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Age of Empires II: The Age of Kings

  • Jeu vidéo
  • 1999
  • Tous publics
NOTE IMDb
8,8/10
3,9 k
MA NOTE
Age of Empires II: The Age of Kings (1999)
Age of Empires II: Definitive Edition: X019 Launch Trailer
Lire trailer0:58
2 Videos
5 photos
ActionAdventureHistoryWar

Ajouter une intrigue dans votre langueThe Age of Kings is set in the Middle Ages and contains thirteen playable civilizations.The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations.The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations.

  • Réalisation
    • Paul DeNigris
  • Scénario
    • Leigh Kellogg
  • Casting principal
    • Gary Moody
    • Spencer Prokop
    • Ric Spiegel
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,8/10
    3,9 k
    MA NOTE
    • Réalisation
      • Paul DeNigris
    • Scénario
      • Leigh Kellogg
    • Casting principal
      • Gary Moody
      • Spencer Prokop
      • Ric Spiegel
    • 10avis d'utilisateurs
    • 1avis de critique
  • Voir les informations de production sur IMDbPro
  • Vidéos2

    Age of Empires II: Definitive Edition: X019 Launch Trailer
    Trailer 0:58
    Age of Empires II: Definitive Edition: X019 Launch Trailer
    Age Of Empires 2: The Age Of Kings
    Trailer 0:36
    Age Of Empires 2: The Age Of Kings
    Age Of Empires 2: The Age Of Kings
    Trailer 0:36
    Age Of Empires 2: The Age Of Kings

    Photos4

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche

    Rôles principaux9

    Modifier
    Gary Moody
      Spencer Prokop
        Ric Spiegel
          Cliff Stephens
            Rick May
            Rick May
            • Genghis Khan
            • (voix)
            Julio Cesar Cedillo
            Julio Cesar Cedillo
            • Unknown - The Conquerors Expansion
            • (voix)
            • (as Julio Cedillo)
            Bruce DuBose
            Bruce DuBose
            • Unknown - The Conquerors Expansion
            • (voix)
            Bob Hess
            • Unknown - The Conquerors Expansion
            • (voix)
            Melinda Renna
            Melinda Renna
            • Unknown - The Conquerors Expansion
            • (voix)
            • Réalisation
              • Paul DeNigris
            • Scénario
              • Leigh Kellogg
            • Toute la distribution et toute l’équipe technique
            • Production, box office et plus encore chez IMDbPro

            Avis des utilisateurs10

            8,83.9K
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            10

            Avis à la une

            9jb_madmax17

            Awesome game

            Age of Empires II: The Age of Kings is a real-time strategy game developed by Ensemble Studios and released in 1999. Set in the Middle Ages, it allows players to choose from various civilizations, each with unique units, technologies, and strengths, such as the Franks, Mongols, and Byzantines. Gameplay involves gathering resources, building towns, creating military units, and engaging in combat against opponents while advancing through different ages to unlock new technologies and units. The game features both single-player campaigns, which follow historical figures and events, and multiplayer modes for competitive play.

            9/10 from me.
            caster_troy_uk

            Great Game

            1st when I saw my friend playing this game I thought was does he find interesting in this game. I thought it was boring and dull. Then a year later when I got my 1st PC my friend let my younger brother borrow it. And I seen my younger brother play this game. Then i got hooked on this game and this game is heavy proper fun to play I'll give it 10/10.

            this game is definitely worth getting but not any more because part 3 is out.

            This is sort of one of those god games. Your civilisation goes to war with another civilisation. Plus you have civilians making weapons. defense barriers, researching how to make new weapons, advancing to the future and for those things you need to collect a lot of gold, stone, wood. This is one of the best strategy games ever made
            10kvinnesllandr

            Incredible

            I've been playing this game since age 9, and it still finds ways to surprise and challenge me.

            "Rome has fallen, and land is up for grabs." Beginning with a ramshackle town center and a few peasants, you rebuild a civilization in the medieval world. From collecting resources to annihilating enemy armies, you'll always have something to do.

            Each civilization has their own unique unit and abilities. For example, the Mongolians have great cavalry archers and horsemen, but are not so hot on collecting food. In comparison, the Goths collect hunted meat very quickly, but their cavalry is not much.

            No matter what your playing style, you'll have a civilization to play as. I heartily recommend this modern classic game to any player.
            7TBJCSKCNRRQTreviews

