ÉVALUATION IMDb
5,5/10
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MA NOTE
Ajouter une intrigue dans votre langueThe sequel to 2016s vastly popular First Person Shooter arena video game Overwatch.The sequel to 2016s vastly popular First Person Shooter arena video game Overwatch.The sequel to 2016s vastly popular First Person Shooter arena video game Overwatch.
- Nominé pour le prix 1 BAFTA Award
- 1 victoire et 3 nominations au total
Anjali Bhimani
- Symmetra
- (voice)
Aysha Selim
- Ana
- (voice)
Benz Antoine
- Baptiste
- (voice)
Boris Hiestand
- Sigma
- (voice)
Cara Theobold
- Tracer
- (voice)
Carolina Ravassa
- Sombra
- (voice)
Charlet Takahashi Chung
- D.va
- (voice)
- (as Charlet Chung)
Cherise Boothe
- Sojourn
- (voice)
Cherrelle Skeete
- Orisa
- (voice)
Chloe Hollings
- Widowmaker
- (voice)
Crispin Freeman
- Winston
- (voice)
Darin De Paul
- Reinhardt
- (voice)
Dee Bradley Baker
- Hammond
- (voice)
Dolya Gavanski
- Zarya
- (voice)
Evelyn Duah
- Athena
- (voice)
Avis en vedette
It is more of the same, but different.
One of the big selling points of Overwatch have been playing with friends, and making new ones. They have now removed this function completely so you have to find people while playing, which would be fine if everything was working. But I does not. Not only is it hard to find someone that actually talks, but to also find someone in the same skill rating range and that actually tries their best.
In addition, a lot of people are being thrown around in the skill rating in places they should not be and with the changes to competitive they are stuck there for way to long ruining the experience of other players.
This is some of the thing I personally noticed and wanted to highlight in the hopes of this getting better over time. There are also a lot of other problems with the game, but luckily it seams like they are continually working on improving the gaming experience.
One of the big selling points of Overwatch have been playing with friends, and making new ones. They have now removed this function completely so you have to find people while playing, which would be fine if everything was working. But I does not. Not only is it hard to find someone that actually talks, but to also find someone in the same skill rating range and that actually tries their best.
In addition, a lot of people are being thrown around in the skill rating in places they should not be and with the changes to competitive they are stuck there for way to long ruining the experience of other players.
This is some of the thing I personally noticed and wanted to highlight in the hopes of this getting better over time. There are also a lot of other problems with the game, but luckily it seams like they are continually working on improving the gaming experience.
As the Heavy, Scout, and Soldier return from a mission to capture a briefcase, Miss Pauling video calls them to ask how the mission went. She is slightly irritated that they left witnesses that she has to take care of for them. After arriving back at the base, Scout tries to ask her out, but he is unable to think of anything to say to her.
At the base, they hear bad news from Engineer and Medic: teleporting bread results in large green tumors inside, leading them to conclude that the mercenaries have the tumors as well, and will all die. The Medic estimates that each team member has about three days left to live. Engineer provides each team member with a wristwatch that will count down to the time of the mercenaries' demises.
In face of this news, Spy decides to collect a bucket list in a literal bucket. Spy delegated the task of collecting wishes to Scout, who has filled it with drawings of the Spy being hit by a car and having a romantic relationship with the Eiffel Tower. Spy remarks that his time has been wasted, and angrily bids the team farewell, after giving the Soldier the bucket. The Soldier then takes his bucket and picks up a loaf of bread dropped by the Medic.
Afterwards, Scout comes to Spy's smoking room to apologize and seek his help. He confides that he did have a real wish for the bucket list: a date with Miss Pauling. Scout admits to Spy that while he himself is good with girls (a scene with the Tramp Girl appears), he is vastly outclassed by Spy when it comes to ladies. Scout then admits Spy is better than him, and Spy demands that broadcast around the base as payment for his services.
Spy agrees to coach Scout in how to behave around a lady. While Scout shows some progress, Spy ultimately declares Scout a failure. When Scout retaliates towards Spy's attitude, Scout decides to do things his own way, which appears to have surprised and impressed the Spy.
