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The Legend of Zelda: Twilight Princess

Titre original : Zeruda no densetsu Towairaito purinsesu
  • Jeu vidéo
  • 2006
  • 12
NOTE IMDb
9,0/10
5,7 k
MA NOTE
The Legend of Zelda: Twilight Princess (2006)
The Legend Of Zelda: Twilight Princess
Lire trailer2:05
1 Video
47 photos
Dark FantasyFantasy EpicSword & SorceryActionAdventureFantasyWestern

Ajouter une intrigue dans votre langueLink, a young man from a small farming village, finds Hyrule is being consumed by an otherworldly twilight. Guided by a strange pixie named Midna, he endeavors to return light to the land an... Tout lireLink, a young man from a small farming village, finds Hyrule is being consumed by an otherworldly twilight. Guided by a strange pixie named Midna, he endeavors to return light to the land and confront the usurper king Zant.Link, a young man from a small farming village, finds Hyrule is being consumed by an otherworldly twilight. Guided by a strange pixie named Midna, he endeavors to return light to the land and confront the usurper king Zant.

  • Réalisation
    • Eiji Aonuma
  • Scénario
    • Aya Kyogoku
    • Takayuki Ikkaku
  • Casting principal
    • Akira Sasanuma
    • Akiko Kômoto
    • Hironori Miyata
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    9,0/10
    5,7 k
    MA NOTE
    • Réalisation
      • Eiji Aonuma
    • Scénario
      • Aya Kyogoku
      • Takayuki Ikkaku
    • Casting principal
      • Akira Sasanuma
      • Akiko Kômoto
      • Hironori Miyata
    • 41avis d'utilisateurs
    • 8avis des critiques
  • Voir les informations de production sur IMDbPro
    • Nomination aux 3 BAFTA Awards
      • 5 victoires et 12 nominations au total

    Vidéos1

    The Legend Of Zelda: Twilight Princess
    Trailer 2:05
    The Legend Of Zelda: Twilight Princess

    Photos47

    Voir l'affiche
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    + 41
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    Rôles principaux14

    Modifier
    Akira Sasanuma
    • Link
    • (voix)
    Akiko Kômoto
    • Midna
    • (voix)
    • (as Akiko Koumoto)
    Hironori Miyata
    • Ganondorf
    • (voix)
    Junji Kitajima
    • Zant
    • (voix)
    Jun Mizusawa
    • Princess Zelda
    • (voix)
    Takeharu Ônishi
      Juri Takita
      • Ilia
      • (voix)
      Sayaka Aida
        Hiromi Hirata
          Naomi Wakabayashi
            Akiko Kawamoto
              Midna
              • Midna
              Satomi Asakawa
              • Beth
              • (voix)
              • (non crédité)
              Yuiko Tatsumi
              • Agitha
              • (voix)
              • (non crédité)
              • Réalisation
                • Eiji Aonuma
              • Scénario
                • Aya Kyogoku
                • Takayuki Ikkaku
              • Toute la distribution et toute l’équipe technique
              • Production, box office et plus encore chez IMDbPro

              Avis des utilisateurs41

              9,05.7K
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              Avis à la une

              10clements1991

              Legendary

              I must confess that I am not a Zelda expert, this was the first 3D Zelda game I've ever played (I have played a few GBS Zelda titles though so it completely new to me) but it was pure brilliance.

              It plays so well with the Wii's controls and the story is so deep and it is so satisfying to figure out the next step. It will also lull you into a false sense of security, you'll think it's a peaceful moment when suddenly, something thrilling and unexpected happens and the plot thickens.

              It looks great, the story keeps you playing and it makes the Nintendo Wii a must have just so you can play this game. Well done Nintendo!
              10renger6002

              Setup by Ocarina of Time, Perfected by Twilight Princess

              Many people put this legend of zelda game down and say that it is not innovative, I really am not in a position to comment on that since the only Zelda games I've played were Ocarina and Twilight Princess, and I see a formula created by Ocarina prefected by Twilight Princess and the genius developers down at Nintendo. As with all Zelda games, you start slow, and continue to work your way up with the never ending plot twists. The controls work perfectly on the Wii version, and the sounds coming out of the wii remote just add extra immersion. The music is the same Zelda music that has been praised by everyone around the globe. Ocarina of Time was the best reviewed game of ALL TIME (gamerankings.com), and using a winning formula is not a bad thing. Twilight Princess has beautiful artistic perspective, and one of the best looking GAmecube games to date (even the Wii version was developed on the GAmecube, so they count as gamecube graphics). There is nothing more fun than shooting an arrow all the way across hyrule field, then riding your horse trying to find it again. With award winning sound and gameplay, the most in depth plot, great graphics, great artistic perspective, over 60 hours of gameplay, and a character that never talks, The legend of Zelda Twilight Princess is sure to bring enjoyment to any gamer who appreciates games for what they are, an art.
              9axman_88

              100% awesome!

