[go: up one dir, main page]

    Calendrier de sortiesLes 250 meilleurs filmsLes films les plus populairesRechercher des films par genreMeilleur box officeHoraires et billetsActualités du cinémaPleins feux sur le cinéma indien
    Ce qui est diffusé à la télévision et en streamingLes 250 meilleures sériesÉmissions de télévision les plus populairesParcourir les séries TV par genreActualités télévisées
    Que regarderLes dernières bandes-annoncesProgrammes IMDb OriginalChoix d’IMDbCoup de projecteur sur IMDbGuide de divertissement pour la famillePodcasts IMDb
    OscarsEmmysToronto Int'l Film FestivalIMDb Stars to WatchSTARmeter AwardsAwards CentralFestivalsTous les événements
    Né aujourd'huiLes célébrités les plus populairesActualités des célébrités
    Centre d'aideZone des contributeursSondages
Pour les professionnels de l'industrie
  • Langue
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Liste de favoris
Se connecter
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Utiliser l'appli
Retour
  • Distribution et équipe technique
  • Avis des utilisateurs
  • Anecdotes
  • FAQ
IMDbPro
Resident Evil 0 (2002)

Anecdotes

Resident Evil 0

Modifier
Received an HD remaster, Resident Evil Zero HD Remaster (2016), for the PlayStation 3, Playstation 4, Xbox 360, Xbox One, and PC on January 19th, 2016. This version features 4:3 and 16:9 aspect ratio support, high resolution visuals, redone textures and character models, new alternate costumes options for both Rebecca and Billy, improved lighting, and updated controller options. Prior to the release, Capcom put a video on their YouTube channel that showed exclusive footage from the canceled Nintendo 64 version of the game, comparing it with footage from the 2002 GameCube version and the 2016 HD version. The HD remaster was ported to the Nintendo Switch in 2019 as well.
The development of Resident Evil 0 inspired the new direction that the franchise went with Resident Evil 4 (2005). Series creator Shinji Mikami saw how bored and unenthusiastic the development team for Resident Evil 0 was with creating yet another traditional Resident Evil entry like clockwork. Because of this, Mikami was determined to make Resident Evil 4 a departure from the series' norms.
Edward Dewey (Bravo Team's co-pilot) is the only supporting human character in the game who appears in a real-time cutscene. All the other side-characters (Wesker, Birkin and Enrico) are only shown during FMV sequences. It was originally planned for Dewey to loose a hand to a Cerberus, which would be the hand found by Frost in the prologue of the original Resident Evil (1996). However, this was no longer necessary when it was decided to release a remake of the original first (Resident Evil (2002)), in which the discovery of the hand was replaced with finding the corpse of Bravo Team's pilot Kevin Dooley.
This is the first main entry in the Resident Evil/Biohazard game series not to have the item boxes for storing items away, and where the player can drop items on the ground without discarding (destroying) them.
Resident Evil Zero originally started development for the Nintendo 64 console, and was going to be released in the Fall/Winter of 2000, featuring Resident Evil 2 (1998) and Resident Evil 3: Nemesis (1999)-like graphics. The developers had hoped to make use of the 64DD system (a floppy disc drive add-on for the N64), but due to its poor sales, they were forced to resort to cartridges. This would have allowed the 'zapping' system (switching between playable characters) that was impossible on disc-based systems such as the PlayStation. However, storage problems and the prohibitive costs of larger chips caused the production to be shelved, and resumed for the Nintendo GameCube in early 2001 with a new script and voice acting, aiming at a 2002 release. Because of delays in upgrading this game's graphics to the GameCube's 128-bit system and the development of Resident Evil 4 (2005), the remake Resident Evil (2002) was produced and released first.

Contribuer à cette page

Suggérer une modification ou ajouter du contenu manquant
  • En savoir plus sur la contribution
Modifier la page

En savoir plus sur ce titre

Découvrir

Récemment consultés

Activez les cookies du navigateur pour utiliser cette fonctionnalité. En savoir plus
Obtenir l'application IMDb
Identifiez-vous pour accéder à davantage de ressourcesIdentifiez-vous pour accéder à davantage de ressources
Suivez IMDb sur les réseaux sociaux
Obtenir l'application IMDb
Pour Android et iOS
Obtenir l'application IMDb
  • Aide
  • Index du site
  • IMDbPro
  • Box Office Mojo
  • Licence de données IMDb
  • Salle de presse
  • Annonces
  • Emplois
  • Conditions d'utilisation
  • Politique de confidentialité
  • Your Ads Privacy Choices
IMDb, une société Amazon

© 1990-2025 by IMDb.com, Inc.