Deux groupes de personnes découvrent des preuves qui suggèrent que des esprits tentent d'envahir le monde humain via Internet.Deux groupes de personnes découvrent des preuves qui suggèrent que des esprits tentent d'envahir le monde humain via Internet.Deux groupes de personnes découvrent des preuves qui suggèrent que des esprits tentent d'envahir le monde humain via Internet.
- Récompenses
- 3 victoires et 3 nominations au total
Avis à la une
What could have been just another RING rip-off turns out to be one of the most thought-provoking and genuinely eerie films I've seen come out of Japan: it's a film in which the door between the living and the dead is accidentally opened, leading to all manner of sinister events as it transpires that the dead are returning to Earth.
Like most J-horrors of the past decade, PULSE is a slow burner that moves almost glacially, gradually slotting in the various pictures of the jigsaw as its final game plan becomes apparent. Saying too much would spoil the intriguing, dream-like narrative, suffice to say that this is a film that doesn't disappoint at any stage during its progress. The 'ghost' segments are supremely creepy and disturbing, countered neatly by shock suicide scenes and a clever bit of FX involving a plane that was later cribbed for Alex Proyas's Hollywood movie KNOWING.
The cast give typically understated performances that increase in intensity as the character list is gradually whittled down, leading to one heck of a grim climax. Altogether, I can't fault the direction, writing, acting as all three combine to deliver an imaginative and thoughtful ghost story that's extremely different from most of what's come before.
Like most J-horrors of the past decade, PULSE is a slow burner that moves almost glacially, gradually slotting in the various pictures of the jigsaw as its final game plan becomes apparent. Saying too much would spoil the intriguing, dream-like narrative, suffice to say that this is a film that doesn't disappoint at any stage during its progress. The 'ghost' segments are supremely creepy and disturbing, countered neatly by shock suicide scenes and a clever bit of FX involving a plane that was later cribbed for Alex Proyas's Hollywood movie KNOWING.
The cast give typically understated performances that increase in intensity as the character list is gradually whittled down, leading to one heck of a grim climax. Altogether, I can't fault the direction, writing, acting as all three combine to deliver an imaginative and thoughtful ghost story that's extremely different from most of what's come before.
I really like the slow and ominous atmosphere of Kairo, especially its depiction of Japan's late 90s and early 2000s aesthetics, including early internet culture and architectural design. The film features some excellent decor shots that enhance its eerie and nostalgic feel.
Fun fact: Kiyoshi Kurosawa, known for his work in horror, actually started his career directing pink films, which are a genre of Japanese softcore adult movies. This diverse background contributed to his unique approach to creating tension and atmosphere in his later works.
I give this film a 6/10 mostly because i love the aesthetics from the early 2000s.
-Concept (Idea Premise, Worldbuilding, Theme) 7.0 -Plot (A,B,C, Writing) 6.0 -Acting 5.8 -Dialogue(Character development, Plot advancement, Natural-sounding, Consistency, Looping(ADR)) 5.6 -Fun 5.2 -Decor (Aesthetic, Graphics VFX, Scenery/Location, Scenes, Shots, Stage Set, Mise en Scène, Directing) 8.2 -Overall 6.3.
Fun fact: Kiyoshi Kurosawa, known for his work in horror, actually started his career directing pink films, which are a genre of Japanese softcore adult movies. This diverse background contributed to his unique approach to creating tension and atmosphere in his later works.
I give this film a 6/10 mostly because i love the aesthetics from the early 2000s.
-Concept (Idea Premise, Worldbuilding, Theme) 7.0 -Plot (A,B,C, Writing) 6.0 -Acting 5.8 -Dialogue(Character development, Plot advancement, Natural-sounding, Consistency, Looping(ADR)) 5.6 -Fun 5.2 -Decor (Aesthetic, Graphics VFX, Scenery/Location, Scenes, Shots, Stage Set, Mise en Scène, Directing) 8.2 -Overall 6.3.
