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Kontora

  • Jeu vidéo
  • 1987
  • E10+
NOTE IMDb
8,2/10
1,7 k
MA NOTE
Kontora (1987)
ActionAdventureSci-Fi

Ajouter une intrigue dans votre langueA terrorist organization named Red Falcon declares war on humanity and tries to take over the Earth. Two soldiers, Bill Rizer and Lance Bean, are sent to stop the Earth's destruction.A terrorist organization named Red Falcon declares war on humanity and tries to take over the Earth. Two soldiers, Bill Rizer and Lance Bean, are sent to stop the Earth's destruction.A terrorist organization named Red Falcon declares war on humanity and tries to take over the Earth. Two soldiers, Bill Rizer and Lance Bean, are sent to stop the Earth's destruction.

  • Réalisation
    • Koji Hiroshita
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,2/10
    1,7 k
    MA NOTE
    • Réalisation
      • Koji Hiroshita
    • 12avis d'utilisateurs
    • 3avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
  • Photos19

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    Avis des utilisateurs12

    8,21.6K
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    alexneo1

    One of the best Action/Shooters ever

    A classic game with an old school gameplay . it's a shame they don't make games like this anymore.My respect goes to 88 Contra but my favorite is the one that was on SNES- Contra The Alien Wars(amazing special effects for that time). The Genesis/Megadrive version was great too. Awoid at any cost all the 3d Contras on PSX
    MichaelM24

    my all-time favorite video game

    I long for the age of the NES, when the games were just plain fun and simple without flashy animation and movie-like special effects to get in the way. I remember when CONTRA was first released in 1988. (Jeez, has it really been that long!?) It was the big deal at school; everybody was talking about it. Toys R Us was sold out for awhile, so the best I could do was rent it or play it at a friend's house. I was hooked instantly, and when I finally got my own copy, I was playing it nearly every day. I got so good at it that I could beat it in twenty minutes flat (with the thirty lives code, of course; I don't know anyone who ever beat it with just three). Even nearly five years later, long after my NES and games had gone away to make room for the Sega Genesis, I was able to still beat CONTRA in my record time when I discovered it at the house of my high school friend. Though there have been many notable video games in the years since, CONTRA remains my #1 all-time favorite of them all. It just had everything I like in a game and gave me with countless hours of entertainment (which my parents liked, because it kept me from bugging them wanting another game.) Some games I would beat and never really play much again afterwards. But CONTRA always kept me coming back for more no matter how many times I beat it (I think about 30, at last count). To me, the sequels never managed to really capture the spirit and fun factor of the original, so I never bothered with them. And who can forget that awesome first level music? I really wish Nintendo would release some "NES Classics" soundtrack containing the music from their old games. No techno remixes, no new arrangements. Just the plain and simple music we all know and love. Well, I admit, an orchestral version of the CONTRA music would be awesome, especially if done with an Alan Silvestri/ERASER-type sound. Thank you Konami for providing one of the great joys of my childhood.
    Movie Nuttball

    Contra!

    The Contra series is one of the most different shoot em up video games! The characters, the monsters, the action, and the sure thrill of excitement makes this game a fun non-stop playing time! Below is a brief look how I think the game is!

    Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

    Graphics: The graphics are wonderful especially for the original Nintendo system! The backgrounds are really beautiful!

    Difficulty: The game is easy but as it goes on you find out that it will become more difficult!

    Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

    Sound: The sound is great. Nuff said!

    Overall: I have always loved Contra! If you like excellent shoot em up games that has aliens and more then I strongly recommend you play this game!

    To purchase this video game check out Amazon.com!
    10hellraiser7

    Alien Blasting

    This is one of my favorite video games of all time as well as run and gun games, which is funny to say as this game was one of the games to start up that video game genre. This is the first in one of the biggest video game franchises of all time and one that is still going strong to this day. The first game is still a great game being the timeless classic it is, you can just about find this game everywhere now, there were even those collectable miniature arcade cabinet machines made for this game.

    The game was obviously inspired by the film "Aliens" as this game came out one year after that movie. But also, most of the 80's action film craze going on most notably the films with Stallone and Arnold, two of the main leads are based on both actors as both are homage designed. And of course when you mix these things together you get one hell of a combination.

    I was a kid from the 80's as I was born in 82, I remember discovering this arcade game at the "Mercy 6 Plex" in Yakima, Washington. It really blew my mind as I was a person interested in the action and sci-fi genre, it was just so cool being able to play a bad ass action hero and fighting against evil aliens, it was the dream most kids like myself had and playing this game felt like that dream come true.

    The controls are basic as there you fire, jump and move which is fine by me as I wouldn't want it any other way, and it's pretty much the basic control to just about every run and gun. Really love the graphical design with all the detail and everything from the background designs to even the character animation, all of it just really has that look and feel of being in an 80's sci-fi action film.

