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Prince of Persia: The Sands of Time

  • Jeu vidéo
  • 2003
  • T
NOTE IMDb
8,4/10
5,8 k
MA NOTE
Prince of Persia: The Sands of Time (2003)
Aventure dans le désertÉpée et sandaleActionAventureFantaisieRomance

Ajouter une intrigue dans votre langueA young prince with expert fighting skills acquires the Dagger of Time, and unknowingly releases the powerful Sands of Time with it. Now he is trapped in a palace with sand creatures and mus... Tout lireA young prince with expert fighting skills acquires the Dagger of Time, and unknowingly releases the powerful Sands of Time with it. Now he is trapped in a palace with sand creatures and must undo the unfortunate deed he has done.A young prince with expert fighting skills acquires the Dagger of Time, and unknowingly releases the powerful Sands of Time with it. Now he is trapped in a palace with sand creatures and must undo the unfortunate deed he has done.

  • Réalisation
    • Patrice Désilets
  • Scénario
    • Jordan Mechner
  • Casting principal
    • Yuri Lowenthal
    • Joanna Wasick
    • Barry Dennen
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,4/10
    5,8 k
    MA NOTE
    • Réalisation
      • Patrice Désilets
    • Scénario
      • Jordan Mechner
    • Casting principal
      • Yuri Lowenthal
      • Joanna Wasick
      • Barry Dennen
    • 18avis d'utilisateurs
    • 2avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 10 victoires et 5 nominations au total

    Photos27

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    Rôles principaux5

    Modifier
    Yuri Lowenthal
    Yuri Lowenthal
    • Prince
    • (voix)
    • …
    Joanna Wasick
    • Farah
    • (voix)
    Barry Dennen
    Barry Dennen
    • Vizir
    • (voix)
    William Frederick Knight
    William Frederick Knight
    • Sultan
    • (voix)
    • (as William Knight)
    Warren Burton
    • King Sharaman
    • (voix)
    • Réalisation
      • Patrice Désilets
    • Scénario
      • Jordan Mechner
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs18

    8,45.7K
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    Avis à la une

    daChiLLy

    Zelda meets Soulreaver.

    "Prince of Persia: The Sands of Time" is a pleasant gaming-experience with a unique atmosphere and truly stunning visuals (see the animations for yourself, and you'll know what I'm talkin about!).

    To be honest: PoP - Sands of Time lacks innovation, as most elements of gameplay have already been seen before. Many camera-techniques, most riddles and a fair share of the controls have obviously been inspired by "The Legend Of Zelda - Ocarina of Time", some visuals (especially the outdoor locations) resemble "Ico", and if you ever played "Soul Reaver 2", you won't lose the feeling that you somehow know what's gonna happen next.

    Nevertheless, PoP was one of the most capturing and entertaining pieces of software to hit my system in a "long" time, because all the (wisely chosen) elements were put together so artfully, that the final product is at least as "fresh" as most of its mental predecessors were at their time. One thing that impressed me was the nearly endless repertoire of moves the Prince can perform and combine without ever leaving the player's control. You never really *notice* the engine enabling you to perform the moves at ´the specified spots... everything just WORKS, and it works well. The Prince is without a doubt one of the most agile heroes ever to appear in a game: He runs up or along walls, climbs most any surface, walljumps like mario and does somersaults, cartwheels, backflips and helldoIknowwhatelse when and wherever you want him to. As for the fighting system, PoP has taken a great leap forward in comparison to everything available up to now, as it combines the arcade-like fighting with a blocking-system quick as lightning and some matrix-moves that are marvelously cool to look at. The graphics are well done (best hair animation ever!), although some people might not like the blurry filter that lies on the entire scenery, but in my opinion it just helps creating a wonderful "Arabian tales" atmosphere. Music's alright when it's playing (mostly in fight scenes... silence is your friendly companion for the largest part of the journey). Just imagine oriental tunes with a slight touch of industrial. If you like atmospheric adventures with a lot of artistic jumping, climbing and swordfighting, this one's for you.

    8.5/10
    10santhanakkulu

    Awesome Gameplay

    Prince of Persia: Sands of time is one of my favourite games which played in Demo and Full Game. I liked the Concept and Techniques of the game. This Game has Good Story and Unique Gameplay. The Game has techniques like Wall to Wall Jump, Run on the wall, Run on the wall and Jumping from the opposite Sides. The Fighting Combats are more interesting, like Sucking the Sand form Sand enemies with Dragger of times. The Relationship between Farah and Prince was good. The reversal of time concept was in the Climax was an outstanding experience. The Background Music was Great. Prince of persia: Sands of time is one of my favourite games which played in Demo and Full Game. Liked the Concept and Techniques of the game. This Game has Good Story and Unique Gameplay. The Game has techniques like Wall to Wall Jump, Run on the wall, Run on the wall and Jumping from the opposite Sides. The Fighting Combats are more interesting like Sucking the Sand form Sand enemies with Dragger of times. The Relationship between Farah and Prince was good. The reversal of time concept was in the Climax was an outstanding experiance.
    10TBJCSKCNRRQTreviews

