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The Elder Scrolls III: Morrowind

  • Jeu vidéo
  • 2002
  • 12
NOTE IMDb
8,6/10
4 k
MA NOTE
The Elder Scrolls III: Morrowind (2002)
The Elder Scrolls III: Morrowind
Lire trailer1:59
3 Videos
30 photos
ActionAventureFantaisie

Ajouter une intrigue dans votre langueThe protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.

  • Réalisation
    • Todd Howard
  • Scénario
    • Douglas Goodall
    • Mark E. Nelson
    • Ken Rolston
  • Casting principal
    • Jeff Baker
    • Jonathan Bryce
    • Lynda Carter
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,6/10
    4 k
    MA NOTE
    • Réalisation
      • Todd Howard
    • Scénario
      • Douglas Goodall
      • Mark E. Nelson
      • Ken Rolston
    • Casting principal
      • Jeff Baker
      • Jonathan Bryce
      • Lynda Carter
    • 12avis d'utilisateurs
    • 2avis des critiques
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 2 nominations au total

    Vidéos3

    The Elder Scrolls III: Morrowind
    Trailer 1:59
    The Elder Scrolls III: Morrowind
    The Elder Scrolls III: Morrowind
    Trailer 2:47
    The Elder Scrolls III: Morrowind
    The Elder Scrolls III: Morrowind
    Trailer 2:47
    The Elder Scrolls III: Morrowind
    The Elder Scrolls III: Morrowind
    Trailer 2:32
    The Elder Scrolls III: Morrowind

    Photos30

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    Rôles principaux14

    Modifier
    Jeff Baker
    Jeff Baker
    • Dagoth Ur
    • (voix)
    • …
    Jonathan Bryce
    • Male Argonians
    • (voix)
    • …
    Lynda Carter
    Lynda Carter
    • Female Nords
    • (voix)
    Linda Canyon
    • Female Dunmers
    • (voix)
    • (as Linda Kenyon)
    David DeBoy
    • Male Altmers
    • (voix)
    Shari Elliker
    • Azura
    • (voix)
    • …
    Catherine Flye
    • Female Altmers
    • (voix)
    • …
    Cami St. Germain
    • Female Bosmers
    • (voix)
    Gayle Jessup
    • Female Redguards
    • (voix)
    Wes Johnson
    Wes Johnson
    • Boethiah
    • (voix)
    • …
    Melissa Leebaert
    • Mephala
    • (voix)
    • …
    Michael Mack
    Michael Mack
    • Male Redguards
    • (voix)
    Elisabeth Noone
    Elisabeth Noone
    • Female Argonians
    • (voix)
    • …
    Dude Walker
    Dude Walker
      • Réalisation
        • Todd Howard
      • Scénario
        • Douglas Goodall
        • Mark E. Nelson
        • Ken Rolston
      • Toute la distribution et toute l’équipe technique
      • Production, box office et plus encore chez IMDbPro

      Avis des utilisateurs12

      8,64K
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      Avis à la une

      10dirtygerman55

      180 degree turn in everything but goodness from Morrowind.

      Bloodmoon has a completely different feel and tone than Morrowind (or for you folks who worry about these kinds of things, the island of Vvardenfell in the Morrowind Province), which is extremely refreshing after hours spent in the tribal wastelands and swampy coasts. After the fanciful culture and creatures in Vvardenfell, Solstheim's real animals and realistic area and buildings hit closer to home. Home being this world we live in. Taking you character from a make believe world into something so real (and I'm not talking graphics) makes what you do seem more important and the enemies more menacing and the people deeper, even though they really aren't.

      I won't give any spoilers, but take my word that even the bosses are better because they are their own characters. They aren't just a stronger version of the same things all around them. They have motives for what they do that you learn through the quests and encounters with them, and are not just told that they are smugglers that need to be killed or an outlaw that has killed a friend of your employer or an evil deadra. Morrowind only has one of these kinds of bosses, whereas Bloodmoon has many.

      The new weapons and armor are truly awesome. Powerful weapons and armor can be found there. Relatively great armor can be bought without questing, and the weapons you quest for are some of the best in the game.

      Quests are difficult and they aren't all just going out and killing someone or retrieving an item or escorting an NPC.

      My favorite part of what Bloodmoon and Tribunal both offer that I am willing to tell you so as not to spoil anything is that you are able to participate in a few battles. Not all one on one or one on multiple, you can fight alongside many friends against a great many foes that you would not defeat alone. This is a truly great expansion that is worth more than it costs.
      the_scumbag

      Great Idea - Bad Execution

      It has been joked that during every Elder Scrolls game produced by Bethesda Softworks, they've never repeated the same mistake twice in games - they've invented *new* mistakes with each one. Before Bloodmoon, there was Morrowind - considered an excellent game, despite serious performance issues. Before Morrowind, there was Battlespire, a game considered good, despite an aging engine that should have been replaced. Before Battlespire, there was Daggerfall - commended but considered the buggiest games in history.

