NOTE IMDb
5,7/10
1,3 k
MA NOTE
Ajouter une intrigue dans votre langueRico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.Rico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.Rico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire et 2 nominations au total
Elizabeth Maxwell
- Mira
- (voix)
Joe Zieja
- Cesar Pedrone
- (voix)
Bradford Hastings
- Sheldon
- (voix)
Robbie Daymond
- Oscar
- (voix)
Fryda Wolff
- Gabriela
- (voix)
Tony Amendola
- Lanza
- (voix)
Philip Anthony-Rodriguez
- Javi
- (voix)
- …
Eddie Ramos
- Sargento
- (voix)
Debra Wilson
- Izzy
- (voix)
Cristina Valenzuela
- People of Solis
- (voix)
- (as Cristina Vee Valenzuela)
Avis à la une
What do you get when you mix a huge game world, more explosions than Michael Bay's filmography, and suave, unstoppable, government agent Rico Roduiguez? You get the Just Cause franchise. And while Just Cause 4 improves many things over its predecessor, there have also been some compromises. For instance, the water in just cause has always been one of the series highlights but in 4 it has been dialed back. Overall I would not say that the game has been downgraded because while the water doesn't look as good, there is much more going on in this game and a Just Cause game has never performed so well. Whether you're blowing up an enemy base, hightailing it through a river during the middle of a lightning storm, or chasing tornadoes the frame rate remains smooth on Xbox one x. Driving vehicles has also been dramatically improved over Just Cause 3. Not that you ever need to drive a car because Rico still has his trusty grapple gun, parachute, and wingsuit to help you fly across the map without ever touching the ground. Gunplay feels as satisfying as ever although they removed Rico's legendary dual pistols from the game that he has had since the original title. Frankly I was a bit disappointed at first but after trying out many of the other weapons and finding my favorites, I no longer missed them. As for additions to the game, they have added a Frontline mechanic, which means that there is now a constant battle going on between two factions and as you do missions and take over territory the Frontline of the war constantly shifts, which adds to the immersion and sense of progress in the game world. As for the story...it has its charm. It's not as in your face silly as previous titles but it is not mature and grim either. It is a popcorn flick type story with fun characters doing crazy missions. Rico is more of a superhero at this point than a top secret agent, and he doesn't disappoint in this sequel. The game has a sense of adventure like the uncharted games, a unique open world that Just Cause is known for, and some incredible gameplay and action sequences that rival anything from the previous entries. I have waited until last to talk about the music because it is my favorite part of this game. It has a large variety, and a unique sound compared to what many other action games aspire to achieve and it works incredible well with this game. In the end, the game has imperfect graphics, stable performance, smooth controls, and an insane combination of action, charm, and breathtaking vistas which makes it a must play if you enjoyed previous entries in this series, or are wondering if it is worth checking out.
Personally, this game isn't that bad. There are more vehicles than jc3, and I actually prefer the graphics now, but I understand how people don't like it.
Why this doesn't get 9/10 is the liberation/missions-not enough. Once, I I drove 10 cars in water and liberated the entire region. If it worked more like jc3 with destroying red objects, then liberating bases then when you liberate all bases you liberate a region. Maybe then you unlock the missions to finally liberate the region. Also, the tornadoes always end up in the same place, However I haven't checked the new update
Also, they could add missions for the front line - for example, you have to go and defend otherwise you lose a small area of front line, so it feals real.
Also, they could add missions for the front line - for example, you have to go and defend otherwise you lose a small area of front line, so it feals real.
To take over a base you download data from a terminal and fight off the enemies while it's downloading, compared to the others where you destroy all fuel tanks, satellites, etc. I'm 35 hours into it and it doesn't feel like I've done anything
I absolutely loved Just Cause 3 it's one of my favorite games of all time and I could not wait till I heard Just Cause 4 was coming out. Just Cause 4 to me was a massive disappointment, the graphics in the cutscenes were terrible no way near as good as Just Cause 3 graphics. The driving machanics in this game are very hard to control. The campaign was OK but not a satisfying one. Besides all the cons in this game the gameplay is fun and there is some cool easter eggs. The reason why I gave this a 4/10 is because it's fun to mess around in this game. I would recommend people to try out this game because this is just my opinion.
What happened?
Big fan of the franchise because of the over the top destructible bases that you are required to destroy to capture new settlements for your allies, which has been a core mechanic since JC2 but Just Cause 4 does not implement this!!! To capture new bases you have to complete missions from Sargento, your militia coordinator which just feels boring. While there are still all the massive generators and propane tanks that you can still blow up, it just feels empty and pointless. Also the new grapple attachments are weird but that's a whole other can of worms. Stay in Medici, Just Cause 3 is better.
Big fan of the franchise because of the over the top destructible bases that you are required to destroy to capture new settlements for your allies, which has been a core mechanic since JC2 but Just Cause 4 does not implement this!!! To capture new bases you have to complete missions from Sargento, your militia coordinator which just feels boring. While there are still all the massive generators and propane tanks that you can still blow up, it just feels empty and pointless. Also the new grapple attachments are weird but that's a whole other can of worms. Stay in Medici, Just Cause 3 is better.
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