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IMDbPro

Fallout

  • Jeu vidéo
  • 1997
  • M
NOTE IMDb
9,1/10
4,4 k
MA NOTE
Fallout (1997)
Dystopian Sci-FiActionAdventureSci-Fi

Après avoir été envoyé par le surveillant de son coffre-fort à la recherche d'une nouvelle puce de purification d'eau, le joueur découvre les horreurs de l'Amérique post-apocalyptique et la ... Tout lireAprès avoir été envoyé par le surveillant de son coffre-fort à la recherche d'une nouvelle puce de purification d'eau, le joueur découvre les horreurs de l'Amérique post-apocalyptique et la menace de l'Armée du Maître.Après avoir été envoyé par le surveillant de son coffre-fort à la recherche d'une nouvelle puce de purification d'eau, le joueur découvre les horreurs de l'Amérique post-apocalyptique et la menace de l'Armée du Maître.

  • Réalisation
    • Feargus Urquhart
  • Scénario
    • Mark O'Green
  • Casting principal
    • Charlie Adler
    • Richard Dean Anderson
    • Jeff Bennett
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    9,1/10
    4,4 k
    MA NOTE
    • Réalisation
      • Feargus Urquhart
    • Scénario
      • Mark O'Green
    • Casting principal
      • Charlie Adler
      • Richard Dean Anderson
      • Jeff Bennett
    • 12avis d'utilisateurs
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
  • Photos11

    Voir l'affiche
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    Voir l'affiche
    Voir l'affiche
    + 6
    Voir l'affiche

    Rôles principaux19

    Modifier
    Charlie Adler
    Charlie Adler
    • Harold
    • (voix)
    Richard Dean Anderson
    Richard Dean Anderson
    • Killian
    • (voix)
    Jeff Bennett
    Jeff Bennett
    • Loxley
    • (voix)
    Clancy Brown
    Clancy Brown
    • Rhombus
    • (voix)
    Jim Cummings
    Jim Cummings
    • Set
    • (voix)
    • …
    Keith David
    Keith David
    • Decker
    • (voix)
    Brad Garrett
    Brad Garrett
    • Harry
    • (voix)
    Tony Jay
    Tony Jay
    • The Lieutenant
    • (voix)
    Tress MacNeille
    Tress MacNeille
    • Jain
    • (voix)
    Kenneth Mars
    Kenneth Mars
    • Overseer
    • (voix)
    • (as Ken Mars)
    Richard Moll
    Richard Moll
    • Cabbot
    • (voix)
    Ron Perlman
    Ron Perlman
    • Butch Harris
    • (voix)
    • …
    CCH Pounder
    CCH Pounder
    • Vree
    • (voix)
    Pamela Adlon
    Pamela Adlon
    • Nicole
    • (voix)
    • (as Pam Segall)
    Tony Shalhoub
    Tony Shalhoub
    • Aradesh
    • (voix)
    • (as Tony Shalub)
    Kath Soucie
    Kath Soucie
    • Laura
    • (voix)
    • …
    Cree Summer
    Cree Summer
    • Tandi
    • (voix)
    David Warner
    David Warner
    • Morpheus
    • (voix)
    • Réalisation
      • Feargus Urquhart
    • Scénario
      • Mark O'Green
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs12

    9,14.4K
    1
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    5
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    9
    10

    Avis à la une

    10Xarx117

    Awesome

    I think this game is such a great introduction to the franchise. It explores so much of its lore and you can find so much story hidden in various conversations and terminals. The gameplay feels extremely old if you play it now but it has a certain appeal. The music is decent, the visuals are decent for the time and the gameplay is just fine. What sets this game apart is its incredible lore and story. And by story, mostly its ending. There is little "story" throughout but the ending is incredible. The RPG system is also great. This game brought so much to video games in general with such great concepts, lore and story that I think it deserves a special mention for it.
    molloy1986

    Brilliant.

    I must say that I was never big into RPG games, but I must say that this was great. Like with no-other game, you pick the storyline, if you want to be a bad guy and kill innocent people, blackmail them, and rob them. You can be also a good guy, and kill bad guys for fun or/and money. A vast selection of weapons, ranging from a Air Gun to a Gatling Gun or a Rocket Launcher. Bartering with people for goods (or rob them) is a good feature. Also, like with the sequel, and Kingpin: Life Of Crime, you can get NPC's (Non-Playing-Characters) to join you to clean up the deserts of South California. The plot goes as follows; you have 150 days to get a new water chip for you underground vault, and you go around wandering the radioactive deserts of California in the 22nd century. However, the isometric view can be quite dull, but you get used to it eventually.

