NOTE IMDb
5,2/10
122 k
MA NOTE
Les Space Marines sont envoyés pour enquêter sur des événements étranges dans un centre de recherche sur Mars, mais se retrouvent à la merci de machines à tuer génétiquement modifiées.Les Space Marines sont envoyés pour enquêter sur des événements étranges dans un centre de recherche sur Mars, mais se retrouvent à la merci de machines à tuer génétiquement modifiées.Les Space Marines sont envoyés pour enquêter sur des événements étranges dans un centre de recherche sur Mars, mais se retrouvent à la merci de machines à tuer génétiquement modifiées.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 3 nominations au total
Dwayne Johnson
- Sarge
- (as The Rock)
Razaaq Adoti
- Duke
- (as Raz Adoti)
Daniel York Loh
- Lt. Hunegs
- (as Daniel York)
Petr Hnetkovský
- Dr. Olsen
- (as Petr Hnetkovsky)
Avis à la une
As a fan of both Ultraviolet and the Resident Evil Series, this film falls nicely in between. While a bit more plot and less polish than Ultraviolet, Doom entertains but fails to reach the balance of action/plot as found in Resident Evil. Where it does succeed is when it tries to entertain and reference the game (many here) in a tongue-in-cheek fashion, rather than try and elevate the plot to a social commentary.
Sarge (The Rock) is the leader of a Marines unit which is sent to research facility on Mars to investigate missing scientists. They soon realize that the research facility is doing more than an archaeological dig, and that the scientists aren't missing - they're transformed.
The Rock does a fine job of an alpha-male, cocky Marine with swagger. The supporting cast comes off as a "wish we could've gotten Actor A but instead got B". The sfx are good, especially the much anticipated FPS style. Unfortunately, this only lasts a few minutes of the film.
Whether they make a sequel or not, Doom does entertain, and it leaves the ending open for more fun and doom.
Sarge (The Rock) is the leader of a Marines unit which is sent to research facility on Mars to investigate missing scientists. They soon realize that the research facility is doing more than an archaeological dig, and that the scientists aren't missing - they're transformed.
The Rock does a fine job of an alpha-male, cocky Marine with swagger. The supporting cast comes off as a "wish we could've gotten Actor A but instead got B". The sfx are good, especially the much anticipated FPS style. Unfortunately, this only lasts a few minutes of the film.
Whether they make a sequel or not, Doom does entertain, and it leaves the ending open for more fun and doom.
Would I call Doom a good movie? Not really. Do I still enjoy it? Yes!
For me the interaction between the actors is working pretty well and the movie delivers something resembling the game Doom in terms of scenario. We have some of the monsters that can be found in the game even though they're not really demons but something else.
In addition the action scenes are pretty entertaining and especially the first person shooter style scene is very well done.
Does the movie still have problems? Definitely. The characters themselves are rather stupid in their behavior and overall pretty flat. The story writing as well is not great.
Still watching Karl Urban and The Rock going at each other is pretty fun.
For me the interaction between the actors is working pretty well and the movie delivers something resembling the game Doom in terms of scenario. We have some of the monsters that can be found in the game even though they're not really demons but something else.
In addition the action scenes are pretty entertaining and especially the first person shooter style scene is very well done.
Does the movie still have problems? Definitely. The characters themselves are rather stupid in their behavior and overall pretty flat. The story writing as well is not great.
Still watching Karl Urban and The Rock going at each other is pretty fun.
There are certain genres that are despised no matter what. The genre of movies based on video games is one of those and rightfully so. There have been a large amount pretty awful video game adaptations of such games as Wing Commander, Super Mario Bros., Tomb Raider, Street Fighter, Double Dragon, and House of the Dead. There have been, however, some decent adaptations like Mortal Kombat (the first film, not the sequel) and the Resident Evil films. Now that I've viewed the unrated version, DOOM can be added to that list. Although not nearly as stylish and entertaining as Mortal Kombat or Resident Evil, DOOM may not be the mind-blowing spectacle that fans of the video game were hoping for, but at least it knows what it is: a fun ALIENS knock-off. Unlike ALIENS, Doom lacks a strong story and well-developed characters that the audience can cheer for. The characters here are barely one dimensional. They are given essentially no motivation for what they do and as a result, the movie suffers. Still, it's better than one would expect thanks to some slick directing, a couple solid action sequences, and The Rock. 7/10
*Warning* This review contains mild spoilers to the GAME, but not the movie.