With two hours left on his death watch, Scout decides to take things into his own hands. He calls Miss Pauling to the base by pressing the alarm button for the briefcase being stolen. She hurriedly arrives on the scene, but is infuriated upon learning that the briefcase is actually secure. While trying to talk to Pauling, the Soldier, Spy and Demoman spectate from another room. Spy is surprised that Scout is doing surprisingly well.
Meanwhile, through experimentation, Medic and Engineer have come to the conclusion that the growths in the bread are, in fact, not tumors at all, but a self-aware birthmark that can only thrive in pure wheat. This means none of the mercenaries have tumors, and thus are not going to die. They enter the room that Soldier, Spy and Demoman are in and inform them that they are fine as long as no more bread is teleported. To their horror, though, it seems that Soldier's last wish has been to do nothing but teleport bread for the past three days.
Upset at Scout for wasting her "one day off a year", Miss Pauling begins to leave. As Scout attempts to get her to stay, he opens a door, only to be confronted by a giant Bread Monster. A fight breaks out, with the other mercenaries rushing to their aid. One of the Medic's pet doves ends up eaten by the monster.
During the fight, Miss Pauling attempts to blow up the Bread Monster by using a Payload cart, strapping the Scout's death watch to it to serve as a timer. As Scout attempts to help her, she and Scout end up trapped on the wrong side of the blast doors as the bomb is about to blow up. The two notice that the dove that the Bread Monster ate is flying harmlessly out of the mouth of the monster. They wordlessly agree to jump into the mouth of the Bread Monster, which they proceed to do in the nick of time. The Payload cart subsequently blows up, killing the Bread Monster.
Stunned by the blast, Miss Pauling and Scout painfully but quickly recover inside the bread monster. Once she recovers, Miss Pauling admits that the experience was fun. Scout tells her about the death prognosis just as the two are helped out of the remains of the gigantic Bread Monster by the rest of the team. The Medic informs them that only bread mutates, and that they will all be fine (after the Soldier mistakenly states that they will live forever), while the Pyro starts playfully chasing down the remaining small Bread Monster.
The story ends with Scout trying to get another date, but Miss Pauling having to decline due to already having spent her one day of vacation this year. She does, however, offer to have Scout to come along at work, though he declines each task Pauling lists until she comes to the task of killing the one who pulled the briefcase alarm, which she says that Scout will already be at.
At the base, they hear bad news from Engineer and Medic: teleporting bread results in large green tumors inside, leading them to conclude that the mercenaries have the tumors as well, and will all die. The Medic estimates that each team member has about three days left to live. Engineer provides each team member with a wristwatch that will count down to the time of the mercenaries' demises.
In face of this news, Spy decides to collect a bucket list in a literal bucket. Spy delegated the task of collecting wishes to Scout, who has filled it with drawings of the Spy being hit by a car and having a romantic relationship with the Eiffel Tower. Spy remarks that his time has been wasted, and angrily bids the team farewell, after giving the Soldier the bucket. The Soldier then takes his bucket and picks up a loaf of bread dropped by the Medic.
Afterwards, Scout comes to Spy's smoking room to apologize and seek his help. He confides that he did have a real wish for the bucket list: a date with Miss Pauling. Scout admits to Spy that while he himself is good with girls (a scene with the Tramp Girl appears), he is vastly outclassed by Spy when it comes to ladies. Scout then admits Spy is better than him, and Spy demands that broadcast around the base as payment for his services.
Spy agrees to coach Scout in how to behave around a lady. While Scout shows some progress, Spy ultimately declares Scout a failure. When Scout retaliates towards Spy's attitude, Scout decides to do things his own way, which appears to have surprised and impressed the Spy.
With two hours left on his death watch, Scout decides to take things into his own hands. He calls Miss Pauling to the base by pressing the alarm button for the briefcase being stolen. She hurriedly arrives on the scene, but is infuriated upon learning that the briefcase is actually secure. While trying to talk to Pauling, the Soldier, Spy and Demoman spectate from another room. Spy is surprised that Scout is doing surprisingly well.
Meanwhile, through experimentation, Medic and Engineer have come to the conclusion that the growths in the bread are, in fact, not tumors at all, but a self-aware birthmark that can only thrive in pure wheat. This means none of the mercenaries have tumors, and thus are not going to die. They enter the room that Soldier, Spy and Demoman are in and inform them that they are fine as long as no more bread is teleported. To their horror, though, it seems that Soldier's last wish has been to do nothing but teleport bread for the past three days.
