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IMDbPro

Ori and the Blind Forest

  • Jeu vidéo
  • 2015
  • E
NOTE IMDb
8,6/10
2,9 k
MA NOTE
Ori and the Blind Forest (2015)
DE trailer
Lire trailer1:48
3 Videos
30 photos
AdventureFantasy

Ajouter une intrigue dans votre langueOri fell from the Spirit Tree in the forest of Nibel during a storm and was adopted by a bear-like creature named Naru, who raised Ori as her own.Ori fell from the Spirit Tree in the forest of Nibel during a storm and was adopted by a bear-like creature named Naru, who raised Ori as her own.Ori fell from the Spirit Tree in the forest of Nibel during a storm and was adopted by a bear-like creature named Naru, who raised Ori as her own.

  • Réalisation
    • Thomas Mahler
  • Scénario
    • Thomas Mahler
    • Ian Stevens
    • Samantha Vick
  • Casting principal
    • Erik Braa
    • Aeralie Brighton
    • Andrew Lackey
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,6/10
    2,9 k
    MA NOTE
    • Réalisation
      • Thomas Mahler
    • Scénario
      • Thomas Mahler
      • Ian Stevens
      • Samantha Vick
    • Casting principal
      • Erik Braa
      • Aeralie Brighton
      • Andrew Lackey
    • 10avis d'utilisateurs
    • 6avis des critiques
  • Voir les informations de production sur IMDbPro
    • Victoire aux 1 BAFTA Award
      • 11 victoires et 16 nominations au total

    Vidéos3

    Ori and the Blind Forest (VG)
    Trailer 1:48
    Ori and the Blind Forest (VG)
    Ori And The Blind Forest: Definitive Edition Launch Trailer (Nintendo Switch)
    Trailer 1:36
    Ori And The Blind Forest: Definitive Edition Launch Trailer (Nintendo Switch)
    Ori And The Blind Forest: Definitive Edition Launch Trailer (Nintendo Switch)
    Trailer 1:36
    Ori And The Blind Forest: Definitive Edition Launch Trailer (Nintendo Switch)
    Ori And The Blind Forest
    Trailer 1:32
    Ori And The Blind Forest

    Photos30

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    + 26
    Voir l'affiche

    Rôles principaux3

    Modifier
    Erik Braa
    Erik Braa
    • Spirit Tree
    • (voix)
    Aeralie Brighton
    • Sein
    • (voix)
    Andrew Lackey
    • Ori
    • (voix)
    • …
    • Réalisation
      • Thomas Mahler
    • Scénario
      • Thomas Mahler
      • Ian Stevens
      • Samantha Vick
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs10

    8,62.8K
    1
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    7
    8
    9
    10

    Avis à la une

    8Pjtaylor-96-138044

    Rekindle the light.

    'Ori And The Blind Forest (2015)' is, first and foremost, gorgeous, its painterly 2D aesthetic perfectly immersing you in the oddly beautiful darkness of its world. Its music, too, does an excellent job of compounding you within its serene yet dangerous world, even if it does get slightly repetitive at times. The game sees you take control of a small creature, born of light, who must travel through his darkness-infected homeland to rekindle the light of the spirit tree that used to protect it. It's, essentially, a Metroidvania platformer, as you gain skills throughout the game that then allow you to retrace your steps and reach previously inaccessible areas. The whole map is interconnected and peppered with secrets, so exploration is encouraged. However, the piece does a good job of steering you towards your intended target and can, if so desired, be played more or less linearly. This is a rather smart decision, as it caters to two distinct types of players, and it keeps the game as accessible as possible. The thing is a satisfying platformer with tight controls and inventive mechanics. One of its more unique aspects is the ability to create a save point anywhere you wish (within reason) at the cost of energy points. This creates an interesting dynamic, as you have to decide carefully when to save and when to press on. It's possible to save yourself into a tight position, but the energy can be found frequently and the game never feels as though it's punishing you. You'll die a lot, that's for sure, but the fact that you can choose where to save - and can do so frequently - prevents the experience from being frustrating. In general, the game is highly enjoyable. It's also surprisingly affecting, with its simple narrative having much more impact than you may expect. It has a wistful tone, yet it's also full of hope. Its moments of sadness are balanced out with moments of joy. It's a satisfying experience on all fronts. From its beautiful art to its intuitive gameplay, the piece is a blast to play from beginning to end. 8/10.
    6SebMoz

    Gorgeous platforming adventure

    Having always been a fan of 2D games in general, and especially platformers, I was looking forward to playing this game, and while high expectations are often a danger, this is one of those times when the game in question satisfies them with ease. This is such a well-crafted and delightfully adventurous game, full of secrets, solid characters and great gameplay. First of all, the graphics are gorgeous, the perfect mix of details and simplicity. Equally great is the score, which overall sounds pretty good, with a few tracks that are truly amazing.