    The gameplay was like that of any action platformer, but this was different because here it was about constant action while in motion. You really can't afford to stand still for a second as there is always enemies in either direction that just almost appear out of now here's villain running to kill you.

    Though it's always funny how most enemies always seem to think by charging at you even outright outnumbering you it will stop you going forward, when it always makes them run straight to your discharging gun muzzle. Let alone despite an enemy army most of them are never armed and even when they are their weapons are slightly weak. But oh well it's a run and gun game you just roll with it, if the game got too hard and complicated it wouldn't be playable.

    Anyway, you have to constantly shoot and move and also it's not just enemies coming toward you but there are also obstacles that pop up your way ready to gun you down. This is part of why this game was unique for it's time, in most platform action games you can afford to stand still to give yourself a moment to think, but in this game, you really have no time to think at least not standing still; this is a game all about reacting and doing.

    One of the things that make this game stick out is the variety of weapons which wasn't common at the time, there are these small drones or UFOs that fly in some parts of the level, and you must nail them quickly to get the weapons. Each of the weapons are different as they have strengths and weakness.

    There is the common cliche sci-fi weapon the laser, rotational fire bullets, machine gun which is simply an upgrade to increase your weapon's current fire rate, but of course the trademark weapon and common favorite is the spread shot. That weapon is just plain awesome as you are almost unstoppable when armed with it, as that weapons bullets still do about the same amount of damage as your regular weapon; but from how widespread the shots are they cover most to all the area you fire at that you can't possibly miss but also are well protected from threats that try to jump at you from certain directions.

    The other unique thing about the game is the variety in levels, each of the levels are always different which is cool because it means each is a different challenge which keeps the game fresh. Like one level you have the standard go from point a to b scenario, but it's multi layered as there are multiple platforms to jump and traverse.

    After that level there is a three-dimension level, well almost but really gives that illusion of it, the level is base infiltration as you are traversing a maze and you must clear each section to advance to the next, right to the finish. However, there is a timer, so you better not waste time and do it fast or your dead. This was a unique run and gun format as your character is not going left and right on screen but running toward the screen, giving the illusion of going someplace. This format was truly unique in the run and gun and there weren't many games that utilized this, except two I can think of both from "Konami" which are "G. I. Joe" (Game I reviewed) and the under the radar gem "Devastators" (story for another time).

    The bosses were also unique as they were made to be big and intimidating, well ok they were more giant obstacle challenges by their nature. However, the boss battles in the game are almost the easiest part of the game, despite how big they are they're not hard to beat once you know the right places to stand, where and when to hit. Same goes even for the difficulty of the game, which is true on the hard side, which is why it's going to take practice to get though as you can't expect to get it right the first time. However, the thing is once you play though it enough you can get though the game almost without getting hit once if you can believe that as you can easily memorize the layout of each level and know what to do at certain points.

    And finally, the music, the music in the game is just awesome each of the tracks are memorable and are on my personal favorites list. From the title screen which is a brief theme but a memorable theme all the same, with that music and the explosion sound effect at the end, that theme alone just motivates you to play and get yourself in for some bad ass action. The music really is good motivation music to listen to when working out like doing step/dance aerobics or running. Or simply just to simply feel good and a bad ass when you need to start your morning or just simply going out on your day.

    "Contra" is a blast from the past.

    Rating: 4 stars.
    monica555

    best game ever

    This is by far the best game i have ever played. Although i was only one when it came out, some how i came across the game and love playing it. Almost every summer i set up my NES just to play Contra. I think all the new systems are missing what NEs had, just plain and simple fun. no gimmicks, flashy lights n stuff.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Bill (blue guy) is modeled after Arnold Schwarzenegger in Predator (1987) and Lance (red guy) is modeled after Sylvester Stallone in Rambo II : La Mission (1985).
    • Versions alternatives
      The European NES version of Contra was renamed Probotector, and the two (human) main characters as well as some of the enemies where replaced with robots. Konami did this because some of the European countries (like Germany) didn't like the idea of people killing other people. The original Arcade version was released in Europe under the title of "Gryzor", but the game was banned in Germany.
    • Connexions
      Edited into Konami Collector's Series: Castlevania & Contra (2002)

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    • What are the differences between the censored NES Version and the Uncensored One?

    Détails

    Modifier
    • Date de sortie
      • 20 février 1987 (Japon)
    • Pays d’origine
      • Japon
      • États-Unis
    • Sites officiels
      • Konami, creators of Contra
      • Official Site
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Contra
    • Sociétés de production
      • Digital Eclipse
      • Konami Industries
      • Konami
    • Voir plus de crédits d'entreprise sur IMDbPro

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    • Rapport de forme
      • 1 : 1.33

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