Renaissance
- 2006
- Tous publics
- 1h 45min
NOTE IMDb
6,6/10
17 k
MA NOTE
Ajouter une intrigue dans votre langueA young gene researcher, Ilona, is kidnapped in a future Paris. Police Captain Karas and his team are in charge of finding her.A young gene researcher, Ilona, is kidnapped in a future Paris. Police Captain Karas and his team are in charge of finding her.A young gene researcher, Ilona, is kidnapped in a future Paris. Police Captain Karas and his team are in charge of finding her.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 2 victoires et 1 nomination au total
Ian Holm
- Jonas Muller
- (voix)
Robert Dauney
- Karas
- (voix)
Isabelle Van Waes
- Ilona
- (voix)
- (as Isabelle Van Waess)
Max Hayter
- Dellenbach
- (voix)
Marco Lorenzini
- Muller
- (voix)
Jerome Causse
- Amiel
- (voix)
Clémentine Baert
- Nurses
- (voix)
Chris Bearne
- Parisian
- (voix)
David Benito
- Nayhib
- (voix)
Tsuyu Shimizu
- Reporaz
- (voix)
- (as Tsuyu Browell)
Marcia Fantin
- Parisian
- (voix)
Avis à la une
Paris in 2042 and an employee of the health & beauty giant Avalon goes missing. Her employer wants her found urgently and the case is assigned to a jaded policed captain called Karas. Karas teams up with Bislane, the sister of the missing scientist and together they find connections between Avalon, buried research, underworld bosses and a discovery that Avalon is frantic to get its hands on.
Renaissance came to me with reviews that praised the style but noted that the story limited how good the film was as a final product. I tried not to watch it with this in mind but it was difficult because the collected wisdom is correct in this case and this is just how the film plays out. The plot is a slow starter mainly because the start is where the characters and depth is supposed to come in, with the "action" and reveals coming later. Unfortunately but perhaps unsurprisingly the film doesn't have this depth early on and it didn't really engage me, leaving the potentially complex plot to slightly confuse me while also failing to grab my attention. This changes as the film goes on and things become clearer and I did get more interested in the second half on the way to a solid ending for this type of thing.
Obviously the main selling point of the film is the animation and the visual style. In this regard the film is rather superficial until you get into it, then after a while it is cool and broody, full of shadow and atmosphere. Such a shame then that with all the cool visuals, we are given English cast that deliver such flat and dull performances by contrast. Craig is a distinctive voice of course but he seems to focus on this rather than working on his character. Holm is a bit better and appears to be putting a bit of effort into it but Pryce and others drift by without having a lot of material to work with. Always nice to hear Sosanya's tones but she has a tiny part.
Renaissance is very much the product of the approach that made it. Visually it is impressive with oodles of style but the story, although it gets better, is not as engaging as I was hoping for and the performances are surprisingly and disappointingly flat.
Renaissance came to me with reviews that praised the style but noted that the story limited how good the film was as a final product. I tried not to watch it with this in mind but it was difficult because the collected wisdom is correct in this case and this is just how the film plays out. The plot is a slow starter mainly because the start is where the characters and depth is supposed to come in, with the "action" and reveals coming later. Unfortunately but perhaps unsurprisingly the film doesn't have this depth early on and it didn't really engage me, leaving the potentially complex plot to slightly confuse me while also failing to grab my attention. This changes as the film goes on and things become clearer and I did get more interested in the second half on the way to a solid ending for this type of thing.
Obviously the main selling point of the film is the animation and the visual style. In this regard the film is rather superficial until you get into it, then after a while it is cool and broody, full of shadow and atmosphere. Such a shame then that with all the cool visuals, we are given English cast that deliver such flat and dull performances by contrast. Craig is a distinctive voice of course but he seems to focus on this rather than working on his character. Holm is a bit better and appears to be putting a bit of effort into it but Pryce and others drift by without having a lot of material to work with. Always nice to hear Sosanya's tones but she has a tiny part.
Renaissance is very much the product of the approach that made it. Visually it is impressive with oodles of style but the story, although it gets better, is not as engaging as I was hoping for and the performances are surprisingly and disappointingly flat.
If you've ever seen the trailer for the film "The Recruit" with Colin Farrell and Al Pacino, you'll never have to see that film. Sadly, Renaissance has had similarly revelatory trailer makers.
