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IMDbPro

Kingdom Hearts II

  • Jeu vidéo
  • 2005
  • 12
NOTE IMDb
9,3/10
7,9 k
MA NOTE
Haley Joel Osment, Wayne Allwine, Tony Anselmo, Bill Farmer, David Gallagher, and Hayden Panettiere in Kingdom Hearts II (2005)
ActionAventureFamilleFantaisieÉpopée fantastique

Ajouter une intrigue dans votre langueSora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.

  • Réalisation
    • Tetsuya Nomura
  • Scénario
    • Kazushige Nojima
    • Tetsuya Nomura
    • Masaru Oka
  • Casting principal
    • Haley Joel Osment
    • David Gallagher
    • Hayden Panettiere
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    9,3/10
    7,9 k
    MA NOTE
    • Réalisation
      • Tetsuya Nomura
    • Scénario
      • Kazushige Nojima
      • Tetsuya Nomura
      • Masaru Oka
    • Casting principal
      • Haley Joel Osment
      • David Gallagher
      • Hayden Panettiere
    • 46avis d'utilisateurs
    • 1avis de critique
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 victoire et 2 nominations au total

    Photos32

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    Rôles principaux99+

    Modifier
    Haley Joel Osment
    Haley Joel Osment
    • Sora
    • (English version)
    • (voix)
    David Gallagher
    David Gallagher
    • Riku
    • (English version)
    • (voix)
    Hayden Panettiere
    Hayden Panettiere
    • Kairi
    • (English version)
    • (voix)
    Jesse McCartney
    Jesse McCartney
    • Roxas
    • (English version)
    • (voix)
    Brittany Snow
    Brittany Snow
    • Naminé
    • (English version)
    • (voix)
    Justin Cowden
    • Hayner
    • (English version)
    • (voix)
    Sean Marquette
    Sean Marquette
    • Pence
    • (English version)
    • (voix)
    Jessica DiCicco
    Jessica DiCicco
    • Olette
    • (English version)
    • (voix)
    Richard Epcar
    Richard Epcar
    • Ansem (Xehanort's Heartless)
    • (English version)
    • (voix)
    • …
    Robin Atkin Downes
    Robin Atkin Downes
    • Luxord
    • (English version)
    • (voix)
    Ryan O'Donohue
    • Demyx
    • (English version)
    • (voix)
    Quinton Flynn
    Quinton Flynn
    • Axel
    • (English version)
    • (voix)
    Kirk Thornton
    Kirk Thornton
    • Saïx
    • (English version)
    • (voix)
    David Dayan Fisher
    David Dayan Fisher
    • Xaldin
    • (English version)
    • (voix)
    James Patrick Stuart
    James Patrick Stuart
    • Xigbar
    • (English version)
    • (voix)
    • (as James Patrick Stewart)
    Paul St. Peter
    Paul St. Peter
    • Xemnas
    • (English version)
    • (voix)
    Christopher Lee
    Christopher Lee
    • DiZ
    • (English version)
    • (voix)
    • …
    Crispin Freeman
    Crispin Freeman
    • Setzer Gabbiani
    • (English version)
    • (voix)
    • …
    • Réalisation
      • Tetsuya Nomura
    • Scénario
      • Kazushige Nojima
      • Tetsuya Nomura
      • Masaru Oka
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs46

    9,37.9K
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    Avis à la une

    10applemacco11

    May our hearts be our guiding key...

    When I think about Kingdom Hearts II, I think that it is without a doubt the best game ever made in my opinion and deserves an obvious 10/10 if I could I would do 11/10 haha. This game was my childhood, I played it all the time as a kid and had so much fun with it I was so happy when they SE decided to make 2.5 that I actually bought a PS3 (and then PS4 for 1.5 + 2.5) just for that single game and 1.5 of course, can't wait for KHIII. May my heart be my guiding key...
    Blank_Note

    A game that certainly compliments the original...

