Afin de pouvoir alimenter la ville en énergie, des monstres doivent effrayer les enfants pour qu'ils crient. Les enfants sont cependant toxiques pour les monstres, et lorsque l'un d'entre eu... Tout lireAfin de pouvoir alimenter la ville en énergie, des monstres doivent effrayer les enfants pour qu'ils crient. Les enfants sont cependant toxiques pour les monstres, et lorsque l'un d'entre eux parvient à passer dans leur monde, deux monstres réalisent que les choses ne sont peut-ê... Tout lireAfin de pouvoir alimenter la ville en énergie, des monstres doivent effrayer les enfants pour qu'ils crient. Les enfants sont cependant toxiques pour les monstres, et lorsque l'un d'entre eux parvient à passer dans leur monde, deux monstres réalisent que les choses ne sont peut-être pas comme ils le pensent.
- Réalisation
- Scénario
- Casting principal
- Récompensé par 1 Oscar
- 15 victoires et 38 nominations au total
- Mike
- (voix)
- Sullivan
- (voix)
- Boo
- (voix)
- Randall
- (voix)
- Waternoose
- (voix)
- Celia
- (voix)
- Roz
- (voix)
- Yeti
- (voix)
- Needleman
- (voix)
- …
- Flint
- (voix)
- Bile
- (voix)
- George Sanderson
- (voix)
- (as Sam Black)
- Schmidt
- (voix)
Résumé
Avis à la une
It's a learning experience children get to see how an industry works. Monsters, Inc. is an in-genius corporation that has scientifically learned how to channel children's screams into energy that is used for electrical power. It has monster employees, an assembly line of doors (which give monsters access to children's bedrooms), a top-flight training program and some of the top Monsters in the scaring business.
There's a colorful Metropolis, filled with houses, buildings, businesses, cars and everything that makes a city run smoothly along with a population of colorful creatures. One of the colorful groups of creatures is the yellow swat team. Their job is to protect the Metropolis of Monsters, Inc. from human contamination.
But what happens when a human child mysteriously gets through the bedroom door and terrorizes the city with screams and boo's. It's wondrous and funny. In the mist of all this is industrial crime, brought on by greed. But, the story ends on a very happy note.
John Goodman is the voice of `Sulley' a colorful large blue-green ape like monster who's the star Monsters, Inc. employee. He's some type of monster, cut, cuddly, and he has a conscience that leads him to feelings of regret about scarring children. He becomes attached to Boo (voice of Mary Gibbs) a cute, little big-eyed girl who is mysteriously brought to Monsters, Inc. and in his quest to return her home becomes very attached to her.
Sulley's best friend is Mike (voice of Billy Crystal) who's a funny looking green ball with stick legs and one huge eye. His comedy is seen through out the movie. Mike is Sulley's driving force, acting as his agent. Mike's job is to make sure Sulley remains the top Monsters, Inc. employee. But when it comes to laughter Mike proves he's on top.
Mike's girl friend Celia (voice of Jennifer Tilley) is the stylish employee who has Mike's best interest at heart. Her job is to keep him out of trouble.
I give Monsters, Inc. a ten. It is an animated movie that can be enjoyed by the whole family. It makes for great family fun.
And the writing was so intelligent, this movie was not just for kids. There were a lot of clever jokes that kids might not get. Still, the warm and fuzzy qualities of so many of the monsters make this a perfect choice for kids as well as adults, and I really don't get why ABC couldn't give this a TV-G rating. It may have been a little violent or scary at times, but never all that intense. Kids see worse on Saturday morning.
You already know that this is the usual Pixar fare, which is to say that it is excellent, better than any non-Pixar animated film. Sure, you also know that and you probably know the usual reason given: that Pixar spends more time on basic storytelling values than anyone else.
Here are two elements of this that may deepen your appreciation. The first is that Pixar recognized early that 3D animation software allowed two types of advance in the third dimension. The first is obvious, that everything has depth and reflection and shadow more or less like reality.
The second is that once these objects and scenes are defined in the computer, it is no extra work to move the camera anywhere. it can loop and swoop in ways that we never could have before. Pixar decided to exploit this in their storytelling here and later in "Nemo."
Nemo was set in an environment where there was no horizon so the camera could flow and the watery feel of the place could make the unfamiliar fluidity of the camera seem more natural. Here, is where they tested some of those perspectives in the three dimensional door warehouse and the extra dimensions of going in and out. Those scenes make this for me.
The second interesting thing is some competitive background. In those days, there was a shooting war between Bill Gates, financier of Dreamworks Animation (and leader of Microsoft) and Steve Jobs of Pixar (and leader of Apple). This was in the heyday of Gates' dirty tricks and he was intent on burying Jobs forever. Pixar depended on the success of "A Bug's Life" their followon to "Toy Story," so Dreamworks rushed "Antz" -- a cheapy -- to open a week or so before to steal the market.
