Funny Games
- 1997
- 16 avec avertissement
- 1h 48min
Deux jeunes hommes violents prennent une famille en otage dans leur chalet de vacances et les force à jouer à des "jeux" sadiques entre eux pour se divertir.Deux jeunes hommes violents prennent une famille en otage dans leur chalet de vacances et les force à jouer à des "jeux" sadiques entre eux pour se divertir.Deux jeunes hommes violents prennent une famille en otage dans leur chalet de vacances et les force à jouer à des "jeux" sadiques entre eux pour se divertir.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 5 victoires et 9 nominations au total
Avis à la une
First things first, Michael Haneke HATES Quentin Tarantino's films. He hates the way violence and death are shown as being 'cool' - Cool gangsters executing their enemies whilst saying cool lines (And you will know, that my name is the Lord! etc,etc)with a cool song playing in the background. This is not how violence is in the real world, violence is a horrible fact of life, not a glamourous thing for youths to copy, and I think Haneke intended Funny Games to show it how it really is. I watched Funny Games without the slightest clue what the film was about, so I just had to sit back and take it as it comes. At first, I wasn't too impressed. I thought the scenes were too long and dragged out, yet at the same time, I felt a strange feeling of suspense. The incredibly long camera shots leave you that bored, that you think "Something bad is going to happen soon, I can tell...". The suspense also lasts right through the film 'til the very end. You don't want to watch it, but at the same time, you feel hypnotised by it.
I will not detail any events of the film, to save spoiling the atmosphere, but I will note one thing that people tend to be confused about:- "Why did the family let them into the house in the first place?" The two characters of Peter and Paul are let to walk all over the family because of one flaw in the bourgios psyche - 'The more polite a person is, the better a person they are.' This absurd way of thinking is played on by Peter and Paul and they obviously score, plus 'getting into the house without breaking in' is also one of their 'games'.For those who haven't seen the film, I definitely wouldn't recommend this for a night in with the parents/girlfriend, but I definitely would for people who want to see the difference between death and Tarantino-glam. Prepare for a highly suspenseful yet sickeningly violent, non-Hollywood, edge-of-the-seat piece of art. 8/10
I will not detail any events of the film, to save spoiling the atmosphere, but I will note one thing that people tend to be confused about:- "Why did the family let them into the house in the first place?" The two characters of Peter and Paul are let to walk all over the family because of one flaw in the bourgios psyche - 'The more polite a person is, the better a person they are.' This absurd way of thinking is played on by Peter and Paul and they obviously score, plus 'getting into the house without breaking in' is also one of their 'games'.For those who haven't seen the film, I definitely wouldn't recommend this for a night in with the parents/girlfriend, but I definitely would for people who want to see the difference between death and Tarantino-glam. Prepare for a highly suspenseful yet sickeningly violent, non-Hollywood, edge-of-the-seat piece of art. 8/10
I saw this movie again last night, for the third time, and once again had to keep watching each torturous minute until its chilling end. Going through the comments index, I see the expected responses: it was boring: it was pointless: it was too long: it's a satire: the games aren't actually that funny: it involved the audience in a neato way: it's nothing new: it's been done before. So I here offer an interpretation to add to the cacophany of reactions that FUNNY GAMES seem to engender.
What this movie reminds me of is the Book of Job, in the Bible, where God and Satan decide for their own amusement to torture this guy Job, killing his family, racking him with boils, and various other divine amusements. While watching this movie last night, I thought of another reference, this time from "King Lear": "Like flies to wanton schoolboys are we to the gods;/ They kill us for their sport." What this movie does is challenge the audience's own involvement in visual narrative -- usually, we watch movies from somewhere on-high and omniscient; we're invisible but we see all; we're voyeurs, just like God. In Haneke's film, we identify not with the victims but with the all-powerful killers as they set about their funny games. The two polite young men are performing their entertainments for us, the viewers; they're slaking our bloodthirst, our desire for gory spectacle - - after all, isn't this why we watch movies like this in the first place? Haneke, however, doesn't play the usual evasions; he makes explicit the audience's participation in violence; and he forces upon us the need to take responsibility for it.
