Ajouter une intrigue dans votre langueMiami detectives Tanner and Tobias Jones must go across their hometown, Nice, and Istanbul to stop car thieves from shipping 40 of the world's most expensive cars to a mysterious internation... Tout lireMiami detectives Tanner and Tobias Jones must go across their hometown, Nice, and Istanbul to stop car thieves from shipping 40 of the world's most expensive cars to a mysterious international buyer.Miami detectives Tanner and Tobias Jones must go across their hometown, Nice, and Istanbul to stop car thieves from shipping 40 of the world's most expensive cars to a mysterious international buyer.
Michael Madsen
- Tanner
- (voice)
Ving Rhames
- Tobias Jones
- (voice)
Michelle Rodriguez
- Calita
- (voice)
Mickey Rourke
- Jericho
- (voice)
Fisun Burgess
- Additional Voices
- (voice)
- (as Fesun Burgess)
Jake Canuso
- Dubois
- (voice)
Stephane Cornicard
- Vauban
- (voice)
- (as Stephen Cornicard)
Demetri Goritsas
- Bad Hand
- (voice)
- (as Demitri Goritsas)
Qarie Marshall
- Gator
- (voice)
- (as Quarie Marshall)
Zeki Okar
- Additional Voices
- (voice)
Eliud Gabriel Porras
- Lomaz
- (voice)
- (as Eluid Porras)
Sirine Saba
- Fabienne
- (voice)
Avis en vedette
When this first came out it looked awesome, playing the first two driver games the graphics in this third installment was a great improvement. Cities more detailed, none of that wobbly PS1 graphics, crashing a vehicle seemed to have more detailed physics etc.
The story is predictable though and follows in the shadows of GTA games with it's certain gaming style attributes along the way.
If you was like me as a child i cared for the 'Take a Ride' option more than it's story.
Movie making mode was great, i use to love making my own movies but then problems started, lets talk about the games glitches......
The game is an absolute mess for glitches, speaking of movie making mode the playback would only get so far before you just saw Tanner randomly jumping and firing his gun into a wall so that was quickly binned. Mainly for the PS2 version some of the cities had huge holes in them so you could just drop yourself and maybe a vehicle a hundred feet to a matrix style area full of weird cracked graphics. Managing to still drive your fallen vehicle down these glitch gaps, driving off the base of the game would sling shot you back up to the surface and even further sometimes hundreds of feet in the air. It's sad but all these interesting glitches is what made the game weirdly enjoyable.
It doesn't stop there...
I'm not kidding if you play in the city of Nice, and start near that big rock you can drive through, i've seen pedestrians committing suicide and just falling off (What are they doing up there?!), same with certain buildings in the city. It's not how the game was intended but these glitches make it a horror show. Not sure if as many glitches happen on the Xbox version. Vehicles falling through the floor randomly, the list goes on.
I feel like this game was trying too much to be like GTA, it's always been it's rival really but certain styles are an exact match. As a child i loved the game nevertheless, but as an adult it's just not the same and seems dull. I suppose it was about back in the day when these games displayed what gaming could accomplish graphics wise but now being 2021 the game is easily disposed and left as just a memory. I still own it but hardly play it anymore.
The story is predictable though and follows in the shadows of GTA games with it's certain gaming style attributes along the way.
If you was like me as a child i cared for the 'Take a Ride' option more than it's story.
Movie making mode was great, i use to love making my own movies but then problems started, lets talk about the games glitches......
The game is an absolute mess for glitches, speaking of movie making mode the playback would only get so far before you just saw Tanner randomly jumping and firing his gun into a wall so that was quickly binned. Mainly for the PS2 version some of the cities had huge holes in them so you could just drop yourself and maybe a vehicle a hundred feet to a matrix style area full of weird cracked graphics. Managing to still drive your fallen vehicle down these glitch gaps, driving off the base of the game would sling shot you back up to the surface and even further sometimes hundreds of feet in the air. It's sad but all these interesting glitches is what made the game weirdly enjoyable.
It doesn't stop there...
I'm not kidding if you play in the city of Nice, and start near that big rock you can drive through, i've seen pedestrians committing suicide and just falling off (What are they doing up there?!), same with certain buildings in the city. It's not how the game was intended but these glitches make it a horror show. Not sure if as many glitches happen on the Xbox version. Vehicles falling through the floor randomly, the list goes on.
I feel like this game was trying too much to be like GTA, it's always been it's rival really but certain styles are an exact match. As a child i loved the game nevertheless, but as an adult it's just not the same and seems dull. I suppose it was about back in the day when these games displayed what gaming could accomplish graphics wise but now being 2021 the game is easily disposed and left as just a memory. I still own it but hardly play it anymore.