    Incredible

    This accomplishes two things: It reinvigorates the excitement of the best of these, after the less-than-stellar "3D". And it succeeds in doing what that one intended to: bringing them into the third dimension, maintaining the fun and smarts, and even updating it some. Don't get me wrong... they had the right intentions. They may have lacked the tools and technology, and there was an important lesson that this one proves well: You don't need to make the follow-up a carbon-copy(to the extent you can, anyway) to not stray too far, the key is to stay true to the feel. At its core, this is an upgraded Prince of Persia, by which I'm referring to the original that started the franchise. This is faster and more dynamic than the previous ones. It is also, in ways, bigger. They fit in quite a bit, without this being overly long(it took me around 12 hours). The amount of enemies that you fight through all the first three are reached and surpassed not very far into this. The majority of the battles are multi-combat. That's one of the numerous places where this shines: The fighting system. It's amazing, speedy and efficient, and available right at your fingertips. That goes for the acrobatics, as well. While you can move like lightning, and the functions respond the same as that, the swordplay(this guy is kick-ass, he has exceptional skills, and he's got defending himself *down*) and tasks are still the combination of thrilling and demanding that they should be in this series. Let me tell you right now: If you do not have patience that is almost unlimited, finger coordination and reflexes like a cat(this takes longer strides of the latter two, on a regular basis, and split-second timing en masse), this is probably too much. It can be mighty frustrating. This Prince can run across and up walls(I don't believe this is the first game to utilize those two from The Matrix, but it's one of the ones that did it with the most luck), but he's still the same where it counts(...and he continues to go unnamed). The puzzles are intuitive and cool brain-teasers. There aren't too many of them, the large part of this is navigating, the fencing second. It all evens out well, I was never tired of any of it. The plot is magnificent and interesting, and goes somewhere new(thank goodness... how often do you need to have someone else cast you out, typically straight into a dungeon, attempting to marry your princess, before trying something else out?)... just for the record, I don't see much relation between this and the earlier entries, as far as this goes. The concept is rather well-thought out, and also helps supply you with a couple of powers at your disposal. The idea of time is explored. The camera is fantastic, and in addition to the regular one that you can turn and zoom somewhat, you have a first-person one that you can use provided you're standing still, and the panoramic angle which can aid, as well as put in perspective where you currently are. These are all great, and the only negative to this is the fortunately relatively rare occasions where the... let's call it "course correcting", happens. You do need to work with the way the directions change when the view does, which is something you won't always see coming. This only takes you through one overall location, basically, the plenty of areas of that, and all the enemies, whilst all done well and using sufficiently different attacks to be entertaining to face, are essentially variations on the same type. That isn't necessarily bad, it depends on what one wants from this. I would say it all comes together well and the choice can be argued as the right one. The difficulty is fairly high, and there are no settings for it, save for perhaps making the Tutorials(letting you know how to do the things that Mr. P. is capable of, as they come up) be active or not. It does start out soft. The graphics are astonishing. A few cut-scenes are CGI, and simply gorgeous, however, all others are in-engine, and this doesn't hurt them at all. This allows for remarkably articulated and smooth facial and body animation, and there's not a thing in this that doesn't look excellent. The lighting is beyond reproach. The realistic water and dust effects are impeccably well-done. This has next to no bugs or glitches. Saving takes place at checkpoints, with a number of "main" ones, where you choose to, and can return to that spot, and some "auto" ones, where you lose the progress if you quit. The AI is nice, programmed well. Replayability is based on personal preference, there is no High Score table, I don't know of anything that you get by going back to this, other than the experience. Storytelling is nice, you get "flashes" and some narration(that makes the whole thing come together well). The voice acting is spot-on. Sound in general is another strength of this. The music goes towards rock, without forgetting the beautiful Persian-style score. The characters are well-written, if arguably not the deepest ever seen. The dialog tends to be clever and well-delivered, and certainly all goes for being both. The level design is unbelievably well-done. This does have little in the way of Bosses to defeat, but they are awesome. As far as censor-worthy material goes... this can be enjoyed by any teen, and there's not exactly a ton keeping it from being OK from even younger audiences. There's barely any blood, no gore(compare this to the '89 version, and The Shadow and the Flame, for example). The nudity, however, well, there's technically none, but they sure go as close as humanly possible. I recommend this to anyone who enjoys a challenge, in the form of an intense(note: Not as a result of violence), thoroughly well-done and through and through expertly put together adventure action title. 10/10
    Ramses_Emerson

    Jordan Mechner and Ubisoft have truly created a classic.