"Bugs" prevailed, sufficiently at least, and Pixar ramped up for their usual three year development of "Monsters." Dreamworks, getting wind of this, went all out with "Shrek," their "monster" movie that could be released six months earlier. It only took a year because the animation is less perfect. But they were overt in their attack this time: "Shrek" made literal fun of Disney, the Pixar partner. The head guy at Disney was the model for the blowhard King who reigned over a fairytale kingdom populated with -- can you guess? -- all the old Disney characters.
Pixar/Jobs would never do something so spiteful. But perhaps they did subtly appreciate the use of windows and gates to the future that always seemed to go wrong. And now you can too.
Ted's Evaluation -- 3 of 3: Worth watching.
We were all, at one time, scared of monsters under the bed. Shadows of clothes in the closet. Weird sounds outside in the trees. I remember thinking there were all kinds of monsters in my room - not as much under my bed as in the closet. And once again, Pixar, who brought us "Toy Story" 1 & 2, plays on both adults' memories and children's dreams, making it equally enjoyable for both children and adults.
John Goodman voices James P. Sullivan, known as "Sulley" to friends. He is a big, blue, hairy monster with horns on his head and hands the size of a watermelon. Billy Crystal is Mike Wazowski, his wisecracking, one-eyed best friend. Both of these monsters live in Monstropolis, a world where monsters roam freely. Their city is powered by a rare source of power - children's screams. That is where Monsters, Incorporated comes in. At Monsters, Inc., monsters like Sulley and Mike open portals into children's rooms - through closet doors - and scare the children, capturing their scream in a little yellow bottle. Sulley is the top-scarer, bringing in the most scares. But Randall (the always enjoyable - even when animated - Steve Buscemi), a wormy, multiple-armed lizard-monster with the ability to change appearances to its surroundings, is jealous of Sulley, and will attempt anything to get more scares...even if it means taking a child from the real world and bringing it into Monstropolis. But after the child escapes, Sulley and Mike reluctantly look after it, all the while trying to get it back to the real world before Mr. Waternoose (the late James Coburn) and others find out about the incident...
"Monsters, Inc." does for monsters what "Toy Story" did for toys. Pixar once again not only expands our mind, but our very worlds. I respect their company and commitment values very much, as you can read in my "Toy Story" review. They stick to the values that made Disney films so family-friendly back in the fifties and sixties: Respect for the audience, respect for quality, and respect for the audience's INTELLIGENCE, something Disney, who has recently coughed up a bunch of lousy, thoughtless sequels, has forgotten. Now, I know that LEGALLY Disney is co-creator of "Toy Story" and "Monsters, Inc.," but they really are not. They just give Pixar the money and get their name branded on the front box of the film. And even then, I have heard multiple claims that Disney is very mean-spirited towards Pixar (read into sequel trouble for "Toy Story 3") and gives them the bare minimum.
But that is straying off the subject. "Monsters, Inc." is one of the most enjoyable animated films I have ever had the pleasure of viewing. I didn't enjoy it as much the first time, but I then bought it, and have since watched it many times. It is an instant classic. I will be watching it years from now, when I am old and frail and in a rocking chair. It ranks right up there with "Toy Story" 1 & 2, and all the OLDER Disney films from the 50's-70's. It has all the elements of a sweet, charming, emotional and pleasurably good-natured animated film. And, more coudos to Pixar: Thank you for not packing it full of the language and inappropriate content that Disney shoves into the dark recesses of their films nowadays.
Not only has Pixar brought back the "Family Film" genre to what it should be, but it also redefines it. Pixar's animated films are some of the most thoughtful, imaginative and enjoyable animated films ever - not to mention 100 % family safe. Thank you, Pixar, for getting back on track.
5/5 stars
Le saviez-vous
- AnecdotesMary Gibbs was so young that it proved difficult to get her to stand in the recording studio and act her lines. Instead, they simply followed her around with a microphone and cut Boo's lines together from the things she said while she played.
- GaffesWhen Sulley runs into the locker room to shove the toys from Boo's room into a locker, he is seen putting them into locker #193 then slamming the door with both hands. When the camera angle changes, he removes his hands from locker #190 even though his hands never moved from the locker between shots.
- Crédits fousNo monsters were harmed in the making of this motion picture.
- Versions alternativesIn the International version, the slogan 'We Scare Because We Care' doesn't appear on the TV set. However, Waternoose still says the slogan. Also, many other picture inscriptions (like the title of Waternoose as chairman of Monsters, Inc.) are omitted from the TV advertising and from other ad posters seen later during the film.
- Bandes originalesIf I Didn't Have You
Music and Lyrics by Randy Newman
Performed by Billy Crystal and John Goodman
Produced by Randy Newman, Chris Montan, and Frank Wolf
Meilleurs choix
Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langue
- Aussi connu sous le nom de
- Monstres et compagnie
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 115 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 290 642 256 $US
- Week-end de sortie aux États-Unis et au Canada
- 62 577 067 $US
- 4 nov. 2001
- Montant brut mondial
- 579 771 043 $US
- Durée1 heure 32 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1