[go: up one dir, main page]

    Calendrier de sortiesLes 250 meilleurs filmsLes films les plus populairesRechercher des films par genreMeilleur box officeHoraires et billetsActualités du cinémaPleins feux sur le cinéma indien
    Ce qui est diffusé à la télévision et en streamingLes 250 meilleures sériesÉmissions de télévision les plus populairesParcourir les séries TV par genreActualités télévisées
    Que regarderLes dernières bandes-annoncesProgrammes IMDb OriginalChoix d’IMDbCoup de projecteur sur IMDbGuide de divertissement pour la famillePodcasts IMDb
    OscarsEmmysSan Diego Comic-ConSummer Watch GuideToronto Int'l Film FestivalIMDb Stars to WatchSTARmeter AwardsAwards CentralFestivalsTous les événements
    Né aujourd'huiLes célébrités les plus populairesActualités des célébrités
    Centre d'aideZone des contributeursSondages
Pour les professionnels de l'industrie
  • Langue
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Liste de favoris
Se connecter
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Utiliser l'appli
  • Distribution et équipe technique
  • Avis des utilisateurs
  • Anecdotes
IMDbPro

Sonic Mania

  • Jeu vidéo
  • 2017
  • E
NOTE IMDb
8,2/10
2,7 k
MA NOTE
Sonic Mania (2017)
Comic-Con 2016 trailer
Lire trailer1:59
5 Videos
49 photos
ActionAventureFamilleFantaisieScience-fiction

Sonic et Tails reçoivent une mesure d'énergie d'Angel Island et montent à bord de leur biplan pour enquêter. Cependant, le docteur Eggman envoie un groupe d'élite d'EggRobos pour atteindre l... Tout lireSonic et Tails reçoivent une mesure d'énergie d'Angel Island et montent à bord de leur biplan pour enquêter. Cependant, le docteur Eggman envoie un groupe d'élite d'EggRobos pour atteindre le signal avant Sonic et Tails.Sonic et Tails reçoivent une mesure d'énergie d'Angel Island et montent à bord de leur biplan pour enquêter. Cependant, le docteur Eggman envoie un groupe d'élite d'EggRobos pour atteindre le signal avant Sonic et Tails.

  • Scénario
    • Christian Whitehead
    • Yuji Naka
    • Naoto Ohshima
  • Casting principal
    • Takenobu Mitsuyoshi
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,2/10
    2,7 k
    MA NOTE
    • Scénario
      • Christian Whitehead
      • Yuji Naka
      • Naoto Ohshima
    • Casting principal
      • Takenobu Mitsuyoshi
    • 16avis d'utilisateurs
    • 21avis des critiques
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 4 nominations au total

    Vidéos5

    Sonic Mania (VG)
    Trailer 1:59
    Sonic Mania (VG)
    Sonic Mania: Green Hill Gameplay
    Trailer 5:15
    Sonic Mania: Green Hill Gameplay
    Sonic Mania: Green Hill Gameplay
    Trailer 5:15
    Sonic Mania: Green Hill Gameplay
    Sonic Mania: Comic-Con Trailer
    Trailer 1:58
    Sonic Mania: Comic-Con Trailer
    Sonic Mania
    Trailer 1:53
    Sonic Mania
    Sonic Mania: Infomercial
    Trailer 0:53
    Sonic Mania: Infomercial

    Photos49

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    + 45
    Voir l'affiche

    Rôles principaux1

    Modifier
    Takenobu Mitsuyoshi
    • Announcer
    • (voix)
    • Scénario
      • Christian Whitehead
      • Yuji Naka
      • Naoto Ohshima
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs16

    8,22.7K
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    Avis à la une

    8monotiller

    Fast gameplay, punchy sound and popping graphics make for a platformer that exceeded my expectations

    So, this game has beaten my expectations. You know sometimes when you hear so much about how good something is that you start to question if it really is that good? Well Mania was that game for me and do you know what? I have to agree with people that this is a fantastic game.

    The levels are fast, fun and exhilerating, the music bought a smile to my face, even the tracks inspired by the EU/JP soundtrack of CD, of which I tend to prefer the NA soundtrack and the graphics just pop out of the screen.

    Although I wasn't initially overly excited about this game (being more of a sucker for the 3D titles), the release smashed through the inital feelings and so far has provided me with a fantastic time.
    flashwahoo

    the only good sonic game in the last 20 years

    Sonic Mania is the only good sonic game in the last 20 years which is sad because it was made by a fan!

    It even says Sega PROUDLY presents before the title screen which this (as far as i know) is the only sonic game that says this.

    God sega is pathetic

    Anyway the game is fun It's very fast and fluid and has some great variety in its presentation.

    Really the only issues i have are its length and ending The final boss doesn't feel like one at all

    And yes i know that if you collect all 7 chaos emeralds you'll unlock another world but they're so well hidden here that its not worth it

    Running into every solid wall and looking for anything that looks even remotely breakable ruins the fast pace of the game

    Sonic 2 got special stages right in that aspect.
    10rcadavidson

    One of those modern goldies that plays like the oldies (Switch version reviewed)

    With two Sonic games coming out this year, Sega starts off strong with Sonic Mania, essentially a love letter to the Genesis titles made by fan-game creator Christian Whitehead and using his Retro Engine. Basically, this game is what Sonic 4 Part 1 and 2, which were average games at best, should be.

