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IMDbPro

Escape from Monkey Island

  • Jeu vidéo
  • 2000
  • Tous publics
NOTE IMDb
7,9/10
1,5 k
MA NOTE
Escape from Monkey Island (2000)
Escape From Monkey Island
Lire trailer6:04
1 Video
2 photos
AventureComédieFantaisie

Ajouter une intrigue dans votre langueReturning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discove... Tout lireReturning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discover the terrible secret of the Ultimate Insult.Returning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discover the terrible secret of the Ultimate Insult.

  • Réalisation
    • Sean Clark
    • Michael Stemmle
  • Scénario
    • Sean Clark
    • Ron Gilbert
    • Michael Stemmle
  • Casting principal
    • Dominic Armato
    • Charity James
    • Earl Boen
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,9/10
    1,5 k
    MA NOTE
    • Réalisation
      • Sean Clark
      • Michael Stemmle
    • Scénario
      • Sean Clark
      • Ron Gilbert
      • Michael Stemmle
    • Casting principal
      • Dominic Armato
      • Charity James
      • Earl Boen
    • 11avis d'utilisateurs
    • 11avis des critiques
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 victoire et 4 nominations au total

    Vidéos1

    Escape From Monkey Island
    Trailer 6:04
    Escape From Monkey Island

    Photos1

    Voir l'affiche

    Rôles principaux40

    Modifier
    Dominic Armato
    • Guybrush Threepwood
    • (voix)
    • …
    Charity James
    Charity James
    • Elaine Marley-Threepwood
    • (voix)
    Earl Boen
    Earl Boen
    • Charles L. Charles
    • (voix)
    • …
    Nick Tate
    Nick Tate
    • Ozzie Mandrill
    • (voix)
    Darryl Kurylo
    • Admiral Casaba - Monkey 3
    • (voix)
    Tom Kane
    Tom Kane
    • Bagel the LUA Bar Patron
    • (voix)
    • …
    Paul Eiding
    Paul Eiding
    • Bank Manager
    • (voix)
    • …
    Maria Bamford
    Maria Bamford
    • Brittany the Bank Teller
    • (voix)
    Peter Lurie
    Peter Lurie
    • Caricature Artist
    • (voix)
    • …
    Pamala Tyson
    • Carla the Swordmaster
    • (voix)
    • (as Pamela Tyson)
    Rob Paulsen
    Rob Paulsen
    • Castenada the Chess Player
    • (voix)
    • …
    Cam Clarke
    Cam Clarke
    • Clive the Jambalaya Tourist
    • (voix)
    • …
    Pamela Adlon
    Pamela Adlon
    • Dainty Lady Figurehead
    • (voix)
    • (as Pamela Segall)
    Tress MacNeille
    Tress MacNeille
    • Daisy
    • (voix)
    • …
    Tom Kenny
    Tom Kenny
    • Deadeye Dave
    • (voix)
    • …
    Joe Alaskey
    Joe Alaskey
    • Digg the Lucre Lawyer
    • (voix)
    • …
    Jim Ward
    Jim Ward
    • Drunk
    • (voix)
    • (as James Ward)
    • …
    Jess Harnell
    Jess Harnell
    • Estaban
    • (voix)
    • …
    • Réalisation
      • Sean Clark
      • Michael Stemmle
    • Scénario
      • Sean Clark
      • Ron Gilbert
      • Michael Stemmle
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs11