I don't want to give away anything about this wonderful, haunting film. If you liked "The Sixth Sense", "The Others" or "Ring", this will show you how those films pale in comparison. I felt my skin crawl so many times, and the movie has been haunting my thoughts for days now. I sincerely hope that a wider audience has a chance to experience this dark, beautiful film.
I love Takefumi Haketa's score - sometimes disquieting, sometimes sorrowful, but always lending substantially to the mood in the film. I love the haunting atmosphere that pervades the feature, cemented with scenes of desolation - empty buildings and streets.
I wish I had more concrete praise to offer.
There's a vague theme about not giving in to despair and loneliness, as such surrender is the real killer. This thematic content is stronger than any specific sense of narrative - which seems backwards, but here we are. For as much as the Internet is emphasized in one way or another, it's nothing more than a starting point for the plot. For as much as red tape is emphasized, it doesn't seem to serve any actual function in-universe, and therefore none in the plot. And because a few different ideas seem to be put forth, it's unclear why events transpire in the first place. The netherworld is the embodiment of loneliness, maybe? Ghosts want to pass into the real world from the netherworld - because the real world is inherently not lonely, maybe? Ghosts and humans can't coexist in the same space, maybe? Ghosts want to make friends, maybe?
I can abide narrative that is disordered, weak, minimized, or scarce - but I do generally require narrative of some kind in a movie, or some overarching unifying quality. Unless... is that lingering ambiguity the whole point? Is the lack of clarity about what is happening, or why, the other side of the coin to the looming air in the picture of nervous foreboding?
I've only seen a few other Kiyoshi Kurosawa features, but I greatly enjoyed those that I have. I began watching 'Pulse' with high expectations, and I'm sad to say I'm let down. I don't think it's outright bad, but I want to like it much more than I do. The great atmosphere and music keep the film aloft while deeply indistinct writing prevents it from achieving greater heights. Why, as if to accentuate the very difficulty I'm having - I note two blurbs from critics who, speaking from opposite perspectives, still had the same conclusion. Stephen Hunter, for The Washington Post, wrote a positive review in saying "'Pulse' is best enjoyed if it's not questioned too closely. It lives visually in a way it cannot live intellectually." In a nearly identical remark, Jeff Shannon's critical review for The Seattle Times observed "While it's rattling your nerves, 'Pulse' leaves your brain wanting more."
I don't know anything about ghosts, but 'Pulse' definitely exists in a liminal space between life and death. Or is that uncertainty also wholly intentional?
Obviously many other people have gotten more out of this than I have; I'm glad for them. Perhaps given more time and consideration I'll turn a corner and regard 'Pulse' more highly. As it is, much to my disappointment, I'm just unsatisfied.
I wish I had more concrete praise to offer.
There's a vague theme about not giving in to despair and loneliness, as such surrender is the real killer. This thematic content is stronger than any specific sense of narrative - which seems backwards, but here we are. For as much as the Internet is emphasized in one way or another, it's nothing more than a starting point for the plot. For as much as red tape is emphasized, it doesn't seem to serve any actual function in-universe, and therefore none in the plot. And because a few different ideas seem to be put forth, it's unclear why events transpire in the first place. The netherworld is the embodiment of loneliness, maybe? Ghosts want to pass into the real world from the netherworld - because the real world is inherently not lonely, maybe? Ghosts and humans can't coexist in the same space, maybe? Ghosts want to make friends, maybe?
I can abide narrative that is disordered, weak, minimized, or scarce - but I do generally require narrative of some kind in a movie, or some overarching unifying quality. Unless... is that lingering ambiguity the whole point? Is the lack of clarity about what is happening, or why, the other side of the coin to the looming air in the picture of nervous foreboding?
I've only seen a few other Kiyoshi Kurosawa features, but I greatly enjoyed those that I have. I began watching 'Pulse' with high expectations, and I'm sad to say I'm let down. I don't think it's outright bad, but I want to like it much more than I do. The great atmosphere and music keep the film aloft while deeply indistinct writing prevents it from achieving greater heights. Why, as if to accentuate the very difficulty I'm having - I note two blurbs from critics who, speaking from opposite perspectives, still had the same conclusion. Stephen Hunter, for The Washington Post, wrote a positive review in saying "'Pulse' is best enjoyed if it's not questioned too closely. It lives visually in a way it cannot live intellectually." In a nearly identical remark, Jeff Shannon's critical review for The Seattle Times observed "While it's rattling your nerves, 'Pulse' leaves your brain wanting more."