Top cinamatic cutscenes and missions in different 3 countries/cities, the soundtrack and the overall vibe just magical but frustrating glitches in gameplay were the reason of this to be 8.5/10.
When I first got this game I was pretty excited about it, the graphics looked cool and the car damage. Not to mention there were guns this time around... cool. So I started out in free roam to check out the game and was having a blast flipping and rolling my car, seeing what can fly off and what could I dent. It was fun, especially when I rolled my car and it went into an outrageous flipping tantrum, with parts flinging off. With my newly destroyed car, I got out of it and immediately fell asleep. First this Tanner guy looks like a bitch, he can't run, jump or swim for crap. The aiming is waaay off, the best part about being outside is 1. getting a new car to smash or 2, shooting cars and seeing bullet holes, which gets boring after 5 shots. I saw a motorcycle, sweet! I'm gonna haul ass and hit a jump. Nope. After shifting about 9 gears I found that this and every other car in the game has a top speed of what seems to be 50 MPH. The boats aren't worth it, the story is horribly boring, as for the maps, very good, but missing something. I hate the cops "You're under arrest" BANG BANG BANG! That's tough law enforcement. Easily the best part of this game is smashing the cars into oblivion, and once you do that two or three times you wish you never wasted the money on this thing. How could Reflections mess up SO BADLY?
Rating _/10. Don't waste your money like I did.
Rating _/10. Don't waste your money like I did.
Driv3r (Driver 3) is a very playable game. Those who rate it poorly because it wasn't simple should look into games rated N (n00b). I find the physics in Driver to be much more realistic than GTA games. The GTA series is another awesome series, and definitely has more to offer in GTA 3, GTA: Vice City, and GTA: San Andreas than Driv3r does due to the open-ended game-play and mini-games, etc. In comparison, Driv3r's Undercover mode is a very linear path. You beat mission after mission, each preceded with a cinematic. Driv3r is not for everyone. Fans of the series will appreciate it more than others. Although it does require some patience in beating the missions, anyone who can tie their shoes should be able to handle it. I look forward to Driver: Parallel Lines, and hope Atari and company continue to make the series better.
I love this game! And I still play it from time to time, after almost 10 years! Crazy, right? Maybe. I am aware of why people criticize this game. Poor on-foot controls, lack of polish, bad enemy AI, missions that are "too" difficult, and the game not feeling like it's finished. But, here are the reasons why I bare with it anyway. The on-foot, while certainly not feeling as smooth as it could, still works. I love running from side to side to shoot the enemy, and it works great for that. I love fps shooters! You get used to the roughness of it after awhile. The driving is also loads of fun. The feeling of the car is amazing, and sliding into turns is just so much fun! The police chases are also really exciting. The AI. It works! They do their job of trying to kill you fairly well, and can at least evade your shots a little bit. They act more like weak terminators than humans, but they still get the job done. They are fun to kill. Also, this game pretty much feels finished, to me. In a sense that, they added in everything that needed to be added, and it's fun. But, polish wise, definitely not. They could have used at least another few months polishing it. But, no! Atari needed it released right away! Oh, and if you think the missions are too tough, quit being a baby! Toughen up yourself! It is so satisfying when you finally beat a mission. Depending on what kind of a person you are, though, you might not want to do it again. It is not that hard, though. At least not to me. Also, while this game does have loads of bugs, they don't seem to get in the way of actual game-play all that much. Most of the time, nothing really bad happens. For example, falling through the floor in free roam, and having to start over. That is about as bad as it gets, and it rarely happens, depending on what you are doing. So, there you have it. I love this game! Maybe on technical terms (polish, smoothness, graphics) this game deserves what IGN gave it, a 5.4. But, based fun and how much I enjoy it, it deserves a 10 in my book.
Le saviez-vous
- AnecdotesIn Grand Theft Auto III, one mission has the main character kill an undercover cop named Tanner, who was clearly named after the hero of the "Driver" series. In Grand Theft Auto: Vice City, one mission has Tommy Vercetti kill men named after characters from similar games, including Tanner. In this game, Tanner gets his revenge. In each city, he has to kill 10 men named Timmy Vermicelli who wear Hawaiian shirts (similar to Tommy Vercetti) and arm floats (in Vice City, Tommy dies whenever he goes into the water).
- GaffesDuring the opening cinematic in Istanbul, the police officer driving the car is wearing sunglasses, but if you look at the car's rear view mirror, you'll see that his reflection is not wearing sunglasses.
- ConnexionsFeatured in Spike TV VGA Video Game Awards (2003)
- Bandes originalesMove Over
Written and Performed by Teddybears Sthlm
Published by Madhouse
Produced 2001 by Sony Music Entertainment Sweden AB
Licensed courtesy of Sony Music Entertainment UK Limited
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