            Magnificent, a must for those who like the franchise

            This and Red Alert were some of the very earliest of the genre that I ever played, and they remain fantastic to this day. After the original, and its expansion pack, The Rise of Rome, that deserve credit as well, the first in particular, for their efforts in this field, and for offering an alternative to the straight-forward "make a base, gather your forces and annihilate that of your enemies"(for while they can surely be fun, developing them further is great when done right) ones, by adding researching, upgrading and four types of resources to get, this was released, near the end of the millennium. Taking place during the Middle Ages, not the ancient world or the Holy Roman Empire, this brought with it tons of features and improvements, and changed certain things from the others to make it more fair and evened out. You can now garrison men, for their protection, healing, and, oh yeah, they can actually return fire(with one possible exception). This can be done inside Towers, including the new kick-ass Bombard Tower(and it's not the only thing this has that's armed with a cannon, you get a ship that is, as well, in addition to being able to create ones pushed by one person each, and Hand Cannonneers, which are essentially riflemen), and one or two others, including the Castles. Yup, you now get to construct those, and they are responsible for so much pure cool-ness and fun in this that it might have been called Age of Empires II: Fortress. It fires a multitude of arrows simultaneously, it's where you train the unique unit for every civilization(including Throwing Axemen, War Elephants...), and it lets you make Trebuchets, and these are the ultimate siege weapon(although definitely not the only one, the Rams, for example, are excellent) of the "new" time, hurling one stone at a time a massive distance, and they are a force to be reckoned with. The Town Bell, when rung, will immediately signal all Villagers to return to the Town Center, thus keeping them safe and supplying a measure of resistance to thine enemy that ought not to be underestimated. And no building or man is neither impossible to defeat nor useless, one may have to experiment to discover either of them, and combinations are by far the greatest method to go with. The amount of different strategies is impressive. There are, if not many, bad things to this... there are a few bugs and glitches, though I've only encountered one that was major. The voice acting is reasonable, but the accents are overdone and silly. Meanwhile, the score is incredible, and sound work in general is, as well. And the story-telling is quite interesting, and stronger than that of the previous titles in the series(obviously, since those were all text on the screen) and I never tired of it. Only one cut-scene is in this, the intro movie, however, it's enormously well-done. The campaigns are marvelous and always well-done, authentic, based on real-life occurrences. The level design is almost beyond reproach, there are a couple of shortcuts taken, that's all. And if you want to try your hand at putting together your own missions, there is a Scenario Editor, and a Campaign one, so you can string them together, too. And you don't have to, if you just feel like playing, because there are plenty already done, and you can simply use Random Map to customizably spawn a fresh one instantly for you to use. The mode of Regicide is also seen here, making for another kind of experience, as you are now out to find and eliminate one specific character per foe, whilst protecting your own from them, instead of the entire base. There are still several different difficulty settings, so anyone should both be able to play, and be challenged. This has the prior entries beaten in complexity. There is additional info in this, itself, for example, you are able to read about history in it. The stats of each individual game still show after completion, and they're elaborate to a grander extent than before. The interface is better, and I'm not merely talking about the stances(Aggressive, basically meaning that the selected will pursue until what they've spotted of the opposition until they're dead, Defensive, where they'll return to their position and not follow all that long of a distance, Stand Ground, where they'll attack if possible from where they are without moving, and No Attack, that says exactly what it does, and is extremely useful for those people under your command that can hurt your own, and/or if you simply prefer to leave them near what isn't on your side, without attempting to tear it to the ground), the three abilities, Follow, Guard and Patrol, or the formations that allow you to flank those you fight, or scatter so that catapults won't hurt as many of them at once. There are options that weren't in AOE before, and you can define the so-called, and mighty helpful, hotkeys, to name one. You can set Rally Points for production facilities, so they'll head where you tell them to, rather useful for assembling an army. The culture implemented is extensive, and the artwork is detailed and *gorgeous*. The LOD is impeccable. The AI is varied, and always good. Your opponents will behave in ways, not limited to one, so as to decrease the chance of this ever being predictable. Multi-player is countless hours of entertainment available to you, and no cost beyond the retail price for this is necessary. Wage war with or on your friends, perfect strangers or a mix of the two. And that's apart from all the joy of battling the PC, if you are without an internet connection(in fact, if that's the case, congratulations on somehow managing to find this, given the situation), not part of a Local Area Network, or, heck, if you enjoy that. I know I do. I recommend this to any fan of RTS. 8/10
            8CuriosityKilledShawn

            Great strategy game

            It's a LOT like the first game, which was great. But I would have preferred if we had been given more technologies to research. All the discovery seems to be over a bit too quick before each game boils down to the standard 'smash the enemy to pieces' part. In this respect it game become quite repetitive, especially when you consider how long it takes to get a good game going. The only alternative is to try out different civilisations. And only then it's just the architecture that's different.

            I do like this game a lot but I just wish for a bit more diversity and more surprises in the next one (as in Age of Empires 3, not Age of Mythology). I've not played the expansion pack extensively yet but if it gives you more to work with and is definitely worth getting too.

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            Le Seigneur des Anneaux: La Bataille pour la Terre du Milieu
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            Histoire

            Modifier

            Le saviez-vous

            Modifier
            • Citations

              William Wallace: We are without a leader. The dead king of Scotland has no heir. War creeps in from the south, where Edward Longshanks, the avaricious King of England, has returned from successful campaigns to conquer Wales and France. As Longshanks turns his attention to Scotland, the shadow of fear settles across the Highlands. The English have thousands of Welsh longbow men, hundreds of knights on horseback, and dozens of siege weapons. We Scottish have a rabble of untrained soldiers who do not even know how to march in a straight line. Though we must act soon. If we have any chance of resistance, we need to forge an army by any means necessary.

            • Versions alternatives
              Expansion: Age of Empires II: The Conquerors
            • Connexions
              Featured in Troldspejlet: Épisode #21.11 (1999)

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            Détails

            Modifier
            • Date de sortie
              • 30 septembre 1999 (États-Unis)
            • Pays d’origine
              • États-Unis
              • Canada
            • Sites officiels
              • game website
              • Official site
            • Langues
              • Anglais
              • Moyen anglais
              • Latin
              • Mandarin
              • Japonais
              • Mongol
              • Persan
              • Arabe
              • Turc
              • Allemand
              • Vieux norrois
              • Gaélique d'Irlande
              • Français
              • Nahuatl
              • Maya
              • Coréen
              • Espagnol
              • Quechua
              • Hindi
              • Hongrois
              • Russe
              • Portugais
              • Amharique
              • Bambara
              • Kabyle
              • Vietnamien
              • Birman
              • Malais
              • Khmer central
              • Sanskrit
            • Aussi connu sous le nom de
              • Age of Empires II: Definitive Edition
            • Sociétés de production
              • Ensemble Studios
              • Skybox Labs
              • Forgotten Empires
            • Voir plus de crédits d'entreprise sur IMDbPro

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