Allan Quatermain leads a team to stop a clandestine organization from reviving ancient evil. Through forgotten tombs and deadly jungles, they face deadly traps and Nazi zombies in an epic battle for humanity's fate.
Malone, Flynn and Spryte are ghosts living in, and haunting, a studio. Due to brand new state-of-the-art paranormal technology, a film crew documents the spirits biggest ever prank; on studio manager Jeff.
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