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IMDbPro

Turok: Dinosaur Hunter

  • Jeu vidéo
  • 1997
  • M
NOTE IMDb
7,2/10
691
MA NOTE
Turok: Dinosaur Hunter (1997)
Turok: Dinosaur Hunter
Lire trailer0:31
1 Video
11 photos
Dinosaur AdventureActionAdventureFantasyHorrorSci-Fi

Ajouter une intrigue dans votre langueJoshua Fireseed has to replace his uncle as the Turok who is a man who saves the world from dinosaurs and aliens.Joshua Fireseed has to replace his uncle as the Turok who is a man who saves the world from dinosaurs and aliens.Joshua Fireseed has to replace his uncle as the Turok who is a man who saves the world from dinosaurs and aliens.

  • Scénario
    • Bill Dickson
    • Jeff Gomez
    • Bob Layton
  • Casting principal
    • Dean Seltzer
    • Peter Suarez
    • David Dienstbier
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,2/10
    691
    MA NOTE
    • Scénario
      • Bill Dickson
      • Jeff Gomez
      • Bob Layton
    • Casting principal
      • Dean Seltzer
      • Peter Suarez
      • David Dienstbier
    • 13avis d'utilisateurs
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 nomination au total

    Vidéos1

    Turok: Dinosaur Hunter
    Trailer 0:31
    Turok: Dinosaur Hunter

    Photos11

    Voir l'affiche
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    + 7
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    Rôles principaux5

    Modifier
    Dean Seltzer
    • Turok
    • (voix)
    • …
    Peter Suarez
    • Additional Vocies
    • (voix)
    David Dienstbier
    • The Campaigner
    • (voix)
    Bradley Martin
    Brian Smyj
    Brian Smyj
    • Scénario
      • Bill Dickson
      • Jeff Gomez
      • Bob Layton
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs13

    7,2691
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    Avis à la une

    The Creeper

    Still a Classic!

    This game has to be one of the greatest video games ever made and will NEVER die out! The Game and levels are exciting and the graphics are perfect. What is there to complain about? I Recommend this game to ANY game player.
    7ninjaalexs

    Not really worth the hunt

    I played this game back in the day on my mate's N64. I loved the atmosphere and the graphics were ahead of just about anything at the time.

    I played and completed the remastered version on the PC. This version plays superbly on Windows 10, with enhanced graphics including lighting and water effects. Unfortunately it still suffers from the fog and poor draw distance.

    The characters and set pieces all hold up really well. The levels are a bit samey, but the jungles, aztec-style ruins and space levels were incredibly original at the time and are still appealing today. I think the game designers were influenced by Tomb Raider. Turok features incredibly difficult and tedious platforming which would give Lara Croft a run for her money. On each level you need to collect a series of keys, if you miss a key you need to go back and these are hidden in places that aren't obvious. Enemies also warp in seemingly random intervals. In other words: the game is more difficult than it needs to be.

    Music is tribal style. It's incredibly well-composed, but forgettable. The underwater music is my favourite.

    Back in the day this was a must play game. Now Turok is worth playing for the amazing arsenal of weapons, enemies and atmosphere which are unique. Gameplay wise collecting keys and jumping 10 platforms to get to the area is not fun. There's around 8+ hours of playtime to complete the game. I would say play the sequel instead and skip this.
    8MrPaull0324

    One of the best FPS's on the N64

    This was one of the first games I played on the N64, and one of my favorites. It not only launched the Turok franchise but also altered the landscape for first-person shooters.

    Based on the comic book of the same name, a Native American warrior named Tal'Set aka Turok embarks on a quest throughout the Lost Land to stop the evil Campaigner from obtaining an ancient weapon called the Chronosceptor and using it to conquer the universe.

