La dernière cité sûre de l'humanité est tombée aux mains d'une force d'invasion écrasante, dirigée par Ghaul. Il a dépouillé les Gardiens de la ville de leur pouvoir et forcé les survivants ... Tout lireLa dernière cité sûre de l'humanité est tombée aux mains d'une force d'invasion écrasante, dirigée par Ghaul. Il a dépouillé les Gardiens de la ville de leur pouvoir et forcé les survivants à fuir.La dernière cité sûre de l'humanité est tombée aux mains d'une force d'invasion écrasante, dirigée par Ghaul. Il a dépouillé les Gardiens de la ville de leur pouvoir et forcé les survivants à fuir.
- Nomination aux 2 BAFTA Awards
- 1 victoire et 19 nominations au total
Nathan Fillion
- Cayde-6
- (voix)
Gina Torres
- Ikora Rey
- (voix)
- …
Nolan North
- Ghost
- (voix)
- …
Bill Nighy
- The Speaker
- (voix)
Neil Kaplan
- Dominus Ghaul
- (voix)
Frank Langella
- The Consul
- (voix)
Lennie James
- Lord Shaxx
- (voix)
Sumalee Montano
- Hawthorne
- (voix)
Gideon Emery
- Devrim Kay
- (voix)
- …
Joy Osmanski
- Failsafe
- (voix)
Cissy Jones
- Sloane
- (voix)
Darryl Kurylo
- Asher Mir
- (voix)
Erick Avari
- Master Rahool
- (voix)
Page Leong
- Tyra Karn
- (voix)
- …
Avis à la une
Destiny 2 is a game that can go from exhilarating to frustrating in a matter of minutes. When it hits its stride-tight gunplay, intense raids, stunning visuals-it's one of the most satisfying shooters out there. But when it stumbles, it reminds you that it's an ongoing work-in-progress constantly fighting against its own design choices.
Chapter 1: Top-Tier Gameplay
The core shooting mechanics are among the best in any FPS, period. Bungie knows how to make every weapon feel impactful, and every firefight feel smooth and dynamic. Movement is fluid, classes are fun to experiment with, and powers add just enough flavor to keep combat from ever feeling too repetitive. PvE strikes and raids are standouts-especially when played with friends.
Chapter 2: A World That Looks Better Than It Feels
Destiny 2's environments are gorgeous, from lush forests to glowing alien moons. But for all the visual polish, the open-world areas can feel surprisingly empty. The game wants to be a living universe, but often feels more like a theme park-you can go on the rides, but you're not really shaping the world.
Chapter 3: The Grind is Real
Progression can be a slog. Whether it's hunting for loot, leveling up gear, or chasing seasonal rewards, Destiny 2 often leans too hard into repetition. It's a game that demands time, and not always in rewarding ways. New content can be great, but it often comes with resets and convoluted systems that leave casual players behind.
Final Thoughts
Destiny 2 is a game with sky-high highs and frustrating lows. It's beautiful, fun, and ambitious-but also uneven, overcomplicated, and occasionally exhausting. For fans willing to invest the time, there's plenty to love. For others, it may feel like more grind than glory.
7/10 - A great shooter wrapped in a sometimes maddening live-service shell.
Chapter 1: Top-Tier Gameplay
The core shooting mechanics are among the best in any FPS, period. Bungie knows how to make every weapon feel impactful, and every firefight feel smooth and dynamic. Movement is fluid, classes are fun to experiment with, and powers add just enough flavor to keep combat from ever feeling too repetitive. PvE strikes and raids are standouts-especially when played with friends.
Chapter 2: A World That Looks Better Than It Feels
Destiny 2's environments are gorgeous, from lush forests to glowing alien moons. But for all the visual polish, the open-world areas can feel surprisingly empty. The game wants to be a living universe, but often feels more like a theme park-you can go on the rides, but you're not really shaping the world.
Chapter 3: The Grind is Real
Progression can be a slog. Whether it's hunting for loot, leveling up gear, or chasing seasonal rewards, Destiny 2 often leans too hard into repetition. It's a game that demands time, and not always in rewarding ways. New content can be great, but it often comes with resets and convoluted systems that leave casual players behind.
Final Thoughts
Destiny 2 is a game with sky-high highs and frustrating lows. It's beautiful, fun, and ambitious-but also uneven, overcomplicated, and occasionally exhausting. For fans willing to invest the time, there's plenty to love. For others, it may feel like more grind than glory.
