ÉVALUATION IMDb
7,7/10
2,8 k
MA NOTE
Ajouter une intrigue dans votre langueJack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.Jack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.Jack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.
- Director
- Writers
- Stars
- Prix
- 2 victoires et 8 nominations au total
Shawn Ashmore
- Jack Joyce
- (voice)
Aidan Gillen
- Paul Serene
- (voice)
Lance Reddick
- Martin Hatch
- (voice)
Courtney Hope
- Beth Wilder
- (voice)
Patrick Heusinger
- Liam Burke
- (voice)
Sean Durrie
- Nick Masters
- (voice)
- …
Jacqueline Pinol
- Dr. Sofia Amaral
- (voice)
- (as Jacqueline Piñol)
Jules de Jongh
- Clarice Ogawa
- (voice)
- (as Jules De Jongh)
- …
Oliver Hollis
- Prototype Guard
- (as Oliver Hollis-Leick)
Avis en vedette
I love time traveling stories. I love time traveling narratives that actually work with the genre for tension building, expectations, mystery, wonder, and character development. Quantum Break has that by the boat load. The actual question of whether or not time traveling itself could ever be free of a 'closed-loop' is something I found intoxicating in the minute discussions of predestination and free will.
This game is all about focusing on using the mechanics, presentation, and even the audio design for the sake of the narrative. A great cast of characters with damn good writing and motivations only cement the painful contemplations of what time travel and "the end of time" mean for each and every single one of them.
The very fact that you can influence the story arc in particularly meaningful ways for the world and characters is something absolutely fantastic and MUST be commended for the hard working people at Remedy. The cast is a wonderfully diverse and strongly acted group of characters who really make the ensemble dynamic work. Shawn Ashmore, Courtney Hope, Aidan Gillen, Dominic Monaghan, Lance Reddick, and everyone in the production is fantastic and memorable. There are so many pieces of character, lore, and world building alongside such attention to detail that I can't help but be impressed and amazed by the developers work.
As a narrative guy, I applaud Remedy for making a game that really pushes great narrative storytelling in video games, and wanted to express that feeling.
This game is all about focusing on using the mechanics, presentation, and even the audio design for the sake of the narrative. A great cast of characters with damn good writing and motivations only cement the painful contemplations of what time travel and "the end of time" mean for each and every single one of them.
The very fact that you can influence the story arc in particularly meaningful ways for the world and characters is something absolutely fantastic and MUST be commended for the hard working people at Remedy. The cast is a wonderfully diverse and strongly acted group of characters who really make the ensemble dynamic work. Shawn Ashmore, Courtney Hope, Aidan Gillen, Dominic Monaghan, Lance Reddick, and everyone in the production is fantastic and memorable. There are so many pieces of character, lore, and world building alongside such attention to detail that I can't help but be impressed and amazed by the developers work.
As a narrative guy, I applaud Remedy for making a game that really pushes great narrative storytelling in video games, and wanted to express that feeling.
Fantastically well crafted with stunning graphics and visual elements 'Quantum Break' is a joy to play. There's downsides such as poor enemies and to an extent minimal control information but on the whole the mechanics of the gameplay are pretty solid. An Xbox one exclusive grande this isn't enough of a 'killer app' to justify the purchase of the system but it's worth taking some form of interest in with a brilliant story which always seems to feel grounded despite dealing with a relatively high concept subject matter. Relying fairly heavily on the choices made as Paul Serene (Aidan Gillen) the unfolding story is told in such minute yet astounding detail and is seriously impressive as you change the world that being created through a rather sin mole mechanic of Option A or Option B, seeming a gimmick they truly do have impact and can alter how you play and what's available to the gameplay function as opposed to a merely cosmetic image. On the whole greatly detailed and entertaining I highly recommend watching a play through or picking it up yourself
If it wasn't for 2020 quarantine, I probably would never give a shot this gem and that would be a poor decision... It's been a while since I've seen a good story driven action game on PC... In fact there were very few decent sci fi action games in the past 5 years at all.. So yes with best video card on the market this game performs ok and the story is amazing... Although it's not the best graphics of 2020, it's still pretty good 4 years later, the gameplay is a joy although completely linear, the story isn't though...
You can tell how hard the developers were working to make this an intensely story rich game. A lot of effort was put into the look, sound, level design and lots of top notch voice acting. I have never seen a game with a tv show embedded in it like this one.
BUT....
Where Alan Wake succeeds I feel like this game fails. They took the same cludgy controls from Alan Wake and copied them into this game. I found myself at times trying to keep my character from getting to close to an edge and falling or not quite being able to jump up to a ledge because I was slightly misaligned to it. Where I could overlook this in Alan Wake for some reason I couldn't in this game, maybe because it was like Alan Wake was your first chance learn from those mistakes.
Don't get me wrong, Alan Wake is one of my all time favorite games and this one is definitely on my to replay again down the road. I just wish the game mechanics matched the ambition of the storytelling.
BUT....
Where Alan Wake succeeds I feel like this game fails. They took the same cludgy controls from Alan Wake and copied them into this game. I found myself at times trying to keep my character from getting to close to an edge and falling or not quite being able to jump up to a ledge because I was slightly misaligned to it. Where I could overlook this in Alan Wake for some reason I couldn't in this game, maybe because it was like Alan Wake was your first chance learn from those mistakes.
