NOTE IMDb
8,8/10
5,7 k
MA NOTE
Ajouter une intrigue dans votre langueEnter the Underground, a massive subterranean cave where monsters who once lived harmoniously with humans on the surface have been banished after losing a war with humanity.Enter the Underground, a massive subterranean cave where monsters who once lived harmoniously with humans on the surface have been banished after losing a war with humanity.Enter the Underground, a massive subterranean cave where monsters who once lived harmoniously with humans on the surface have been banished after losing a war with humanity.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 1 BAFTA Award
- 1 victoire et 3 nominations au total
Bill Fagerbakke
- Sans
- (archives sonores)
- (voix)
Toby Fox
- Mettaton EX
- (voix)
Willard Scott
- Flowey
- (archives sonores)
- (voix)
Avis à la une
I absolutely love this game; its funny, sad, dramatic, creepy, bright, happy, has a great soundtrack, sans, etc. It truly was a great experience. Pacifist route was a very nice playthrough with a nice little ending to it, and genocide was as freaky and difficult af as it should have been. Very challenging, and yes, I did indeed beat sans. That was brutal. I just wish the game was longer. My only complaint :)
I don't believe I have come across a game before that I can not fault it on a single thing. The music suits every setting the player comes across, the characters are unique and have a magnificent design, the gameplay is brilliant, and the humour is the best I've seen in a game for a long time.
This game has the ability to keep the player occupied for days or maybe even weeks, with its multiple endings and choices that actually effect every aspect of the game, be it the surroundings or the way the game ends, or even the way the characters speak to you. By the end of the game you become so attached to the characters (if you don't do the genocide run that is) that you will not want any of them to go away, making you come back to the game regularly to find its hidden secrets, which there are many, and play the game again to be heartbroken of you chose another root.
Overall, Undertale will go down as one of my favourite games of all time ( I know the soundtrack will) and I extremely recommend buying or watching the game.
This game has the ability to keep the player occupied for days or maybe even weeks, with its multiple endings and choices that actually effect every aspect of the game, be it the surroundings or the way the game ends, or even the way the characters speak to you. By the end of the game you become so attached to the characters (if you don't do the genocide run that is) that you will not want any of them to go away, making you come back to the game regularly to find its hidden secrets, which there are many, and play the game again to be heartbroken of you chose another root.
Overall, Undertale will go down as one of my favourite games of all time ( I know the soundtrack will) and I extremely recommend buying or watching the game.
In 'Undertale' you play Frisk, an androgynous young human who has entered a world of bizarre creatures. Luckily for Frisk, the first of this alien landscape's inhabitants to be encountered is a very helpful goat who takes them into her home and provides them with food and shelter -- but not all encounters end in such hospitality.
From socially awkward aeroplanes to demonic flowers and pun-loving skeletons, your travels in 'Undertale' will acquaint you with a wide variety of eccentric characters, all of whom have different ideas about Frisk, the first human to enter their land in a long time. The plot may sound ludicrous, but I advise even rather serious sorts to give it a chance. As the story advances, you'll realise that you've grown surprisingly attached to (some of) the things that call the Underground home.
The game features a lot of fighting, typically performed by pressing a certain key at the right time and using the arrows to dodge enemy hits in a 'Space Invaders' style. You're also given the choice to spare the creatures you come across (even the bosses), which has huge narrative implications.
Creator Toby Fox's music in 'Undertale' rather simple but highly enjoyable, and certainly enlivens both the exploration and combat. I was pleasantly surprised at how appropriate the various tracks are, and how Toby Fox seemed to implement each one at just the right moment.
This is a very cleverly designed game, and its simple appearance belies its intricate narrative and excellent writing. An outstanding job.
From socially awkward aeroplanes to demonic flowers and pun-loving skeletons, your travels in 'Undertale' will acquaint you with a wide variety of eccentric characters, all of whom have different ideas about Frisk, the first human to enter their land in a long time. The plot may sound ludicrous, but I advise even rather serious sorts to give it a chance. As the story advances, you'll realise that you've grown surprisingly attached to (some of) the things that call the Underground home.
The game features a lot of fighting, typically performed by pressing a certain key at the right time and using the arrows to dodge enemy hits in a 'Space Invaders' style. You're also given the choice to spare the creatures you come across (even the bosses), which has huge narrative implications.
Creator Toby Fox's music in 'Undertale' rather simple but highly enjoyable, and certainly enlivens both the exploration and combat. I was pleasantly surprised at how appropriate the various tracks are, and how Toby Fox seemed to implement each one at just the right moment.
This is a very cleverly designed game, and its simple appearance belies its intricate narrative and excellent writing. An outstanding job.
Felix the cat is so so so so good in this that i give it 10/10
Le saviez-vous
- AnecdotesThe skeleton brothers, Papyrus and Sans, are named after the two typefaces, Papyrus and Comic Sans Serif, which is also the typeface used for their dialogue in the game.
- GaffesIn the opening cinematic it's said that humans trapped monsters underground using a magic spell. This should be impossible because it's repeatedly said that humans don't know magic.
- ConnexionsFeatured in ContinueQuest: Undertale - Part 01 (2015)
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Détails
- Couleur
- Rapport de forme
- 4:3
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