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Ajouter une intrigue dans votre langueThe struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.The struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.The struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 nomination au total
Jay Benedict
- Reporter
- (voix)
Martin T. Sherman
- Journalist
- (voix)
- (as Martin Sherman)
- …
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Gives both sides of the argument about how the level of influence the games industry has.
I think it is thought provoking but gives both sides of the arguments and presents them in a unique style.
A lot of negative comments on here I think come from people who want to defend the games industry - but this really does give both sides of the argument and I learnt a lot at the same time as finding it entertaining.
They should do another one about COD!
I think it is thought provoking but gives both sides of the arguments and presents them in a unique style.
A lot of negative comments on here I think come from people who want to defend the games industry - but this really does give both sides of the argument and I learnt a lot at the same time as finding it entertaining.
They should do another one about COD!
I liked that the movie did not go too hard one way or the other. It is obviously biased towards the game company, but not too much. Bill Paxton makes a great righteous lawyer trying to impose his own moral values on the world and Daniel Radcliffe plays well a Steve Jobish kind of company CEO that drives everyone insane, but also toward doing good work. However, the lack of support from the real protagonists and the desire to make the story more dramatic than it actually was hurt the film.
I was always outraged by the hypocrisy that surrounded GTA. The film is trying to put the violence and the sex in the game in the same boat, but it actually wasn't like that at all. Nobody said anything about the violence in the game (or the fact that, for example, you can fly a plane into a building), but there was huge outrage about the Hot Coffee mod who enabled previously disabled sex scenes. Hillary jumped immediately on the righteous wagon because of the sex. No wonder Bill left her.
I think that the biggest problem of the film was that it didn't know what it was. For a drama it was a bit lackluster and under budget, considering the many stories surrounding the GTA franchise in general. Also, I have worked for people like Radcliffe's character, people that can hug you one day and fire you another, based only on their personal mood. It's not cool. The developers themselves and their side of the story are completely missing from the film.
For a documentary it was inaccurate, changing event order and amassing many of them in an unrealistic time interval. Even my wife, who is unaware of the reality of the game, noticed that some things seemed to happen in weeks and other in years, yet somehow at the same time.
Bottom line: I liked watching it and I suppose I would have not wanted to miss it, but I can't recommend it for anything else other than good acting.
I was always outraged by the hypocrisy that surrounded GTA. The film is trying to put the violence and the sex in the game in the same boat, but it actually wasn't like that at all. Nobody said anything about the violence in the game (or the fact that, for example, you can fly a plane into a building), but there was huge outrage about the Hot Coffee mod who enabled previously disabled sex scenes. Hillary jumped immediately on the righteous wagon because of the sex. No wonder Bill left her.
I think that the biggest problem of the film was that it didn't know what it was. For a drama it was a bit lackluster and under budget, considering the many stories surrounding the GTA franchise in general. Also, I have worked for people like Radcliffe's character, people that can hug you one day and fire you another, based only on their personal mood. It's not cool. The developers themselves and their side of the story are completely missing from the film.
For a documentary it was inaccurate, changing event order and amassing many of them in an unrealistic time interval. Even my wife, who is unaware of the reality of the game, noticed that some things seemed to happen in weeks and other in years, yet somehow at the same time.
Bottom line: I liked watching it and I suppose I would have not wanted to miss it, but I can't recommend it for anything else other than good acting.
Poor Daniel Radliffe, the weight of this entire movie is being carried by him and him alone.
1. He is the only actor that brings life and character to his role. 2. Next is the staff at the company, Rockstar, they are just passable in their roles. 3. Bill Paxton and Fiona Ramsay as Jack & Patricia Thompson is perfectly awful, really almost laughably awful like comic book characters. 4. And all I could think about was what a goofy parallel this story is to The Social Network. Not an exact parallel but the set up in Gamechangers is just too similar.
The director Owen Harris and writer James Wood should have taken a hint from the very topic of this story - namely Computer Graphics! An entire cast could have been designed, added voice overs, and the movie would have been the same. Uninspired, with witless dialog, and just plain slow. Even some of the photography is silly - like the scene where Radcliffe is in deep though at his desk and on the desk is an 8 Ball toy!! (get it?) And then at the end his shadow is stretched out over the staircase as he walks out into the street, really?! (like a 40's film noir) And then the Thompson character always whacking golf balls and the neighbors houses are just a few feet away. No wonder his front window was smashed in, I'm sure he broke plenty of neighbors windows whacking those golf balls! And in every Thompson house interior scene the 'cross' on the wall is in practically every camera shot.