    The first thing I have to say is the level design is superb. They provide a nice balance between platforming and speed, and even with levels that were simply reused themes, such as Green Hill Zone, have some sort of twist. Controls are also nice and responsive (as far as gameplay is concerned) and works well with either single or duo Joy-Con play. The graphics also receive an upgrade from the Genesis. In fact, I could go as far as to say it's more like a 32x, maybe Saturn, game, and the animation is pretty fluid and bouncy. In the special stages, it goes into an Emerald Stage, which is chasing an UFO to catch get the Emerald, goes into a Saturn like style, which keeps use with the classic aesthetic the game has.

    If there are some issues I have, they're small, but they are noticeable. First of all, this is the Switch version I'm reviewing, and these problems seem to be exclusive for the platform. Also, from what research I've did, the port to Switch was done by Tantalus Media, who were responsible for many licensed games, though they do port jobs such as Legend of Zelda Twilight Princess HD, Zombi (which is basically Zombi U for PS4, Xbox One, and PC), and the soon to be release Rime for Switch, so I can't blame the main devs themselves, and I can only imagine the company will do a better job with Switch games in the future. Anyway, one of these two issues is that the special stages, which I'm sure isn't that demanding on the Switch, does drop frames. They're not big dips like 60 fps all the way to 15 fps. It just drops down to the 50s for a second and that's it, and that's if you experience it. Another, more noticeable issue is that the Home and Screenshot buttons have a delay. Yeah, you heard that right. These two buttons have a delay on the Nintendo Switch, and sometimes, they don't even work. Again, they're not gamebreaking bugs, easily overlooked even, but it's kind of disappointing that they exist. They should be fixed whenever they release a patch though.

    Simply put, this game is a love letter to the classic games of the Genesis, and whatever system you want it for, it's a must have, and even with the Switch version's problems, it's still the version I recommend getting, if you have one. It's simply that much of a blast, even without Blast Processing.

    UPDATE: Due to a recent patch that was FINALLY delivered. Not only did they fix the Home button issue, but they added a separate button for Super Form, which is now X instead of tapping jump twice, so no accidental transformations.
    6vippinftw

    Good for a nostalgic kick.

    While this game is great for the nostalgia, the main game is over way too soon, which all the extra 'modes' just replaying the same game over again which different attributes of extra characters. I was very disappointed to not see the ability to play the original games (Sonic 1, 2, 3) or even a full iteration of the Mean Bean Machine. Being able to play through all the original games, not just this remake of a few chosen levels (No Marble Garden Zone?!?) would have added a lot of replayability and kept me playing for weeks, not for days. Great idea for a PS4 release, just not enough content.
    8coasterdude44

    2D Sonic Awesomeness is back

    Ever since I heard of this game being advertised I was hopeful. It promised a return to the bliss of early 2D sonic games. It also brings the style of those games and brings it into the present day with a mixture of revamped classic stages and new original stages as well. The game design is 2D platforming brilliance with a perfect difficulty spike and an incredible soundtrack.

    The graphics are crisp and vibrant with tight controls. It everything I ever wanted from a 2D Sonic game and I'll be playing it for a very long time. Thanks Christian Whitehead for making 2D Sonic awesome again!

    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      The game wasn't made by Sonic Team themselves; instead it was developed by Christian Whitehead who is mostly known in the Sonic community for his ports of the classic Sonic games to IOS and Android devices.
    • Connexions
      Featured in Outside Xtra: 11 New Games out in August 2017 for PS4, Xbox One, Switch, PC (2017)
    • Bandes originales
      Green Hill Zone
      Composed by Masato Nakamura

    Meilleurs choix

    Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
    Se connecter

    Détails

    Modifier
    • Date de sortie
      • 17 juillet 2018 (États-Unis)
    • Pays d’origine
      • Japon
      • États-Unis
    • Sites officiels
      • Official Site (Japan)
      • Official Site (United States)
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Sonic Discovery
    • Sociétés de production
      • Christian Whitehead
      • Headcannon
      • Pagoda West Games
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

    Modifier
    • Couleur
      • Color
    • Mixage
      • Dolby Digital
      • Dolby Atmos
      • 12-Track Digital Sound
      • IMAX 6-Track

    Contribuer à cette page

    Suggérer une modification ou ajouter du contenu manquant
    • En savoir plus sur la contribution
    Modifier la page

    Découvrir

    Récemment consultés

    Activez les cookies du navigateur pour utiliser cette fonctionnalité. En savoir plus
    Obtenir l'application IMDb
    Identifiez-vous pour accéder à davantage de ressourcesIdentifiez-vous pour accéder à davantage de ressources
    Suivez IMDb sur les réseaux sociaux
    Obtenir l'application IMDb
    Pour Android et iOS
    Obtenir l'application IMDb
    • Aide
    • Index du site
    • IMDbPro
    • Box Office Mojo
    • Licence de données IMDb
    • Salle de presse
    • Annonces
    • Emplois
    • Conditions d'utilisation
    • Politique de confidentialité
    • Your Ads Privacy Choices
    IMDb, une société Amazon

    © 1990-2025 by IMDb.com, Inc.