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IMDbPro

The Dig

  • Jeu vidéo
  • 1995
  • K-A
NOTE IMDb
8,5/10
1 k
MA NOTE
The Dig (1995)
AdventureDramaSci-Fi

Ajouter une intrigue dans votre langueThree humans trapped on a distant planet discover its deadly secret which could be their undoing.Three humans trapped on a distant planet discover its deadly secret which could be their undoing.Three humans trapped on a distant planet discover its deadly secret which could be their undoing.

  • Réalisation
    • Sean Clark
  • Scénario
    • Steven Spielberg
    • Sean Clark
    • Orson Scott Card
  • Casting principal
    • Robert Patrick
    • Mari Weiss
    • Steve Blum
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,5/10
    1 k
    MA NOTE
    • Réalisation
      • Sean Clark
    • Scénario
      • Steven Spielberg
      • Sean Clark
      • Orson Scott Card
    • Casting principal
      • Robert Patrick
      • Mari Weiss
      • Steve Blum
    • 16avis d'utilisateurs
    • 11avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
  • Photos2

    Voir l'affiche
    Voir l'affiche

    Rôles principaux6

    Modifier
    Robert Patrick
    Robert Patrick
    • Commander Boston Low
    • (voix)
    Mari Weiss
    Mari Weiss
    • Maggie Robbins
    • (voix)
    • …
    Steve Blum
    Steve Blum
    • Ludger Brink
    • (voix)
    • (as Steven Blum)
    • …
    Leilani Jones
    • Cora Miles
    • (voix)
    • (as Leilany Jones Wilmore)
    • …
    David Lodge
    David Lodge
    • Ken Borden
    • (voix)
    • …
    James Garrett
    James Garrett
    • The Creator
    • (voix)
    • …
    • Réalisation
      • Sean Clark
    • Scénario
      • Steven Spielberg
      • Sean Clark
      • Orson Scott Card
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs16

    8,51K
    1
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    6
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    8
    9
    10

    Avis à la une

    8mr_walsh

    Decent, worth playing

    I liked this game quite a bit; the sounds and artwork created the right mood. I even went out and bought the soundtrack CD. There are some pretty tricky puzzles here, especially when you find those alien devices. It's tough I suppose to make stuff look different than what earth people would build yet make it intuitive as to its function.

    One thing I'd improve: too often you want to interact with the other characters, and they say "I'm busy, leave me alone". This was handled much more naturally in other LucasArts games like "Fate of Atlantis" and "Sam and Max".
    10Pascal P

    A very impressive game.

    Well, I just finished playing The Dig, without solution, and it was hard. But this game is excellent. Sure, the graphics are outdated, but does this really matter for an adventure with such a good story line? The voices, the sounds and the dialogs are very good, the atmosphere is terrific. One of the best Lucas Arts Games, very touching.
    LepricahnsGold

    Not too bad. Lacked humor but had reason for that.

    I felt this game was not bad. The game had a great plot and made you feel like what you were doing was going to SERIOUSLY mess you up if you messed up. It lacked humor but I felt that was to highlight the seriousness of your current situation. My only complaint was that some of the voice acting was rather bland. Mainly Robert Patrick and Mari Weiss. It was like they were just reading their scripts and felt this was below their talents.
    7Unno

    A good game, but I expected more humor from LucasArts.

    An astroid is hurling towards earth, and a team of astronauts is sent to blow it off course. Little do they know the astroid is actually an alien starship, which they activate, sending them to the world of Cocytus. The game that follows is all based around getting back home.

    It's a very good game, with a classic LucasArts adventure game feel. The graphic are great; although as I'm writing this in 1998, they are a little dated. The scenery is still breathtaking and the voice acting is great. (Featuring Robert Patrick who played the T1000 on Terminator II.)

    The only thing I didn't like about the game, was the lack of humor. Most LucasArts games (ie. Day Of The Tentacle, Sam & Max: Hit The Road.) have a lot of humor. I'm not sure why The Dig doesn't, I can only assume it's been done to make the serious situation seem serious. Still, I'd recommend this game to anyone who likes a good adventure game.

    On last thing, after you play the game, read the book. It's really good.
    Wrighty

    An asteroid is careering towards the earth, and three astronauts must stop it. However there is more to it than meets the eye...

    The Dig although a PC game, has all the hallmarks of a grand Spielburgian epic. The dialogue drags on in the first quarter of the game and there are some slightly cheesy lines but is also sometimes startlingly poetic and stirring- for example the sequence where Boston low speaks to the Cocytan Inventor. Sean Clark has delivered an extremely evocative and provocative world. The music by Michael Land is subtle and epic at the same time, the sound effects are pure atmosphere and the story which constantly twists and turns more than makes up for the slightly dated appearance of the locations by modern graphics standards - although even these often take the breath away the first time you see them. Don't buy this game if you want a fast action packed game, do buy it is you enjoy absorbing drama, intelligent puzzles and an undeniably cinematic edge.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      Steven Spielberg originally intended the storyline to be an episode of his TV series Histoires fantastiques (1985). It was to be about an archaeological dig on a (presumed) alien planet in the far future. Human archaeologists unearth a large structure and an alien statue, which, in a La planète des singes (1968)-like twist, turns out to be the Disneyland castle with the Mickey Mouse statue in front of it, revealing the planet was Earth all along. However, the production costs would have been too high, so Spielberg approached LucasArts in 1989 with the idea of making it a video game instead, after being very satisfied with the way Indiana Jones and the Last Crusade (1989) had turned out. Spielberg and George Lucas came over to LucasArts and would pitch many other ideas over four brainstorming sessions. The story ultimately went through many changes, retaining only a few elements of the old concept. Spielberg later contributed to the screenplay by suggesting several puzzles and situations, and helping out with character development. He finally sent letters of gratitude to all crew members to thank them for their hard work.
    • Citations

      Maggie Robbins: Do you have a name?

      The Creator: I had a name once, when I was alive. But now that I am again and again dead, what need have I for names? My body is now so ancient, that the Crystal scarcely holds any power over me. I rise for a few minutes, and then I fall again. Soon, I shall cease to rise at all. Only then will my grief end. I want no name or memory to live after me.

    • Crédits fous
      A number of people are listed as "Kept our computers working"; "Ghosts of Digs past"; and "Grateful thanks to the eternally patient", including "Monkey, the incredibly lonely, drooling cat".
    • Connexions
      Featured in Gamesmaster: Épisode #5.11 (1995)
    • Bandes originales
      Mission to the Asteroid
      Written by Michael Land

      Courtesy of LucasArts Entertainment Company

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    Détails

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    • Date de sortie
      • 30 novembre 1995 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Langue
      • Anglais
    • Société de production
      • LucasArts Entertainment Company
    • Voir plus de crédits d'entreprise sur IMDbPro

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