NOTE IMDb
7,8/10
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MA NOTE
Deux ans après la Révolution Humaine en 2029, Adam Jensen est confronté aux conséquences de l'incident d'Aug et à l'impact de sa décision sur la manière de le résoudre.Deux ans après la Révolution Humaine en 2029, Adam Jensen est confronté aux conséquences de l'incident d'Aug et à l'impact de sa décision sur la manière de le résoudre.Deux ans après la Révolution Humaine en 2029, Adam Jensen est confronté aux conséquences de l'incident d'Aug et à l'impact de sa décision sur la manière de le résoudre.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 4 victoires et 5 nominations au total
Vernon Wells
- Jim Miller
- (voix)
Mylène Dinh-Robic
- Delara Auzenne
- (voix)
- (as Mylene Dinh Robic)
Rick Miller
- David Sarif
- (voix)
Angela Galuppo
- Aria Argento
- (voix)
- …
Scott Humphrey
- Brian Rourke
- (voix)
- …
Alex Weiner
- Tibor Sokol
- (voix)
- …
Ali Hassan
- Dr. Cipra
- (voix)
Alyson Leah
- Adela Sokol
- (voix)
Avis à la une
As a massive fan of "Deus Ex: Human Revolution," I waited five long years for "Deus Ex: Mankind Divided" to drop. The trailers pumped up my excitement, making me believe this sequel would surpass its predecessor. However, I approached it with a bit of skepticism after learning that the choices I made in the first game wouldn't impact the story this time around. I figured it was a necessity of moving to a new console. Unfortunately, "Mankind Divided" suffers from what many sequels do: the burden of expectation and the weight of comparison to the original.
Set primarily in Prague, the game brings back the semi-open world format, allowing players to wander the streets, tackle side quests, and dive into the main storyline. The premise picks up after the events of "Human Revolution," with enhanced individuals being treated as outcasts due to a violent incident. While that setup promises an intriguing narrative, the execution falls a bit flat, which I'll get into shortly.
When comparing side quests, "Mankind Divided" had potential, but many felt underdeveloped. In "Human Revolution," side quests felt meaningful and added depth; in "Mankind Divided," some quests left me wanting more, often lacking the atmosphere that made them compelling. It felt like a missed opportunity.
On the technical side, there's no denying that the game looks fantastic. The graphics are on point, the sound quality is excellent, and the gameplay is smooth. However, when it comes to locations, my feelings were mixed. While you can travel to various places, Prague itself feels narrow and less exciting to explore compared to the vibrant settings of the previous game. Some locations seemed linear and rushed, lacking the sense of discovery that kept me engaged before.
New skills and upgrades are one aspect that stands out. The ability to shoot projectiles from your hand is a cool addition, but I tended to rely on stealth, so I didn't use them much. That's more a reflection of my playstyle than the game's design, which is fair.
The story, unfortunately, is where "Mankind Divided" really disappointed me. It felt like it was building towards something epic, only to fizzle out at the end, leaving me confused as to why it ended so abruptly. It lacked a proper beginning, middle, and end, giving me the impression I was only halfway through. The final level was a highlight, bringing back that classic "Deus Ex" vibe, but the overall narrative left me unsatisfied.
Character development was another area that fell short. The main antagonist felt more like a sidekick than a formidable foe, and while there are new characters alongside Adam Jensen, they didn't leave a lasting impression on me.
Despite its flaws, it's a shame "Mankind Divided" didn't achieve the success I hoped for. I would have adored a continuation of the series, as the potential is still there. While the game isn't bad, it didn't live up to the high bar set by "Human Revolution." If you loved the original, it might be worth checking out for the visuals and gameplay, but be prepared for a narrative that doesn't quite hit the mark.
Set primarily in Prague, the game brings back the semi-open world format, allowing players to wander the streets, tackle side quests, and dive into the main storyline. The premise picks up after the events of "Human Revolution," with enhanced individuals being treated as outcasts due to a violent incident. While that setup promises an intriguing narrative, the execution falls a bit flat, which I'll get into shortly.
