Cyber Soldier Diaries
From the "Call of Duty" series, I always expect something striking and memorable - be it iconic heroes, charismatic villains, or plot twists that stay with you long after the credits roll. And, surprisingly, most entries in the franchise manage to deliver. But "Call of Duty: Black Ops III"... thinking back on it, I suddenly realized that the story is so convoluted and vague, full of clichés and forgettable moments, that it slips out of memory almost instantly. A clear sign that the narrative didn't land.
At first, everything seems straightforward - you're a cyber-enhanced super soldier straight out of "Cyberpunk". You get a suite of high-tech upgrades, there are robots everywhere, bullets flying, enemies leaping all around you. But by the end of the campaign, I had no idea who I was working for, why I existed, or whether I was losing my mind along with the main character. The plot is such a tangled, generic mess that it feels like a fever dream after a heavy lunch - nothing really sticks.
But visually? It's stunning. The graphics are top-notch: flashy effects, explosive action, and richly detailed environments. The sound design holds up as well - gunfire sounds satisfying, and while I vaguely recall music in the background, it's mostly drowned out by the endless explosions and chaos. The robots, at least, act convincingly - the devs definitely nailed the presentation.
Gameplay-wise, there's a ton going on. You're not just running and gunning anymore - you're wall-running, double-jumping like a cyber-kangaroo, activating special vision modes, taking control of machines, and even waving your hand like a digital Jedi to unleash powers. It's all pretty cool - at first. But then the game throws everything at you all at once, and it starts to feel like an action movie on steroids. You don't know what to use or when, because there's just too much of everything. The balance between "awesome" and "overkill" definitely got lost somewhere along the way.
In the end, "Black Ops III" feels conflicted. It's fun to run around and blast enemies - especially if you're not too bothered about narrative coherence. But for me, story matters a lot. And here, it's, well... muddled, to put it kindly. If you're craving a coherent plot and tighter focus, you'd be better off revisiting the entries with Woods, Mason, and their haunted psyches and legendary lines. In this one, you're part cyber-ninja, part action-hero, but mostly left wondering what the point of it all was.
7 out of 10.
At first, everything seems straightforward - you're a cyber-enhanced super soldier straight out of "Cyberpunk". You get a suite of high-tech upgrades, there are robots everywhere, bullets flying, enemies leaping all around you. But by the end of the campaign, I had no idea who I was working for, why I existed, or whether I was losing my mind along with the main character. The plot is such a tangled, generic mess that it feels like a fever dream after a heavy lunch - nothing really sticks.
But visually? It's stunning. The graphics are top-notch: flashy effects, explosive action, and richly detailed environments. The sound design holds up as well - gunfire sounds satisfying, and while I vaguely recall music in the background, it's mostly drowned out by the endless explosions and chaos. The robots, at least, act convincingly - the devs definitely nailed the presentation.
Gameplay-wise, there's a ton going on. You're not just running and gunning anymore - you're wall-running, double-jumping like a cyber-kangaroo, activating special vision modes, taking control of machines, and even waving your hand like a digital Jedi to unleash powers. It's all pretty cool - at first. But then the game throws everything at you all at once, and it starts to feel like an action movie on steroids. You don't know what to use or when, because there's just too much of everything. The balance between "awesome" and "overkill" definitely got lost somewhere along the way.
In the end, "Black Ops III" feels conflicted. It's fun to run around and blast enemies - especially if you're not too bothered about narrative coherence. But for me, story matters a lot. And here, it's, well... muddled, to put it kindly. If you're craving a coherent plot and tighter focus, you'd be better off revisiting the entries with Woods, Mason, and their haunted psyches and legendary lines. In this one, you're part cyber-ninja, part action-hero, but mostly left wondering what the point of it all was.
7 out of 10.
- alekspredator87
- 20 juin 2025