NOTE IMDb
6,5/10
1,3 k
MA NOTE
Ajouter une intrigue dans votre langueA TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.A TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.A TV production crew are making a documentary about the infamous painter Mamiya Ichiro. When they start filming at his old home, they come under attack from the ghost of the painter's wife.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 2 nominations au total
Avis à la une
10hushicho
After I played the original Famicom game recently, dubbed the 'father of survival horror', and after being suitably impressed by the game itself I began my long and difficult search for this movie title. Although it remains unknown to anyone that I've consulted whether the movie was based on the game or vice-versa, either way both are excellent.
I was impressed most of all by the consistently-excellent acting of Miyamoto Nobuko, whose appearances in film almost always guarantee at least one enjoyable character. However, all the acting in this was exceptional, especially NOKKO's, whom I had not seen in any film before this one. I am still unsure as to who played Kazuo, the main male lead, but he was of course excellent, although it was of course Akiko (Miyamoto) who demonstrated her personal strength throughout.
How this film manages to convey a touching message about the bond between a mother and her child in the midst of terror and horrific special effects is beyond me, but it somehow manages to do it quite well, and it also stays very faithful in many ways to the game, which impressed me; it shows how well a story can be translated into both game and movie medium. Especially since this also seems to point out the weakness of similar Hollywood efforts, which almost always are disastrous.
All in all, this movie was very well-paced, terrifying, and tense, but somehow remained touching as well. The scares weren't too graphic or obvious, but by the time the 'big guns' were pulled out on the effects, you were fully drawn in. A true classic and a great film.
I was impressed most of all by the consistently-excellent acting of Miyamoto Nobuko, whose appearances in film almost always guarantee at least one enjoyable character. However, all the acting in this was exceptional, especially NOKKO's, whom I had not seen in any film before this one. I am still unsure as to who played Kazuo, the main male lead, but he was of course excellent, although it was of course Akiko (Miyamoto) who demonstrated her personal strength throughout.
How this film manages to convey a touching message about the bond between a mother and her child in the midst of terror and horrific special effects is beyond me, but it somehow manages to do it quite well, and it also stays very faithful in many ways to the game, which impressed me; it shows how well a story can be translated into both game and movie medium. Especially since this also seems to point out the weakness of similar Hollywood efforts, which almost always are disastrous.
All in all, this movie was very well-paced, terrifying, and tense, but somehow remained touching as well. The scares weren't too graphic or obvious, but by the time the 'big guns' were pulled out on the effects, you were fully drawn in. A true classic and a great film.
This film was made into a game by Capcom for the Japanese Nintendo system in 1989. This game was also called Suito Homu (Sweet Home in English). This led to another game in 1996 called RESIDENT EVIL! So, a whole genre of video games (called Survival Horror) traces back to this movie and its game! That's the main reason I give it a 10.
Almost everything about the Resident Evil games was drawn from "Sweet Home!" There are monsters, it's set in a mansion, you are fighting for the lives of your team members while trying to solve a mystery, and you are collecting keys, weapons and other items are you investigate the place.
For more info on this, check WIKIPEDIA.ORG under "Sweet Home" and my books,"The Sweet Home of Resident Evil" and "Resident Evil is Snapping at your Heels" on LULU.COM.
Almost everything about the Resident Evil games was drawn from "Sweet Home!" There are monsters, it's set in a mansion, you are fighting for the lives of your team members while trying to solve a mystery, and you are collecting keys, weapons and other items are you investigate the place.
For more info on this, check WIKIPEDIA.ORG under "Sweet Home" and my books,"The Sweet Home of Resident Evil" and "Resident Evil is Snapping at your Heels" on LULU.COM.
You can't talk about Kiyoshi Kurosawa's Sweet Home without mentioning that it would later go on to inspire the Resident Evil series and is primarily the reason we have the survival horror genre as we know it today. It's a film whose reputation proceeds it, partly due to the fact it has had no official release since it was VHS, thus has been confined to relative obscurity and infamy because of this. I did manage to track down a Blu-ray release of this although it's only an upscale from a seemingly forgotten DVD source, but it's better than nothing. I get very strong Hausu vibes from Sweet Home with its female perspective at centre stage, with the maternal strength they possess. Despite being an early Kiyoshi Kurosawa picture, he nails the feel of what I can only describe as a Japanese take on The Evil Dead, even if the pacing is a little wonky. But when coupled with the pretty gruesome effects work, makeup and awesome synth score by Masaya Matsuura, Sweet Home has enough visual madness to cut through the muddy picture quality.