    Overall, a 9.5 out of 10 for this excellent game.
    10srekel

    *THE* best roleplaying game so far (2001)

    With maybe the exception for the sequel. The awesome environments, the freedom to do stuff your way (being evil works, and its fun!), the natural language (f*** and c*** are used, and it sounds good too (in other words not put in there just to be there))

    Also it has a wonderful sense of humor.. I can't wait for Fallout 3 (tactics wasn't that great) and Arcanum, I'm hoping they can still keep the same wonderful feeling.
    srodriguez4852

    still a hit after all these years

    this is one those games that you can finish 10 times and still play again and again and always find something new. you can be a good guy you can be a bad guy . the story even changes according to your character's gender or attractiveness. it is set in a "retrofuture" post apocalyptic world with lots of references to 50's cold war mentality. one of the bes things is the haunting sound track which you will remember even in your sleep. this game is a perfect example of a game that does not have to be a 3d effects extravaganza to be a classic. too bad a sequel other than fallout 2 which is also excellent has not been made. if you enjoy intelligent rpg's this is one for you.
    2gamesorgtfo

    Overhyped with archaic design that doesn't stand the test of time.

    I wouldn't say this game is objectively poor. I think, if the player trying it out is a big fan of old-school point/click adventure type games, they may actually find a lot of enjoyment out of this one. Especially if they enjoy grinding through menial tasks for the sake of a higher level of realism.

    However, for fans of more modern RPGs, this won't have the same impact. The beginning is dreadfully slow and poorly designed. Not only is the combat (melee specifically) absolutely dreadful, but the enemies are also in high volume within all the starting areas. Sitting through the combat is almost tortuous, and that's coming from someone who loved the KOTOR series (not all that different in its gameplay niche).

    Normally, I can put up with sub-standard gameplay (although typically far, far better than the quality here) for an RPG's story and immersive world, but in this case, I found the world a torture to experience as well. The only credit I can give the exploration is the soundtrack, which might be the only element of this game that stands the test of time. Otherwise, it is every bit as dreadful as the combat. Exploration feels like traversing a lifeless, colorless void. I love the newer fallouts, but their feeling of traversing the waste, while still dark, is a positive sort of isolated wonder, danger, and feeling of dread. This game's version of that is more what I'd call ugly and uniform without much of an atmosphere beyond the soundtrack. Not an immersive element, just another chore to put up with. Even the towns feel dead and utterly lack immersive quality.

    Overall, there are some positives to the story, but not enough to outweigh the fact that the main gameplay cycle (exploration and combat) is an absolute pain for me to experience. I understand this game has its niche fanbase that drives the "classic label", but I'm not in it, and I think the fans of it need to at least acknowledge some of the drawbacks in game design rather than just going everywhere touting this as the best RPG ever (often while directing hate towards newer RPGs). There is definitely a difference in taste between me and them that explains the contrasting opinions, but also some very, very rose-tinted glasses.

    Vous aimerez aussi

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      One of the random encounters is a "Crashed spaceship" that has a label reading "Property of Area 51. Return if found" on it. By the spacecraft there are two alien bodies of which one has Elvis Presley's photo in it's inventory.
    • Gaffes
      Ton Barracus, a guard in the Cathedral, tells the player that they call him Ton because he weighs two thousand pounds. A kilogram is two point two (2.2) pounds, making a metric ton 2200 pounds.
    • Citations

      Narrator: War... War never changes.

    • Versions alternatives
      There are three versions of this game, distinguished by the levels of adult content:
      • The US version - has four levels of violence and a language filter option
      • The UK version - has children removed from the game, the maximum violence option is disabled
      • The ELV version - has children removed from the game, no adjustable level of violence (stuck on lowest), the language filter cannot be turned off
    • Connexions
      Featured in Outside Xbox: 6 Fallout Vaults That Drove Everyone Super Crazy, Surprise (2015)
    • Bandes originales
      Maybe
      Performed by The Ink Spots (as Ink Spots)

      Written by Allan Flynn and Frank Madden

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    FAQ3

    • What is Fallout about?
    • I have grown curious about Fallout after playing Fallout 3, Fallout 4, Fallout: New Vegas, or combinations thereof. Would I enjoy this one?
    • What are the differences between the European White Label Version and the Uncensored Version?

    Détails

    Modifier
    • Date de sortie
      • 15 novembre 1997 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Fallout A Post-Nuclear Role-Playing Game
    • Société de production
      • Interplay Entertainment
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

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    • Couleur
      • Color
    • Mixage
      • Dolby

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