    7,91.4K
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    Avis à la une

    9mines1985

    Not the best of the bunch but still great

    There are several factors I like in adventure games. I like it when you can't die too easily, and I like it when you can't ruin the game by forgetting something or doing something wrong the first time. LucasArts' "Monkey Island" series has these, and more. They're funny, they're challenging, and, for the most part, they're CLEAN. They are suitable for most ages, though I wouldn't advise letting kids who are too young play them, and you can get a good laugh without too many inappropriate or suggestive comments. I was really looking forward to playing the fourth installment of the "Monkey Island" series. I'd played all three before and thought they were all great. They were easily the most fun and interesting games I'd ever played, especially since I was used to the whole "Sierra" theme and didn't really know what to expect. There are a lot of great things about these games, namely, you can't die all too easily (although there may be some spots you might be able to) and you can't ruin the whole entire game by forgetting one thing or not following explicit directions. There's always a second chance in Monkey Island (and in most LucasArts games!) Unfortunately, I really didn't like EMI as much as I did the others. The main difference was the absence of the "point-and-click" interface. I didn't mind it too much for using inventory, but simple commands became a bit difficult since you couldn't directly click on something - you might have to turn several times to get it right - and the walking style took a lot of getting used to! Also absent was the choice of "light" and "mega" that was present in other games, because playing on lite first for a little while might have been helpful for "getting used" to the game before really going for it. Don't get me wrong - EMI is a great game and should be enjoyed by everyone. I was disappointed to hear that the creators of the game didn't include little Wally because they didn't like his character, because I (and many others, I'm sure) thought he added a nice touch to the whole game, along with helping move the plot along. (Play the second and third one to see who he is!) And it was too bad that Murray, the talking skull, was only present for a little while and didn't have as big a part as in the third one. Either way, the game was really great, and I would certainly advise it to anyone looking for a fresh new type of adventure game.
    Dylan Chan

    That's the second best Monkey Island game I've ever seen!

    Ahhh the Monkey Island series, easily definable from other adventure series in the genre by it's witty sardonic humour, flavourful Caribbean back drop and... well... the monkeys.

    Escape follows the same tried and true Monkey Island design that we've all come to know and love, albeit utilising 3d graphics and a new inventory and command system.

    Gone are the days of point and click mouskateering, command and inventory panels. Escape uses the Grim Fandango GRIME graphics engine which is an improvement over the high res SVGA "pencil drawing" graphics of Curse, and continues the trend of past Monkey Island teams to utilise the latest technological advances in each new instalment of the series.

    So how does it compare to past Monkey Island titles? Well, the humour is still there, Dominic Armato returns to lend his voice talents to the main role of Guybrush, and he lends the perfect bumbling and slightly naive touch to the well written script. Similarly, the scores of other characters are well represented and Lucasarts should be commended on the high level of authentic acting talent recruited.

    The game play is typical wacky fair. The difficulty level is kept down due to the somewhat linear fashion that the game unfolds in. None the less, one is presented with suitably complex challenges and plenty of in-depth exploring will be required in order to complete the game. Lucasarts have also expanded upon the action sub-games within Escape. In MI 1 we were introduced to insult sword fighting and Curse continued this and added a kind of pirate ship shoot em up for good measure. Escape goes further and you'll find yourself engaging in monkey martial arts and cliff top diving.

    The graphics are well rendered and I'm pleased to report that the blockiness and jagged edges some of us associate with low res 3d animations are not present in Escape from Monkey Island. The characters are cartoony cute, but not so ridiculous that you would mistake Escape for a Nintendo 64 game.

    All in all Escape is a well made game, perhaps a bit short, but never the less a lot of fun, it will be interesting to see where they go after this, it's hard to imagine that the designers of the next sequel will be able to change much when it comes to the graphics or inventory systems, but if history is anything to go by, major changes are install. I for one can't wait!
    9potteriffic

    Possibly the best of the series.

    I love all the monkey island games, they are all excellent. The first Monkey Island Game (the secret of monkey island) was very funny. The second game was my least favourite, but brilliant. The Curse of Monkey Island was one of the best because it was one of the funniest and better graphics than the first two. But this one was possibly my favourite. It is in CGI, it is very funny and it is also one of the hardest (maybe the hardest). It took me forever to defeat Jojo Jr. at Monkey Kombat, but it was fun. I think Guybrush is funnier than in the first three games. The hardest part of the game is Monkey Kombat. I had to use a walk-through as well as it was difficult.

    Overall I would give this game: 10/10. Curse: 10/10 Secret: 10/10 Revenge: 8/10
    10Blizzar

    The best of the four...

    Normally, sequels are worse than their predecessors. This is generally more true for movies than computer games, but mostly holds true for computer-games too. Escape from Monkey Island is an exception to this. It is in my opinion the best of the four games, and then I think the three predecessors to this one were great too.

    You will like this game the most if you have played the previous three, since there are a lot of flashbacks, and characters from the old games in this one, so you will miss out on a lot of the jokes and story if you haven't played them.

    But if you did play the three other Monkey Island games, and loved them as I did, you MUST play this one. It is truly great, and everything is perfect. It's true they moved to 3D this time, but it wasn't at all disturbing as I thought it would be. The graphics is great, the story is even better, and the humor is fantastic! It's a must-play!

