Ajouter une intrigue dans votre langueAfter receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.
- Réalisation
- Scénario
- Casting principal
- James Sunderland
- (voix)
- Angela Orosco
- (voix)
- Laura
- (voix)
- (as Jakey Breckenridge)
- Doctor
- (voix)
- Ernest Baldwin - Restless Dreams version
- (voix)
- (as Ward E. Sexton)
Avis à la une
Upon popping the disc in my system, I was immediately astonished by the weird, creepy and distinctive atmosphere of the beginning. I knew at that moment, that this wasn't like any other "horror" game I have ever played. This game is impressive on every level. The visuals and sound are so polished and atmospheric, that the experience is way more immersive than even today's standards of graphics. The action is well balanced with puzzles and, luckily, Silent Hill 2 didn't forget the running away aspect of survival-horror games (as many new games do forget). But the real knock-out is the massive, deep and emotional story line, that keeps you guessing and never really let's you in on what's real, and what's not. All of these features add up to what is Silent Hill 2, the scariest game I have ever played.
In all, Silent Hill 2's creepy, yet beautiful visuals, haunting story and terrifying sounds are definitive proof that video games can be art, and darn fine art at that.
You play as James Sunderland. James lost his beloved wife Mary to a strange disease three years ago, and he's been drifting through his life in a deep depression since then. Then, out of the blue, he receives a letter signed by his late wife saying to meet her in the town of Silent Hill, a faorite vacation spot of theirs when they were married and the site of Mary's death. So James travels to the town, to find it devoid of natural human life and engulfed in fog. Something terrible has happened here, and James starts to learn the truth about the town's horribly mutated, monstrous inhabitants.
Few games have made characters seem so real. James doesn't have superpowers, and he isn't trying to survive any longer than it takes to find his wife. He's not searching for treaure, he's searching for a reason to live, and he doesn't necessarily care if he finds it. There are several other mysterious characters inhabiting the town. All have stories to tell, none of which are pretty, and we watch in fascination as various characters fold under the mental strain of the sights they are seeing.
By the end of the game, there are several questions left unanswered, and several new ones are raised. Where did the monster's come from? Where did the strange little girl come from, and how did she survive? And (most interestingly) does this nightmarish Silent Hill actually exist, or is it all a figment of James' twisted imagination?
The game provides some brilliant environments and creature design, some challenging puzzles and creepy, grainy camerawork. It uses these things to grab hold of your emotions and twist them around. Few games have ever been able to capture raw fear, but this one succeeds brilliantly. Most importantly of all, this game makes you think. This is a formula that more games of this genre should follow, if video games ever hope to receive respect as an art form.
The characters look and feel real, the game goes deep into the human emotions and depression the way that no game at the time had ever done before, literally each and every corner of this game has a creepy story behind it, specially the incredible music of the game.
It's a heartbreaking experience, a very sad tale about grief, loss, loneliness, bullying, sexual ebuse and many more messed up things that you will never forget and it's one of the greatest psychological horror games ever made.
Le saviez-vous
- AnecdotesThe Pyramid Head monster actually has an eye and a tongue. The eye is barely visible on the front of its head and the tongue sticks out and wiggles when it grabs the player by the neck.
- GaffesWhen James ducks into the closet to hide from Pyramid Head, he leaves his flashlight on the entire time, shining light through the slits and illuminating himself for Pyramid Head.
- Citations
James Sunderland: I was weak. That's why I needed you... needed someone to punish me for my sins... but that's all over now... I know the truth. Now it's time to end this.
- Versions alternativesThe HD version on PS3 & XBox 360 contains the option to either play the game with the new English dub or the original English dub.
- ConnexionsEdited into Silent Hill HD Collection (2012)