    Your main objective is to collect keys to unlock the other 8 large worlds and eventually infiltrate the Campaigners fortress. The gameplay is a combination of Doom and Tomb Raider, with plenty of running and gunning, while also exploring, platforming, puzzle solving, and collecting keys to proceed further. Turok greatly helped expand on the first person shooter formula established by Doom and Duke Nukem. Not only was this one of the first fully 3D first person shooters, but gave the player larger and more diverse levels and envirornments to traverse and explore, like jungles, fields, temples, caves, and finally the Campaigners sci-fi styled fortress in the finale.

    As the games title suggests, you'll kill dinosaurs such as Velociraptors, Dimetrodon, and Triceratops. Eventually, you'll even battle a cyborg T-Rex as a boss. But there are many more enemies to fight, like poachers, savage tribesmen, giant insects, demons, robots, and even aliens.

    The graphics were revolutionary for the time, with fully rendered 3D environments. Each stage was fully detailed and textured, with trees, boulders, jungle huts, and ancient ruins to decorate them. The sprites for Turok and the enemies were well-designed with fully polygonal models and fluid movements.

    Your arsenal consists of ordinary weapons hunting knife, pistol, shotgun, and assault rifle. Later, you'll wield much more badass weapons, like a mini-gun, pulse rifle, fusion cannon, and, if you collect all of the pieces, the powerful Chronosceptor itself.

    All of the sounds, from the weapons to the background noises, to enemies were cool and captivating for the time period. There were some awesome ambient sounds in the distance, like dinosaurs bellowing, monkeys chittering, and big cats roaring. The soundtrack was okay. It mostly consisted of soft, ancient tribe themed music with drums, but nothing too special.

    Given its release early in 3D games history, flaws were inevitable. The distance fog made combat and navigating the levels difficult at times and it allowed enemies to appear seemingly out of nowhere to ambush you. The platforming can be pretty frustrating, and sometimes you'll be forced to jump over bottomless pits onto narrow platforms, requiring precise timing. Worst still, some of the levels had frustrating layouts that were easy to get lost in, like the Catacombs. Luckily, though, there was a map feature to help out with this.

    In the end, Turok Dinosaur Hunter was and still is a masterpiece N64 and is still enjoyable today on the PC via Steam.
    7TBJCSKCNRRQTreviews