It's a delightful bit of trivia to learn that 'Sweet home' had a companion release in 1989 in the form of a videogame by Capcom, effectively serving as the origin of the acclaimed 'Resident evil' series. The very premise alone suggests "survival horror," and as the film progresses, one most definitely can see how it became a source of inspiration. More importantly, though - putting aside that kernel of knowledge, from the very beginning this is fantastically captivating, and it only ever gets better.
I immediately love the great attention obviously given to set design and decoration, costume design and characters' appearances, and instant, gathering uneasy atmosphere. Outstanding use of lighting and shadow, effects, camerawork including unconventional angles and fetching shots, sound design, and set pieces cement that atmosphere even before events truly begin to pick up. The art direction and production design is phenomenal; filmmaker Kiyoshi Kurosawa has clearly assembled a highly experienced, expert crew, and all the effort readily pays off.
Well-rounded and diverse characters are portrayed a bit ham-handedly in early scenes of exposition, and that slant is echoed in all aspects including composer Masaya Matsuura's score. But initial playfulness shifts deftly as eerie incidents begin to manifest, and the music lends much to the disquieting ambience, building excitement, and acutely jarring moments. Likewise - it would require an overabundance of words to expound on all the ways in which the cast excels, but suffice to say that all involved dexterously keep in step with the shift in tone, and masterfully realize their roles with marvelous range, nuance, and physicality. Every meticulous detail and delicate touch in the film's craft is fully and ably employed in the execution of a feature at once greatly suspenseful, unsettling, and yet most definitely fun.
Some horror movies take so long to move towards disturbing and frightful imagery that the viewer feels a bit bereft. In that vein, 'Sweet home' takes its time to advance toward concrete dread and terror such that the narrative flow feels perfectly natural. To my pleasure, however, it's so intent on eliciting visceral reaction that the majority of the runtime fulfills our craving for the genre instead of just setting up the course of events. What we get is more fiercely realized exercise of all those elements that had already initially impressed. Visual and practical effects, makeup, lighting, and props are all employed with exquisite results, including considerable blood and gore. Truthfully, the concept and design of most instances of the horror-laden specifics remind of the work of John Carpenter (a tall comparison if ever there were one). Fear is subjective, but scenes are unquestionably chilling, jolting, wonderfully unnerving, and at times genuinely horrifying.
At that - while the film's focus is certainly on horror, Kurosawa's skill as a writer squarely matches his eye as a director. The screenplay is magnificent in every regard - strong characterizations, dialogue, scenes, and an absolutely solid overall narrative, with turns and surprises that feel as vividly alive as the Mamiya mansion and all within. At its absolute core 'Sweet home' may be a haunted house flick, but it's a grave mistake to dismiss it as just another slice of spooky goings-on in an old home - this is so, so much more than the root premise portends.
I excitedly sat to watch with marginally high expectations but no meaningful foreknowledge, and I've been totally blown away. This is utterly exceptional. I claim no perfect knowledge, but in my opinion this is one of the very best horror movies I've ever seen, and I'm flabbergasted that from where I stand it seems to be such a comparatively obscure title. In my mind it at least stands toe to toe with the very best horror that the storied US or British film industries have ever had to offer, and I firmly believe it far exceeds most genre pictures one could name.
I could continue but I'd start repeating myself and exhausting the thesaurus. Kiyoshi Kurosawa has made a riveting, nearly unrivaled treasure of horror. Anyone who enjoys this type of movie needs to watch it immediately. There's little more to be said; this gets my utmost, profound recommendation: 'Sweet home' is a masterpiece.