I find this fascinating. I also find the negative comments here fascinating as well -- "not violent enough!" "the victims deserve to die..." "all the violence is off-screen..." "no gore at all, 'LAST HOUSE ON THE LEFT' did it first, with more blood...." etc. as being inadvertantly revealing of those viewers' psyche. I especially love the comment made by that one Viking guy, who writes that Haneke's film has "no point," and goes on to say "...I just hope those people break into MY house, so I can break them in two!"
I think Haneke made his point.
What this movie reminds me of is the Book of Job, in the Bible, where God and Satan decide for their own amusement to torture this guy Job, killing his family, racking him with boils, and various other divine amusements. While watching this movie last night, I thought of another reference, this time from "King Lear": "Like flies to wanton schoolboys are we to the gods;/ They kill us for their sport." What this movie does is challenge the audience's own involvement in visual narrative -- usually, we watch movies from somewhere on-high and omniscient; we're invisible but we see all; we're voyeurs, just like God. In Haneke's film, we identify not with the victims but with the all-powerful killers as they set about their funny games. The two polite young men are performing their entertainments for us, the viewers; they're slaking our bloodthirst, our desire for gory spectacle - - after all, isn't this why we watch movies like this in the first place? Haneke, however, doesn't play the usual evasions; he makes explicit the audience's participation in violence; and he forces upon us the need to take responsibility for it.
I find this fascinating. I also find the negative comments here fascinating as well -- "not violent enough!" "the victims deserve to die..." "all the violence is off-screen..." "no gore at all, 'LAST HOUSE ON THE LEFT' did it first, with more blood...." etc. as being inadvertantly revealing of those viewers' psyche. I especially love the comment made by that one Viking guy, who writes that Haneke's film has "no point," and goes on to say "...I just hope those people break into MY house, so I can break them in two!"
I think Haneke made his point.
I think there is a valid argument to make that the universal visceral impact that Funny Games has on audiences undermines the very thesis of its director Michael Haneke. I use the word thesis very deliberately because Funny Games is an intellectual academic statement. Plainly it is not an entertainment movie but I don't consider it to be an art film either. Haneke intended it to be neither in my opinion. I think he intended it as an assault on both Hollywood and the audience. It's the cinematic equivalent of punk. Rock music against rock music. This is an analogy Haneke draws the audience to himself by overriding the classical music Anna and Georg are listening to with some extreme punk music on the sound track. We are left in doubt that the world of Funny Games belongs to Peter and Paul. Anna and Georg and their bourgeois taste in music are treated with utter contempt before Peter and Paul even appear on the screen.
Getting back to my original point: I think there are two parts to Haneke's thesis. The first is that Hollywood has commodified and sanitised violence and turned it into thrilling entertainment. Hollywood violence doesn't show the reality of violence or its consequences on those it is inflicted on. The second part of his thesis is that Hollywood's portrayal of violence has dehumanised and inured the audience and reduced their capacity for empathy and sensitivity. I fully agree with the first part of his thesis. The problem is most people do. I think you would be hard pushed to find any reasonably intelligent, educated person who doesn't agree with Haneke in this regard. Anyone who doesn't isn't going to be enlightened by watching Funny Games. On this point I can't help feeling that he preaching to the converted.
It's the second part of his thesis that he inadvertently undermines. Haneke set out very deliberately to make violence real again so that the audience feels it in their gut. Funny Games isn't real violence though. It's still just a film. However it is a film that manages to make a huge impact on an audience well accustomed to watching violence on the screen. This clearly indicates to me that audiences are smart enough and sensitive enough to be able to tell the difference between Hollywood trite and a convincing portrayal of violence. You could argue that Haneke had to resort to making such an extreme film to have the intended impact on an audience dulled by years of cinematic violence. However Funny Games isn't actually that violent. Compared to the average Arnold Swarzenegger movie it's actually quite tame in both the quantity of violence and how graphically it's portrayed. What makes Funny Games so disturbing is the emotional content in the impact and consequences of the violence on the victims. This is effectively contrasted with the casual approach, understated sadism and emotional shallowness of the perpetrators. If audiences were as lacking in sensitivity as I think Haneke is suggesting then surely Funny Games would have simply have been accepted as another piece of horror entertainment.
