Ajouter une intrigue dans votre langueIn a world laden with an endless sea of clouds and titans, Rex, an ambitious salvager, embarks on an adventure with the help of his friends in search of the mythical paradise, Elysium.In a world laden with an endless sea of clouds and titans, Rex, an ambitious salvager, embarks on an adventure with the help of his friends in search of the mythical paradise, Elysium.In a world laden with an endless sea of clouds and titans, Rex, an ambitious salvager, embarks on an adventure with the help of his friends in search of the mythical paradise, Elysium.
- Récompenses
- 7 nominations au total
- Rex
- (voix)
- Pyra
- (English version)
- (voix)
- …
- Pyra
- (voix)
- …
- Nia
- (English version)
- (voix)
- Nia
- (Japanese version)
- (voix)
- (as Hitomi Ohwada)
- Tora
- (English version)
- (voix)
- Morag
- (English version)
- (voix)
- Mòrag
- (voix)
- Zeke
- (English version)
- (voix)
- Zeke
- (voix)
- (as Kenjirô Tsuda)
- Vandham
- (English version)
- (voix)
- Vandham
- (Japanese version)
- (voix)
- (as Tessho Genda)
- Dromarch
- (English version)
- (voix)
- Dromarch
- (voix)
- Poppi
- (voix)
Avis à la une
I hope that someone who read this give the game a chance to enjoy it.
+ The Story: the story is nothing short of phenomenal. I won't spoil anything here because it deserves to be played through blind. Its full of twists, as you would expect from a Xenoblade game, and they are all really good.
+ The Characters: Unlike the previous 2 games, every character stays relevant up until the end in Xenoblade Chronicles 2. They all develop really well, and are all endlessly like able. The Blades mostly all have great personalities and most are really useful in battle, and while most don't factor into the story, the ones that do are used exemplary well.
+ The Villains: so good that they needed an extra point. Yes, they fall under characters, but they need to be singled out and mentioned. They are all really really good. All of them are likable, and all of them are sympathetic villains, with a good chunk of the game related to them and their backstories.
+ The World: The areas are drop dead gorgeous, and really varied too. Uraya and Gormott or breathtaking, but are completely contrasted by the Industrial Wasteland of Mor Ardain. This continues throughout the game, with a great many unique and gorgeous area, which are all a joy to explore and find secrets in.
+ The Combat: I won't go to in depth about it here, because its quite complicated. The combat is easy to understand but difficult to master. You have to use arts to charge up special attacks. creating a combo with these specials results in an elemental orb surrounding the enemy, which you can smash during a chain attack to wrack up huge amounts of damage. Its a really unique and well implemented combat system.
+ Most of the Sidequests: I really enjoyed playing through most of the blade quests and quest chains and they all have quite interesting side stories that excellently build up and give lore about the phenomenal world.
+ The Music: Every single track on this OST is incredible - every single one. It is the single best video game soundtrack I have ever heard.
- The Map System: It was largely fixed in a patch, but the map is still a bit confusing - mostly notable during the quest 'Riddle on the Wall'
- A Small Percentage of Quests: Some of these are what you expect, collect this, kill that. There are less in this game than in X and 1, but its still unwelcome after some of the more interesting sidequests. Also one Blade Quest is complete hell to do. if you have played through the game, you know exactly which one I'm talking about.
Conclusion- This game is unbelievably amazing and I would recommend it to anyone, whether they are a fan of JRPGs or not.
I would love to see more of the Japanese script, because I have the impression the English script and VA work just made it all worse. That still doesn't take away from the excessive and utterly pointless fan service (on top of an unnecessary Gacha system), dull combat mechanics you'd expect to see in a PS1 game back in the 2000s, generally bad cutscenes, awful pacing, empty world "exploration" and forgettable/cliché storytelling.. there are no redeeming qualities! Specially not when characters cannot shut up during a fight.
To think a team of people got together and made this on purpose is mind bending!
For starters, the story is incredibly convoluted, even by average JRPG standards. For some reason, JRPGs never seem satisfied until they throw in 17 nonsensical plot twists and over-complications, and XBC2 is no exception. On top of that, the fanservice is pretty cringey and excessive, and often distracts from what would otherwise be very emotionally poignant moments. Finally, the main antagonist is hellishly irritating and unlikeable (enough to rival Seymour from Final Fantasy X), and any scene he was in had me nearly clawing my eyes out and ears off.
And yet, Xenoblade Chronicles 2 is fantastic in so many other ways. The soundtrack is absolutely brilliant, and is perfectly matched to the gorgeous landscapes throughout the entire game. The world-exploration in particular felt noticeably improved from the first game, as I noticed that I spent much less time walking through empty spaces in my 72-hour play-through. The combat system is less clunky and gameplay in general feels more fluid. The characters seem very well fleshed-out for the most part, and despite some cheesy dialogue here and there, a good balance between levity and seriousness kept me very invested in the story and protagonists.
Ultimately, Xenoblade Chronicles 2 is a great, if not quite as awe-inspiring, follow-up to the original. Yes, it commits some of the typical JRPG tropes (i.e. Excessive fanservice, annoying villains with idiotic motivations, and an unnecessarily complicated plot), but if one looks past these flaws, a truly enjoyable and rewarding adventure is to be found. Just be prepared to hear the same battle-dialogue lines a good 7000 times.
Le saviez-vous
- AnecdotesSome of the titans are named after the seven deadly sins. The Japanese names use the Latin word for the sin, while English uses a wide variety of name origins, like Mor Ardain coming from the Scottish Gaelic word for pride, ardan.
- Citations
Pyra: I will give you half of my life force. That way... you can be revived... As my Driver. As the driver of the Aegis. Can you, take me to Elysium?
Rex: The Driver... of the Aegis? Wh-what the...?
Pyra: What will you do, Rex?
Rex: Is this place really your home?
Pyra: It is.
Rex: And it really exists...?
Pyra: Rex, I know what you're thinking, and you are correct. By... coming to this place... you can save the world. Save it from the slow demise that is its fate.
Rex: We... wouldn't have to live... in fear. Then there's only one choice. I'm in. Let's go to Elysium! I'll take you there myself!
Pyra: Thank you, Rex. Now, place your hand on my chest.
Rex: What? A-are you sure?
[Pyra's Core Crystal beats audibly, like a human heart. Rex's expression hardens. He reaches for the Crystal, touches it. Emerald energy flows out of it and into Rex's chest. A small shockwave emanates from the pair before they are engulfed in an emerald inferno]
- ConnexionsFeatured in The Gadget Show: Épisode #26.9 (2017)
- Bandes originalesDrifting Soul
Vocals Jen Bird
Music Ace, Tomori Kudo and Hiroyo Yamanaka
Original Lyrics Tetsuya Takahashi
English Lyrics Lisa Gomamoto and Castro Satoshi
Meilleurs choix
Détails
- Couleur
- Rapport de forme
- 16:9 HD