes longer.
- Bandes originalesStormwind
Written by Jason Hayes
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Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langue
- Aussi connu sous le nom de
- Warcraft: El primer encuentro de dos mundos
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 160 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 47 365 290 $US
- Week-end de sortie aux États-Unis et au Canada
- 24 166 110 $US
- 12 juin 2016
- Montant brut mondial
- 439 048 914 $US
- Durée2 heures 3 minutes
- Couleur
- Mixage
- Rapport de forme
- 2.39 : 1
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