Haneke said something along the lines that anyone who stops watching before the end doesn't need Funny Games, anyone who watches it to the end does need it. This strikes me as thoroughly arrogant and is quite wrong in my opinion. Nothing can be implied about anyone who watches it to the end and there is no such thing as a film that an audience needs. Funny Games is a superb piece of cinema and there is no doubt that Haneke was fully successful in what he set out to achieve. However what exactly is it that Haneke thinks that the audience needs from it? As I said earlier most of the audience already understands the point he is making about Hollywood. It seems to me that Haneke is trying to shame the audience into realising how immoral they are for watching violent films. I fundamentally disagree with him if this is his intention. Personally I have no problem with the cartoon violence of Hollywood for the very reason that it is lacking in any real emotional content. It would seem that Haneke not only has a problem with the cartoon violence in films but with actual cartoons. Both Tom and Jerry and Beavis and Butthead are referenced in Funny Games. If Haneke is seriously suggesting that Tom and Jerry cartoons are a moral problem then he is beyond ridiculous.
Having said all this I still give Funny Games a 10 out of 10. Whether we agree with Haneke or not he made us react, think, defend and argue. He also made a truly remarkable film with some of the most heart breaking and profound acting I have ever seen. Funny Games a deeply intelligent film and I don't doubt Haneke's total sincerity and moral integrity. I just don't necessarily agree with him.
Getting back to my original point: I think there are two parts to Haneke's thesis. The first is that Hollywood has commodified and sanitised violence and turned it into thrilling entertainment. Hollywood violence doesn't show the reality of violence or its consequences on those it is inflicted on. The second part of his thesis is that Hollywood's portrayal of violence has dehumanised and inured the audience and reduced their capacity for empathy and sensitivity. I fully agree with the first part of his thesis. The problem is most people do. I think you would be hard pushed to find any reasonably intelligent, educated person who doesn't agree with Haneke in this regard. Anyone who doesn't isn't going to be enlightened by watching Funny Games. On this point I can't help feeling that he preaching to the converted.
It's the second part of his thesis that he inadvertently undermines. Haneke set out very deliberately to make violence real again so that the audience feels it in their gut. Funny Games isn't real violence though. It's still just a film. However it is a film that manages to make a huge impact on an audience well accustomed to watching violence on the screen. This clearly indicates to me that audiences are smart enough and sensitive enough to be able to tell the difference between Hollywood trite and a convincing portrayal of violence. You could argue that Haneke had to resort to making such an extreme film to have the intended impact on an audience dulled by years of cinematic violence. However Funny Games isn't actually that violent. Compared to the average Arnold Swarzenegger movie it's actually quite tame in both the quantity of violence and how graphically it's portrayed. What makes Funny Games so disturbing is the emotional content in the impact and consequences of the violence on the victims. This is effectively contrasted with the casual approach, understated sadism and emotional shallowness of the perpetrators. If audiences were as lacking in sensitivity as I think Haneke is suggesting then surely Funny Games would have simply have been accepted as another piece of horror entertainment.
Haneke said something along the lines that anyone who stops watching before the end doesn't need Funny Games, anyone who watches it to the end does need it. This strikes me as thoroughly arrogant and is quite wrong in my opinion. Nothing can be implied about anyone who watches it to the end and there is no such thing as a film that an audience needs. Funny Games is a superb piece of cinema and there is no doubt that Haneke was fully successful in what he set out to achieve. However what exactly is it that Haneke thinks that the audience needs from it? As I said earlier most of the audience already understands the point he is making about Hollywood. It seems to me that Haneke is trying to shame the audience into realising how immoral they are for watching violent films. I fundamentally disagree with him if this is his intention. Personally I have no problem with the cartoon violence of Hollywood for the very reason that it is lacking in any real emotional content. It would seem that Haneke not only has a problem with the cartoon violence in films but with actual cartoons. Both Tom and Jerry and Beavis and Butthead are referenced in Funny Games. If Haneke is seriously suggesting that Tom and Jerry cartoons are a moral problem then he is beyond ridiculous.