    The concept of the game was perceived as odd from my mindset when Kingdom Hearts was first released. I remember thinking how bad the game would be, and what a waste of time it would be playing it. Boy, was I wrong. When I finally got Kingdom Hearts, I absolutely ADORED the game. The plot was simple yet unique, and the characters became deeper the more you went through the game. Despite the annoying camera angle, the game play was also superb. All the characters became memorable. In my mindset, Sora was actually a classic Disney character.

    Now, following up for such a wonderful game is a difficult challenge to make. Though it is not the "official" sequel (Kingdom Hearts: Chain of Memories is. Though I like to call it Kingdom Hearts 1 1/2.) it still possesses that shaky II in its name. Sometimes the original was so great, that the sequel fails to live up to the original's standard. I was worried it would end up like most Disney sequels.

    Thankfully, it was not of that sort. It is, perhaps, better than the first if I must say so. The agitating camera angle is fixed up, and you use the Right analog stick (something I more used to in other games) instead of the Right and Left buttons to control the camera angle. The appearance of the game is sleek and sharp, and the characters (especially Sora and the other 'human' characters) appear a lot less blocky than they did in the original. The opening song, Sanctuary, is just as good as Simple and Clean, sung by the same talented Utada Hikaru. Most of the voice acting was superb as well, though I was a little bummed that Johnny Depp, Orlando Bloom, and Kiera Knightly didn't do the voice talents for their characters in the "Pirates" level. They changed Yuffie, Leon, and pretty much the entire Final Fantasy casts' voice actors as well, which I think was not good move. However, the original actors for Sora, Riku, and Kairi remained, however you can tell that SOME of the people went through puberty along with their character...*nudges at Haley*. I also liked the fact that you have the option of skipping the lengthy cut scenes if you've already been through them once before.

    As for the plot, it was still pretty similar. But now the Nobodies have joined up as an enemy. There's a three hour tutorial with Roxas, a boy who you will learn is 'related' to someone familiar. I found that part to be the only annoying thing of the game. I guess it was because you're so used to playing Sora, that it's annoying to be another person. Also, as you carry along with the story, there are many twists that leave you surprised. (For example, you learn something about 'Ansem.' Why I have his name in quotes, is for you to figure out).

    Another thing I liked was the reaction button. Instead of pressing X to talk to people, instead you use the triangle button. It is also quite helpful in mini games and battle sequences where you can do special moved to deal out more damage to your enemy. The only real problem I had with the game was the fact that it felt too...short. Despite the fact that the ending was completed, with a little cliffhanger at the end (stick around after the credits) it still felt like something was missing. The levels seemed to be a lot less longer than the originals, though you did come back for a second go at them. Thankfully the Gummi Ship is also redone, and is more fast-paced and enjoyable, keeping your trigger finger happy.

    However, though I can go on and on about how marvelous this game is, I feel that I have the need to stop before I ruin the experience for you. Hopefully you will take my word and go out and buy the game. Despite being $50, it is well worth that money.
    SSJAniFan

    Everything a sequel could ask for

    Arguably one of the most anticipated games since the first shots were revealed in summer 2003, Kingdom Hearts 2 had much hype living up to it. After all, the first Kingdom Hearts was a very enjoyable action-RPG. It combined the worlds of Disney and Final Fantasy, filled with a massive story, full-on interaction with the various Disney worlds, quickly paced battles that challenged the reflexes and wits, and fun little mini-games to pass the time. It wound up becoming a hit, despite its shortcomings such as an annoying camera and a series of weak series of "Gummi Ship," shooting levels. In 2004, a Game Boy Advance title Kingdom Hearts: Chain of Memories was released, which bridged the events of the first game and its upcoming sequel. With appetites whetted, fans eagerly anticipated the release of the PS2 sequel over a year later. And now, with it finally out after 3 1/2 years, you may ask, "Was it worth the wait?" You bet it was.