    The monkeys are listening...
    Boanthrope

    Thoroughly Enjoyable.

    I'd never played a Monkey Island game before playing this one but after finishing this game I wish I had.

    I'm not a PC gamer, I'm a PlayStation guy. I bought this game for the PS2 (My understanding is that this version is virtually identical to the PC version.) The only games of this type that I had played before are the Broken Sword games for PS1 (which were also excellent) so I can only compare this to them.

    Escape from Monkey Island (EMI) is a lot more lighthearted than Broken Sword 1 & 2 (BS1&2). Although there is an element of humour in the Broken Sword games this game is full of it. At times, BS1&2 became tedious, especially during the long, serious life stories of slow-talking characters. EMI is never like that. The conversations are not always short but they're always snappy and interesting.

    Not having played a MI game before the whole "I wanna be pirate. Aargh!" sort of vibe was new to me. It was thoroughly infectious though. I loved the overall style of the game and the portrayal of the characters (which were superbly acted). This game is lot more madcap than BS1&2. You can carry a bizarre array of things around with you, all kept neatly in your pants, including a chest, a duck and a rubber chicken with a pulley in the middle!

    In BS1&2 you could talk to any character about any object you carried and the character would respond with some relevant comment. Although this is realistic, from a gaming point of view it became tedious after a while because every time you picked up a new object or did something new you felt obliged (for completeness, and sometimes necessity) to ask everybody about it and every time you met a new person you felt you had to show him your whole inventory. The vast majority of the time you would just get some dull, useless comment. EMI goes to the opposite extreme where, in general, you cannot show an object to someone unless it is the solution of one of the puzzles in the game, even when it might seem relevant. For example, I pick up a note "to Herman" written by Jo-Jo Junior. Surely it's not unreasonable to show the note to Jo-Jo or Herman and have him comment on it. If I try to "use note with Jo-Jo" all I get is the standard "I don't think he'd like that" response. I think that somewhere between BS1&2 and EMI would be a better level of object/character interaction.

    There were many in-references in this game that I missed out on not having play a MI game before. These included odd references and comments in the dialogue and also recurring characters such as Murray, Stan and Herman. Although I felt I missed out on some of the humour by not being able to identify with some of these references the game is completely self-contained and I didn't feel my progress through the game was hampered.

    There were a few niggling technical annoyances in this game. You will often enter a doorway or exit point just by walking too near it. Very annoying given the loading times between areas. Especially when you walk into a room and accidently walk straight back out of it again. Also, as the camera angle changes, the new angle is sometimes from the opposite side. If, for example, you walk left to move to new a camera shot, in the next shot you may need to move right to continue in the same actual direction. But you're still holding left, which just moves you back to where you before. But you're still holding left so you move into the new area again. Etc. Etc. Ad nauseum. This is annoying but just a niggle.

    Compared to BS1&2 this game seems very short. I wouldn't say it's any easier or harder but it just didn't take me very long to complete. Maybe this is because of the more succinct dialogue in this game. I don't know really.

    Overall, I think I'd rather have a Monkey Island game than a Broken Sword game. Both are great games but I think this, along with other Monkey Island games I believe, is just more fun. And that's what it's all about.

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    Centres d’intérêt connexes

    Still frame
    Aventure
    Will Ferrell in Présentateur vedette: La légende de Ron Burgundy (2004)
    Comédie
    Elijah Wood in Le Seigneur des anneaux : La Communauté de l'anneau (2001)
    Fantaisie

    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Ozzie Mandril references Marvin the Martian when he says, "Where's the kaboom? There's supposed to be a Caribbean-shattering kaboom."
    • Citations

      Guybrush Threepwood: [after being told to "use" a cliff] Goodbye cruel adventure game!... Aah, forget it.

    • Crédits fous
      After the end credits have played out, Guybrush can be heard calling for assistance from the bottom of the cliff. He shouts the names of various people, including George Lucas and finally "Jar Jar".
    • Connexions
      Featured in Troldspejlet: Épisode #24.1 (2001)

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    Détails

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    • Date de sortie
      • 8 novembre 2000 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Site officiel
      • LucasArts
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Monkey Island 4
    • Société de production
      • LucasArts Entertainment Company
    • Voir plus de crédits d'entreprise sur IMDbPro

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