When comparing side quests, "Mankind Divided" had potential, but many felt underdeveloped. In "Human Revolution," side quests felt meaningful and added depth; in "Mankind Divided," some quests left me wanting more, often lacking the atmosphere that made them compelling. It felt like a missed opportunity.
On the technical side, there's no denying that the game looks fantastic. The graphics are on point, the sound quality is excellent, and the gameplay is smooth. However, when it comes to locations, my feelings were mixed. While you can travel to various places, Prague itself feels narrow and less exciting to explore compared to the vibrant settings of the previous game. Some locations seemed linear and rushed, lacking the sense of discovery that kept me engaged before.
New skills and upgrades are one aspect that stands out. The ability to shoot projectiles from your hand is a cool addition, but I tended to rely on stealth, so I didn't use them much. That's more a reflection of my playstyle than the game's design, which is fair.
The story, unfortunately, is where "Mankind Divided" really disappointed me. It felt like it was building towards something epic, only to fizzle out at the end, leaving me confused as to why it ended so abruptly. It lacked a proper beginning, middle, and end, giving me the impression I was only halfway through. The final level was a highlight, bringing back that classic "Deus Ex" vibe, but the overall narrative left me unsatisfied.
Character development was another area that fell short. The main antagonist felt more like a sidekick than a formidable foe, and while there are new characters alongside Adam Jensen, they didn't leave a lasting impression on me.
Despite its flaws, it's a shame "Mankind Divided" didn't achieve the success I hoped for. I would have adored a continuation of the series, as the potential is still there. While the game isn't bad, it didn't live up to the high bar set by "Human Revolution." If you loved the original, it might be worth checking out for the visuals and gameplay, but be prepared for a narrative that doesn't quite hit the mark.
Took a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game.
There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times.
Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times.
Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
This is a extremely extraordinary fantastic mindblowing game sir I love deus ex mankind divided in this chapter and also this first person scifi shooter game is awsome and but there is mistek in janus story shadow i think deus ex 5 should start with shadow story that will be not end it will be more and more missons and adam jensen and get old and more action and get a female first person player there will be end but story have a cinematic trailer it will so much attractive to a player everyone will love it so sir please remake your deus ex game project again it will succeed with elias toufxeis.
This game is awesome, from the bad ass augmented weapons your character has installed in his body to the stealth, the weapon modding, the cool inventory system, and the incredibly large lore/perfect length main storyline. you can't stop until you find out what happens next. I loved the location, the theme, the soundtrack, the characters it's really enjoyable. Perhaps not perfect but definitely worth playing and experiencing it's story.
*******WARNING*******
Why warning you must wondering, reasons 1. Lack of Sleep 2. I forgot my family 3. at times i forgot to breathe too
That's right ... BEST GAME EVER .. PERIOD!!
Jenson is back, and with more fire power.
Perfect story, great graphics, it was as good as a movie. Highly recommend.
The only down side i felt, the 1st mission was bit boring but later it was heaven.
Well i have more to write, sorry need to go back and play. Guys buy this game.
Why warning you must wondering, reasons 1. Lack of Sleep 2. I forgot my family 3. at times i forgot to breathe too
That's right ... BEST GAME EVER .. PERIOD!!
Jenson is back, and with more fire power.
Perfect story, great graphics, it was as good as a movie. Highly recommend.
The only down side i felt, the 1st mission was bit boring but later it was heaven.
Well i have more to write, sorry need to go back and play. Guys buy this game.
Le saviez-vous
- AnecdotesThere is a technology shop in Prague named "Tech Noir"; a reference to The Terminator. This is the name of the nightclub that Sarah Connor first encounters Kyle Reese and The Terminator in. Additionally, tech-noir is considered a hybrid genre of traditional film-noir and science fiction/cyberpunk themes. This is a more than fitting description of the Deus Ex universe/game series.
- GaffesNo appliance or other device is connected to a wall outlet.
- Bandes originalesMain Menu Theme
Music by Sascha Dikiciyan
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Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langue
- Aussi connu sous le nom de
- Deus Ex: Rozlam Ludzkosci
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Couleur
- Rapport de forme
- 2.35 : 1
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