The story of Renaissance is about a detective investigating the kidnapping of a young woman and medical researcher. The setting is a futuristic Paris, and science fiction elements feature throughout. The special thing about Renaissance, though, is its visual style, and not its story. Renaissance is 3D computer animation, like Final Fantasy, but highly stylised into black and white with ultra sharp contrasts. The result looks stunning (although the problems of 3D animation of human beings are still noticeable from time to tome: slightly robotic movements, slightly wooden facial acting, etc) As a highly stylised, beautiful film noir, Renaissance succeeds at stunning the audience, especially visually. The story and writing, though, are not quite at the same level of quality as the visuals. It's not a bad story (and presumably, if you haven't seen the trailer, it's a lot more exciting than it was for me). But it is a story that isn't highly original, and verges on the corny. A few lines of dialogue were painfully corny, making the writing sound like a beginner's first efforts.
I will definitely recommend Renaissance to friends. It's unlike anything I've seen before, visually, and I believe its originality alone makes it a worthwhile experience. It is also a watchable story, even if it isn't perfect.
The story of Renaissance is about a detective investigating the kidnapping of a young woman and medical researcher. The setting is a futuristic Paris, and science fiction elements feature throughout. The special thing about Renaissance, though, is its visual style, and not its story. Renaissance is 3D computer animation, like Final Fantasy, but highly stylised into black and white with ultra sharp contrasts. The result looks stunning (although the problems of 3D animation of human beings are still noticeable from time to tome: slightly robotic movements, slightly wooden facial acting, etc) As a highly stylised, beautiful film noir, Renaissance succeeds at stunning the audience, especially visually. The story and writing, though, are not quite at the same level of quality as the visuals. It's not a bad story (and presumably, if you haven't seen the trailer, it's a lot more exciting than it was for me). But it is a story that isn't highly original, and verges on the corny. A few lines of dialogue were painfully corny, making the writing sound like a beginner's first efforts.
I will definitely recommend Renaissance to friends. It's unlike anything I've seen before, visually, and I believe its originality alone makes it a worthwhile experience. It is also a watchable story, even if it isn't perfect.
A Scanner Darkly, Minority Report, Blade Runner, Sin City and Sky Captain and the World of Tomorrow if you are a fan of any of these then this will be well worth checking out.
French animation project 'Renaissance' took seven years to make on a shoestring budget and tonight I finally got to see it at a private screening for the International Film Festival in Stockholm. My spontaneous reaction is awe; my further reflection is 'huh, neat' and closer analysis regrettably gets a resounding 'meh'. It is a gorgeous science fiction triumph on the surface, but scratch it or even poke it a little and its unnecessarily complex plot becomes glaringly apparent, as do the flat characters.
Nevertheless it is clear that the people at Onyx films have done something spectacular with the aforementioned surface. The visuals are staggering. They have used live action motion capture fitted into key-frame animation, with stark jet black and bright white contrasts and a heavily shadowed rotoscoped background. For those of you who are not down with the 'technical lingo', the film looks like a fully-animated Sin City. Its fluid, transparent, dark and stylized template is complemented by great lurid lightning. It's a vision. Yet much credit is also due to the crisp sound effects that take the form of humming futuristic weapons, suspenseful music, heavy raindrops and glass shards breaking. It's every tech-nerd's wet dream...
The film zooms in on an eerily-lit, bleak, futurescape Paris in which a major corporation called 'Avalon' has begun to interweave in the lives of the citizens with surveillance (think the fluid transparent screens from Minority Report) and genetic engineering. The latter leads to a mysterious kidnapping of young researcher Ilona (voiced by the lovely Romola Garai). Cut to our hard-boiled cop-on-suspension and protagonist Karas (Daniel Craig) a man who takes the law into his own hands who is assigned the case of finding and retrieving Ilona. During this case, he is being aided by Illona's sister with whom he also begins a love affair. A very half-assed love affair, if I may say so.
The world of Renaissance is remarkable. Director Christian Volckman takes a fair jab at melting the noir themes and the result is an urban jungle filled with cads, rats, femme fatales and lonely detectives that hide in the shadows of the seedy slum. The problem is that the creators undoubtedly felt the need to have extremely clear and spelled-out archetypes in the story, or the film would have been "too surreal" for mainstream audiences, owing to its lurid animation format. It follows then that we have a multitude of clichéd characters such as evil-laughing villains, sleazy crime bosses and butch tough-chicks who blow smoke every chance they get. It shoves noir in our faces, and it isn't necessary.