    Review: Prince of Persia: The Sands of Time is a masterpiece in every sense of the word. Why? Let me tell you why.

    Story: This game has one of the best stories in any game (ever). It was written by the Creator of the original Prince of Persia game (made back in 1989) Jordan Mechner, who also wrote what may be the best adventure game ever made The Last Express (1997). Jordan weaves the complicated narrative into a story that is exciting, romantic, and actually intriguing and involving. The characters are interesting and complex and the hero is far more interesting then most video game heroes (not you're typical one-liner spewing space marine).

    Sound: The sound design in this game is excellent. The voice acting is very good for the most part. But, what makes the sound design really remarkable is the excellent soundtrack by Stuart Chatwood. He skillfully mixes traditional Middle Eastern music with electric guitar and drums and some excellent vocals. The music reminded me of the wonderful score for Gladiator (2000).

    Graphics and Animation: The graphics in Sands of Time are breathtaking! The environments and characters are amazingly detailed and rendered. So much attention to detail on every character and area. And best of all the videos in the game are absolutely stunning, at first glance you will think you are watching a live-action Hollywood movie. The Prince is animated very well and the game manages to make all of his very acrobatic moves look real. They developers also gave him and the other characters very realistic facial animations.

    Game play: And most importantly of all the game play, all those other attributes don't really matter if the game isn't fun, and this game is most definitely fun! Most of the game play consists of getting from one place to another in the giant palace that the entire game takes place in. The fun part is how you get there. The prince is some what of a Middle Eastern ninja in the way that he can run along and up walls. The game isn't to big on traditional puzzles, in Sands of Time the environments are the puzzles. The most flawed part of the game is easily the combat, it starts out great, with you being able to pull of all sorts of moves like jumping over an enemies head and slashing them in the back, however as the game progresses the enemies begin to be able to block all the interesting attacks and thus you are forced to use only a few different moves. This is a minor complaint considering how good the rest of the game is.

    NOTE ABOUT DIFFERENT VERSIONS: The Xbox version of the game is the best all things considered. If you have any of the three consoles (PS2, Xbox or Gamecube) I recommend that you buy it for one them. However, if you only have a PC don't deny yourself this fantastic game.

    Overall: The game is an excellent, well written, amazing looking, involving and entertaining experience. I absolutely recommend it to anyone who enjoys games. 5 out of 5.
    10Kreepshow

    An excellent original video game that brings us action and a storyline !

    In this game you play as the Prince.... The Prince Of Persia ( his name is never revealed ) an athletic fighter new to the battlefield and must undo a mistake that would cost everyone their lives. He accidentally let the sands of time out of a giant mysterious hourglass after being tricked by the evil Viser to do so. Now he only has the help from a mystical dagger called the dagger of time and one of his palaces captured servants , Farah . He must learn to work together with her and use the dagger to his advantage but can he trust Farah who's home land was sacked by his only a few days earlier.....this game brings action/adventure/puzzle solving to a new level , not to mention a fantastic storyline , this game wasn't game of the year for nothing !

    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      The codes for all systems to get the secret 3D first level of the original Prince Of Persia are: (All used once a new game is started and you stay on the balcony - do not go inside.) PlayStation 2 (PS2): (Holding L3 - pushing in the left analog stick) X, Square, Triangle, O, Triangle, X, Square, O X-Box (XB): (Push the left analog stick in) Press A, X, Y, B, Y, A, X, B. GameCube (GCN): Insert a controller into port four and port one. Hold B on controller four then quickly press A, B, Y, X, Y, A, B, X on controller one. PC: Hold X and quickly press Space, Left Mouse Button, E, C, E, Space, Left Mouse Button, C.
    • Citations

      Prince: Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time and I can tell you they are wrong. Time is an ocean in a storm. You may wonder who I am and why I say this; sit down and I will tell you a tale like none that you have ever heard!

    • Versions alternatives
      In the PS2 and GCN versions, the original Prince of Persia is unlocked through a special wall. In the Xbox version, the original Prince of Persia is unlocked by beating the game, and Prince of Persia 2 is unlocked through the special wall (the other versions lack this as an unlockable).
    • Connexions
      Featured in Troldspejlet: Épisode #29.16 (2003)

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    Détails

    Modifier
    • Date de sortie
      • 4 novembre 2003 (États-Unis)
    • Pays d’origine
      • Canada
      • France
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Prince of Persia: Las arenas del tiempo
    • Société de production
      • Ubisoft Montreal
    • Voir plus de crédits d'entreprise sur IMDbPro

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