En 2032, Batô, un détective cyborg de l'unité antiterroriste, Section 9 de la sécurité publique, enquête sur le cas d'une femme robot, créée uniquement pour le plaisir sexuel, coupable d'avo... Tout lireEn 2032, Batô, un détective cyborg de l'unité antiterroriste, Section 9 de la sécurité publique, enquête sur le cas d'une femme robot, créée uniquement pour le plaisir sexuel, coupable d'avoir massacré son propriétaire.En 2032, Batô, un détective cyborg de l'unité antiterroriste, Section 9 de la sécurité publique, enquête sur le cas d'une femme robot, créée uniquement pour le plaisir sexuel, coupable d'avoir massacré son propriétaire.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 6 victoires et 8 nominations au total
- Batou
- (voix)
- Togusa
- (voix)
- Ishikawa
- (voix)
- Kim
- (voix)
- Koga
- (voix)
Avis à la une
The ideas of the story are genuinely original, and thoroughly conceived. I don't think I've ever seen a science fiction film that was as true to the real spirit of the genre as this pair; Japan in general seems to take science fiction much more seriously than any western film-culture, and so out of Japan we get real, serious attempts to tell science-fictional stories, filled with real ideas and real characters, instead of the Bat-Durstonized monstrosities we get in the west.
For me, the integration of 2D and 3D elements was jarring; but the story stands on its ideas and the strength of its plot.
But, criticisms aside, Oshii also knows that the audience is not really there to hear a lecture on philosophy - they want to be dazzled with the highest possible production values and animation standards, and he does not disappoint. The work from Production IG exceeds even their own incredibly high quality standards, and the soundtrack from Kenji Kawai complements the visuals perfectly. If the scene where the film's title is accompanies a surreal parade through a desolate high-tech urban landscape doesn't send chills down your spine then... well, that's your business, but I am surprised. It has absolutely nothing to do with the plot or any particularly clear point regarding the philosophy, but it's an aesthetic thrill of the highest order. Oshii knows that the viewer is expecting some action with his philosophy too, and the film offers a few scenes of shockingly powerful violence (especially with a big screen and modern cinema sound system). They're inserted almost arbitrarily though (there is an attempt to make one of the middle scenes more meaningful, but the climactic scenes especially have little point except the celebration of destruction). The first film's action scenes were a huge influence on THE MATRIX, and through that film were highly influential on world cinema in general - Oshii probably wanted to make sure his newest and costliest film would not go unremarked on this front too.
Conclusion: the film must be admitted as flawed, but what Oshii work isn't?
The first GITS was the closest to flawless he has come, and part 2 definitely doesn't put him any closer. It does raise the bar aesthetically though, and is the new benchmark for animators to beat.
As in the original movie as well as in that other quintessential proto-cyberpunk movie, Blade Runner the movie explores human nature in a world that is becoming more technological all the time, to a point where people ARE technology, the boundaries are rapidly fading away. What does it mean to be human? If we join with technology, would we become something else? Should we welcome it, or fear it? Will humanity lose or gain from the changes?
After the events of the first movie, Major Motoko Kusanagi has seemingly disappeared; focus of the second movie has shifted to Bateau, who is still working for the secret government "Section 9". This is by no means a bad thing, since Bateau is at least as interesting a character as Kusanagi ever was. Going beyond your basic cyberpunk cyborg tough guy with attitude, he is very intelligent, and has some nice human touches (like the dog he loves taking care of). At various points he and other characters routinely indulge in philosophical debate, often quoting literature, from Milton to biblical psalm verses. Just to say this isn't your typical sci-fi action movie, although there is some action, and when it comes, it's fast, brutal & violent.
The actual plot involves an incident with a sophisticated robotic "pleasure model", if you will, gone berserk. The investigation leads us through the darker parts of near-future Japanese society, including yakuza, companies with questionable ethics, and mysterious hackers.
Visually, the movie is stunningly beautiful, using a combination of traditional cell animation and state of the art CGI. Many of the movie's backgrounds are gorgeous to just look at; even dark and dirty back alleys are shown so rich in color and detail, you could gaze at them all day. Like in the first movie, Oshii lets the movie halt at times, immersing the viewer in the richly detailed world he created. Many of the computer screen readouts resemble those seen in Oshii's "Avalon" a lot which again is not a bad thing, as they look both high-tech and yet elegant & artistic.
Last but not least, the music by Kenji Kawai is hauntingly beautiful, adding more layers to the sophisticated richness of it all.
I cannot recommend this movie highly enough. Anyone who likes science fiction, anyone who was blown away by movies such as Blade Runner and of course the first "Ghost in the Shell" (which you should see before watching this one) will enjoy this.
The thing is, this is not a stupid film by any means. 'Visually stunning,' it is constantly called, but it's not just that: It's an assault on the senses (in a good way), both visually and aurally. The sound is incredible, the images stick with you. Even a simple, seemingly underthought image like the final two shots of the movie will stick with you long after the closing credits roll.
But how is the story? I haven't seen the original in years, but this one held my attention, and kept my brain engaged. I remember not liking the first one when I first saw it (too many scenes of nothing moving, while we listened to voice-over), but I give this one an enthusiastic thumbs up, plus a wink and a smile. It FEELS like the middle chapter in a story... there is too much left unresolved, and while seeing the first one isn't necessary to understanding this one, there ARE many references the original "Ghost in the Shell." It's not so much a continuation of the story, as it is a continuation of the characters. Which I think is the better call.
Constant quotes from literature is not a sign of intellectual weakness, I don't think. People accuse the movie of not having a brain of its own, but I think any movie that engages the brain of its audience needn't make apologies. This one remains interesting on all levels; I just hope it doesn't take them another nine years to produce part three.
10/10
Le saviez-vous
- AnecdotesThis is the first ever anime film to be nominated for the Palme d'Or in the Cannes International Film Festival in 2004. It is the 6th animated film to enter the competition at Cannes.
- GaffesDuring the forensics examination, one of the computer screens misspells "research" as "RESAERCH".
- Citations
Major Motoko Kusanagi: We weep for a bird's cry, but not for a fish's blood. Blessed are those with a voice. If the dolls also had voices, they would have screamed, "I didn't want to become human."
- ConnexionsFeatured in Animation Lookback: Top 10 Best Animated Sequels (2011)
- Bandes originalesFollow Me
Performed by Kimiko Itô
Written by Herbert Kretzmer and Hal Shaper (as H. Shaper)
Composed by Joaquín Rodrigo (as J. Rodrigo)
Arranged by Kenji Kawai
Meilleurs choix
Détails
Box-office
- Budget
- 2 000 000 000 JPY (estimé)
- Montant brut aux États-Unis et au Canada
- 1 334 074 $US
- Week-end de sortie aux États-Unis et au Canada
- 317 722 $US
- 19 sept. 2004
- Montant brut mondial
- 10 157 160 $US
- Durée
- 1h 40min(100 min)
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1