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SimCity 2000: La Super-Simulation D'Urbanisme

Titre original : SimCity 2000
  • Jeu vidéo
  • 1993
  • E
NOTE IMDb
7,8/10
835
MA NOTE
SimCity 2000: La Super-Simulation D'Urbanisme (1993)
Aventure

Ajouter une intrigue dans votre langueBuild your own city in the sequel to SimCity (1989), introducing a near-isometric dimetric view, different land elevations and underground layers, new types of facilities and more.Build your own city in the sequel to SimCity (1989), introducing a near-isometric dimetric view, different land elevations and underground layers, new types of facilities and more.Build your own city in the sequel to SimCity (1989), introducing a near-isometric dimetric view, different land elevations and underground layers, new types of facilities and more.

  • Réalisation
    • Fred Haslam
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,8/10
    835
    MA NOTE
    • Réalisation
      • Fred Haslam
    • 3avis d'utilisateurs
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
  • Photos1

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    Avis des utilisateurs3

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    9BSHBen

    Great, If Not Primitive, PC Game

    Sim City 2000 was one of the first PC Games that I ever played, and I don't think that I've ever enjoyed a game as much as I originally enjoyed Sim City 2000. The gameplay is perfectly simple and the lack of any sort of general plot or goal makes the game peaceful and transfixing. In Sim City 2000 you just build a city - it's that simple. With patience and effective management, you (the mayor) can eventually expand a small town into a booming metropolis.

    Sure, the gameplay is extremely primitive, but that for the most part works to the game's advantage. The three or four repeated music tracks remain stuck in my head after years (a compliment) and the simple budget design and tax system make the game easy to play. The sounds in Sim City 2000 are perfect - especially the ones that play when building roads or stadiums. Also, newspapers and the budget people's advice are great (just try cutting the transportation guy's funds).

    Destroying a city, which I only do on rare occasions, is also super fun. Monsters, floods, and even a controlled bulldozer can rapidly destroy entire maps.

    There has always been one problem that I had with this game - the incredibly low costs of everything. Just about everything costs fewer than hundred dollars. I would have preferred a somewhat more realistic expense system, but that doesn't matter too much.

    Overall, I give Sim City 2000 a 9 out of 10. It's a well-made, classic, simple game.
    atomius

    a truly enjoyable game

    Although simcity 4 is my favourite in the simcity series, simcity 200o is my favourite in originality. If your'e new to simcity, buy this one first. It is a truly enjoyable game. I rate it 8/10. The basic plot, if you don't know, is to build a city. You are given a blank area to build roads, hospitals, plant trees, zone areas etc. to make a city. It also comes with scenarios to play and SKURK tool which allows you to make your own buildings. It has great graphics for its era and has great sound. You can listen to the sound separately because it is stored in file form on your computer. It is a great game, and is the first in the series to introduce the popular Llama characters. There is no aim to this game, which is what makes it so popular. You simply build as much as you wish.
    The_Light_Triton

    Fun, but annoying.

    This game is very fun, sure to provide you with entertainment for hours. but wait for a while. you'll be making your city a living paradise, and everyone will still complain.

    This game is also a good learning tool. just like the Readme says, "We've always said we can do better than our leaders, and here's your chance to prove it." you'll have to raise taxes. you'll have to cut jobs. you'll have to do things that people will hate you for. but then again, you'll understand why the government raises taxes and cuts jobs.

    the annoying part is the pop-up paper. you'll understand what i mean in the future, if you get this game.

    This game is probably the best in the series. i'll give it 8/10.

    -chester

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    • Anecdotes
      Among the scenarios included in the game is the Oakland Hills Firestorm of 1991. Game creator Will Wright lost his home and much of his possession in that fire which lead it to being included in the game. It also lead to the concept creation for The Sims (2000).
    • Connexions
      Featured in Troldspejlet Computer Xtra: Épisode #1.2 (1994)

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    Détails

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    • Date de sortie
      • 1993 (France)
    • Pays d’origine
      • États-Unis
    • Langues
      • Anglais
      • Allemand
    • Aussi connu sous le nom de
      • SimCity 2000 Scenarios: Vol. I - Grandes Catastrophes
    • Sociétés de production
      • Maxis Software Inc.
      • Imagineer Co. Ltd.
    • Voir plus de crédits d'entreprise sur IMDbPro

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