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Five Nights at Freddy's 3

  • Jeu vidéo
  • 2015
  • T
NOTE IMDb
6,5/10
2 k
MA NOTE
Five Nights at Freddy's 3 (2015)
From Scott Cawthon comes the final chapter in the trilogy we got six whole months off from before he put us through the same sh*t all over again. Five Nights at Freddy's 3!
Lire trailer3:27
1 Video
21 photos
Supernatural HorrorHorrorMystery

Ajouter une intrigue dans votre langueA horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.A horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.A horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.

  • Réalisation
    • Scott Cawthon
  • Scénario
    • Scott Cawthon
  • Casting principal
    • Scott Cawthon
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    6,5/10
    2 k
    MA NOTE
    • Réalisation
      • Scott Cawthon
    • Scénario
      • Scott Cawthon
    • Casting principal
      • Scott Cawthon
    • 10avis d'utilisateurs
    • 2avis des critiques
  • Voir les informations de production sur IMDbPro
  • Vidéos1

    Honest Game Trailers: Five Nights at Freddy's 3
    Trailer 3:27
    Honest Game Trailers: Five Nights at Freddy's 3

    Photos21

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    Rôles principaux1

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    Scott Cawthon
    • Phone Guy
    • (voix)
    • …
    • Réalisation
      • Scott Cawthon
    • Scénario
      • Scott Cawthon
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs10

    6,51.9K
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    Avis à la une

    5shanekraus

    not scary compared to the first 2

    Nothing happens in this game for the most part. This game is not nearly as scary as the first 2. It might be the best in terms of lore though. This would've worked as a final of the franchise.
    6rodrigonavalho

    It could be better, but it does the job.

    The third game of the franchise and one of the least appreciated by the fans, Five Nights at Freddy's 3 was released just a few months after the second game (same case with the second compared to the first) and gave players the answers to many of the theories that fans had speculated about, putting an "end" to the franchise's history. Even accompanied by a set of secret mini-games and offering more extras, it ended up maintaining the same style of gameplay as the previous games and significantly reducing diversity, beginning a phase of deterioration and decline in popularity.

    With a similar concept to the previous games, Five Nights at Freddy's 3 concludes what is considered by fans to be the "Original Story", behaving like a gold-plated attempt that caused more disappointment than enthusiasm. In this game, the protagonist is hired (like in the previous games) to work as a Night Guard for five nights (from Midnight to 6am) in a horror attraction that explores the myths and legends of Freddy Fazbear's Pizza (the company responsible for the pizzerias in the previous games, steeped in rumours and conspiracies about disappearances). Unlike the previous games, where the player is forced to survive the five nights against a host of animatronics with vengeful spirits, in Five Nights at Freddy's 3, the player is put to the test to protect himself from a single animatronic: Springtrap, an animatronic found "at random" at the back of the attraction's building. With no security doors or protective masks, all that is available to the player is the video surveillance system, the attraction's sound system and the ventilation system. Excessive use of these vital resources can cause "system crashes" that have to be fixed by the Control Panel (an innovation that to this day divides fans), leading the player to lose useful seconds during the game. In addition to the constant threat of Springtrap, the player is "haunted" by phantoms, hallucinations of the animatronics from the previous game that cause system crashes (and disrupt gameplay). As always, we have the presence of the "Phone Guy" who reveals a little about the events that are taking place at the beginning of each night and, at the end of each night, we have access to a mini-game that narrates the story. Secret mini-games (with different endings) can also be found in different scenarios (and different nights), but that's up to the player to discover.

    Even though it's the supposed end of the franchise, Five Nights at Freddy's 3 is nothing less than a failed attempt to produce an epic poem without any kind of metre. With weak horror elements and even lower difficulty compared to the previous games, as well as the constant exploitation of a gameplay that had already proved repetitive and saturated, all that saves this game are the mini-games (which carry the whole story on their backs) and the diversity of endings (there is a "Good" ending and a "Bad" ending, depending on which mini-games the player unlocks). While the previous games had "Story Mode" and "Custom Mode", the game offers a substitute mode called "Nightmare" (which is the equivalent of the sixth night present in the previous ones). It's still a fun and "challenging" experience, but the existence of only a single animatronic (which can be easily contained if the player discovers the game's programming pattern) and the implementation of the Command Panel can make gameplay frustrating and tiring. I therefore give the game a rating of 6.5/10.
    darimoviesthoughtsoffilms

    One of my all time favorite games.

    Not only does Five Nights at Freddy's 3 step up in the entertainment factor, it also has a great villain, amazing music, a creepy atmosphere, fun gameplay and the most re-play value out of any FNaF games in my very controversial opinion. I really don't think the jumpscares are bad (they make me jump, isn't that their purpose), and the Phantom animatronics serve as a new innovative way to follow the FNaF formula of being punished by a jumpscare if you do wrong. The "good ending" is also the best ending this franchise has ever seen, and if you ask me it should've been the end of the timeline (of course FNaF 6 had to ruin that).

    This is the perfect FNaF game in my opinion and it's also the one I find myself speedrunning the most.
    5tybongie

    Not Very Scary compared to the first 2

    Yeah its not too scary minigames are better then the fnaf 2 minigames Meh.
    7camwilcox

    Not as bad as people say... seriously

    This is definitely one the creepiest atmospheres out of the FNAF's games, the walls are dingy and un-sanitised, on top of that there's only one animatronic, switching to a more strategy themed gameplay that keeps gamers on their toes. Strangely I find this the most fun game out of the series besides the first, the more sophisticated gameplay is fun when you get used to the jumpscares.

    But this does not offer an exhilarating experience, as yet again, the game is orientated around jump scares, you need something to build up tension, which is difficult in a point and click game.

    I think the things that would really boost this games status is a story, maybe you could start with the bite of 87, then easily I'd give it a 8 or 9.

    But if so find myself drawn to this game once in a long time, and is Scott cawthon at his most experimental, but not anymore because FNAF is more dead then the Sonic franchise.

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    Histoire

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    Le saviez-vous

    Modifier
    • Anecdotes
      On Scott Cawthon's website, he teased different pictures to announce the game. If you brightened some of the teasers in Photoshop, you could see hidden messages like "3" and "until next time".
    • Citations

      Phone Guy: [Night 3] Uh, hello hello! Uhm, for today's lesson we will be continuing our training on proper suit handeling technique. When using an animatronic as a suit, please ensure that the animatronic parts are tightly compressed and fastened, by the spring lock located around inside of the suit. It may take a few moments, position your head and torso between these parts, in a manner where you can move and speak. Try not to nudge or press against any of the spring locks inside the suit. Do not touch the spring lock at any time. Do not breathe on a spring lock, as mouisture may loosen them, and cause them to break loose. Incase that the spring lock comes loose while wearing the suit, please try to maneuver away from populated areas, before bleeding out, as to not ruin the customer experience. As always, if there is ever an emergency, please go to the designated safe room. Every location is filled with one extra room, that is not included in the digital map layout programmed for the animatronics or security systems. This room is hidden to customers and animatronics, and is always off camera. As always, remember to smile, as you are the face of Freddy Fazbear's Pizza.

    • Connexions
      Edited into Five Nights at Freddy's: Core Collection (2021)
    • Bandes originales
      Desolate Underworld
      Composed by Bjorn Lynne (uncredited)

      Written by Bjorn Lynne (uncredited)

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    Détails

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    • Date de sortie
      • 2 mars 2015 (États-Unis)
    • Pays d’origine
      • États-Unis
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • FNaF 3
    • Société de production
      • ScottGames
    • Voir plus de crédits d'entreprise sur IMDbPro

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