Honestly, I truly believe Radcliffe must have been offered a sweetheart deal to appear in this kitty cat scratch box of a movie. And I bet every wacky fundamentalist Christian church will be showing this trash in their classrooms as proof positive that Christians are persecuted in this country. And nobody will ever notice that this is a crappy production.
1. He is the only actor that brings life and character to his role. 2. Next is the staff at the company, Rockstar, they are just passable in their roles. 3. Bill Paxton and Fiona Ramsay as Jack & Patricia Thompson is perfectly awful, really almost laughably awful like comic book characters. 4. And all I could think about was what a goofy parallel this story is to The Social Network. Not an exact parallel but the set up in Gamechangers is just too similar.
The director Owen Harris and writer James Wood should have taken a hint from the very topic of this story - namely Computer Graphics! An entire cast could have been designed, added voice overs, and the movie would have been the same. Uninspired, with witless dialog, and just plain slow. Even some of the photography is silly - like the scene where Radcliffe is in deep though at his desk and on the desk is an 8 Ball toy!! (get it?) And then at the end his shadow is stretched out over the staircase as he walks out into the street, really?! (like a 40's film noir) And then the Thompson character always whacking golf balls and the neighbors houses are just a few feet away. No wonder his front window was smashed in, I'm sure he broke plenty of neighbors windows whacking those golf balls! And in every Thompson house interior scene the 'cross' on the wall is in practically every camera shot.
Honestly, I truly believe Radcliffe must have been offered a sweetheart deal to appear in this kitty cat scratch box of a movie. And I bet every wacky fundamentalist Christian church will be showing this trash in their classrooms as proof positive that Christians are persecuted in this country. And nobody will ever notice that this is a crappy production.
Stories about ideas are fun. Watching the evolution of an idea to success and the aftermath captures something exciting about being human and having the power to create and act. I think of Cobb in Inception, saying "what's the most resilient parasite? An idea". And of course, one of the best movies about ideas is David Fincher's The Social Network.
Unfortunately, the writer here is no Aaron Sorkin. The central conflict of the story is Houser vs Thompson in a debate that's not particularly explored in any meaningful way, nor concluded with any sense of satisfaction. It all just feels slight and phony, like it was made for 13 year olds.
Radcliffe looks like a college kid on work experience, and strangely looks better suited to Chris Morris's Four Lions than a game development studio. He just never seems to have the depth or confidence to really sell a character. The Rockstar staff don't talk like people who have grown and worked together, knowing each other implicitly - instead they stick to turgid dialogue word for word because the director obviously didn't give any room for the characters to breathe or flesh out.
Worst of all is how much it tries to emulate The Social Network. Shots of people tapping away on keyboards are given an electronic score that desperately wants to channel Trent Reznor's excellent score for TSN. The attempts to create an exciting atmosphere fall flat on their face though, because the script just isn't that interesting.
Its probably the best they could do with a small TV budget and a nervous, possibly inexperienced crew, but it would have benefited from finding its own voice rather than copying better films and trying to be better than it really is.
Unfortunately, the writer here is no Aaron Sorkin. The central conflict of the story is Houser vs Thompson in a debate that's not particularly explored in any meaningful way, nor concluded with any sense of satisfaction. It all just feels slight and phony, like it was made for 13 year olds.
Radcliffe looks like a college kid on work experience, and strangely looks better suited to Chris Morris's Four Lions than a game development studio. He just never seems to have the depth or confidence to really sell a character. The Rockstar staff don't talk like people who have grown and worked together, knowing each other implicitly - instead they stick to turgid dialogue word for word because the director obviously didn't give any room for the characters to breathe or flesh out.
Worst of all is how much it tries to emulate The Social Network. Shots of people tapping away on keyboards are given an electronic score that desperately wants to channel Trent Reznor's excellent score for TSN. The attempts to create an exciting atmosphere fall flat on their face though, because the script just isn't that interesting.