    I also think the gameplay is excellent. I was expecting more combat, but once I got used to the platformer approach this game takes, I was hooked. The controls are solid, moving Ori around feels fluid and smooth, and while it sometimes felt like things happened at too high sensitivity, particularly in regards to the dash and other abilties, it's not something that really decreased my enjoyment in any way. The game has just enough different abilities to feel fresh and engaging everytime you get a new one, while also not being too complicated and messy, as games with ability systems often do. I really like how the different abilities connect and play off each other, and how you have to utilize several together to reach a goal in certain situations.

    The world in this game is pretty well designed. I like how the different areas stretch in all directions, instead of just being straight lines, it makes it more fun to traverse, and finding new pathways is always delightful. The map is easy to manage and comprehend, and I like how you can unlock new things to show on it as you go along. The world is neither too big or too small, it's just the right size for this story. The fact that you can save at any time helps a lot with making it feel manageable, and it makes for more fluid gameplay, even if it removes some of the tension.

    Speaking of story, I didn't expect it to be so central to the game. Maybe my time playing more soulslike games with next to no basic plot has had an effect on me, but whatever, I soon found myself very engaged in Ori's struggles, and the sorrow of Kuro and Naru really hit me harder than I expected. The story is simple, yet endearing, and filled with raw, emotional value.

    Although I did have a grand time playing this game, there are a few things holding it back from a perfect 10/10. First of all, while the narration by the Spirit Tree makes sense on paper, I found it to be more and more annoying as the game went along, especially when it just stated things I could already see on the screen. Another little annoyance is how little the game encourages exploration. You always have a quest lined up, and the given path is always obvious. This isn't a problem in all games, but in metroidvanias it can often make said quests feel empty, as the world is often what you want to focus on. The fact that you can see where everything is thanks to the mapstones, and how every secret is shown on the map once you unlock those features, makes the exploration less fun, at least to me. This isn't a big issue, but I found myself wishing for less information a couple times. The game is also very short, but seeing as it's an indie, it didn't bother me too much.

    The issues stated above are all minor though, this game is overall pretty fantastic, and while I don't consider it a true masterpiece, it is one of the better games I've played in recent years, and one of my all-time favorite platformers.
    Earl_Erbdoul

    Ori - The Game

    This is one of the best video games I've ever played. Beautiful graphics, gameplay, design etc. The soundtrack is really amazing. Awesome puzzles and platforming. Definitely in my top 10. A lot of people don't play platformer games or don't know game developers still make games like this, so they'll probably miss games like this.

    This is one of the best video games I've ever played. Beautiful graphics, gameplay, design etc. The soundtrack is really amazing. Awesome puzzles and platforming. Definitely in my top 10. A lot of people don't play platformer games or don't know game developers still make games like this, so they'll probably miss games like this.
    8mikevestering

    Beautiful and creative game

    I really enjoyed this game. The art style, music and level design are all absolutely great. I don't usually play 2d platformers but this one kept me engaged throughout. I found this both a relaxing and stressful experience because the game has such an ethereal and cute vibe but it's pretty difficult game on normal difficulty (I finished both Sekiro and Elden Ring and I found this one quite hard at times). It's a short indie game with great mechanics which keep you hooked just long enough till the end of the game. After the end there isn't much to do anymore though.

    The positives: +Art style +Music +Interesting and well-dispersed mechanics +Nice little story +Memorable and fun experience

    The negatives: -Too many similarly colored items on screen which is very confusing and hard to distinguish sometimes.

    -Some very annoying inconsistensies in difficulty and telling the player which surfaces are solid or harmful and just general consistency issues.

    -Bossfights were kind of lame if there really were any; so many great mechanics so such a shame they are not properly tested in the end with a cool fight or something.

    -The music is very dramatic and sometimes this sort of diminishes the weight of the important story moments: the music always sounds like you are in the final cutscene or bossfight.
    8FroggyTealeaf

    I loved it, but the end was underwhelming

    I enjoyed the whole game, I didn't wanted to play any other game because I was so invested. The animation is so beautiful and i really enjoyed the gameplay. I found the story very touching and beautiful. I loved the owl as the bad guy, Kuro was so beautiful but scary at the same time.

    But unfortunately, there was a moment I was disappointed. The story was was all game on point, till the end. It's felt like the most cliché ending that could happen. Maybe it took me off because I wasn't expecting it or I was expecting more.

    However, don't let this stop you from playing this masterpiece. You will definitely love it!

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    Histoire

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    • Anecdotes
      On 2017's E3, it was revealed that a sequel was being developed, titled Ori And The Will Of The Wisps.
    • Connexions
      Featured in Outside Xbox: Let's Play: Ori and the Blind Forest is Mind-Bending (2015)

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    Détails

    Modifier
    • Date de sortie
      • 11 mars 2015 (Pays-Bas)
    • Pays d’origine
      • Autriche
    • Site officiel
      • Official site
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Ori and the Blind Forest: Definitive Edition
    • Société de production
      • Moon Studios
    • Voir plus de crédits d'entreprise sur IMDbPro

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