Ajouter une intrigue dans votre langueIn a dark cyberpunk future where poverty, disease, oppression and terrorism are widespread, J.C. Denton, a new cybernetically-enhanced special agent, finds evidence of a massive conspiracy w... Tout lireIn a dark cyberpunk future where poverty, disease, oppression and terrorism are widespread, J.C. Denton, a new cybernetically-enhanced special agent, finds evidence of a massive conspiracy when his brother, also an agent, goes rogue.In a dark cyberpunk future where poverty, disease, oppression and terrorism are widespread, J.C. Denton, a new cybernetically-enhanced special agent, finds evidence of a massive conspiracy when his brother, also an agent, goes rogue.
- Réalisation
- Scénario
- Casting principal
- Victoire aux 1 BAFTA Award
- 1 victoire au total
- J.C. Denton
- (voix)
- (as Jay Franke)
- …
- Harley Filben
- (voix)
- …
- Doctor
- (voix)
- Guard
- (voix)
- (as Chad Barron)
- …
- Jimmy
- (voix)
- …
- Bar Woman Ling
- (voix)
- …
- Charlotte
- (voix)
- (as Kimberli Daniels)
- …
- Stacy Webber
- (voix)
- …
- Alex Jacobson
- (voix)
- (as Richard Gaubert)
- …
- Billy
- (voix)
- (as Geoff Gault)
- …
- Joseph Manderley
- (voix)
- (as John Gault)
- …
- Antoine
- (voix)
- …
- Walton Simons
- (voix)
- …
- Jaime Reyes
- (voix)
- …
Avis à la une
through anecdotal details from my experience playing it through for the first time:
Back in 2000, when this game was released, I didn't have the means to run it at home, and so I "borrowed" my parent's Mac. I basically moved back in at the
time, just for this. Those days, I was in a particularly busy time at work, and yet I would think of nothing else but DX all day, until I finally got "home", and eagerly loaded this masterpiece for another night of completely immerse
fantasy. I completed the "game", on Realistic mode, in just under three weeks, with nightly sessions ending - typically - at 5:30 AM, leaving me just enough time to sleep two hours in preparation for work the next day. By the end of that three-week period, I was so completely and utterly exhausted, I actually
believed I was going to have a cardiac episode driving to work - at the age of 26! I didn't regret the idea for a second.
Well, my folks had their computer set up on a makeshift table with a plywood
surface, the edge of which was rather sharp, and so uncomfortable for the
undersides of your wrists, should you leave them resting there for too long
without a break. One night, so immersed was I in my experience, that this edge had actually managed to break the skin on my mouse-hand wrist, drawing
blood, and I didn't notice until I went to bed.
Enough said. This game succeeds in accomplishing all the goals which should be part and parcel of the basic mission of entertainment, and the manifesto of
gaming in particular.
No matter how great other games may have been, before and since, no other
experience to date has held a candle to this.
It's only too bad you can never go home again.
As JC Denton, you must travel the world, solve countless problems and battle loads of foes to find out more, constantly uncovering new facts and changing sides as you go.
Deus Ex is one of the first games where you can make moral and tactical decisions that effect the story and it is partly this, along with: an incredibly diverse group of supporting characters, the ability to both customise yourself (using nano augmentations) and your weapons, the interesting moral dilemmas that the twisting story raises in the player and the continuous references to things like: other games, classic literature, films and philosophical works that makes it such a great game. but the underlying feeling you get from playing the game is one of complete immersion into a wonderful yet darkly twisted world.
I have played Deus Ex many many times and have discovered something new on each occasion. i think it is this that makes Deus ex the greatest game ever and this that will mean it is still the greatest game ever in 5, 10, 15, 100... years time.
11/10
The gameplay was so seamless, just like real life, you can 'fail' some missions (if you don't die) and the game continues. You can have conversations that have consequences later in the game.
But what made it so popular was that there were so many ways to complete the game. You could stealth it, blow everyone away or skill your way to success. There are many hidden areas. Every time you play the game differently you find something new.
Because it's plot is based on many conspiracy theories, people say that 'deux ex predicted that' from everything from 9/11 to Snowden's revelations. Is it's portrayal of our future too accurate?
Outstanding gameplay.
Le saviez-vous
- AnecdotesDue to memory limitations, the World Trade Center towers were excluded from the New York Skyline. Eerily enough, the in-game story explanation was the Twin Towers were destroyed in a terrorist attack, a full year before the September 11, 2001 terrorist attacks on the United States.
- GaffesAfter analyzing the Gray Death's molecular composition, Tracer Tong mentions that the viral structure is made up of multiples of 17 and 23. He then adds, "1723... the birthdate of Adam Weishaupt [founder of Bavarian Illuminati]." Weishaupt was in fact born in 1748.
- Citations
Walton Simons: You take another step forward and here I am again, like your own reflection in a hall of mirrors.
JC Denton: That makes me one ugly son of a bitch.
- ConnexionsEdited into The Nameless Mod (2009)
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