              I have been waiting for this game since winter 2004. When I saw the first trailer for it I went crazy and had to get it as soon as it came out. Didn't come out till fall 2006 now on the Wii instead of the Gamecube. The game is awesome and I would say it is the number one Zelda game. I think the only thing that disappointed me was the fact there was no connection to the Wind Waker. There was a huge connection to Wind Waker from Ocarina of Time. Other than that it is the best game ever invented. The game just like most Zelda games starts as Link living in a small village. When the world is thrown into twilight a mysterious he is turned into a wolf. A mysterious person/creature named Midna come and rescues him from a prisons he had been thrown into. The real journey starts there. From wolf to link the game is awesome all the way through. Buy it! If you don't have a Wii get it for the Gamecube. I would say its the best game of 2006.
              10fishingphantom

              This game rocks.

              There's a guy who made a comment about this game boasting that it wasn't very interactive upon character-to-character meetings, the wii-mote made fighting difficult, and the camera angles were bad. He's overly-opinionated. I'm a huge Zelda fan, and when this game was released, I was expecting nothing less than perfect, especially considering all the hype, and countless delays that it underwent. Needless to say, I was not disappointed. After finishing it last night, I can still attest to the fact that this game rocks. The wii-mote control is near-flawless, the camera was spectacular, the learning curve for the control did not take long at all, the storyline was VERY deep, the final battle was epic, and the games visuals are top-notch, especially considering it was built for Gamecube hardware. I'd say that if there were a single flaw in this game, it would be the lack of voice-work....that would have been nice, but hell...I can read. This game is amazing...greatest game I've ever played. If you don't own it, do so immediately.
              10jazzfunk

              Ocarina Of Time DeThroned

              Until 2006 Ocarina was the only Zelda game to really be reckoned with, in the grand scheme of gaming. Thats all changed with Twilight Princess.

              Link is back (at full height unlike certain games i shan't mention, *cough* wind waker*) and looking better than ever. Hyrule is captured in breathtaking graphics, as you play you'll end up in familiar locations from OOT looking much better than you remembered.

              Swordplay is much improved from Wind Waker, finally, its taken a while...but Link has big swords to play with again !!! Much to my tastes, fighting takes more skill than it did in Wind Waker; remember certain moves in WW which you could perform by simply pressing A when the screen flashed ? Yeah ? Well those moves are now secret, unlocked by hard work and take more than just a flashing button to pull off.

              Dungeons are inventive and will have you scratching your head in puzzlement, though fairly linear in design (which some may not like) they aren't a walk a park but also don't require a masters degree to fathom. Certain enemies you encounter will have you going "OOOOH i remember these guys" as old bad guys from OOT make appearances.

              You may be thinking hmmmm is this just Ocarina of Time 2? NO its not. TP comes into its own from the start, this has a much different feel to previous Zeldas, much darker and deeper than ever before. An excellent storyline which does intertwine with OOT but definitely not a sequel.

              An excellent game. Best I've played in a long time.

              PS i own the NGC version so i cant really make comments on control aspects as the majority of buyers for this game will probably be Wii

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              Histoire

              Modifier

              Le saviez-vous

              Modifier
              • Anecdotes
                Was initially meant for the Gamecube, but then developed as the launch game for the new Wii console, to make use of its new motion controls. To not disappoint GameCube users, separate versions for both consoles were developed in parallel, even though that meant the game would miss its intended 2005 release and be delayed another year. The GameCube version was the last first party game that Nintendo produced for the console.
              • Gaffes
                Link's house does not have a bed even though it is implied he sleeps there at night.
              • Citations

                [first lines]

                Rusl: Tell me something... Do you ever feel a strange sadness as night falls?

              • Versions alternatives
                In the original Wii version of Legend of Zelda Twilight Princess. A cannon glitch can occur if the player goes in the Sanctuary in Kakariko when a man named Shad is present. If the player saves their game and then opens the file, the player will be trapped in the room unable to continue their game as the game thinks Shad is in the room. This glitch was later fixed in the Nintendo selects version.
              • Connexions
                Featured in The Gadget Show: Épisode #5.6 (2006)

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              FAQ4

              • If this is a sequel to Ocarina of Time, why is the flashback to Ganondorf's defeat and imprisonment different from the events of Ocarina of Time?
              • How could Ganondorf possess the Triforce of Power in the flashback?
              • Why are the Gorons hostile in the beginning?

              Détails

              Modifier
              • Date de sortie
                • 19 novembre 2006 (États-Unis)
              • Pays d’origine
                • Japon
                • États-Unis
              • Site officiel
                • Nintendo
              • Langues
                • Japonais
                • Français
                • Coréen
                • Anglais
                • Espagnol
                • Allemand
              • Aussi connu sous le nom de
                • The Legend of Zelda: The Wind Waker 2
              • Sociétés de production
                • Nintendo Entertainment Analysis & Development (EAD)
                • Nintendo
              • Voir plus de crédits d'entreprise sur IMDbPro

              Spécifications techniques

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              • Couleur
                • Black and White
                • Color
              • Mixage
                • Dolby

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