Metroid Prime
- Jeu vidéo
- 2002
- Tous publics avec avertissement
Ajouter une intrigue dans votre langueA Space Pirate distress signal draws bounty hunter Samus Aran to Tallon IV, a world she discovers is being consumed by a terrible poison.A Space Pirate distress signal draws bounty hunter Samus Aran to Tallon IV, a world she discovers is being consumed by a terrible poison.A Space Pirate distress signal draws bounty hunter Samus Aran to Tallon IV, a world she discovers is being consumed by a terrible poison.
- Réalisation
- Scénario
- Casting principal
- Victoire aux 1 BAFTA Award
- 4 victoires et 6 nominations au total
- Samus Aran
- (voix)
- (non crédité)
- Samus Aran
- (voix)
- (non crédité)
Avis à la une
The controls were easy for me to pick up and after you've mastered them are a dream. The music, the graphics, the atmosphere -- it's all here, it screams Metroid goodness and the transition from 2D to 3D is absolutely flawless. Coming into the research facility, seeing the Metroids in the test tubes just sends shockwaves up and down your spine. Soon after that the lights of the whole place going out and you have no ice beam to freeze them... hearing the glass breaking all around you -- it's just pure and utter gaming bliss.
It is easily the finest effort on any system since The Ocarina of Time, which is without a doubt one of the 10 greatest ever. Panzer Dragoon Saga, Ocarina of Time and Skies of Arcadia are the only 16+ bit titles in my all-time top 10, but by the time I'm done with it, I'm guessing Prime will be assured a spot.
It's a massive title, too. The 30-hour mark is definitely something most gamers will hit. There's so much to it. Most impressive to me is that Tallon IV's seperate worlds -- lava, ice, water, etc -- are all connected. It's just like the old Metroids, and load times are nearly nonexistent; a truly amazing feat.
It is Super Metroid brought into 3D. All the naysayers who said it couldn't be done right -- including myself -- are completely wrong. I need some time to absorb it, but it's absolutely as great a game as Super Metroid, and perhaps...better.
When I say the game is amazing, I mean it. From level design, to rewarding the player for exploring, to power-ups, to the bosses, to the music, Metroid Prime is amazing.
Example: I'm in the Phendrana Drifts, the ice area, and I see a sheet of ice blocking a hole that leads downard. After scanning it, you realize it must be melted. It was a very long time before I returned to explore that pathway. This is one example of at least 100. You see so much -- grappling hooks, spiderball tracks, ice beam, etc, etc. -- that you realize you must return to later.
Like I said, the game is Super Metroid in 3D. There are even some extravagant vertical platforming areas. You won't believe how good the first-person jumping is. It's the best I've ever seen. It feels totally natural and not even remotely frustrating.
As for the music, that also made be very happy. It's stunning: very atmospheric, TONS of interactive audio cues that make SENSE, and lots of throwbacks to the tunes in Super Metroid.
The story is very involved. A lot more detailed and rad in a sci-fi way. It's really rewarding to read through the scans.
The difficulty is no slouch. It keeps you on your toes by ramping it up through the whole game. You will be frustrated -- for the better.
Graphics-wise, it's the best engine I've seen on GameCube. No loading, really. Brilliant texture diversity. Stellar architecture. Your jaw will drop. Most of all, it's the art direction that is stunning.
Everywhere you go to look is so pretty! Everything is a Kodak moment. The artists have to be some of the best in the industry.
Definite system-seller.
Absolutely my favorite on GCN.
The atmospheric sound effects and music are the best on gamecube, PS2 or X box. Exept the music acumpining Meca Riddly, which was pants.
When i first heard that this game was NOT going to be made by Nintendo, but by Retro Studios, i almost cried, me being a massive fan of the whole secries, but to make me dred this even more was when Nintendo shut down Retro's other project, Raven Blade, for looking and playing like a piece of old tarmac. But much to my relefe Retro proved me wrong, thank the lord.
Buy this game, if you dont have a Gamecube, buy one and get this game, I Will give this game 97%, or 10 out of 10, easy.
Le saviez-vous
- AnecdotesNintendo gave the development of Metroid Prime to the U.S. based Retro Studios in part due to the fact that the Metroid series, while being incredibly popular in the United States, has never sold as well in Japan.
- GaffesZebes and Tallon IV are shown to be in the same system on a map, although they aren't.
- Citations
Narrator: The cosmos. In the vast universe, the history of humanity is but a flash of light from a lone star. The light of a single person should be lost in space and time. But among the stars, there is one light that burns brighter than all others: the light of Samus Aran. Her battles extend beyond her life and etch themselves into history. Here, another chapter of that history will be written.
- Crédits fousThe amount of ending footage you see depends upon how many items you have obtained in your journey. You see the fewest amount of scenes if you have 70% or less, more scenes if you have between 70% and 100%, and the most if you got all 100%.
- Versions alternativesThe original North-American release of the game had some bugs and glitches that allowed for sequence-breaking, as well as entering rooms outside the playable area. Due to faster loading, the game would sometimes freeze when traveling to other areas. It also contained some in-game Pirate Data that suggested that the Space Pirates had found and captured the Metroid Prime. During their investigations, the creature started too mutate, and it later briefly escaped, absorbing a lot of Phazon and Pirates weapons which triggered further mutations (this introduces inconsistencies since the Metroid Prime is apparently obtained from or returned to the Impact Crater, which the Pirates state is impenetrable).
- ConnexionsFeatured in Icons: Miyamoto (2002)