I immediately love the great attention obviously given to set design and decoration, costume design and characters' appearances, and instant, gathering uneasy atmosphere. Outstanding use of lighting and shadow, effects, camerawork including unconventional angles and fetching shots, sound design, and set pieces cement that atmosphere even before events truly begin to pick up. The art direction and production design is phenomenal; filmmaker Kiyoshi Kurosawa has clearly assembled a highly experienced, expert crew, and all the effort readily pays off.
Well-rounded and diverse characters are portrayed a bit ham-handedly in early scenes of exposition, and that slant is echoed in all aspects including composer Masaya Matsuura's score. But initial playfulness shifts deftly as eerie incidents begin to manifest, and the music lends much to the disquieting ambience, building excitement, and acutely jarring moments. Likewise - it would require an overabundance of words to expound on all the ways in which the cast excels, but suffice to say that all involved dexterously keep in step with the shift in tone, and masterfully realize their roles with marvelous range, nuance, and physicality. Every meticulous detail and delicate touch in the film's craft is fully and ably employed in the execution of a feature at once greatly suspenseful, unsettling, and yet most definitely fun.
Some horror movies take so long to move towards disturbing and frightful imagery that the viewer feels a bit bereft. In that vein, 'Sweet home' takes its time to advance toward concrete dread and terror such that the narrative flow feels perfectly natural. To my pleasure, however, it's so intent on eliciting visceral reaction that the majority of the runtime fulfills our craving for the genre instead of just setting up the course of events. What we get is more fiercely realized exercise of all those elements that had already initially impressed. Visual and practical effects, makeup, lighting, and props are all employed with exquisite results, including considerable blood and gore. Truthfully, the concept and design of most instances of the horror-laden specifics remind of the work of John Carpenter (a tall comparison if ever there were one). Fear is subjective, but scenes are unquestionably chilling, jolting, wonderfully unnerving, and at times genuinely horrifying.
At that - while the film's focus is certainly on horror, Kurosawa's skill as a writer squarely matches his eye as a director. The screenplay is magnificent in every regard - strong characterizations, dialogue, scenes, and an absolutely solid overall narrative, with turns and surprises that feel as vividly alive as the Mamiya mansion and all within. At its absolute core 'Sweet home' may be a haunted house flick, but it's a grave mistake to dismiss it as just another slice of spooky goings-on in an old home - this is so, so much more than the root premise portends.
I excitedly sat to watch with marginally high expectations but no meaningful foreknowledge, and I've been totally blown away. This is utterly exceptional. I claim no perfect knowledge, but in my opinion this is one of the very best horror movies I've ever seen, and I'm flabbergasted that from where I stand it seems to be such a comparatively obscure title. In my mind it at least stands toe to toe with the very best horror that the storied US or British film industries have ever had to offer, and I firmly believe it far exceeds most genre pictures one could name.
I could continue but I'd start repeating myself and exhausting the thesaurus. Kiyoshi Kurosawa has made a riveting, nearly unrivaled treasure of horror. Anyone who enjoys this type of movie needs to watch it immediately. There's little more to be said; this gets my utmost, profound recommendation: 'Sweet home' is a masterpiece.
A television crew enter the sprawling Mamiya mansion to film the restoration of a fresco painted by the artist who lived there decades before.They discover not one but several frescoes including one that seems to depict the death of a young child in some kind of furnace.That night the temperamental presenter wanders out into the grounds of the house and digs up a coffin containing the charred remains of an infant.It soon becomes apparent that the child's mother,although dead herself has not left the house and is still angered by her loss."Sweet Home" is obviously inspired by Tobe Hooper's "Poltergeist" and Robert Wise's "The Haunting".The special effects made by Dick Smith are spectacular and there is a good amount of grue including dismemberments and melting faces.The action is fast-paced,the script is well-written and the characters are engaging.8 out of 10.A hidden gem.
Le saviez-vous
- AnecdotesThis film and its video game equivalent were inspiration for the survival horror video game, Resident Evil (1996). Both games were developed by Capcom.
- Crédits fousAfter credits go over footage of the mansion it fully and spectacularly collapses in the post-credits scene.
- ConnexionsFeatured in The J-Horror Virus (2023)
Meilleurs choix
Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
- How long is Sweet Home?Alimenté par Alexa
Détails
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant
Lacune principale
By what name was Sweet Home (1989) officially released in India in English?
Répondre