A dig in the nevada desert have found a portal to an ancient city on mars. Since then, scientists have struggled 20 years to find out more about the civilization that built the city and why they disappeared.
Apparently they found something. In an emergency transmission sent from the science facility on mars a head scientist explains that there is a "level 5 breach" and quarantine procedures must be implemented immediately. A squad of elite soldiers are sent to the science facility on Mars to protect and retrieve property and make sure quarantine is kept. What they find is naturally more than they are trained and equipped for.
This is another game that made it into the silver screen, and the DOOM franchise isn't exactly known for it's multi-depth story lines. This made me seek out and watch this movie with plenty of ice in my stomach, ready to forgive the producers for mistakes they made.
And mistakes were made. The greatest one was of course to change the entire plot. As a gamer who put more value in story than the action, I would personally say that the DOOM3 storyline was better than the movies (completely changed) storyline. In the game the city plays a central role. In the movie you never leave the work areas, you never get to see the old ruins. The city isn't even mentioned beyond the intro. Beyond 2 <10 second scenes, you do not see the Mars exterior. You barely register that these events take place on Mars, not on earth. The artifacts that played a central role in the game is not mentioned or present in the movie. The entire "Hell is loose" plot was completely cut away, the events of the movie blamed onto something *COMPLETELY* different. The theme "one man against hell" became "a few men and their issues". The ghost of the little girl (one of the games scarier parts) did not make it to the move.
DOOM3 was also a horror experience playing both on achluophobia (fear of darkness) and Monophobia (fear of being alone), this was an aspect missing in the movie where areas was lit and the characters was always going at least two and two. I almost think the movie could have been better if they hired less actors and put more money on storywriters.
Another aspect completely gone is the ambient red tone of being on mars, something that could have added a more artistic flavor to the movie. Except for very short moments in the beginning of the movie you never see that these events in fact take place on mars.
I was not happy to see the storyline almost completely changed and the horror downscaled to almost not scary at all with nothing better added to it. There are no deep questions asked here, no philosophical submessage to the audience to go home thinking about. This is a lighthearted actionmovie and that's it.
The most faithful part (to the game) is the labs and the monsters. he developers who made the game gave the areas/monsters/weapons an unique design that wouldn't have been right to move away from. If you care zero about the plot, then yes this is DOOM.
There's also the first person sequence in which we get to follow a series of events through the eyes of a soldier when he runs around and shoot monsters in corridors. It was fun, although I would say that it failed to capture me. I was mostly annoyed with the choice of music and it could have been more scary.
I see some ways this movie could have been made better with the material it's based on, but I did not expect it. At least the action is well done. If you want 2 hours of entertainment that wont change your world, DOOM offers just that. If you do not watch many movies and want some extra quality when spending time on one, you can jump this one.
Game-movies so far are between "awful" and "ok". This one was "ok".
A dig in the nevada desert have found a portal to an ancient city on mars. Since then, scientists have struggled 20 years to find out more about the civilization that built the city and why they disappeared.
Apparently they found something. In an emergency transmission sent from the science facility on mars a head scientist explains that there is a "level 5 breach" and quarantine procedures must be implemented immediately. A squad of elite soldiers are sent to the science facility on Mars to protect and retrieve property and make sure quarantine is kept. What they find is naturally more than they are trained and equipped for.
This is another game that made it into the silver screen, and the DOOM franchise isn't exactly known for it's multi-depth story lines. This made me seek out and watch this movie with plenty of ice in my stomach, ready to forgive the producers for mistakes they made.