      Bloodmoon, the second expansion of Morrowind, continues this trend.

      Like most Bethesda games, Bloodmoon hits on so many positive notes, you want to love it. Essentially, Bloodmoon is more like Morrowind than Tribunal was. Whereas Tribunal consisted of essentially a series of small indoor buildings (even the 'open air' areas are indoor areas), Bloodmoon consists of a fully-designed island, off the shore of the main island.

      In Tribunal, you feel you're being lead from Room A to Room B to Room C. In Bloodmoon, you're given an entire island to play with. A player can choose to do the Plot Quest, or aid the construction of a mining town - which takes roughly as long as the Plot Quest to accomplish. If none of those strike your fancy, there's enough non-plot quests to keep a player far busier than they were in Tribunal.

      All this is great, but (as I alluded to) Bloodmoon continues Bethesda's history with their games. Bloodmoon amplifies the already-shaky performance issues with Morrowind. For some, the myriad of trees on the Bloodmoon island will lower performance. For others, the snowstorm effect will do it. Many others have reported that even installing Bloodmoon has lowered performance significantly.

      Overall, Bloodmoon is like most of the Elder Scrolls games - the execution of a very good idea hampers the playability and enjoyment of the game.
      kendallphoenix

      There is none better

      The Elder Scrolls III: Morrowind is, quite simply, the best RPG ever! The story is so broad and the world is so open. My only gripe is that you can only wander throughout the island of Vvardenfell. I wish that Bethesda would release an expansion of the entire province of Morrowind, or even better, the entire continent of Tamriel. All that aside, this is still the best RPG ever! You start out on a ship. You have been a prisoner of the Imperials, but the Emperor has set you free, though you don't know why. After you give your race, sign, and class, there is absolutely nothing that you have to do. But, there is plenty that you can do. You can do whatever you want. There is a main quest, but there is no pressure to get started on it. You can join one or more of various factions and guilds. You can become a thief or an assassin. There is no end to what you can do. If you have the Bloodmoon and Tribunal expansion packs, there is even more for you to do. It is possible to play this game for weeks at a time and never run out of things to do. It's great fun. Everyone should own this on either the PC or the X-Box.

      9.8/10
      9morkulv_athferion

      Unpolished diamond

      This game for me is one of the most addicting singleplayer-games I have played. This installment of The Elder Scrolls has a particular fantasy-realm setting that will immediately draw you into the world from the minute you hear the epic theme-song. And the best part is: you can do whatever the hell you want. Want to explore dungeons and raid them for gold and treasures? Go ahead. Want to increase your magicka by learning new spells? Go ahead. Or do you want to follow quests in the main story line? Why not. The possibilities in this game even to this day are astounding, and the large environment is always fun to explore.

      Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.

      The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.
      10tinfinitenumber

      Excellent excellent excellent!

      if you are bored of those shooter ups like halo and Doom. then i would definitely recommend this! this is perhaps the best game ever that i have played! although sometimes it can get a bit boring, but the plot is excellent and there's always something exciting happening in Morrowind! you could become a bounty hunter and hunt outlaws! or hunt the local and dangerous wildlife and demons! or even become an outlaw yourself! game play 10/10 plot 10/10 graphics 9.9/10! this is better than Halo and all of those. i've always thought that halo was a bit boring because you do the same thing over and over again. but in Morrowind you can do the main plot thousands of times and never get bored! get the game of the year version though it's better!

      Centres d’intérêt connexes

      Bruce Willis in Piège de cristal (1988)
      Action
      Still frame
      Aventure
      Elijah Wood in Le Seigneur des anneaux : La Communauté de l'anneau (2001)
      Fantaisie

      Histoire

      Modifier

      Le saviez-vous

      Modifier
      • Anecdotes
        When released on the computer, the game's performance was so lacking that many reviews joked that the ideal system for playing Morrowind was "a computer two years from now". As of 2004 - roughly two years after the game was released - many of the newest systems still have difficulty playing the game at an acceptable speed.
      • Gaffes
        The inscription on the shrine near the Koal Cave says that Vivec taught the Dunmer to create armor from dreugh wax, but if you take one look at a dreugh and dreugh armor, you can easily see that the armor is made from its carapace without being changed save for the dreugh having been hollowed out..
      • Citations

        Jiub: Wake Up. We're Here. Why are you shaking? Are you ok? Wake up. Stand up. There you go. You were dreaming. What's your name?

      • Connexions
        Featured in Troldspejlet: Épisode #27.4 (2002)

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      Détails

      Modifier
      • Date de sortie
        • 1 mai 2002 (États-Unis)
      • Pays d’origine
        • États-Unis
      • Sites officiels
        • Official Site
        • Official site
      • Langue
        • Anglais
      • Aussi connu sous le nom de
        • Morrowind
      • Sociétés de production
        • Bethesda Softworks
        • Bethesda Game Studios
      • Voir plus de crédits d'entreprise sur IMDbPro

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