Its probably the best they could do with a small TV budget and a nervous, possibly inexperienced crew, but it would have benefited from finding its own voice rather than copying better films and trying to be better than it really is.
I have been playing arcade games since the late 1970s. Computer games since the Home Computer revolution of the early 1980s and I bought a copy of GTA III for the Playstation 2. Despite this I do not consider myself as a gamer. However I am known to show my skills off to my kids every now and then to let them know that their old dad has a trick or two up his sleeve when it comes to Mortal Kombat or Virtua Fighter.
What struck me about GTA III was the expansive almost free flowing game-play. You had missions to complete but you could just wander off and do something else. For the first time I felt video-games had made that leap forward more than the hype from console manufacturers going on about Emotion chips.
People might be surprised to discover that GTA is actually British created by two brothers, Sam and Dan Houser who in this BBC film are based in New York. Daniel Radcliffe plays Sam Houser, the Don Simpson obsessed visionary who wants to take gaming to the next level. He also comes across as brattish rather than a maverick.
After a shooting incident the game's developer Rockstar lock horns with Jack Thompson (Bill Paxton) a God fearing conservative lawyer on a moral crusade against rap and video-games and its insidious effects on kids.
Thompson struggles at court and is at risk of being disbarred but Rockstar rather ineptly or deliberately left hidden coding in one of their later version of GTA which brought them further trouble in the US courts.
The problem with the film was it was too slight. The BBC received no cooperation from Rockstar who also enforced their trademark to not to allow them use the game footage. I think this was unwise of them.
The film is based on true events but some scenes have been changed for dramatic effect. In short padded out to create tension where probably none existed.
Like a lot of recent BBC one off films its noticeable that the 5 years licence fee is having an effect. Part of it just looked a little too cheap and low budget even though there was New York location shooting and it had a style of filming in parts to give it an immersive computer game setting.
The makers hoped to create a buzz like the film The Social Network but here the battle about a moral crusader who uses grandstanding to destroy Rockstar felt overlong even at 90 minutes. Paxton also reminded me too much of the righteous character he played in his directorial debut, Frailty.
What struck me about GTA III was the expansive almost free flowing game-play. You had missions to complete but you could just wander off and do something else. For the first time I felt video-games had made that leap forward more than the hype from console manufacturers going on about Emotion chips.
People might be surprised to discover that GTA is actually British created by two brothers, Sam and Dan Houser who in this BBC film are based in New York. Daniel Radcliffe plays Sam Houser, the Don Simpson obsessed visionary who wants to take gaming to the next level. He also comes across as brattish rather than a maverick.
After a shooting incident the game's developer Rockstar lock horns with Jack Thompson (Bill Paxton) a God fearing conservative lawyer on a moral crusade against rap and video-games and its insidious effects on kids.
Thompson struggles at court and is at risk of being disbarred but Rockstar rather ineptly or deliberately left hidden coding in one of their later version of GTA which brought them further trouble in the US courts.
The problem with the film was it was too slight. The BBC received no cooperation from Rockstar who also enforced their trademark to not to allow them use the game footage. I think this was unwise of them.
The film is based on true events but some scenes have been changed for dramatic effect. In short padded out to create tension where probably none existed.
Like a lot of recent BBC one off films its noticeable that the 5 years licence fee is having an effect. Part of it just looked a little too cheap and low budget even though there was New York location shooting and it had a style of filming in parts to give it an immersive computer game setting.
The makers hoped to create a buzz like the film The Social Network but here the battle about a moral crusader who uses grandstanding to destroy Rockstar felt overlong even at 90 minutes. Paxton also reminded me too much of the righteous character he played in his directorial debut, Frailty.
Le saviez-vous
- AnecdotesRockstar games has made official comment about The Gamechangers stating the film is full of inaccuracies and misrepresents the real people it portrays.
- GaffesThe film features scenes where Rockstar staff can be seen as if they are programming the game in New York City where its headquarters are based; the game was produced by Rockstar North, based in Edinburgh, Scotland.
- ConnexionsFeatures Grand Theft Auto: Vice City (2002)
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Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langue
- Aussi connu sous le nom de
- Переломный момент
- Lieux de tournage
- Société de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Durée
- 1h 30min(90 min)
- Couleur
- Rapport de forme
- 2.35 : 1
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