    First, the graphics. They are simply beautiful. The designers perfectly captured the animation in the first game, and despite that, the new one looks even better. From the cartoony steamboat of Steamboat Willy fame to the Beast's flowing cape, the movements, designs, and animations can almost be mistaken for a finished animation cel. Its interesting to that all of the returning Final Fantasy characters sans Cid have received all out makeovers, and instead of a more anime-ish look like the first game, they now sport some slightly more realistic designs.

    Story wise, KH II is just as good as the first. Yes, a certain major villain from the first is back, and yes, you're traveling worlds trying to beat Heartless, but thankfully, it's not a rehash. It has quite a few interesting twists and turns and even a few very emotional moments, starting with the beginning, which interestingly enough, doesn't feature Sora at all, but an entirely new character. And by the time Sora returns, we wind up caring for this new character quite a bit, and actually wind up missing him. And Mickey fans rejoice: while the Mouse only appeared for about a minute of the first game, this time around he has a much larger role.

    Gameplay wise, Kingdom Hearts II excels. Although the platforming is gone, Square has made sure that you won't be bored. Some tasks include a wild ride on Aladdin's magic carpet, helping Mulan join the Imperial Army, singing in a duet with Ariel, and helping an amnesiac Winnie the Pooh get enough honey to eat on an insane adventure that goes throughout the 100 Acre Wood and even on the text of the Pooh book itself. The combat, well, it takes the cake. The new system is incredibly deep, filled with Reaction commands that let you perform new combos against enemies and bosses, Limit attacks that let you perform combination attacks with your various party members, and the drive gauge, which not only enhances the power of your summon monsters, but also allows Sora to merge with his allies into a full blown powerhouse warrior. The Gummi Ship segments are no longer a chore: gone are the slow-moving bland environments from the first game, instead giving us a fast paced blast fest that does a much better job of replicating the old quarter munchers of yore. And did I mention the fact that the camera has improved greatly?

    There are many new tunes that each perfectly fit each new world, with the themes from the returning worlds also coming back. I have little complaints overall, in fact, my biggest gripe is I would have loved to hear "What's This?" being played during the Christmas portion of the Nightmare Before Christmas world. Voice wise, well, Haley Joel Osment once again shines as Sora, Christopher Lee is absolutely brilliant as Diz, and of course the usual Disney VAs such as Wayne Allwine, Tony Anselmo, and Bill Farmer, are perfect. Best of all, most of the cast members have voices, including returning ones who didn't in the first such as Chip and Dale, the rest of the Winnie the Pooh cast, and Cid. Only a few do not have voices, such as Uncle Scrooge McDuck(which is a shame, as I would have loved to hear Alan Young) All of the returning Final Fantasy cast members, save Cloud, have new voices though, and range from good(Squall/Leon) to disappointing(Aerith).

    Kingdom Hearts II is definitely worth the time we've endured, as well as the $50 dollar price tag. This is a must buy title and it leaves me anticipating just what the unbeatable team of Disney and Square will do next.
    kaboomzor

    Sora's triumphant return

    The first Kingdom Hearts game was a genre-defining title. Squaresft had a huge hit on its hands, spawned from its partnership with Disney, that no one really expected. When the sequel was announced, fans of the game (myself included) were overjoyed. And now that it's here, we know that our reaction was justified.

    This game is everything it promises to be and more. Everything, from the graphics to the gameplay, has been completely redone, with stunning results. It still shows the same crisp look and feel you expect from Square, but with a new polish that's readily evident.

    The game feels the same, but different - like an old car with a brand new engine. Sora jumps and attacks with speed and flourish, just as he did in the first game. Only this time, they've thrown in a couple new features for you to play with - the Drive and Limit functions.

    The Drive command is a stroke of genius on Square's part - when selected, you transform into one of 5 forms with the help of your allies - Valor (Goofy), Wisdom (Donald), Master (Both), Final (Both), and AntiForm (All allies). The first three are gained as the story progresses, but Final form and AntiForm are random occurrences. The Drive forms imbue Sora with new skills and abilities, allowing him to take down his enemies in ways never thought possible.