Upset at Scout for wasting her "one day off a year", Miss Pauling begins to leave. As Scout attempts to get her to stay, he opens a door, only to be confronted by a giant Bread Monster. A fight breaks out, with the other mercenaries rushing to their aid. One of the Medic's pet doves ends up eaten by the monster.
During the fight, Miss Pauling attempts to blow up the Bread Monster by using a Payload cart, strapping the Scout's death watch to it to serve as a timer. As Scout attempts to help her, she and Scout end up trapped on the wrong side of the blast doors as the bomb is about to blow up. The two notice that the dove that the Bread Monster ate is flying harmlessly out of the mouth of the monster. They wordlessly agree to jump into the mouth of the Bread Monster, which they proceed to do in the nick of time. The Payload cart subsequently blows up, killing the Bread Monster.
Stunned by the blast, Miss Pauling and Scout painfully but quickly recover inside the bread monster. Once she recovers, Miss Pauling admits that the experience was fun. Scout tells her about the death prognosis just as the two are helped out of the remains of the gigantic Bread Monster by the rest of the team. The Medic informs them that only bread mutates, and that they will all be fine (after the Soldier mistakenly states that they will live forever), while the Pyro starts playfully chasing down the remaining small Bread Monster.
The story ends with Scout trying to get another date, but Miss Pauling having to decline due to already having spent her one day of vacation this year. She does, however, offer to have Scout to come along at work, though he declines each task Pauling lists until she comes to the task of killing the one who pulled the briefcase alarm, which she says that Scout will already be at.
I know 3 stars is low and I still enjoy the game, but recently it just feels like a chore to play the game. It feels like a ranked game even in quick play. The event (mischief & magic) was fun at first but also it's pretty much to prop Hunt. As well, the event rewards were just lazy it was a re-skin, sprays, and voice lines. As well they didn't even fully change the colors of Ana's arms which I know is not a big deal, but just shows the overall laziness. In Overwatch 2 you're not able to get certain skins without a battle pass, paying about $20-$10 for a skin, or spending a ridiculous amount of time to get "currency". I would have gone with a lower rating as well, but they do have fun characters and abilities. But my score is so low is because they had something decent and made it worse.
Just your average Overwatch 1 enjoyer who genuinely enjoyed playing this game before they switched to Overwatch 2. They followed the trend and added a battle pass. REALLY guys. Stop with this. It's every damn game now. Other than that, Overwatch 2 also prevented people from opening any leftover boxes they had after the switch, and that sucks. The game is ALL about "money money money" instead of having an enjoyable game to play. RIP Overwatch. Their new playable characters are also mostly garbage, aside for maybe Kiriko, but even if one new one is fun to play, there's just so much bad that makes it just SAD to play now. It'll always feel like a shadow of its former self.
When I say that Overwatch should've stayed as Overwatch, it means they didn't have to make a complete, separate game! Alllll the things they had in this 2nd one, could've literally been added in the 1st one. That's all they had to do. Overwatch 2 is NOTHING different nor special in the slightest. Except for a campaign, but that's all you get really. WHY in their mind would they completely get rid of the 1st one?! Now nobody can go back to that game anymore. It just doesn't make sense. "Hey guys we gotta sequel now, but let's get rid of the 1st one for good measure." Like what??? Leveling up is not the same as it was, in fact you're not even leveling up at all. It feels empty. It feels like after you play so many hours, you don't feel accomplished, you don't feel like you're progressing, you don't feel like you're moving up in the ranks. Plus, loot boxes don't exist anymore. Now you have to buy coins if you want anything. Plus this game is FREE now? It's so stupid. In Overwatch, you actually felt like you had a place in the game. You felt like you were getting somewhere. You were proud of how far you came to reach your first bronze, silver, gold, platinum or diamond. You competed with your friends. You felt great about receiving loot boxes to see if you would get coins or skins or anything else. Overwatch is dead....it has been dead. And it unfortunately will never come back to the way it originally was. Let's be real here, 2016-2019 was where it WAS REALLY AT.
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