What is worse is that the dialogue is a little contrived. It seems as though every line exists for the sole reason of propelling the plot. This is nothing fatal because the plot is so complex once it gets going that it needs some clear direction. Daniel Craig helps here too by bringing a no-nonsense attitude to his hard-edged cop character. At one point in Renaissance, he is seen in a vivid car-chase that surely is one of the most adrenaline-pumping and top notch sequences of the film. Unfortunately, the novelty of the sci-fi visuals have worn off post this car chase and 'Renassaince' could benefit from being slightly shorter. In summary, a very interesting but flawed futuristic comic book experience.
7 out of 10
French animation project 'Renaissance' took seven years to make on a shoestring budget and tonight I finally got to see it at a private screening for the International Film Festival in Stockholm. My spontaneous reaction is awe; my further reflection is 'huh, neat' and closer analysis regrettably gets a resounding 'meh'. It is a gorgeous science fiction triumph on the surface, but scratch it or even poke it a little and its unnecessarily complex plot becomes glaringly apparent, as do the flat characters.
Nevertheless it is clear that the people at Onyx films have done something spectacular with the aforementioned surface. The visuals are staggering. They have used live action motion capture fitted into key-frame animation, with stark jet black and bright white contrasts and a heavily shadowed rotoscoped background. For those of you who are not down with the 'technical lingo', the film looks like a fully-animated Sin City. Its fluid, transparent, dark and stylized template is complemented by great lurid lightning. It's a vision. Yet much credit is also due to the crisp sound effects that take the form of humming futuristic weapons, suspenseful music, heavy raindrops and glass shards breaking. It's every tech-nerd's wet dream...
The film zooms in on an eerily-lit, bleak, futurescape Paris in which a major corporation called 'Avalon' has begun to interweave in the lives of the citizens with surveillance (think the fluid transparent screens from Minority Report) and genetic engineering. The latter leads to a mysterious kidnapping of young researcher Ilona (voiced by the lovely Romola Garai). Cut to our hard-boiled cop-on-suspension and protagonist Karas (Daniel Craig) a man who takes the law into his own hands who is assigned the case of finding and retrieving Ilona. During this case, he is being aided by Illona's sister with whom he also begins a love affair. A very half-assed love affair, if I may say so.
The world of Renaissance is remarkable. Director Christian Volckman takes a fair jab at melting the noir themes and the result is an urban jungle filled with cads, rats, femme fatales and lonely detectives that hide in the shadows of the seedy slum. The problem is that the creators undoubtedly felt the need to have extremely clear and spelled-out archetypes in the story, or the film would have been "too surreal" for mainstream audiences, owing to its lurid animation format. It follows then that we have a multitude of clichéd characters such as evil-laughing villains, sleazy crime bosses and butch tough-chicks who blow smoke every chance they get. It shoves noir in our faces, and it isn't necessary.
What is worse is that the dialogue is a little contrived. It seems as though every line exists for the sole reason of propelling the plot. This is nothing fatal because the plot is so complex once it gets going that it needs some clear direction. Daniel Craig helps here too by bringing a no-nonsense attitude to his hard-edged cop character. At one point in Renaissance, he is seen in a vivid car-chase that surely is one of the most adrenaline-pumping and top notch sequences of the film. Unfortunately, the novelty of the sci-fi visuals have worn off post this car chase and 'Renassaince' could benefit from being slightly shorter. In summary, a very interesting but flawed futuristic comic book experience.
7 out of 10
Renaissance deftly walks the line between mainstream American animation and Japanese anime. There are no annoying animals here to perform lame songs written by has-been musicians and no esoteric detours through alternate dimensions. Instead, Renaissance is a gritty, innovatively drawn thriller with an engaging central story.
The film's greatest asset is its stunning "film noir" animation. The animators have created a distinctive and haunting look through the use of a black & white colour scheme and the constant manipulation of shadow and light. The result is something akin to an animated lino cut or a manga version of Sin City. Equally impressive is the film's ability to move seamlessly from simple two dimensional outlines to scenes involving the most intricate animation imaginable. This is displayed to good effect during an extended car chase in the middle of Renaissance which contains the kind of dazzling animation usually only seen in the works of Otomo, Oshii and Miyazaki.
