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Prince of Persia: The Two Thrones

  • Jeu vidéo
  • 2005
  • M
NOTE IMDb
8,4/10
4 k
MA NOTE
Prince of Persia: The Two Thrones (2005)
ActionAventureFantaisieAventure dans le désertÉpée et sandale

Ajouter une intrigue dans votre langueThe Prince of Persia makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time.The Prince of Persia makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time.The Prince of Persia makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time.

  • Réalisation
    • Kun Chang
  • Scénario
    • Corey May
    • M. Dooma Wendschuh
  • Casting principal
    • Yuri Lowenthal
    • Rick Miller
    • Sarah Carlsen
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,4/10
    4 k
    MA NOTE
    • Réalisation
      • Kun Chang
    • Scénario
      • Corey May
      • M. Dooma Wendschuh
    • Casting principal
      • Yuri Lowenthal
      • Rick Miller
      • Sarah Carlsen
    • 12avis d'utilisateurs
    • 2avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 victoire et 2 nominations au total

    Photos36

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    Rôles principaux14

    Modifier
    Yuri Lowenthal
    Yuri Lowenthal
    • The Prince
    • (voix)
    Rick Miller
    Rick Miller
    • The Dark Prince
    • (voix)
    Sarah Carlsen
    Sarah Carlsen
    • Kaileena
    • (voix)
    Helen King
    Helen King
    • Farah
    • (voix)
    Harry Standjofski
    Harry Standjofski
    • The Vizier
    • (voix)
    Hubert Fielden
    • The Old Man
    • (voix)
    Lucinda Davis
    Lucinda Davis
    • Mahasti
    • (voix)
    Alain Goulem
    Alain Goulem
    • Additional Voices
    • (voix)
    • (as Al Goulem)
    Eleanor Noble
    Eleanor Noble
    • Civilians
    • (voix)
    • …
    Kwasi Songui
    Kwasi Songui
    • Axe
    • (voix)
    • …
    John Topor
    • Additional Voices
    • (voix)
    Mark Camacho
    Mark Camacho
    • Additional Voices
    • (voix)
    • (as Marc Camacho)
    Sven Eriksson
    • Additional Voices
    • (voix)
    Trent Pardy
    • Additional Voices
    • (voix)
    • Réalisation
      • Kun Chang
    • Scénario
      • Corey May
      • M. Dooma Wendschuh
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs12

    8,43.9K
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    Avis à la une

    9Master_Strange

    Best Game In The Prince of Persia Franchise

    The thing i love about this game is stealth killing and prince performing special moves and fighting techniques. the graphics is nice, gameplay is really super and story is really amazing, brings me even more closer to this game. background music and background sound is awesome, many memories related to this game. Best game ever in the prince of persia franchise. I am biggest fan of Prince of Persia.
    view_and_review

    My first, and probably last, video game review

    This is the first video game I've ever rated or commented on, but this game was so cool I had to put in my two cents. I don't play video games much at all, but every two years or so I will get the jones to play a game. I'd say the past ten years or so it has been discouraging because these video games are so difficult to learn and play. I grew up on Atari and Nintendo when you had just a couple of buttons and very simple tasks. Once Super Nintendo came on the scene my video game days were almost over.

    Even still, I decided to give Prince of Persia a shot. Bear in mind, I chose this video game solely based upon a t.v. commercial. I'm not in tuned with video games and the latest and hottest, I just pick up what I see advertised. I knew that I was going to have trouble, but I stuck in there and eventually I got the hang of it.... Scratch that... eventually I GOT ADDICTED. I took the game to work, I played endlessly trying to beat that game. I couldn't put it down it was so captivating. The graphics were awesome, the movements were smooth and cool, and the fact that his fighting was hand to hand combat instead of shooting just made it that much better. He had kill moves that could be done with button combos which reminded me of my Street Fighter 2 days, and that speed kill feature is off da hook, crazy nice. There was a good story that went along with the game. The different obstacles and moves were just difficult enough to where I couldn't overcome them the first time around, but they weren't so difficult that I had to give up. Fighting the opponents was the same, and when the prince turned into the Dark Prince the fun was just beginning.

    Like I said, I have very little reference for a good game versus a bad one, but this game was lovely. I eventually beat it in what was a short time for me (it had to have been weeks). The ending was even amazing, and I didn't know that games had credits longer than most movies.
    7Field78

    Worthy of a prince, but not the one to crown it all.

    The Two Thrones is the third and last installment in the Prince of Persia trilogy that started three years ago with the astonishing Sands of Time, a game that turned the popular 2D platform series into a complete and spectacular 3D adventure. Jumping, swinging, grasping, hanging off ledges, solving puzzles and graceful combat made up for one of the best games I ever played. Now I know that many people weren't too happy with the dark and grim atmosphere in Warrior Within, but I was actually quite satisfied with this new style. The extremely spectacular free-fight system that came with it, allowing the player to battle up to 6 enemies at the same time, was especially noteworthy, as well as the great storyline that kept twisting and turning in unexpected ways.