And mistakes were made. The greatest one was of course to change the entire plot. As a gamer who put more value in story than the action, I would personally say that the DOOM3 storyline was better than the movies (completely changed) storyline. In the game the city plays a central role. In the movie you never leave the work areas, you never get to see the old ruins. The city isn't even mentioned beyond the intro. Beyond 2 <10 second scenes, you do not see the Mars exterior. You barely register that these events take place on Mars, not on earth. The artifacts that played a central role in the game is not mentioned or present in the movie. The entire "Hell is loose" plot was completely cut away, the events of the movie blamed onto something *COMPLETELY* different. The theme "one man against hell" became "a few men and their issues". The ghost of the little girl (one of the games scarier parts) did not make it to the move.
DOOM3 was also a horror experience playing both on achluophobia (fear of darkness) and Monophobia (fear of being alone), this was an aspect missing in the movie where areas was lit and the characters was always going at least two and two. I almost think the movie could have been better if they hired less actors and put more money on storywriters.
Another aspect completely gone is the ambient red tone of being on mars, something that could have added a more artistic flavor to the movie. Except for very short moments in the beginning of the movie you never see that these events in fact take place on mars.
I was not happy to see the storyline almost completely changed and the horror downscaled to almost not scary at all with nothing better added to it. There are no deep questions asked here, no philosophical submessage to the audience to go home thinking about. This is a lighthearted actionmovie and that's it.
The most faithful part (to the game) is the labs and the monsters. he developers who made the game gave the areas/monsters/weapons an unique design that wouldn't have been right to move away from. If you care zero about the plot, then yes this is DOOM.
There's also the first person sequence in which we get to follow a series of events through the eyes of a soldier when he runs around and shoot monsters in corridors. It was fun, although I would say that it failed to capture me. I was mostly annoyed with the choice of music and it could have been more scary.
I see some ways this movie could have been made better with the material it's based on, but I did not expect it. At least the action is well done. If you want 2 hours of entertainment that wont change your world, DOOM offers just that. If you do not watch many movies and want some extra quality when spending time on one, you can jump this one.
Game-movies so far are between "awful" and "ok". This one was "ok".
And I don't mean that in a bad way. If you wanna watch Aliens but you last watched it a bit too recently, then watch Doom. Firstly, it will satisfy your xeno-bloodlust. Secondly, the next time you wanna watch Aliens, you will REALLY wanna watch Aliens. And that's a good thing right? Damn right!
Le saviez-vous
- AnecdotesThe first person shooter (FPS) sequence took about 14 days to shoot.
- Gaffes(at around 1h 28 mins) When Sarge asks Reaper how much ammo he has left, Reaper replies that he has "half a clip." The correct term is magazine (usually abbreviated to "mag.") Any Marine would know the difference between a clip and magazine.
Although this may be the case in reality, the Doom games refer to small quantities of bullets as clips; (e.g. 'picked up a clip') calling it a clip in the movie was probably intentional in order to be more consistent with the game.
- Crédits fousIn the opening Universal logo, the Earth is replaced with the planet Mars.
- Versions alternativesThe unrated version of Doom contains scenes not in the original film, including:
- Portman and The Kid finding Dr. Tallman in a locker room
- Sarge briefing the team on the helicopter
- Kid shooting steaming pipes
- What happens to Pinky's legs
- An extended version of the first-person shooter scene
- Sam and Duke in the Med Lab
- Portman reloading his gun in the restroom
- a look at how the first-person shooter scene was created and the scene itself
- some hints and tips for beginners on the Doom 3 game.
- ConnexionsFeatured in Siskel & Ebert & the Movies: The Worst Films of 2005 (2006)
- Bandes originalesYou Know What You Are?
Written by Trent Reznor
Performed by Nine Inch Nails
Courtesy of Interscope Records
Under license from Universal Music Enterprises
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Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Doom: La puerta del infierno
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 60 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 28 212 337 $US
- Week-end de sortie aux États-Unis et au Canada
- 15 488 870 $US
- 23 oct. 2005
- Montant brut mondial
- 58 072 119 $US
- Durée1 heure 45 minutes
- Couleur
- Mixage
- Rapport de forme
- 2.39 : 1
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