Regardless of the calibre of the animation, the film would become boring very quickly without an involving storyline. Renaissance also succeeds in this department with an interesting, if unnecessarily convoluted, plot revolving around a corporate kidnapping and demented scientists. The film benefits greatly from a winning central character in Karas, an unorthodox cop voiced in the English version by Daniel Craig. The voice work and dubbing are generally good, with Catherine McCormack particularly impressive as the voice of Bislane.
Renaissance is one of the best animated film aimed at adults not to originate from Japan. The pace is brisk, the tone is evocative and the direction manages to be effortlessly stylish. Highly recommended for the anti-Pixar crowd.
The film's greatest asset is its stunning "film noir" animation. The animators have created a distinctive and haunting look through the use of a black & white colour scheme and the constant manipulation of shadow and light. The result is something akin to an animated lino cut or a manga version of Sin City. Equally impressive is the film's ability to move seamlessly from simple two dimensional outlines to scenes involving the most intricate animation imaginable. This is displayed to good effect during an extended car chase in the middle of Renaissance which contains the kind of dazzling animation usually only seen in the works of Otomo, Oshii and Miyazaki.
Regardless of the calibre of the animation, the film would become boring very quickly without an involving storyline. Renaissance also succeeds in this department with an interesting, if unnecessarily convoluted, plot revolving around a corporate kidnapping and demented scientists. The film benefits greatly from a winning central character in Karas, an unorthodox cop voiced in the English version by Daniel Craig. The voice work and dubbing are generally good, with Catherine McCormack particularly impressive as the voice of Bislane.
Renaissance is one of the best animated film aimed at adults not to originate from Japan. The pace is brisk, the tone is evocative and the direction manages to be effortlessly stylish. Highly recommended for the anti-Pixar crowd.
Set in 2054 Paris, Renaissance has Daniel Craig voicing our protagonist, a (surprisingly) renegade cop investigating the kidnapping of a woman, after she disappeared from a club. His plight is further complicated when he uncovers seedy information about Avalon, the city's biggest company, who may have something to do with her disappearance. This relatively uninspiring tale of one man's search to uncover the truth behind a global conglomerate's surge towards everlasting youth and beauty is told through an interesting choice of cinematography and style: a mixture of rotoscope and fluid animation, all done in black and white palette. Whilst this initially looks relatively impressive, the novelty of it wears off fast, and inevitably looks unimpressive. It is certainly not a patch on similarly styled films of the past such as A Scanner Darkly (2006) or Sin City (2005). Fans of video games will get the feeling they are watching one really long cut-scene. The plot, possessing whatever little resonance it has, is done no favours by the completely clunky dialogue, delivered as monotonously as you'd like from the voice talent. It's a shame because there were things I really wanted to like about Renaissance. The only times it feels like really clicking in to second gear are the all too brief action scenes. There's a half-decent shootout within a green house, and a rather cartoonish car chase. But the characters are all far too hackneyed and one-dimensional: the blabbering scientist, the rogue cop, the femme fatale, the cackling bad guy, sprightly vodka drinking Russians, believe me they all make an appearance. This certainly isn't a patch on Anime Manga, nor does it posses any of the depth that made Ghost In The Shell a three-dimensional experience. An intriguing, if inevitably unsatisfying experience.
Le saviez-vous
- AnecdotesThis movie took six years to complete on a budget of fifteen million dollars.
- GaffesThe movie is set in 2054, this is shown at the beginning, where the date "Oct 12 2054" is given in the Avalon advertisement. Throughout the movie, Ilona is said to be 22 years old, so she should be born around 2034. However, when she is abducted in the beginning, her passport is falling to the ground and her date of birth is visible as "24/06/2020". So either the movie plays in 2042 or the d.o.b. in her passport is wrong.
- Citations
Barthélémy Karas: First, we find her. And then, we sleep.
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- How long is Renaissance?Alimenté par Alexa
Détails
Box-office
- Budget
- 18 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 70 644 $US
- Week-end de sortie aux États-Unis et au Canada
- 10 800 $US
- 24 sept. 2006
- Montant brut mondial
- 1 831 348 $US
- Durée1 heure 45 minutes
- Couleur
- Mixage
- Rapport de forme
- 2.35 : 1
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By what name was Renaissance (2006) officially released in India in English?
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