Having said all this I still give Funny Games a 10 out of 10. Whether we agree with Haneke or not he made us react, think, defend and argue. He also made a truly remarkable film with some of the most heart breaking and profound acting I have ever seen. Funny Games a deeply intelligent film and I don't doubt Haneke's total sincerity and moral integrity. I just don't necessarily agree with him.
I think this movie attempts something virtually impossible, and probably only a German filmmaker would be interested in this particular problem. Watching film is intrinsically exploitive. Often the cinematic exaggeration of entering personal space results in violence. What about this?
An intelligent exploration of this problem from the viewer's side is "Clockwork Orange." Therapy in that case is forced viewing of a movie, presumably the exploration from the filmmaker's side. This is that movie.
Because it is about itself, it enters into a conspiracy of awareness about itself with the viewer. The intruders wink at the audience. Just before the movie begins the phase where it starts to shape up as a movie, that intruder remarks on it not yet being a movie. At one point, the action is "rewound" to be replayed with a different outcome.
It is all very clear. But the challenge is not to remark on the problem, but to say something interesting or new or useful about it. That may be impossible, at least with normal narrative techniques, so this exercise is something of a waste.
The one interesting thing for me is the white gloves. Most commenters assume this is to avoid fingerprints, which goes against every motive we see. As it is the only noticeable costuming, one must conclude it is to denote the cartoonish element.
Ted's Evaluation -- 2 of 3: Has some interesting elements.
An intelligent exploration of this problem from the viewer's side is "Clockwork Orange." Therapy in that case is forced viewing of a movie, presumably the exploration from the filmmaker's side. This is that movie.
Because it is about itself, it enters into a conspiracy of awareness about itself with the viewer. The intruders wink at the audience. Just before the movie begins the phase where it starts to shape up as a movie, that intruder remarks on it not yet being a movie. At one point, the action is "rewound" to be replayed with a different outcome.
It is all very clear. But the challenge is not to remark on the problem, but to say something interesting or new or useful about it. That may be impossible, at least with normal narrative techniques, so this exercise is something of a waste.
The one interesting thing for me is the white gloves. Most commenters assume this is to avoid fingerprints, which goes against every motive we see. As it is the only noticeable costuming, one must conclude it is to denote the cartoonish element.
Ted's Evaluation -- 2 of 3: Has some interesting elements.
A pair of polite, bland-ish German teenagers encounter a woman, her husband and son in a remote lakeside cottage, then spend the night terrorizing them with "funny games." The set-up is identical to that of Elia Kazan's THE VISITORS, both versions of DESPERATE HOURS, and many other claustrophobic thrillers; but the feeling of the picture is that of a hundred-minute-long extended dance remix of the ear-slicing in RESERVOIR DOGS. The writer-director Michael Haneke has one ace up his sleeve: the handsomer of the two sociopaths is given asides to the camera, on the order of, "You are on their side, aren't you?"
The point of all this, apparently, is that the audience is implicated in the action, because we, as pop-culture consumers, consume torture and protracted murder as entertainment. But there's a flaw in Haneke's logic: the only time we consume torture and protracted murder as entertainment is in recondite European art films like I STAND ALONE, MAN BITES DOG, and FUNNY GAMES.
This is the kind of picture that gets bluenose types all huffy, and prone to pronouncements on the order of, "This is the most repellent movie ever made!" I'll stay off that high horse--but I will say, a few hours after seeing the picture, that there is something singularly loathsome in the hypocrisy of Haneke's coating a suspenseless piece of fictional snuff porn in the sanctimony of its being a Statement on Violence and Media. Haneke makes the victims as dull and uncharacterized as the victors; removes just about any plausible means of escape or table-turning; and subtracts any reason for us to care about the outcome, except our desire not to witness hideous suffering. What's left--an orgy of S&M-like abuse--certainly does make the audience squirm. But so what? So would a videotape of anonymous torture, or the capture and abuse of an animal. FUNNY GAMES doesn't exist on a political or philosophical level (like I STAND ALONE); its attempts at mordant humor are collegiate (unlike MAN BITES DOG); it certainly doesn't hold up a mirror to a junk-food culture (like NATURAL BORN KILLERS). It's a wallow. And you know what side the filmmakers are on when one of the sadists terrifies a little kid by slipping on a CD in a neighbor's house the kid has escaped to, and the music is that well-known favorite of middle-aged bourgeois people on vacation...John Zorn and the Naked City.