    The Two Thrones returns to the sunny style of SoT, with minimal bloodshed and less body parts flying around. The Prince has defied death on the Island of Time, and is returning to his hometown of Babylon, only to find a fierce army murdering and looting its way through the city. It doesn't take long for the Prince to once again go on a quest to destroy evil and restore peace. The Sands of Time, however, have altered him slightly, causing him to change into a dark alter ego, the Dark Prince, from time to time. This is a nice way of bringing some innovation to the game play, as the Dark Prince makes use of a particularly vicious razor-chain, that allows him to make long jumps and dispose of his enemies much more efficiently. Yet, it does not revolutionize the game play as much as I hoped for. Changing into the Dark Prince happens when the story calls for it, not when the player wants it. Life energy slowly diminishes when playing the Dark Prince, which gives a certain amount of pressure to move and waste enemies fast in order to replenish energy quickly, but we already saw something like this in WW, when playing as the Sand Wraith. Other innovations include the speed kills, which enables the player to kill an enemy with a few strokes, and adds a little stealth to the existing game play. It is nice that you can use this techniques to quickly get rid of a few enemies when you are faced with many, but there isn't much variation in speed kill moves, and it takes away a lot of opportunity to go into an adrenalin-pumping free-fight frenzy. Speed kills become much more varied and useful when fighting the mini-bosses, and the resulting battles are quite spectacular to see.

    The same can be said from the chariot races that you can do once every while. But just like the Dark Prince appearances, they come only incidentally and they're over just when they become fun. Most of these innovations feel like nice extras instead of fully integrated new parts of the game play, like the 3D platform action and free-fight system.

    There are more aspects of the game that give the impression that development of TT was slightly rushed. The story is very straightforward this time, and lacks most of the exiting twists that were so prominent in SoT and WW. As a result, the game is only half as long as Warrior and can be finished in mere days instead of weeks. The graphics and FMVs are okay most of the time, but the in-game cut-scenes look at best five year old. Did production run out of polygons? When not playing as the Dark Prince or riding a chariot, I found that jumping and running along walls was getting a bit monotonous after the two previous games; difficult puzzles are scarce, and finding solutions to situations becomes increasingly simple, with only speed kills offering some variance most of the time. The influence of Jordan Mechner, who wrote history with the original PoP and rewrote it with SoT, is dearly missed at some times.

    But as harsh as this all may sound, by no means does this make TT a bad game; it merely prevents this game from becoming a masterpiece like SoT and (to a lesser degree) WW. Although the thrills I got from playing its predecessors were a bit absent, I still got a good time playing TT. Even though not masterly, it is at the very least competently made.
    10taseen_m-1

    the game is wonderful

    its a wonderful continuation of the pop series and presents a befitting end to the series.The prince looks great as ever and the various new features which are present in this game add an extra spice to it.The speed kill system is wonderful and makes the job quite easy for the prince,also in this game i cant recall a single instant where the game presented bad camera angles as are present in the previous two games.The game play is although pretty much similar to the previous two games but the platforming in this one is really great.There is one more added attraction in this game that is chariot racing which is quite nail biting stuff.Also in this game there aren't any monotonous boss fights as were in the pop warrior within.All in all a wonderful gaming experience,a must play for everyone and i give it a well deserved 9.5/10.
    10P97

    A fulfilling finale

    The 3rd and final game in the trilogy with a great conclusion to the series and to me it's the second best out the 3 right behind ww, it has the charming and likeable prince of the first game and the dark side of the second.

    the game it self is so similar yet different from the other 2 but one of the new things they added to the gameplay is qte speed kills which i was ok with it and i like the fact that the game is pretty straight forward and you don't go back to the same locations like ww.

    this was the time when ubisoft knew when to start and when to end the series and it wasn't like nowadays were you get endless ac games with no good story to tell, i hope if some day we get a new pop game they put some work into it and make something good not another mindless cash grab like most of their games nowdays.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Before entering the elevator, Farah remembers hearing that a similar device is found in Azad, a place she hopes to visit once. This is a nod to the first Prince of Persia: The Sands of Time (2003), when both Farah and the Prince were in Azad (but Farah does not remember that, because the Prince changed the time line).
    • Gaffes
      Somehow, the Prince's first conversation with Farah doesn't alert the two nearby soldiers.
    • Citations

      The Prince: Farah!

      Farah: How do you know my name?

      The Prince: Yes... I...

      The Dark Prince: I *eagerly* await your response.

      The Prince: I have heard tales... wondrous tales... of a beautiful... and brave Princess of India... one who has travelled to Babylon, seeking to punish... an evil Vizier... who has caused her great distress!

      [Farah draws an arrow and aims at the Prince]

      The Dark Prince: See? Now she's going to kill us.

      [Farah's arrow passes the Prince by a few inches, and hits a Sand Creature right behind him]

      Farah: How in the world have you managed to survive this long? Good luck, stranger.

    • Versions alternatives
      Due to Ubisoft wanting a 16 rating from PEGI (Europe except Germany) and the USK (Germany) respectively, the European version had the gore toned down. Sand monsters can no longer be decapitated nor cut in half.
    • Connexions
      Featured in Troldspejlet: Épisode #34.3 (2006)

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    FAQ1

    • What are the differences between the Censored Version and the Uncensored PC CD-Rom Version?

    Détails

    Modifier
    • Date de sortie
      • 5 décembre 2005 (États-Unis)
    • Pays d’origine
      • Canada
      • Maroc
      • France
    • Sites officiels
      • Ubisoft
      • Ubisoft (United States)
    • Langues
      • Allemand
      • Italien
      • Espagnol
      • Français
      • Anglais
    • Aussi connu sous le nom de
      • Prince of Persia: Rival Swords
    • Lieux de tournage
      • Montréal, Québec, Canada
    • Société de production
      • Ubisoft Montreal
    • Voir plus de crédits d'entreprise sur IMDbPro

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