7/10 - A great shooter wrapped in a sometimes maddening live-service shell.
In 2013, I saw concept art for a game that would become Destiny, and I was completely enthralled. The planets, the aliens, the gameplay, everything just looked so good. I waited patiently and followed the development of the game closely. And then I bought the game. After playing through the story quickly and eventually the 4 expansion packs, clearly it wasn't terrible, but it was missing something. It was missing emotion, humor, purpose and heart. But that's not what this review is about.
Enter Destiny 2. At first when I learned of it, I rolled my eyes and felt bad for Bungie, that they'd get lashed back against again. Even watching trailers for the game, it really didn't look that different then the first. But everything is changed.
Immediately after starting, the story already shows it's going to be great. Already stated on the plot summery(so no, this is not spoilers), a new villain cabal named Ghaul has come and wants the traveler. For retiring players, the first mission will definitely hit hard. Following is a long, complex story involving not only great characters from before, but new ones too. The story was perfect and I can't wait for expansion packs.
The game has also made life easier. Now you can access a map of your location whenever you want, and track places you wish to go to. Gameplay is fun and rare heroic public events and bosses pop up often -but not too often, giving opportunities to get some good gear. The maps are also massive, and very diverse.
The only thing to me that didn't get better or worse was the crucible. It felt the same, and lacked diversity of game modes. Even still, the crucible is quick, fast and fun, and still a hit.
Bungie knocked this game out of the park, and Destiny 2 has fixed the sins of the father. The future for Destiny 2 is bright, and I can't wait to see what comes next..
Enter Destiny 2. At first when I learned of it, I rolled my eyes and felt bad for Bungie, that they'd get lashed back against again. Even watching trailers for the game, it really didn't look that different then the first. But everything is changed.
Immediately after starting, the story already shows it's going to be great. Already stated on the plot summery(so no, this is not spoilers), a new villain cabal named Ghaul has come and wants the traveler. For retiring players, the first mission will definitely hit hard. Following is a long, complex story involving not only great characters from before, but new ones too. The story was perfect and I can't wait for expansion packs.
The game has also made life easier. Now you can access a map of your location whenever you want, and track places you wish to go to. Gameplay is fun and rare heroic public events and bosses pop up often -but not too often, giving opportunities to get some good gear. The maps are also massive, and very diverse.
The only thing to me that didn't get better or worse was the crucible. It felt the same, and lacked diversity of game modes. Even still, the crucible is quick, fast and fun, and still a hit.
Bungie knocked this game out of the park, and Destiny 2 has fixed the sins of the father. The future for Destiny 2 is bright, and I can't wait to see what comes next..
Destiny 2 is the sequel to Destiny, the FPS made by Bungie Studios which received heavily mixed reviews. Some hated it, some loved it. Most agreed it was well made but lacked some important features, namely a coherent story. To some it scratched just the right itch that let then play it for years.
The story of Destiny 2 is a 6/10. Lasting about 15 hours for me and probably closer to 11 for someone else, it is pretty generic. Gaul, the leader of the alien race known as the Cabal, wants the powers provided to the players by a "Great Machine" known as the Traveler. He attacks the Last Safe City on Earth and captures the Traveler, ridding your player of powers. The rest of the story is you finding humanity's scattered heroes, reuniting them, and leading an assassination attempt against the Cabal. The story is told well enough and the dialogue ranges from cringe inducing to hysterical. What really makes the story is the well acted, well written, and interesting characters. Namely the former emperor of the Cabal, Calus, who was usurped by Gaul, and the megalomaniac himself. Gaul's voice is perfect and he is a thoroughly interesting bad guy. Calus is the exact opposite, where Gaul is militaristic, brutal, and conceited, Calus is opulent, indulging, and fun. It is quite a dichotomy I wish was explored more.