    He's not that particular... he hunts other stuff, too

    I only found out about the comic book(and have not read it) after completing the game, but I understand that they have little to do with each other. This takes place in The Lost Land, a different dimension in which all the stuff the developers thought up and didn't want to abandon could co-exist, and you must fight your way through many enemies, to finally rescue the world... or something. Of course, you wouldn't know any of that unless you read it somewhere(well, it is in the manual), such as on-line, because the game makes less than any attempt at telling you(but hey, at least the story does make the whole deal with being able to resurrect(the game lets you have extra lives, the way FPSs that went before it did) make sense and able to be explained within the context of it). The Lost Land is divided up into about eight different(even though several of them are similar to one another) areas, and you have to find the keys to all but the very first one, searching through each but the last for them. The game is an FPS, or First Person Shooter, and is steps(not leaps) beyond Doom. It features elements of adventure and platform games, a 360 degree camera, and things you'd expect to be in an FPS. There are some Boss fights. Adversaries are plentiful, and there are many different kinds. The AI is fair. Among said elements of other game types are a number of jumping puzzles, and vast areas to explore(mainly in search of the keys, of which, on average, there are three per level). Those two, in particular the first, coupled with the fact that the game only allows saving your progress at specific points(which there aren't that many of), are likely to cause all but the most stoic of players frustration, possibly even of tremendous potency. The difficulty level is reasonable, if not always even. Sound is OK, no real major ups or downs, all in all. Graphics are rather well-done, all the way through, and the fog helps create atmosphere. There are few bugs or glitches in the game, but some "clipping" issues can be another source of irritation. Level design is pretty good, be prepared to spend a lot of time(considering how short the game is) running around, looking for where to go. Whether or not that's a positive or a negative thing is up to the individual player. You'll go through catacombs, a tree-top village and a forest. You will face and fight many other opponents in addition to the dinosaurs the appearance of which explain the title. Being an FPS released in the late nineties(as opposed to the early nineties, which was when the sub-genre of action gaming started), the game lets you jump and swim, and there are elevators and the like, in addition to the entirely free camera. One thing this has that not too terribly many FPSs have, at the very least at the time this was released, is climbing walls. Not all walls let you do this, but some, you can scale. There are ladders, as well, and the system for going up or down either isn't half bad. Jumping, while I personally could have done without quite so much of it, tends to be supported well by its system, if the furthest jump(which is, of course, important to master for any area that requires its use) demands something of a combination of keys pressed(especially for a game which doesn't fall into another sub-genre of action, fighting), if it could have been worse. Design is interesting and notably versatile. The weapons are nicely done, and some are *really* entertaining to use. None are downright boring, although an early one or two will get trumped by later finds. There are modern, old and even futuristic arms in your well-stocked arsenal. There tend to be one of each basic kind, but some are similar to one another, in fact, the whole "energy powered and energy unleashing gun" is done several times. The game-play is fun, and can be intense. One noteworthy aspect is that you can go back through earlier areas throughout the very most part of the game, if the progression through the levels, as far as I've been able to tell, remains entirely linear(not within the levels themselves, at least not necessarily, more in the *order* of the eight levels). I didn't care for the way so many foes re-spawn, and at times soon, some even about immediately, after, that, to me, takes away the point of fighting them at all(as opposed to just running past them). In addition to saving your game, you will also find checkpoints, and if you die in the game, you will resurrect at the last passed checkpoint, or the last place you did save, whichever was the more recent of the two. There are sci-fi aspects in this, including dimensional portals, but it's mostly fantasy, and decent if you want to play a game populated by the well-known pre-historic creatures who graciously lend their name to the title of this video-game(the middle word, in case you remained outside the always pleasant state of certainty). This doesn't have terribly much blood or gore for the type of game it is, but some deaths are somewhat disturbing. I've read conflicting information from two separate sources, so I'm unsure of the background of the Turok character featured herein(and in spite of my tireless prodding, the only words he ever uttered during the time I spent controlling him remained "I... am Turok", which, albeit it does do a nice job of cementing his identity or title, whichever it is, or both, it in no way answers any other question the player might have), but what I can say is that he is a Native American(to be PC), and he's in The Lost Land. I recommend this to fans of action, First Person Shooters, science fiction and fantasy. But mostly the first two. 7/10
    10Rautus

    Classic Nintendo game

    Turok is one of my favourite games on the N64, it has shooting, gore and object finding. The weapons are normal and sci-fi looking and the enemies are a mix of people and dinosaurs. The graphics may seem cheap compared to the modern games but I still enjoy playing it. One problem is that the keys to enter the next level can be hard to find and annoying at parts but besides that Turok: Dinosuar Hunter is a good game to play.

    I also recommend the sequels to this game, Turok 2: Seeds of Evil, Turok 3: Shadow of Oblivion, Turok: Rage Wars, Turok: Evolution.

    Check this game out at the local video game shop, you can get it at a bargain than it's original price that I heard was £70.

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    Histoire

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    Le saviez-vous

    Modifier
    • Anecdotes
      The first First-person shooter for the Nintendo 64.
    • Citations

      Turok: I... am Turok!

    • Versions alternatives
      Early versions had Turok with a ax, instead of a knife, but was taken out of the game. Also supposedly had more gruesome deaths originally.
    • Connexions
      Featured in Nintendo 64 - The New Dimension of Fun (1996)

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    Détails

    Modifier
    • Date de sortie
      • 1 mars 1997 (France)
    • Pays d’origine
      • États-Unis
    • Site officiel
      • Official site
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Turok
    • Sociétés de production
      • Iguana Entertainment
      • Night Dive Studios
    • Voir plus de crédits d'entreprise sur IMDbPro

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