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8,0/10
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Ajouter une intrigue dans votre langueAgent 47 is a genetic super human assassin. The ICA (International Contract Agency) assigns 47 with various assignments to kill five men known as "The Five Fathers." Including his own creato... Tout lireAgent 47 is a genetic super human assassin. The ICA (International Contract Agency) assigns 47 with various assignments to kill five men known as "The Five Fathers." Including his own creator.Agent 47 is a genetic super human assassin. The ICA (International Contract Agency) assigns 47 with various assignments to kill five men known as "The Five Fathers." Including his own creator.
- Scénario
- Casting principal
- Nomination aux 1 BAFTA Award
- 1 nomination au total
David Bateson
- Hitman
- (voix)
David Koseruba
- Additional Voices
- (voix)
- (non crédité)
Avis à la une
Definitely an original game that puts the player in the shoes of a hitman. At first the game has you killing Hong Kong Triad members and drug lords, but that all eventually leads to the awesome conclusion of your origin. Despite the lack of in game saves and A.I. problems, the atmosphere and tension in this game are second to none.
If you are not familiar with the Hitman series and do not know which part to start with, then I ask you: DO NOT START WITH THIS ONE! This will make you lose the desire to play the next parts, without fully understanding what the charm of playing for Johnny Sins is, who is tired of the routine of the porn industry, and decided to switch to killing big shots in the criminal environment.
The truth is that the developers did not yet fully understand how exactly the game was supposed to come out. Counting on the fact that you will want to go through everything stealthily is impossible, and there are moments where the game begins to represent a banal third-person shooter, and an extremely inconvenient one at that. The methods for completing certain missions are also extremely inconsistent in their own way, where you are forced to go through the way the developer himself intended without having any hints.
I suffered a lot from this game, but in the end I completed it. To say that I am proud of this is to say nothing. This was my craziest playthrough, where in terms of hardcore even Max Payne is inferior to it.
The truth is that the developers did not yet fully understand how exactly the game was supposed to come out. Counting on the fact that you will want to go through everything stealthily is impossible, and there are moments where the game begins to represent a banal third-person shooter, and an extremely inconvenient one at that. The methods for completing certain missions are also extremely inconsistent in their own way, where you are forced to go through the way the developer himself intended without having any hints.
I suffered a lot from this game, but in the end I completed it. To say that I am proud of this is to say nothing. This was my craziest playthrough, where in terms of hardcore even Max Payne is inferior to it.
What a great game! So often, games are just easy shoot 'em ups, with no challenge; just walk in and blow everyone away. Hitman however, is a complex game that requires thinking, strategy and precision. Despite a couple of small glitches, graphics are good, gameplay is sweet and the game itself cannot be beat. Highly addictive, this game will put you behind the scope... so pull the trigger.
Over the years computer games have just kept getting better and better. In fact it is hard to call some of them "games" anymore. "Pong" and "Tetris" are games. You press buttons in a patterns and with each beep you watch your score go up. Sure it's fun and "Tetris" is a great classic, but all that seems to be gone now. Games have no score and many are ditching the "powerup picking up" gimmick. You pick up realistic looking guns, sneak around realistic looking locations, with increasingly realistic, but still fun consequences. These games are simply becoming bent on realism. Or at least a fun version of something that we call "game realism." As much as I played and enjoyed "Tetris" my pulse never quite raced as much as it did when I was infiltrating a powerful mob boss's headquarters, getting passed his body guards, and finally doing him in. "Doom" was somewhat like this and it is too a classic, but in retrospect, "Doom" is hardly real. It's a horror action game. "Hit-man: Codename 47" actually makes you feel that you are in Kowloon and tracking targets that are just as lethal as you.
In short, it's nothing short of thrilling. The selection of guns and equipment allows you many approaches to each mission. The John Woo/Chow Yun-Fat approach may be a good (and FUN!) idea, but so might be the sticking to the shadows and armed with a knife strategy. The beauty is that you decide. You get the report at the beginning of your assignment and you decide how to handle it. You might have strict guidelines so you might not be able to cause fireworks right away, but sometimes you can literally wage a one man Rambo style war on a camp of soldiers. Whatever you do, it's a blast.
However, there are some faults that need to be mentioned. First, you can't save mid-level. With some of these levels getting pretty big and teeming with bad-guys all packing lots of firepower could result one false move being your last. That adds to the tension, but also the frustration and could tends to encourage calmer approaches to game especially if it's your first time through. Also, the lack of info become increasingly frustrating. Some missions, especially towards the end are sure to give you some major surprises that you didn't see coming. Frustration will inevitably accompany these since there are hardly any clues to you figuring your situation out. But hey, I guess the life of a Hit-man ain't easy...
... and in the end this is a great game with an awesome premise. Both a smart game requiring strategy and calculation and a good action game with many possibilities for intense shootouts. --- 8/10
Rated MATURE for violence
In short, it's nothing short of thrilling. The selection of guns and equipment allows you many approaches to each mission. The John Woo/Chow Yun-Fat approach may be a good (and FUN!) idea, but so might be the sticking to the shadows and armed with a knife strategy. The beauty is that you decide. You get the report at the beginning of your assignment and you decide how to handle it. You might have strict guidelines so you might not be able to cause fireworks right away, but sometimes you can literally wage a one man Rambo style war on a camp of soldiers. Whatever you do, it's a blast.
However, there are some faults that need to be mentioned. First, you can't save mid-level. With some of these levels getting pretty big and teeming with bad-guys all packing lots of firepower could result one false move being your last. That adds to the tension, but also the frustration and could tends to encourage calmer approaches to game especially if it's your first time through. Also, the lack of info become increasingly frustrating. Some missions, especially towards the end are sure to give you some major surprises that you didn't see coming. Frustration will inevitably accompany these since there are hardly any clues to you figuring your situation out. But hey, I guess the life of a Hit-man ain't easy...
... and in the end this is a great game with an awesome premise. Both a smart game requiring strategy and calculation and a good action game with many possibilities for intense shootouts. --- 8/10
Rated MATURE for violence
I'm a big Hitman fan. I've played all the games but not in release order.
Hitman is a beautiful game and series. Its the only game besides Pokemon and gta that I've played religiously.
It started with Silent Assassin which was alright. Then Blood Money was a game changer and I fell in love with the game playing and replaying it for years.
To go from Bloody Money to Codename 47 feels terrible. Codename felt too clunky and lacked the greatness of Blood Money.
I played first mission, turned off the game and never returned to it.
Verdict: I'm sure if I had played it first I would have enjoyed it.
Hitman is a beautiful game and series. Its the only game besides Pokemon and gta that I've played religiously.
It started with Silent Assassin which was alright. Then Blood Money was a game changer and I fell in love with the game playing and replaying it for years.
To go from Bloody Money to Codename 47 feels terrible. Codename felt too clunky and lacked the greatness of Blood Money.
I played first mission, turned off the game and never returned to it.
Verdict: I'm sure if I had played it first I would have enjoyed it.
Le saviez-vous
- AnecdotesMid level saving option was removed after test players completed the game in less than 4 hours.
- GaffesSome of the doors have the knob where the hinges should be.
- Crédits fousElse Andersen - Everything Tanja Rau - Food Coecilie Berg Heising - More Food
- ConnexionsFeatured in Computer Chronicles: Online Gaming (2001)
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Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Hitman: Codename 47
- Société de production
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