I don't know anything about ghosts, but 'Pulse' definitely exists in a liminal space between life and death. Or is that uncertainty also wholly intentional?
Obviously many other people have gotten more out of this than I have; I'm glad for them. Perhaps given more time and consideration I'll turn a corner and regard 'Pulse' more highly. As it is, much to my disappointment, I'm just unsatisfied.
This film starts out well, doing all the right stuff. It had me going for awhile.
But it get's slower, and slower, and slower--not to mention murkier. It is one of those films that would have worked fine as a 90 minute movie--even with some flaws.
But , anyway, this film goes on for about two hours, long after the viewer's interest has begun to wander and you've started scratching your head, wondering exactly what is happening.
Toward the end it kind of degenerates into overly long scenes of people running around in blasted, derelict industrial buildings breathing very hard into their microphones and shouting uninspired, predictable dialogue.
Some things just aren't very dramatic. Longish scenes of people poking around in pretty much abandoned industrial settings looking for stuff and breathing hard into their microphones isn't dramatic.
By the end, we are working our way through a checklist of horror movie clichés in excruciatingly slow motion. Ancient horror movie clichés have to be executed with a certain cleverness, a certain panache, and perhaps a little inventive camera work/cutting. Some snappy dialogue, some attitude. Or maybe you just have to get them out of the way fast. That's not what happens in this film.
The premise is rather interesting, but some of the exposition kind of conflicts with the stated premise--unless the stated premise was a red-herring. It's hard to tell from what they give you on screen and the film didn't motivate me to try to figure it out.
So, nice idea, good start ... really, really slow, pretty much unimaginative ending.
Maybe if they had had a bigger special effects budget ...
But it get's slower, and slower, and slower--not to mention murkier. It is one of those films that would have worked fine as a 90 minute movie--even with some flaws.
But , anyway, this film goes on for about two hours, long after the viewer's interest has begun to wander and you've started scratching your head, wondering exactly what is happening.
Toward the end it kind of degenerates into overly long scenes of people running around in blasted, derelict industrial buildings breathing very hard into their microphones and shouting uninspired, predictable dialogue.
Some things just aren't very dramatic. Longish scenes of people poking around in pretty much abandoned industrial settings looking for stuff and breathing hard into their microphones isn't dramatic.
By the end, we are working our way through a checklist of horror movie clichés in excruciatingly slow motion. Ancient horror movie clichés have to be executed with a certain cleverness, a certain panache, and perhaps a little inventive camera work/cutting. Some snappy dialogue, some attitude. Or maybe you just have to get them out of the way fast. That's not what happens in this film.
The premise is rather interesting, but some of the exposition kind of conflicts with the stated premise--unless the stated premise was a red-herring. It's hard to tell from what they give you on screen and the film didn't motivate me to try to figure it out.
So, nice idea, good start ... really, really slow, pretty much unimaginative ending.
Maybe if they had had a bigger special effects budget ...
Le saviez-vous
- AnecdotesTakashi Miike has said that this is the only film that has frightened him as an adult.
- GaffesRyosuke is typing in a numerical password to log in to his computer to watch videos on the dark web as shown on his screen. When it cuts to a shot of him typing on his keyboard however, he is pressing letters instead of numbers.
- Citations
Ghost: Death was... eternal loneliness.
- Versions alternativesRemade in America with the same (English) title, starring Kristen Bell, in 2006.
- ConnexionsEdited into Pulse (2006)
- Bandes originalesHane Lay Down My Arms
Performed by Cocco
Meilleurs choix
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- How long is Pulse?Alimenté par Alexa
Détails
Box-office
- Montant brut aux États-Unis et au Canada
- 51 420 $US
- Week-end de sortie aux États-Unis et au Canada
- 7 250 $US
- 13 nov. 2005
- Montant brut mondial
- 327 338 $US
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