The design of this game is a 9/10 or 10/10. The gunplay is the best I have ever experienced, from the feedback of the guns to the enemy deaths, it is glorious and basically what supported the entire Vanilla first game. Many say that it is copy and pasted from the first Destiny, and to that I say who cares? If you found the best possible way to do something, why change it? There is the sound design, which is just fantastic. Each gun has a specific sound and exotics specifically sound unusual but perfect for how they play. The music is second to none. The worlds are just amazing, both in design and art. From the Vex world of Nessus clanging with alien robot activity and a giant spacewhale in the sky slowly consuming the planet to the stormy and ruinous moon Titan. My only gripe is that Titan's map feels too linear. Every gun, every enemy, every corner, every effect has been tailor made to feel amazing. For these reasons alone you should instantly discredit any review below a 6. Nor There is also plentiful stuff to do, from the lore filled Adventures to the epic cooperative strikes, to the addictive and skillful multiplayer to the end all- be all challenge: The Raid. There is easily weeks worth of content to do. I personally am 2 weeks into the game, doing the Raid and the premier pvp endgame: Trials of the Nine, and I still need to complete Adventures on every world.
What puts this game above the rest is the interactivity. You do not have to be alone in any part of Destiny, nor are you recommended to. Whether it is queuing up a 3 player strike or joining a clan or just screwing around with friends, this game is best served when you are playing with friends. It is hard to describe just why it is so great. But I assure you, it is.
All in all Destiny 2 is not perfect, but it is so fun and so full of things to do that I don't see putting it down any time soon. I now see what people with +1000 hours in the first game did. It is not for everyone, but I damn well hope it is for you.
The story of Destiny 2 is a 6/10. Lasting about 15 hours for me and probably closer to 11 for someone else, it is pretty generic. Gaul, the leader of the alien race known as the Cabal, wants the powers provided to the players by a "Great Machine" known as the Traveler. He attacks the Last Safe City on Earth and captures the Traveler, ridding your player of powers. The rest of the story is you finding humanity's scattered heroes, reuniting them, and leading an assassination attempt against the Cabal. The story is told well enough and the dialogue ranges from cringe inducing to hysterical. What really makes the story is the well acted, well written, and interesting characters. Namely the former emperor of the Cabal, Calus, who was usurped by Gaul, and the megalomaniac himself. Gaul's voice is perfect and he is a thoroughly interesting bad guy. Calus is the exact opposite, where Gaul is militaristic, brutal, and conceited, Calus is opulent, indulging, and fun. It is quite a dichotomy I wish was explored more.
The design of this game is a 9/10 or 10/10. The gunplay is the best I have ever experienced, from the feedback of the guns to the enemy deaths, it is glorious and basically what supported the entire Vanilla first game. Many say that it is copy and pasted from the first Destiny, and to that I say who cares? If you found the best possible way to do something, why change it? There is the sound design, which is just fantastic. Each gun has a specific sound and exotics specifically sound unusual but perfect for how they play. The music is second to none. The worlds are just amazing, both in design and art. From the Vex world of Nessus clanging with alien robot activity and a giant spacewhale in the sky slowly consuming the planet to the stormy and ruinous moon Titan. My only gripe is that Titan's map feels too linear. Every gun, every enemy, every corner, every effect has been tailor made to feel amazing. For these reasons alone you should instantly discredit any review below a 6. Nor There is also plentiful stuff to do, from the lore filled Adventures to the epic cooperative strikes, to the addictive and skillful multiplayer to the end all- be all challenge: The Raid. There is easily weeks worth of content to do. I personally am 2 weeks into the game, doing the Raid and the premier pvp endgame: Trials of the Nine, and I still need to complete Adventures on every world.
What puts this game above the rest is the interactivity. You do not have to be alone in any part of Destiny, nor are you recommended to. Whether it is queuing up a 3 player strike or joining a clan or just screwing around with friends, this game is best served when you are playing with friends. It is hard to describe just why it is so great. But I assure you, it is.
All in all Destiny 2 is not perfect, but it is so fun and so full of things to do that I don't see putting it down any time soon. I now see what people with +1000 hours in the first game did. It is not for everyone, but I damn well hope it is for you.
There are so many aspects of the game that I absolutely loved. The graphics, the soundtrack, and the cast. But the gameplay was dry and repetitive for me, and you have to do A LOT of it to get to the interesting parts. The challenges and bounties don't really add any interest and the rewards aren't really worth it.
This game is amazing!!!!!! I love everything about it, epic graphics cool enemies, good storylines too! screw fortnite, this game is where its at!
Le saviez-vous
- AnecdotesNathan Fillion, Gina Torres and Morena Baccarin all starred together in Firefly (2002).
- ConnexionsFeatured in Outside Xtra: 7 Gameplay Changes to Destiny 2 (No More Orbit!) (2017)
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