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Ajouter une intrigue dans votre langueAnimated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.Animated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.Animated series adapted from the original book, Halo: The Fall of Reach. It's an explanation and backstory of the shaping and creation of Spartan 117, The Master Chief.
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This mini-series is not the best I've seen but not the worst either. I like it and think it is worth a view if you like Sci-Fi to any degree. What I am really tired of is all of the reviews from people who have "READ THE BOOK" and are disappointed that it's not the same. Really? Haven't we all learned by this time that anything from book to film/video is never going to be like the book. Get over it man.
Halo has been a flagship title for Xbox consoles for more than a decade, it has spawned numerous titles and spin-offs, but apparently animation movie is not a priority. The CGI is incredibly stiff and design is equally lackluster, there is barely any shred of production value of the game here. This will no doubt disappoint the fans while probably won't attract any casual movie viewers.
It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.
To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.
The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.
It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.
To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.
The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.
It all felt like someone strung up all the scenes from a game to make a story. I asked myself if it were fan made. The animation wasn't only weak, it was slow. The whole thing's an hour long, but at what I consider normal speed, it's probably more like 45 minutes. I watched at 2x and it was OK. Also there were some scenes that were perfect candidates for eye candy, like the explosions of ships and the fights. They had no budget for those.
Now, about the story, it's an origin story of this character in a game called Halo that I have never played or seen played, so I can only comment on it as an independent thing. Young children are abducted and turned into supersoldiers just in time to fight an aggressive alien species. I don't know why they called it The Fall or Reach, since nothing fell. Just as I was getting invested in the story the film ended.
Bottom line: nothing spectacular, not in terms of production or storyline, but it is an animation probably made using a game engine for a novel written for that game. What did you expect?
Now, about the story, it's an origin story of this character in a game called Halo that I have never played or seen played, so I can only comment on it as an independent thing. Young children are abducted and turned into supersoldiers just in time to fight an aggressive alien species. I don't know why they called it The Fall or Reach, since nothing fell. Just as I was getting invested in the story the film ended.
Bottom line: nothing spectacular, not in terms of production or storyline, but it is an animation probably made using a game engine for a novel written for that game. What did you expect?
I just started at the screen laughed twice at the terrible animation and moved on with my day like nothing happened. It felt like I lost 1 hour to the void
my only real gripe is that it's not long enough. it has great story telling. i just hated the fact that i was aware of it wrapping itself up. i would've appreciated another hour or so. it does say "series" so if there are more to come, then awesome.
as for as the visual quality, it's not AAA quality production. do you love Halo just for the graphics? or the lore.
i read the book years and years ago. i don't read books for AAA graphics. there are none. if it WAS done through AAA production, sure it'd be nice. there are two general paths to 3D, photoreal or stylized. this was chosen to be done in a stylized manner. and i actually like how they executed the style and atmosphere.
if you're in it for the visual effects, don't watch this. if you appreciate halo for the lore, if you appreciate some storytelling of a once great franchise, then i'd recommend watching this.
it helps shed some light as to why 117 is the way he is.
as for as the visual quality, it's not AAA quality production. do you love Halo just for the graphics? or the lore.
i read the book years and years ago. i don't read books for AAA graphics. there are none. if it WAS done through AAA production, sure it'd be nice. there are two general paths to 3D, photoreal or stylized. this was chosen to be done in a stylized manner. and i actually like how they executed the style and atmosphere.
if you're in it for the visual effects, don't watch this. if you appreciate halo for the lore, if you appreciate some storytelling of a once great franchise, then i'd recommend watching this.
it helps shed some light as to why 117 is the way he is.
Le saviez-vous
- AnecdotesJorge-052 from the Halo: Reach video game makes a small appearance early on.
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- Halo: Падение Предела
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- Durée1 heure 4 minutes
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By what name was Halo: The Fall of Reach (2015) officially released in India in English?
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