    Anyone who's played Final Fantasy will recognize the Limit command. Sora teams up with his partners to unleash a flashy, devastating combo attack that decimates the enemies around him. Limit attacks do ridiculous damage and are often graphically stunning. Each ally (including those specific to the current world) has his own limit attack, and each one is completely unique.

    As with he first game, the story is a brilliantly crafted and well-told narrative. All your favorite characters from the first game are back, including some new faces, like Stitch, Tifa, and, of course, the three stars of Final Fantasy X-2, Yuna, Rikku and Paine (making their appearance this time as three mischievous fairies that inhabit Hollow Bastion).

    Overall, this is a fantastic and well-thought-out game that anyone who even mildly enjoyed the first. Games like this really only come once in a great while, and this should definitely keep you busy until the next ground-breaking new hit is released.
    10jhu55555

    you'll never get sick of this game. truly one of the best.

    I fell in love with the Kingdom Hearts series the very moment I started the game. This game has a brilliant storyline that includes everything - drama, romance, humor, action, adventure. The heroes are lovable and the villains equally detestable. And what human being can hate Disney? The incorporation of eternal Disney characters and their histories is wonderful. The interface of the game is user friendly and fun to look at, along with the beautiful graphics designed for each world.

    When you play, you are immersed into a fantasy world that you will never want to leave. For those who are skeptical, just look at the masterminds behind this series: It's from the same creators as the beloved Final Fantasy games. Square-Enix does its best to not only satisfy its fans, but to make them fall in love all over again every time they come across a new release.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Stitch was included because a survey said that Stitch was the second favorite Disney character in Japan.
    • Gaffes
      When Roxas sees Sora's memories in his dreams, he also sees scenes that Sora never witnessed, such as Jafar's line "The boy is a problem; he found one of the Keyholes" which was at Maleficent's council in Hollow Bastion. Sora was never present to hear Jafar say this line.
    • Citations

      Axel: [to Sora, about Roxas] He was the only one I liked. He made me feel... like I had a heart.

    • Crédits fous
      After the credits are finished you see Sora, and Riku at their old hang out on Destiny Islands talking about how a whole lot has not changed. Then Kairi comes running with a bottle in her hand that has a note contained inside it. The note is from the king which is insinuating that he is asking for their help.
    • Versions alternatives
      While playing the Atlantica Rhythm mini-games in the Japanese version, the O button is used as a rhythm trigger a majority of the time. In the English version it's replaced with the X button.
    • Connexions
      Edited from Le Roi lion (1994)
    • Bandes originales
      Sanctuary -opening version-
      Written and Performed by Hikaru Utada (as Utada)

      Produced by Hikaru Utada (as Utada), Miyake Akira, Teruzane Utada

      Keyboard and Programming: Hikaru Utada (as Utada), Matt Rohde

      Additional Programming: Alexis Smith

      Drums: Forrest Robinson

      All Vocals: Hikaru Utada (as Utada)

      Recorded by Pat Woodward and Matsui Atsushi

      Pro-Tools Operation: Glenn Erwin

      Recorded at Westlake Audio, LA, Bunkamura Studio, Tokyo

      Mixed by Goetz B. for 365 Artists

      Mixed at Bunkamura Studio, Tokyo

      (P) 2005 The Island Def Jam Music Group (C) 2005 Walt Disney Music Company

      (US version only)

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    FAQ

    • Please explain the chronical order these game go by.

    Détails

    Modifier
    • Date de sortie
      • 28 septembre 2006 (France)
    • Pays d’origine
      • Japon
      • États-Unis
    • Sites officiels
      • Square Enix (Japan)
      • Square Enix (United States)
    • Langues
      • Japonais
      • Anglais
    • Aussi connu sous le nom de
      • キングダム ハーツII
    • Lieux de tournage
      • Japon
    • Sociétés de production
      • Buena Vista Games
      • Disney Interactive Japan
      • Square Enix Company
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

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    • Couleur
      • Color
    • Mixage
      • Dolby
    • Rapport de forme
      • 1.85 : 1

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