This kind of Extreme Cinema has worked much better when practiced by artists in totally disreputable sub-pulp forms--like Lucio Fulci and Ruggero Deodato, whose sometimes almost unwatchable films engage in a spiritual wrestling match between the desire to go to the limits, and the conscience that watches over the mayhem. I was shocked to discover that Haneke is nearly sixty--this picture has the sensibility of a kid turned on by the autopsy pictures at Amok Books. As he sticks bamboo under our fingernails, your mind is so unoccupied it asks other questions. Like: Why would any sane family entertain for a minute two young strangers wearing fingerprint-proof gloves in the middle of summer? And: Is the actress playing the mother this terrible because no one else would take such a degrading role?
The point of all this, apparently, is that the audience is implicated in the action, because we, as pop-culture consumers, consume torture and protracted murder as entertainment. But there's a flaw in Haneke's logic: the only time we consume torture and protracted murder as entertainment is in recondite European art films like I STAND ALONE, MAN BITES DOG, and FUNNY GAMES.
This is the kind of picture that gets bluenose types all huffy, and prone to pronouncements on the order of, "This is the most repellent movie ever made!" I'll stay off that high horse--but I will say, a few hours after seeing the picture, that there is something singularly loathsome in the hypocrisy of Haneke's coating a suspenseless piece of fictional snuff porn in the sanctimony of its being a Statement on Violence and Media. Haneke makes the victims as dull and uncharacterized as the victors; removes just about any plausible means of escape or table-turning; and subtracts any reason for us to care about the outcome, except our desire not to witness hideous suffering. What's left--an orgy of S&M-like abuse--certainly does make the audience squirm. But so what? So would a videotape of anonymous torture, or the capture and abuse of an animal. FUNNY GAMES doesn't exist on a political or philosophical level (like I STAND ALONE); its attempts at mordant humor are collegiate (unlike MAN BITES DOG); it certainly doesn't hold up a mirror to a junk-food culture (like NATURAL BORN KILLERS). It's a wallow. And you know what side the filmmakers are on when one of the sadists terrifies a little kid by slipping on a CD in a neighbor's house the kid has escaped to, and the music is that well-known favorite of middle-aged bourgeois people on vacation...John Zorn and the Naked City.
This kind of Extreme Cinema has worked much better when practiced by artists in totally disreputable sub-pulp forms--like Lucio Fulci and Ruggero Deodato, whose sometimes almost unwatchable films engage in a spiritual wrestling match between the desire to go to the limits, and the conscience that watches over the mayhem. I was shocked to discover that Haneke is nearly sixty--this picture has the sensibility of a kid turned on by the autopsy pictures at Amok Books. As he sticks bamboo under our fingernails, your mind is so unoccupied it asks other questions. Like: Why would any sane family entertain for a minute two young strangers wearing fingerprint-proof gloves in the middle of summer? And: Is the actress playing the mother this terrible because no one else would take such a degrading role?
Le saviez-vous
- AnecdotesUlrich Mühe and Susanne Lothar, who play the father and mother, were a couple in real life from this movie until Mühe's death in 2007.
- GaffesWhen Anna and Georg are driving in their car, the reflection of a microphone between the front seats can be seen on the window.
- Crédits fousThe front credits list "music by" several classical composers and John Zorn. Given the director's outspoken views on modern media, including the "composer" of the hardcore "thrash metal" songs alongside the likes of Handel and Mozart is part of his message.
- ConnexionsFeatured in The Last Days of the Board (1999)
- Bandes originalesCara Salva
from 'Atalanta'
Music by George Frideric Handel (as G.F. Händel)
Sung by Beniamino Gigli
Published by EMI DA 1918
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Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Juegos divertidos
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Montant brut mondial
- 2 014 $US
- Durée
- 1h 48min(108 min)
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1
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