Don't get me wrong, Alan Wake is one of my all time favorite games and this one is definitely on my to replay again down the road. I just wish the game mechanics matched the ambition of the storytelling.
The fictional Riverpoint University in the United States is conducting research into the possibility of time travel. During one of the experiments, an accident occurs, causing a series of inexplicable oddities as the world around us begins to slowly and gradually disintegrate. In addition, three scientists: Jack Joyce, Beth Wilder and Paul Serene, are endowed with supernatural abilities that allow them to control space-time. While the two of them strongly believe in the possibility of fixing the world, Serene, convinced of the inevitability of the impending catastrophe, tries to use the damaged spacetime and Jack's abilities to fulfill his own goals.
The story of Quantum Break is very similar to the television series. The events depicted in the game are supported by live movie scenes with real actors. While the game follows the actions of good heroes like Jack and Beth, the movie scenes focus exclusively on the game's main villain Paul Serene and his company Monarch. Thanks to this way of narration, we learn many aspects of the same story, shown from two different points of view during the game. In addition, both in the game and in the movie scenes, we, the players, have to make important decisions that will be reflected in the subsequent flow of the game.
Quantum Break is, first of all, a dynamic third-person action game where, besides shooting, the important thing is to pass the next levels and use your abilities not only to fight, but also to repair the world. This aspect of the gameplay is significantly diversified thanks to the constant change of our environment after the damage of space-time, numerous anomalies in which objects, structures or buildings disappear or crumble before our eyes. This means that during the game we don't just follow the predetermined path and sometimes we may have to look for alternative solutions and paths to the destination.
Traveling and fighting in an ever-changing environment is accelerated thanks to supernatural abilities resulting from the failed scientific experiment. During the game, for example, we can speed up or slow down the passage of time, or create a special protective shield around Jack. While each of the abilities in question are important to use together constantly during the fight against various enemies and obstacles, the key to success is to use them judiciously in battles, as your powers need a certain amount of time to regenerate. The whole process requires not only great skill, but also the ability to tactically plan your movement.
Quantum Break's graphics are of high quality for its time. They were also developed using an engine called Northlight, which allows for realistic rendering of facial expressions. In addition, the authors took care not to distract us with an overly complex interface during the game. The interface is extremely minimalistic, with only a few icons indicating the powers available. Quantum Break also features more or less well-known actors from the world of cinema. The cast includes Shawn Ashmore, Aidan Gillen and Dominic Monaghan. Quantum Break offers 13 hours of gameplay.
The story of Quantum Break is very similar to the television series. The events depicted in the game are supported by live movie scenes with real actors. While the game follows the actions of good heroes like Jack and Beth, the movie scenes focus exclusively on the game's main villain Paul Serene and his company Monarch. Thanks to this way of narration, we learn many aspects of the same story, shown from two different points of view during the game. In addition, both in the game and in the movie scenes, we, the players, have to make important decisions that will be reflected in the subsequent flow of the game.
Quantum Break is, first of all, a dynamic third-person action game where, besides shooting, the important thing is to pass the next levels and use your abilities not only to fight, but also to repair the world. This aspect of the gameplay is significantly diversified thanks to the constant change of our environment after the damage of space-time, numerous anomalies in which objects, structures or buildings disappear or crumble before our eyes. This means that during the game we don't just follow the predetermined path and sometimes we may have to look for alternative solutions and paths to the destination.
Traveling and fighting in an ever-changing environment is accelerated thanks to supernatural abilities resulting from the failed scientific experiment. During the game, for example, we can speed up or slow down the passage of time, or create a special protective shield around Jack. While each of the abilities in question are important to use together constantly during the fight against various enemies and obstacles, the key to success is to use them judiciously in battles, as your powers need a certain amount of time to regenerate. The whole process requires not only great skill, but also the ability to tactically plan your movement.
Quantum Break's graphics are of high quality for its time. They were also developed using an engine called Northlight, which allows for realistic rendering of facial expressions. In addition, the authors took care not to distract us with an overly complex interface during the game. The interface is extremely minimalistic, with only a few icons indicating the powers available. Quantum Break also features more or less well-known actors from the world of cinema. The cast includes Shawn Ashmore, Aidan Gillen and Dominic Monaghan. Quantum Break offers 13 hours of gameplay.
Le saviez-vous
- AnecdotesDuring the exploration of Monarch labs in Act 3, a woman may be found playing Alan Wake (2010).
- GaffesAmy's nails change color in the transition from the end of Junction 1 to the beginning of Episode 1.
- ConnexionsEdited from Quantum Break (2016)
- Bandes originalesHiggs Boson Blues
Performed by Nick Cave & The Bad Seeds (as Nick Cave and the Bad Seeds)
Courtesy of Bad Seed Ltd.
By arrangement with Kobalt Music Publishing America, Inc.
Written by Nick Cave (as Nicholas Cave) and Warren Ellis
Published by Embassy Music Corporation (BMI)
o/b/o Mute Son Limited
Used by Permission
All rights reserved
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Détails
- Date de sortie
- Pays d’origine
- Langue
- Lieux de tournage
- Ivan Allen Jr Blvd NW, Atlanta, Géorgie, États-Unis(Liam Burke's car racing in Act 1 episode)
- société de production
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